Monthly Archives: July 2022

First Look At the Characters from Dungeons & Dragons: Honor Among Thieves

Paramount Pictures and eOne have unveiled the first glimpse at their upcoming fantasy film Dungeons & Dragons: Honor Among Thieves via a series a shots showcasing the cast of the film in full costume.

The images, which feature stars Hugh Grant, Michelle Rodríguez, Chris Pine, Justice Smith, and Sophia Lillis, can be seen in the gallery below.

Little is officially known about the film, but an apparent synopsis discovered back in 2021 indicated the plot would involve a thief assembling a crew in the wake of a botched heist, in order to rob a traitorous
conman who stole all his loot.

Hugh Grant has been confirmed to be playing Forge Fletcher, the main villain.

Dungeons & Dragons: Honor Among Thieves will release on March 3, 2023 after several years of delays.

To hear more from some of the cast and crew of the film, IGN will be hosting a TikTok Live at the Dungeons and Dragons: Honor Among Thieves Tavern Experience at San Diego Comic-Con on Wednesday, July 20.

Luke is Games Editor at IGN's Sydney office. You can chat to him on Twitter @MrLukeReilly.

First Look At the Characters from Dungeons & Dragons: Honor Among Thieves

Paramount Pictures and eOne have unveiled the first glimpse at their upcoming fantasy film Dungeons & Dragons: Honor Among Thieves via a series a shots showcasing the cast of the film in full costume.

The images, which feature stars Hugh Grant, Michelle Rodríguez, Chris Pine, Justice Smith, and Sophia Lillis, can be seen in the gallery below.

Little is officially known about the film, but an apparent synopsis discovered back in 2021 indicated the plot would involve a thief assembling a crew in the wake of a botched heist, in order to rob a traitorous
conman who stole all his loot.

Hugh Grant has been confirmed to be playing Forge Fletcher, the main villain.

Dungeons & Dragons: Honor Among Thieves will release on March 3, 2023 after several years of delays.

To hear more from some of the cast and crew of the film, IGN will be hosting a TikTok Live at the Dungeons and Dragons: Honor Among Thieves Tavern Experience at San Diego Comic-Con on Wednesday, July 20.

Luke is Games Editor at IGN's Sydney office. You can chat to him on Twitter @MrLukeReilly.

Spider-Man Remastered PC Port Will Include DLSS and Ultrawide Monitor Support

Spider-Man Remastered is swinging onto PCs soon, and today, the official PlayStation blog revealed some of the new graphical features that will be available, assuming your PC can keep up with all the web slinging.

Spider-Man will look extra smooth swinging through the Big Apple thanks to DLSS (Deep Learning Super Sampling). DLSS “increases graphics performance using dedicated Tensor Core AI processors found only on GeForce RTX GPUs, boosting frame rates with uncompromised image quality.”

If you’re a person with many monitors, you’re in luck! Spider-Man Remastered will support a number of display rations including NVIDIA Surround multi-monitor setups, ultrawide 21:9, and panoramic 32:9. You’ll also be able to customize a number of graphical options including SSAO, texture filtering, LoD quality, shadows, and more.

For gamers who haven’t gotten a chance to experience the scope of the PS5’s DualSense Controller, the game will support adaptive trigger feedback and haptic response as you take down baddies. This, however, will require the controller to be connected via a wire to experience the full set of the controller’s features.

Insomniac's Spider-Man games have been a huge hit - reaching 33 million units sold in June. Be sure to check out today’s trailer that dropped showing off a number of the features on the PC version of Marvel’s Spider-Man Remastered. The game’s spin-off, Spider-Man: Miles Morales, is heading to PCs sometime this fall.

In our review for the PlayStation version of Marvel's Spider-Man Remastered we gave it a 9/10 and called it “the definitive version of one of the best superhero games ever made.” Spidey web slings onto PCs August 12, 2022.

Casey is a freelance writer for IGN. You can usually find him talking about JRPGs on Twitter at @caseydavidmt.

Spider-Man Remastered PC Port Will Include DLSS and Ultrawide Monitor Support

Spider-Man Remastered is swinging onto PCs soon, and today, the official PlayStation blog revealed some of the new graphical features that will be available, assuming your PC can keep up with all the web slinging.

Spider-Man will look extra smooth swinging through the Big Apple thanks to DLSS (Deep Learning Super Sampling). DLSS “increases graphics performance using dedicated Tensor Core AI processors found only on GeForce RTX GPUs, boosting frame rates with uncompromised image quality.”

If you’re a person with many monitors, you’re in luck! Spider-Man Remastered will support a number of display rations including NVIDIA Surround multi-monitor setups, ultrawide 21:9, and panoramic 32:9. You’ll also be able to customize a number of graphical options including SSAO, texture filtering, LoD quality, shadows, and more.

For gamers who haven’t gotten a chance to experience the scope of the PS5’s DualSense Controller, the game will support adaptive trigger feedback and haptic response as you take down baddies. This, however, will require the controller to be connected via a wire to experience the full set of the controller’s features.

Insomniac's Spider-Man games have been a huge hit - reaching 33 million units sold in June. Be sure to check out today’s trailer that dropped showing off a number of the features on the PC version of Marvel’s Spider-Man Remastered. The game’s spin-off, Spider-Man: Miles Morales, is heading to PCs sometime this fall.

In our review for the PlayStation version of Marvel's Spider-Man Remastered we gave it a 9/10 and called it “the definitive version of one of the best superhero games ever made.” Spidey web slings onto PCs August 12, 2022.

Casey is a freelance writer for IGN. You can usually find him talking about JRPGs on Twitter at @caseydavidmt.

Minecraft Will Not Allow NFTs or Blockchain Technologies

As some developers embrace the controversial use of digital tokens, the folks at Minecraft have put their foot down on NFTs and blockchain technologies.

Their post comes in response to feedback from their community members asking for “clarification and transparency” on where Mojang Studios and Minecraft stand on the topic.

“While we are in the process of updating our Minecraft Usage Guidelines to offer more precise guidance on new technologies, we wanted to take the opportunity to share our view that integrations of NFTs with Minecraft are generally not something we will support or allow,” the post says. Just last year, Steam banned blockchain games and those that issued cryptocurrency.

Some creators use blockchain technology to sell things like skins and worlds, but the folks at Minecraft want their community to be a place “where everyone has access to the same content.” They believe NFTs “can create models of scarcity and exclusion that conflict with our Guidelines and the spirit of Minecraft.”

They go on to say “to ensure players have a safe and inclusive experience, blockchain technologies are not permitted to be integrated inside our client and server applications, nor may Minecraft in-game content such as worlds, skins, persona items, or other mods, be utilized by blockchain technology to create a scarce digital asset.”

The decision comes in part, Mojang says, because NFTs and blockchain do not align with “Minecraft’s values of creative inclusion and playing together” and “create a scenario of the haves and the have-nots.”

In all, the folks at Mojang Studios just want to look out for their community, recognizing that “NFTs may not be reliable and may end up costing players who buy them.”

Their stance comes at a time where some developers have even signed anti-NFT pledges while others who have embraced the technology have been called out for their money-grabbing schemes. Some, like Team17, have even announced NFT projects only to end them after their outrage from their community.

Casey is a freelance writer for IGN. You can usually find him talking about JRPGs on Twitter at @caseydavidmt.

Minecraft Will Not Allow NFTs or Blockchain Technologies

As some developers embrace the controversial use of digital tokens, the folks at Minecraft have put their foot down on NFTs and blockchain technologies.

Their post comes in response to feedback from their community members asking for “clarification and transparency” on where Mojang Studios and Minecraft stand on the topic.

“While we are in the process of updating our Minecraft Usage Guidelines to offer more precise guidance on new technologies, we wanted to take the opportunity to share our view that integrations of NFTs with Minecraft are generally not something we will support or allow,” the post says. Just last year, Steam banned blockchain games and those that issued cryptocurrency.

Some creators use blockchain technology to sell things like skins and worlds, but the folks at Minecraft want their community to be a place “where everyone has access to the same content.” They believe NFTs “can create models of scarcity and exclusion that conflict with our Guidelines and the spirit of Minecraft.”

They go on to say “to ensure players have a safe and inclusive experience, blockchain technologies are not permitted to be integrated inside our client and server applications, nor may Minecraft in-game content such as worlds, skins, persona items, or other mods, be utilized by blockchain technology to create a scarce digital asset.”

The decision comes in part, Mojang says, because NFTs and blockchain do not align with “Minecraft’s values of creative inclusion and playing together” and “create a scenario of the haves and the have-nots.”

In all, the folks at Mojang Studios just want to look out for their community, recognizing that “NFTs may not be reliable and may end up costing players who buy them.”

Their stance comes at a time where some developers have even signed anti-NFT pledges while others who have embraced the technology have been called out for their money-grabbing schemes. Some, like Team17, have even announced NFT projects only to end them after their outrage from their community.

Casey is a freelance writer for IGN. You can usually find him talking about JRPGs on Twitter at @caseydavidmt.

House of the Dragon New Trailer Hones in on its Queenly Conflict

House of the Dragon’s release approaches like a dragon in the sky, and a new trailer released focuses on the action, drama, and the difficult choice of choosing a heir to the Iron Throne. The Targaryens are in power, at least for now, and the trailer teases the beginning of the end.

The HBO series is set 200 years before the events of Game of Thrones and will follow House Targaryen before their spectacular fall and the subsequent Targaryen civil war, also known as the Dance of the Dragons.

House of the Dragon, which is based on Fire & Blood by George R.R. Martin, will not follow Game of Thrones’ more linear structure and will instead jump around in time. This non-linearity means the cast will be portrayed at various ages, which we get a glimpse at in the trailer with its female leads. The trailer, of course, also gives us a glimpse at its dragons, who really just need a good head scratch.

House of the Dragon will be at San Diego Comic-Con this Saturday at 11:30am in Hall H. The panel will feature much of the cast as well as co-creators George R. R. Martin and Ryan Condal and co-showrunner Miguel Sapochnik.

Be sure to check out everything you need to know about the prequel so you’re all caught up before it airs on August 20 on HBO. If you’re still pining for more Game of Thrones content, be sure to check out our list of the best Game of Thrones episodes.

Casey is a freelance writer for IGN. You can usually find him talking about JRPGs on Twitter at @caseydavidmt.

House of the Dragon New Trailer Hones in on its Queenly Conflict

House of the Dragon’s release approaches like a dragon in the sky, and a new trailer released focuses on the action, drama, and the difficult choice of choosing a heir to the Iron Throne. The Targaryens are in power, at least for now, and the trailer teases the beginning of the end.

The HBO series is set 200 years before the events of Game of Thrones and will follow House Targaryen before their spectacular fall and the subsequent Targaryen civil war, also known as the Dance of the Dragons.

House of the Dragon, which is based on Fire & Blood by George R.R. Martin, will not follow Game of Thrones’ more linear structure and will instead jump around in time. This non-linearity means the cast will be portrayed at various ages, which we get a glimpse at in the trailer with its female leads. The trailer, of course, also gives us a glimpse at its dragons, who really just need a good head scratch.

House of the Dragon will be at San Diego Comic-Con this Saturday at 11:30am in Hall H. The panel will feature much of the cast as well as co-creators George R. R. Martin and Ryan Condal and co-showrunner Miguel Sapochnik.

Be sure to check out everything you need to know about the prequel so you’re all caught up before it airs on August 20 on HBO. If you’re still pining for more Game of Thrones content, be sure to check out our list of the best Game of Thrones episodes.

Casey is a freelance writer for IGN. You can usually find him talking about JRPGs on Twitter at @caseydavidmt.

Uncharted, The Last of Us Director Opens New Studio, Wildflower Interactive

Former Uncharted 4 and The Last of Us director Bruce Straley has opened up a new studio called Wildflower Interactive. The studio is made up of developers who’ve worked on games such as Call of Duty, Abzu, Kena: Bridge of Spirits, and Astroneer.

“In 2017 I left the industry not sure if I wanted to make games anymore,” says Straley. But the longer I was away, I kept thinking about this medium, and everything yet to be done and everything I wanted to do still. And this idea kept following me. So I grabbed some friends and we started prototyping.”

According to Wildflower Interactive’s website, the studio is aiming to create “small-ish”, creatively charged, and uniquely-stylized games. While the studio didn’t reveal any other information about any projects, it is currently embracing remote work. It looks like Wildfire Interactive is still in early development as they are hiring for roles such as COO, audio designer, character designer, and environmental artist.

Wildfire Interactive’s current employees include:

  • Almudena Soria Sancho – Animation
  • Wouter Gort, Eyton Zana – Art
  • Doug Holder, Arno Azar, Nicholas Lance, Liz Fiacco – Design
  • Cosmo Fumo, Ole Ciliox – Programming
  • Vivian Alcala – Production
  • Bruce Straley – Director | Studio

When Straley left Naughty Dog in 2017, he had no announcements about his next steps but wanted to “continue the journey into the creative process.”

George Yang is a freelance writer for IGN. You can follow him on Twitter @yinyangfooey

Uncharted, The Last of Us Director Opens New Studio, Wildflower Interactive

Former Uncharted 4 and The Last of Us director Bruce Straley has opened up a new studio called Wildflower Interactive. The studio is made up of developers who’ve worked on games such as Call of Duty, Abzu, Kena: Bridge of Spirits, and Astroneer.

“In 2017 I left the industry not sure if I wanted to make games anymore,” says Straley. But the longer I was away, I kept thinking about this medium, and everything yet to be done and everything I wanted to do still. And this idea kept following me. So I grabbed some friends and we started prototyping.”

According to Wildflower Interactive’s website, the studio is aiming to create “small-ish”, creatively charged, and uniquely-stylized games. While the studio didn’t reveal any other information about any projects, it is currently embracing remote work. It looks like Wildfire Interactive is still in early development as they are hiring for roles such as COO, audio designer, character designer, and environmental artist.

Wildfire Interactive’s current employees include:

  • Almudena Soria Sancho – Animation
  • Wouter Gort, Eyton Zana – Art
  • Doug Holder, Arno Azar, Nicholas Lance, Liz Fiacco – Design
  • Cosmo Fumo, Ole Ciliox – Programming
  • Vivian Alcala – Production
  • Bruce Straley – Director | Studio

When Straley left Naughty Dog in 2017, he had no announcements about his next steps but wanted to “continue the journey into the creative process.”

George Yang is a freelance writer for IGN. You can follow him on Twitter @yinyangfooey