Monthly Archives: May 2022
Read an Excerpt From The Star Trek Book of Friendship
Over the past 50 years, Star Trek has portrayed many iconic friendships. And now, The Star Trek Book of Friendship is exploring these relationships and giving fans a look into Trek’s most “enduring and endearing friendships,” including Kirk and Spock, Picard and Data, Janeway and Seven of Nine, and many more.
The Star Trek Book of Friendship hits shelves on May 10, 2022, and IGN has an exclusive excerpt from the book that sees its authors Robb Pearlman and Jordan Hoffman discuss the legendary relationship between Kirk and Spock.
This fully authorized book, with illustrations from J.K. Woodward, dives deep into these friendships and many more, and it comes complete with a foreword from Star Trek: Voyager’s Robert Picardo (The Doctor) and Ethan Phillips (Neelix).
The Star Trek Book of Friendship retails for $18 USD, and a portion of the proceeds will go to benefit The Planetary Society, a nonprofit that is dedicated to empowering the world’s citizens to advance space science and exploration.
Without further ado, here is an excerpt from The Star Trek Book of Friendship:
The Star Trek Book of Friendship will be released on May 10, 2022, for $18 USD, and a portion of the proceeds will go to benefit The Planetary Society.
For more on Star Trek, check out our reviews of the premiere of Star Trek: Strange New Worlds and Season 2 of Star Trek: Picard. You can also find out who won our Star Trek crew member face-off and our look at Captain Pike’s story so far.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Dead Space Remake’s Next Developer Livestream Will Look at the Terrifying Art Design
EA has announced the date of its next developer diary stream for Dead Space Remake titled "Crafting the Tension." It will premiere later this week on May 12 at 10 am PT/1 pm ET on EA's various official video channels including YouTube and Twitch.
As part of EA's ongoing behind-the-scenes deep dives into the development of the Dead Space remake, the company has been hosting various livestreams that focus on a particular aspect of the survival horror title. Past videos have focused on sound design and physics, but the upcoming video will highlight the art.
According to EA, the next developer livestream will "offer a deep dive into various aspects of the upcoming game's art design. The team at Motive will show early footage into how they're leveraging the Frostbite engine, Gen 5 hardware and PCs to visually evolve and remake the original Dead Space's environments, characters, VFX, lightning and more from the ground up to create a new level of immersion and quality for today's modern audiences."
EA Motive is leaning particularly hard into next-gen features related to realism. For example, the audio is such that Isaac will sound and talk differently based on how much damage he has taken. And EA Motive appears to be taking the dissection mechanic from the game series to a whole new level.
Check out IGN's interview with the devs for more on Dead Space Remake and check back later this week for all the details from the upcoming stream.
Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.
Dead Space Remake’s Next Developer Livestream Will Look at the Terrifying Art Design
EA has announced the date of its next developer diary stream for Dead Space Remake titled "Crafting the Tension." It will premiere later this week on May 12 at 10 am PT/1 pm ET on EA's various official video channels including YouTube and Twitch.
As part of EA's ongoing behind-the-scenes deep dives into the development of the Dead Space remake, the company has been hosting various livestreams that focus on a particular aspect of the survival horror title. Past videos have focused on sound design and physics, but the upcoming video will highlight the art.
According to EA, the next developer livestream will "offer a deep dive into various aspects of the upcoming game's art design. The team at Motive will show early footage into how they're leveraging the Frostbite engine, Gen 5 hardware and PCs to visually evolve and remake the original Dead Space's environments, characters, VFX, lightning and more from the ground up to create a new level of immersion and quality for today's modern audiences."
EA Motive is leaning particularly hard into next-gen features related to realism. For example, the audio is such that Isaac will sound and talk differently based on how much damage he has taken. And EA Motive appears to be taking the dissection mechanic from the game series to a whole new level.
Check out IGN's interview with the devs for more on Dead Space Remake and check back later this week for all the details from the upcoming stream.
Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.
Solo Developer Creates Incredibly Realistic (and Creepy) Unreal Engine 5 Scene
A solo game developer has created an incredibly realistic (and slightly creepy) train station scene in Unreal Engine 5.
In a three-minute video shared on YouTube, as well as various screenshots (below), Lorenzo Drago shares footage of his Unreal Engine 5 demo, based on the real-life Etchū-Daimon Station train station in Toyama, Japan.
Drago, a 3D environment/prop artist, says they "worked on all modeling, texturing, lighting and animation" aside from the foliage, which comes Quixel Megascans. The video uses Unreal's Lumen lighting system, but doesn't use its Nanite geometry system. The result is pretty incredible.
富山県にある越中大門駅を海外有志が最新ゲームエンジン「Unreal Engine 5」で再現。実写にしか見えないんだけど・・ pic.twitter.com/QFAekoqKga
— ユルクヤル、外国人から見た世界 (@Yurukuyaru) May 9, 2022
Using VR control to simulate a handheld camera's movement (and later a flashlight), the scene initially looks almost indistinguishable from real video footage – but if the lack of people doesn't give it away, the sky instantly turning pitch black halfway through the video should.
It goes from being a very relaxing and beautiful looking summer's day to almost a horror game immediately, as the torch is turned on and Drago's character begins to walk up the train station steps.
While there are no jump scares or any real spooks, it's hard not to think about the horrors players will be subjected to when developers start releasing games in Unreal Engine 5.
It's not the only recent demo to show off the capabilities of the new engine, that was only released last month, as a Superman-style flight experience and Spider-Man demo also show off its incredible graphics.
Several game studios have also confirmed they're now developing games using Unreal Engine 5, including the new Tomb Raider game from Crystal Dynamics and the new game in the Witcher saga from CD Projekt Red.
Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.
Solo Developer Creates Incredibly Realistic (and Creepy) Unreal Engine 5 Scene
A solo game developer has created an incredibly realistic (and slightly creepy) train station scene in Unreal Engine 5.
In a three-minute video shared on YouTube, as well as various screenshots (below), Lorenzo Drago shares footage of his Unreal Engine 5 demo, based on the real-life Etchū-Daimon Station train station in Toyama, Japan.
Drago, a 3D environment/prop artist, says they "worked on all modeling, texturing, lighting and animation" aside from the foliage, which comes Quixel Megascans. The video uses Unreal's Lumen lighting system, but doesn't use its Nanite geometry system. The result is pretty incredible.
富山県にある越中大門駅を海外有志が最新ゲームエンジン「Unreal Engine 5」で再現。実写にしか見えないんだけど・・ pic.twitter.com/QFAekoqKga
— ユルクヤル、外国人から見た世界 (@Yurukuyaru) May 9, 2022
Using VR control to simulate a handheld camera's movement (and later a flashlight), the scene initially looks almost indistinguishable from real video footage – but if the lack of people doesn't give it away, the sky instantly turning pitch black halfway through the video should.
It goes from being a very relaxing and beautiful looking summer's day to almost a horror game immediately, as the torch is turned on and Drago's character begins to walk up the train station steps.
While there are no jump scares or any real spooks, it's hard not to think about the horrors players will be subjected to when developers start releasing games in Unreal Engine 5.
It's not the only recent demo to show off the capabilities of the new engine, that was only released last month, as a Superman-style flight experience and Spider-Man demo also show off its incredible graphics.
Several game studios have also confirmed they're now developing games using Unreal Engine 5, including the new Tomb Raider game from Crystal Dynamics and the new game in the Witcher saga from CD Projekt Red.
Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.
‘There’s Further to Go': Tom Hiddleston Says Loki’s Bisexuality Is a ‘Small Step’
Tom Hiddleston has said there's more to be done for representation, after Loki came out as bisexual in the Marvel Cinematic Universe.
The character appeared throughout the MCU for a decade before coming out as bi in episode three of the Loki Disney+ series, something Hiddleston said was an important but small step.
Speaking to the Guardian, Hiddleston spoke about the transition from films to TV, saying that introducing Loki's bisexuality was an opportunity to explore new elements of the character without changing who he was.
"We all wanted to retain the integrity of the character. I wanted to make sure we didn’t lose the bits that people loved, while doing something new," he said.
"I also hope Loki coming out as bisexual was meaningful to people who spotted it. It was a small step, and there’s further to go. But it was definitely important to all of us."
Following Loki's bisexuality reveal last June, director Kate Herron also commented that it was a small but important step.
"From the moment I joined Loki it was very important to me, and my goal, to acknowledge Loki was bisexual," she said. "It is a part of who he is and who I am too. I know this is a small step but I'm happy, and heart is so full, to say that this is now canon in [the] MCU."
While Loki was the first major LGBTQ+ character introduced in the MCU he was soon joined by Phastos from Eternals.
Since then, Disney also refused to cut an LGBTQ reference in the new Doctor Strange in the Multiverse of Madness, which related to new hero America Chavez and her two moms.
Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.
‘There’s Further to Go': Tom Hiddleston Says Loki’s Bisexuality Is a ‘Small Step’
Tom Hiddleston has said there's more to be done for representation, after Loki came out as bisexual in the Marvel Cinematic Universe.
The character appeared throughout the MCU for a decade before coming out as bi in episode three of the Loki Disney+ series, something Hiddleston said was an important but small step.
Speaking to the Guardian, Hiddleston spoke about the transition from films to TV, saying that introducing Loki's bisexuality was an opportunity to explore new elements of the character without changing who he was.
"We all wanted to retain the integrity of the character. I wanted to make sure we didn’t lose the bits that people loved, while doing something new," he said.
"I also hope Loki coming out as bisexual was meaningful to people who spotted it. It was a small step, and there’s further to go. But it was definitely important to all of us."
Following Loki's bisexuality reveal last June, director Kate Herron also commented that it was a small but important step.
"From the moment I joined Loki it was very important to me, and my goal, to acknowledge Loki was bisexual," she said. "It is a part of who he is and who I am too. I know this is a small step but I'm happy, and heart is so full, to say that this is now canon in [the] MCU."
While Loki was the first major LGBTQ+ character introduced in the MCU he was soon joined by Phastos from Eternals.
Since then, Disney also refused to cut an LGBTQ reference in the new Doctor Strange in the Multiverse of Madness, which related to new hero America Chavez and her two moms.
Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.
Ahsoka, the Original Disney+ Star Wars Series, Has Officially Begun Production
Ahsoka, the original Disney+ Star Wars series headed to Disney+, has officially begun production.
Star Wars' official Twitter account shared the news with an image from the set. While it doesn't reveal much, it does show the show's logo on the back of a chair and the iconic hat of Ahsoka's writer and executive producer Dave Filoni.
Ahsoka, an Original series, starts production today. pic.twitter.com/b5WgGBihHo
— Star Wars (@starwars) May 9, 2022
No further details were given for the Ahsoka series, which we still know very little about. We also don't yet have an official release date or window, but it was confirmed that the limited series will take place within the timeline of The Mandalorian. Furthermore, the events will culminate in a "climactic story event" alongside The Mandalorian.
Ahsoka will star Rosario Dawson, who brought the Togruta former-Jedi to life in live-action after she was first introduced in Star Wars: The Clone Wars. While Ashley Eckstein lent her voice to Ahsoka in the animated series, Dawson has been bringing her to life in the live-action space since Chapter 13 of The Mandalorian.
Joining Dawson will be Hayden Christensen, Ray Stevenson, Mary Elizabeth Winstead, Ivanna Sakhno, and Natasha Liu Bordizzo.
Filoni had previously revealed that he's had an idea for a standalone series for Ahsoka, who was once Anakin Skywalker's padawan, for a "long time."
The wait for Ahsoka may be tough, but fans will be returning to that galaxy far, far away very soon as Disney+ Obi-Wan Kenobi series is set to arrive with a two-episode premiere on May 27, 2022.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Ahsoka, the Original Disney+ Star Wars Series, Has Officially Begun Production
Ahsoka, the original Disney+ Star Wars series headed to Disney+, has officially begun production.
Star Wars' official Twitter account shared the news with an image from the set. While it doesn't reveal much, it does show the show's logo on the back of a chair and the iconic hat of Ahsoka's writer and executive producer Dave Filoni.
Ahsoka, an Original series, starts production today. pic.twitter.com/b5WgGBihHo
— Star Wars (@starwars) May 9, 2022
No further details were given for the Ahsoka series, which we still know very little about. We also don't yet have an official release date or window, but it was confirmed that the limited series will take place within the timeline of The Mandalorian. Furthermore, the events will culminate in a "climactic story event" alongside The Mandalorian.
Ahsoka will star Rosario Dawson, who brought the Togruta former-Jedi to life in live-action after she was first introduced in Star Wars: The Clone Wars. While Ashley Eckstein lent her voice to Ahsoka in the animated series, Dawson has been bringing her to life in the live-action space since Chapter 13 of The Mandalorian.
Joining Dawson will be Hayden Christensen, Ray Stevenson, Mary Elizabeth Winstead, Ivanna Sakhno, and Natasha Liu Bordizzo.
Filoni had previously revealed that he's had an idea for a standalone series for Ahsoka, who was once Anakin Skywalker's padawan, for a "long time."
The wait for Ahsoka may be tough, but fans will be returning to that galaxy far, far away very soon as Disney+ Obi-Wan Kenobi series is set to arrive with a two-episode premiere on May 27, 2022.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Doctor Strange Vinyl Might Be Worth It Just For the Incredible Art
In celebration of the release of Doctor Strange in the Multiverse of Madness, Mondo is continuing its MCU soundtrack series and immortalizing the film's score on vinyl – and it looks as amazing as it sounds.
The double LP set, available for pre-order on May 11, might be worth adding to your collection for the artwork by Florian Bertmer alone. It features Doctor Strange sitting in front of a stained glass-like backdrop full of bright oranges and blood reds.
If you’ve seen Doctor Strange in the Multiverse of Madness by now, you know it is a visually arresting film thanks in part to Sam Raimi’s direction and its visual effects. The film's visuals aren't the only thing worth noting, however. The film’s score is also incredibly dynamic.
In fact, our review for the film says that “Multiverse of Madness is worth the price of admission just to hear the score and see it at work.” Between the soundtrack and the artwork, these records would be a worthy addition to any Marvel fan's collection.
The film's score is by the iconic Danny Elfman who has worked alongside director Sam Raimi since 1990’s Darkman. The new Doctor Strange film sees the duo joining forces again for the first time in almost ten years. Their collaboration on the original Spider-Man trilogy helped refine superhero films into what they are today.
Marvel Studios' soundtrack for Doctor Strange in the Multiverse of Madness is pressed on two 180 Gram Mondo Exclusive color LPs. It will also be available on black vinyl. Both go up for pre-order at MondoShop.com on Wednesday, May 11 for $40 USD.
With the film out now, be sure to check out our coverage on the state of the MCU Multiverse and read how Rick and Morty trained writer Michael Waldron for his foray into the world of Doctor Strange.
Casey is a Freelance Writer for IGN. You can usually find him on Twitter talking about JRPGs at @caseydavidmt.