Just What Is the USB-C Port on the New Macbook, Anyway?

During today's special Apple event, Apple announced its newest MacBook. The thinnest MacBook yet features a host of improvements and tweaks over previous versions. The design process involved in slimming-down their already thin line of computers meant that Apple got rid of the usual selection of ports for a solitary USB-C port.

Apple announced that its new laptop would use only the single port for all the usual port functions that now populate the side of your computer: data transfer, video out, and power, all in one. Rather than a proprietary standard created by Apple, the USB-C is a universal serial bus standard representing the "culmination of an extensive, cooperative effort among industry leaders," according to Brad Saunders of the USB 3.0 Promoter Group.

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The Simpsons Co-Creator Sam Simon Dies

Sam Simon, renowned philanthropist and co-creator of The Simpsons, passed away this Sunday after a long battle with colon cancer. He was 59 years old.

TMZ broke the story, noting that Simon died in his LA home, surrounded by his family and his dog. His dog was very important to him, as he was a dedicated animal rights activist.

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New DLC for This War of Mine Helps War Child Charity

New DLC is available for This War of Mine, and it benefits children who suffer from conflicts and wars around the globe.

The pack is called "War Child Charity DLC," and it's available for $.99, $9.99, or $19.99 USD, depending on how charitable you want to be. It includes unique street art from artists like M-City, Gabriel "Specter" Reese, and many more. Their pieces will be found in different areas of This War of Mine.

"The compositions represent reflections on the human condition and the state of humanity during a time of war," reads its Steam page. "...Thank you, and please don't give up on trying to make this world a better place."

The screenshots below demonstrate some of the art you'll find in the DLC.

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Batman: Arkham Knight Prequel Comic Starts This Week

We all want the best of the best, so let us point out the hottest comics and collectibles released each week. We spotlight our favorite comics that we know are money-well-spent, new books that look cool, and any toys we can't wait to play with... er, display on our shelves.

Check out our picks, then take to the comments to let us know what looks good to you!

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By writer Paul Jenkins & artist Jonboy | Image Comics

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Nolan’s Wayne Manor Hosts Qudditch Tournament

Over the weekend, Harry Potter fans took over Wayne Manor for the second British Quidditch Cup--the U.K's biggest Quidditch tournament ever.

BBC News reports that the tournament was hosted by Wollaton Hall and Park in Nottingham--a location known for being used as Wayne Manor in Christopher Nolan's The Dark Knight Trilogy.

The organizers chose the high profile location on purpose. "We want people to discover what we do and see us as a legitimate sport rather than imitating Harry Potter, so we put it in a public place to get exposure," explained QuidditchUK president Amy Maidment.

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6 Things to Watch This Week

Halloween may be far in our rear view but that doesn't mean there aren't some ghoulishly good horror shows starting up on TV. Bates Motel returns to A+E this week for its third season, paired with new show The Returned (a remake of the acclaimed French series Les Revenants).

Netflix in March: Kimmy Schmidt, 3rd Rock from the Sun, More

Also on tap, the PlayStation Network debuts its first original scripted series Powers, Jaimie Alexander reprises her MCU role as Lady Sif on Agents of SHIELD, The 100 unleashes its Season 2 finale, and Mad Men's January Jones joins The Last Man on Earth.

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Confirmed: Robocop’s Kinnaman Joins Suicide Squad

Robocop's Joel Kinnaman has confirmed that he will play Rick Flag in the upcoming Suicide Squad movie.

"All I can say is that I will be in the movie, and it's going to be amazing," said Kinnaman to French entertainment website Allocine.

The confirmation follows last month's reports that Kinnaman was being eyed to replace Tom Hardy, who dropped out of the project in January, as the squad's field commander, Rick Flag.

David Ayer will direct the big-screen adaption, which also stars Will Smith as Deadshot, Jared Leto as The Joker, Margot Robbie as Harley Quinn, Cara Delevingne as Enchantress, and Viola Davis as Amanda Waller.

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First Look at The Walking Dead Companion Show

AMC announced today that their companion series to The Walking Dead has landed an initial two-season order. They also released a first look photo (seen below) from the show featuring cast members Cliff Curtis (Missing, Live Free or Die Hard), Kim Dickens (Gone Girl, Sons of Anarchy), and Frank Dillane (Harry Potter and the Half-Blood Prince).

The new series, the title of which has yet to be announced, will be set in Los Angeles and focused on new characters and storylines. The show’s first season will consist of six one-hour episodes and premiere on AMC in late summer. The show’s second season will air in 2016. The cast also includes Alycia Debnam Carey (Into the Storm).

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OlliOlli2 Review

You push off to get some extra speed. You jump, pulling off a great move in the air, maybe even working in a spin. You grind on a handrail, jump again, try to land, and...whoops. You hit the analog stick as if you were trying to grind instead of land, which sends you flying off your board and down several flights of stairs.

These moments can be frustrating, but with the tap of a button you're back to try again, which helps make OlliOlli2 just as absorbing as (if not much different from) its predecessor.

Like the first game, OlliOlli2 is a 2D skateboarding game that sports simple controls but demands quick reflexes for success. Imagine a cross between the Tony Hawk games' tricks and the sidescrolling action of Canabalt, and you'll have some idea of what OlliOlli2 is like in motion. You automatically skate to the right of the screen and are unable to stop or go backward. As soon as you crash, your run is over, meaning that you're always weighing the risk of longer combos with the reward of a higher score.

The majority of your actions are performed with the left analog stick. When on the ground, tilting or rotating the stick in any direction essentially "readies" a trick. Let go of the stick, and you'll leap into the air and perform said trick. Grinding works the same way, with you moving the stick in any direction to perform different grinds on applicable surfaces.

Pulling off even complex tricks in OlliOlli isn't usually too difficult; it's landing that's the problem. To land, you have to hit the X button right before you hit the ground, otherwise you'll get a "sloppy" landing at best, greatly reducing any points you may have been trying to earn. Grinding requires similar timing, and the highest scores will go to those who can chain together jumps and grinds before pulling it all together with a perfect landing.

Imagine a cross between the Tony Hawk games' tricks and the sidescrolling action of Canabalt, and you'll have some idea of what OlliOlli is like in motion.

The biggest additions to the skateboarding action in OlliOlli2 are manuals, reverts, and revert manuals. Pulling these moves off requires even more concentration when it comes to landing, but doing so allows you to keep a combo going even when there are no grind-able surfaces in reach. This places a bigger emphasis on completing stages in one uninterrupted combo in OlliOlli2 than in the previous game, which is rarely easy but immensely satisfying when you finally pull it off. They're small additions on the surface, but manuals and reverts add a lot of depth to the experience, allowing you to transform a run from a bunch of little combos to one long, fluid performance.

OlliOlli2 takes you to more exotic locations than the first game (like the wild west and an Aztec temple), but its structure is exactly the same. Simply completing a level without crashing can be tricky in and of itself, but eventually, you'll want to focus on each stage's challenges. There are five in each level, and while many of them are basic point goals or item collection tasks, others will test your abilities by asking you to chain specific tricks together or forcing you to make every manual, grind, and landing perfect.

Skateboarding is really hot these days.

There's a particular headspace, a certain rhythm you have to get in to succeed in OlliOlli. When you're there, the action is blissful. When you've nailed the timing and are performing perfect grinds and manuals through even the most complex environments, the chase for higher and higher scores is addictive. Levels are short, making it really easy to say, "I'll just do one more of these," over and over again.

But there are also frustrations to be had, especially when you're not in that groove. It can be infuriating to struggle with a section at the very end of a level, forcing you to replay the earlier parts over and over again. There are also a few (fortunately not many) instances where level memorization is more useful than quick reflexes, which strikes me as antithetical to the rest of the experience. Being able to restart a level at the tap of a button helps alleviate these problems, but these issues can still hamper the enjoyment.

The biggest additions to the skateboarding action in OlliOlli2 are manuals, reverts, and revert manuals.

Even with its new tricks, it's hard to look at OlliOlli2 as not just "more OlliOlli." If you weren't into the action the first time around, or if you’ve already had your fill of it, there is nothing here to win you over. One of the few features that could help differentiate the sequel, local multiplayer, isn't in the game at launch (but will be patched in later), and, slight graphical improvements aside, you might be able to watch over someone's shoulder and not be sure whether they're playing OlliOlli2 or its predecessor.

If you missed the first game, though, this is the better of the two, and the tutorial will ease you into what its 2D skateboarding is all about. And if you loved it the first time around, "more OlliOlli" shouldn't sound like a bad thing. Provided you can get over the difficulty hump, you'll find a great high score chase in OlliOlli2.