Monthly Archives: December 2021
Keiko Nobumoto, Prolific Anime Writer Behind Cowboy Bebop and Macross Plus, Dies at 57
Keiko Nobumoto, the writer behind such anime as Cowboy Bebop, Macross Plus, Wolf's Rain, and Tokyo Godfathers, has passed away at the age of 57.
As reported by CBR, news of Nobumoto was made public via a Facebook post from writer Dai Sato, who had worked with Nobumoto in the past on Wolf's Past and Cowboy Bebop. She allegedly passed away after a battle with esophageal cancer.
Nobumoto was born on March 13, 1964 in Hokkaido and began her career as a professional screenwriter after winning the 1989 Third Fuji TV Young Scenario Grand Prix. One of her earlier works was 1991's Tobé! Kujira no Peek - a film that followed kids attempting to save an albino whale from the circus.
1994's Macross Plus OVA series was where she began her working relationship with director Shinichrio Watanabe. After the success of the series and adapted feature film, they would continue to work together on projects such as Cowboy Bebop.
Nobumoto was in charge of series composition on the beloved series, and wrote nine of the 29 episodes of the show, including "Jupiter Jazz" and "The Real Folk Blues." She also wrote 2001's Cowboy Bebop: The Movie.
On IMDB, she is listed as a producer for the "Cowboy Gospel" episode of Netflix's now-cancelled live-action adaptation of Cowboy Bebop.
2003's Wolf's Rain was an anime of her own creation, and she wrote nine of the 26 episodes of the series, and all four concluding OVA episodes. Throughout the rest of her career, she would also work on Tokyo Godfather and is credited as a "scenario supervisor" on Kingdom Hearts and received a "special thanks" for her work on Kingdom Hearts II.
Her work had an impact on so many, as we've ranked it as our second-favorite anime of all time, and IGN alum Jacki Jing wrote a an op-ed about how this series changed her life.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
iam8bit Puts Up Entire Persona Soundtrack on Vinyl, Including a Special 25th Anniversary Box Set
Fans of Persona have reason to celebrate as iam8bit has just put a special Persona 25th Anniversary Deluxe Box Set that gathers newly remastered music from Persona 1-5 together in one beautiful package.
Not only is iam8bit offering up the Persona 25th anniversary box set, but the vinyl soundtracks of Persona 1 + 2, Persona 3, Persona 4, and Persona 5 will also be made available. Additionally, each cover comes with new art from Drew Wise.
Today we're announcing iam8bit's most ambitious project ever: The Persona 25th Anniversary Deluxe Box Set! This collection bundles together 15 LPs with 8.5 hours of music from Persona 1, 2, 3, 4, and 5.
— iam8bit (@iam8bit) December 10, 2021
Pre-orders open 7AM PT on 12/14. https://t.co/iDY96aY98R #P25th @Atlus_West pic.twitter.com/SbUUCEpAJU
The Persona 25th Anniversary Deluxe Box Set will cost $400 USD and will be released in two waves, with the first wave shipping in Q3 2022 and the second wave shipping in 2023. Pre-orders will open on December 14 at 7amPT/10am ET/3pm GMT.
The box set comes packaged with 15 vinyl that feature "over 8.5 hours of newly remastered music from Persona 1, 2 (Innocent Sin and Eternal Punishment), 3, 4 and 5." Each vinyl is colored to the proper color for each game and the set includes "exclusive sticker sheets and post card pack-ins unique to each game."
The individual Persona vinyl will be released in Q3 2022 and will all cost $100 USD, except for the Persona 1 + 2 vinyl that will run $89.99 USD. Pre-orders for these will also open on December 14 at 7amPT/10am ET/3pm GMT.
This wasn't the only good news for fans of Persona this week, as The Game Awards 2021 revealed that Persona 4 Arena Ultimax will be arriving on PS4, Switch, and PC in 2022.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
iam8bit Puts Up Entire Persona Soundtrack on Vinyl, Including a Special 25th Anniversary Box Set
Fans of Persona have reason to celebrate as iam8bit has just put a special Persona 25th Anniversary Deluxe Box Set that gathers newly remastered music from Persona 1-5 together in one beautiful package.
Not only is iam8bit offering up the Persona 25th anniversary box set, but the vinyl soundtracks of Persona 1 + 2, Persona 3, Persona 4, and Persona 5 will also be made available. Additionally, each cover comes with new art from Drew Wise.
Today we're announcing iam8bit's most ambitious project ever: The Persona 25th Anniversary Deluxe Box Set! This collection bundles together 15 LPs with 8.5 hours of music from Persona 1, 2, 3, 4, and 5.
— iam8bit (@iam8bit) December 10, 2021
Pre-orders open 7AM PT on 12/14. https://t.co/iDY96aY98R #P25th @Atlus_West pic.twitter.com/SbUUCEpAJU
The Persona 25th Anniversary Deluxe Box Set will cost $400 USD and will be released in two waves, with the first wave shipping in Q3 2022 and the second wave shipping in 2023. Pre-orders will open on December 14 at 7amPT/10am ET/3pm GMT.
The box set comes packaged with 15 vinyl that feature "over 8.5 hours of newly remastered music from Persona 1, 2 (Innocent Sin and Eternal Punishment), 3, 4 and 5." Each vinyl is colored to the proper color for each game and the set includes "exclusive sticker sheets and post card pack-ins unique to each game."
The individual Persona vinyl will be released in Q3 2022 and will all cost $100 USD, except for the Persona 1 + 2 vinyl that will run $89.99 USD. Pre-orders for these will also open on December 14 at 7amPT/10am ET/3pm GMT.
This wasn't the only good news for fans of Persona this week, as The Game Awards 2021 revealed that Persona 4 Arena Ultimax will be arriving on PS4, Switch, and PC in 2022.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Microsoft Admits Its Handling of Lionhead Studios Was a ‘Misstep’
In a new six-part documentary series Microsoft has said that its handling of Lionhead Studios, which was shut down in 2016, was a “mistake” that helped shape the way Microsoft now works with its acquired developers.
The sixth episode of Power On: The Story of Xbox features a short segment dedicated to Lionhead. “One of the biggest missteps that we learned from in the past was Lionhead,” said Shannon Loftis, who was General Manager of Global Games Publishing when Lionhead was shuttered. “We had already published Fable 1, and it was a hit... People wanted more, and so we bought Lionhead. Those were good years.
“But after Fable 2, Kinect came along and the Fable-Kinect marriage just never really took,” she explained. “And then Fable: The Journey was a passion project for a lot of people, but I think it deviated pretty significantly from the pillars of what made Fable 1 and 2 so popular.”
“We acquired Lionhead in 2006, and shut it down in 2016,” said Sarah Bond, Head of Game Creator Experiences and Ecosystem at Xbox. “A couple of years later we reflected back on that experience. What did we learn, and how do we not repeat our same mistakes?”
So what did Microsoft learn? “You acquire a studio for what they’re great at now, and your job is to help them accelerate how they do what they do, not them accelerate what you do,” said Phil Spencer, Head of Xbox.
It’s clear, at least among those interviewed for the documentary, that Microsoft realises that they messed up with the British studio. “I wish Lionhead were still a viable studio,” said Loftis.
While Lionhead is sadly no more, the studio's legacy lives on with a new Fable game, currently in development at Playground Games. This new version will balance old and new ideas for the fantasy RPG, and will be built on the Forza engine, which is no bad thing considering Forza Horizon 5 is one of the most beautiful games ever made.
Matt Purslow is IGN's UK News and Entertainment Writer.
Microsoft Admits Its Handling of Lionhead Studios Was a ‘Misstep’
In a new six-part documentary series Microsoft has said that its handling of Lionhead Studios, which was shut down in 2016, was a “mistake” that helped shape the way Microsoft now works with its acquired developers.
The sixth episode of Power On: The Story of Xbox features a short segment dedicated to Lionhead. “One of the biggest missteps that we learned from in the past was Lionhead,” said Shannon Loftis, who was General Manager of Global Games Publishing when Lionhead was shuttered. “We had already published Fable 1, and it was a hit... People wanted more, and so we bought Lionhead. Those were good years.
“But after Fable 2, Kinect came along and the Fable-Kinect marriage just never really took,” she explained. “And then Fable: The Journey was a passion project for a lot of people, but I think it deviated pretty significantly from the pillars of what made Fable 1 and 2 so popular.”
“We acquired Lionhead in 2006, and shut it down in 2016,” said Sarah Bond, Head of Game Creator Experiences and Ecosystem at Xbox. “A couple of years later we reflected back on that experience. What did we learn, and how do we not repeat our same mistakes?”
So what did Microsoft learn? “You acquire a studio for what they’re great at now, and your job is to help them accelerate how they do what they do, not them accelerate what you do,” said Phil Spencer, Head of Xbox.
It’s clear, at least among those interviewed for the documentary, that Microsoft realises that they messed up with the British studio. “I wish Lionhead were still a viable studio,” said Loftis.
While Lionhead is sadly no more, the studio's legacy lives on with a new Fable game, currently in development at Playground Games. This new version will balance old and new ideas for the fantasy RPG, and will be built on the Forza engine, which is no bad thing considering Forza Horizon 5 is one of the most beautiful games ever made.
Matt Purslow is IGN's UK News and Entertainment Writer.
Halo Infinite Multiplayer to Get Slayer, Fiesta, Free-For-All, and SWAT Playlists Next Week
343 Industries has confirmed that Halo Infinite's multiplayer will not only get Slayer, Fiesta, Free-For-All, and Tactical Slayer (SWAT) playlists on December 14, but there will also be changes to make challenges less frustrating.
Halo's community director Brian Jarrard shared the news on Reddit, confirming that the much-requested Slayer playlist will be available to all Spartans very soon.
Jarrard notes that the "team's original plans for a Slayer playlist included a variety of new variants that weren't going to be ready in time to deploy before the holiday break." In the meantime, players will still be able to enjoy a "basic Slayer offering to start and [the team] will look to bolster and expand with more variants in a future update."
Alongside these new playlists, 343 is also adjusting challenges to remove "some particularly frustrating mode-specific ones, reducing some requirements for others, making the weekly ultimate challenge less intensive (getting there is tough enough), and adding brand new challenges specific to the new playlists."
There will even be one that is "based on accumulating player score" and is a "small initial step towards 'performance based XP.'" 343 will share more details about these changes on next week's Halo Waypoint.
To end the post, Jarrard also wanted to let Halo Infinite players know that the team is "aware and actively investigating reports of intermittent hiccups affecting some players in BTB over the last few days." It is also continuing to look at Ranked matchmaking and "player feedback around potential anomalies."
The lack of dedicated playlists was one of the few complaints that we and many others had for Halo Infinite's otherwise "spectacular modern version of gaming's most esteemed first-person shooters."
While you wait for these new playlists to arrive, we hope you enjoy your time exploring Zeta Halo in Halo Infinite's campaign. If you haven't check it out yet, be sure to read our thoughts on how Master Chief's latest adventure turned out.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Halo Infinite Multiplayer to Get Slayer, Fiesta, Free-For-All, and SWAT Playlists Next Week
343 Industries has confirmed that Halo Infinite's multiplayer will not only get Slayer, Fiesta, Free-For-All, and Tactical Slayer (SWAT) playlists on December 14, but there will also be changes to make challenges less frustrating.
Halo's community director Brian Jarrard shared the news on Reddit, confirming that the much-requested Slayer playlist will be available to all Spartans very soon.
Jarrard notes that the "team's original plans for a Slayer playlist included a variety of new variants that weren't going to be ready in time to deploy before the holiday break." In the meantime, players will still be able to enjoy a "basic Slayer offering to start and [the team] will look to bolster and expand with more variants in a future update."
Alongside these new playlists, 343 is also adjusting challenges to remove "some particularly frustrating mode-specific ones, reducing some requirements for others, making the weekly ultimate challenge less intensive (getting there is tough enough), and adding brand new challenges specific to the new playlists."
There will even be one that is "based on accumulating player score" and is a "small initial step towards 'performance based XP.'" 343 will share more details about these changes on next week's Halo Waypoint.
To end the post, Jarrard also wanted to let Halo Infinite players know that the team is "aware and actively investigating reports of intermittent hiccups affecting some players in BTB over the last few days." It is also continuing to look at Ranked matchmaking and "player feedback around potential anomalies."
The lack of dedicated playlists was one of the few complaints that we and many others had for Halo Infinite's otherwise "spectacular modern version of gaming's most esteemed first-person shooters."
While you wait for these new playlists to arrive, we hope you enjoy your time exploring Zeta Halo in Halo Infinite's campaign. If you haven't check it out yet, be sure to read our thoughts on how Master Chief's latest adventure turned out.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
BoJack Horseman Creator Questions Netflix Double Standard After Revealing Cut David Fincher Joke
BoJack Horseman creator Raphael Bob-Waksberg, in response to the controversy surrounding Dave Chappelle, has both questioned Netflix's double standard when it comes to its creators and released the script of a cut scene after raising money for Trans Lifeline.
As reported by Deadline, Bob-Waksberg took to Twitter to share his confusion as to why Netflix allowed Chappelle's specials to stay unedited, while he had one of his scenes from BoJack Horseman asked to be removed "because they were worried it might upset David Fincher." Fincher is the director of, among many other things, Netflix's Mindhunter and Mank.
"Still mystified that apparently Dave Chapelle’s deal is that he says whatever he wants and Netflix just has to air it, unedited," Bob-Waksberg wrote. "Is that normal, for comedians? Because Netflix once asked me to change a joke because they were worried it might upset David Fincher."
In a follow-up tweet, he said he would release this so-called "controversial" scene if 100 people were to respond to him with a picture of a donation to Trans Lifeline, a non-profit that works to help trans people in crisis.
After raising over $2,000, he stayed true to his word and released the script for the aforementioned scene, which was written for episode 107. The scene was, according to Bob-Waksberg, "early in the show's run and we were still getting out some kinks as far as tone and process."
"CONTEXT: amidst Princess Carolyn’s busy day of agency mergers and projects falling apart, PC has ALSO been recruited by Brenda to organize a baby shower for Kristin," Bob-Waksberg wrote. "(Who are Brenda and Kristin? Apparently Princess Carolyn’s friends who would have surely become fan favorites.)
"Can Princess Carolyn go to the baby shower and ALSO find a cool director for her new project? And might that cool director be someone who happened to be concurrently producing a different show with Netflix?! Only fifty more donations to find out!"
After sharing the script, which you can see below, he shared a few more thoughts on the matter before he would "turn off this hell machine for the night."
Yay! THANK YOU! I don't know if this scene is worth it, but you gave over $2000 to Trans Lifeline today and that's definitely worth it. pic.twitter.com/i6ztDYxP3C
— Raphael Bob-Waksberg (@RaphaelBW) December 8, 2021
"1) Good pushback and feedback (if it's good!) makes art better and if you as a network don't know how to give it, you might as well be throwing your money down the toilet," Bob-Waksberg concluded. "2) For a comedian who famously walked away from his hit TV show because he was worried he was Making Things Worse, it's remarkable how many of his fans (and collaborators!) believe comedians have no responsibility to not Make Things Worse."
Netflix faced criticism over Dave Chappelle's latest stand-up special "The Closer," alongside internal pushback from employees at the company, as it featured a series of transphobic jokes.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
BoJack Horseman Creator Questions Netflix Double Standard After Revealing Cut David Fincher Joke
BoJack Horseman creator Raphael Bob-Waksberg, in response to the controversy surrounding Dave Chappelle, has both questioned Netflix's double standard when it comes to its creators and released the script of a cut scene after raising money for Trans Lifeline.
As reported by Deadline, Bob-Waksberg took to Twitter to share his confusion as to why Netflix allowed Chappelle's specials to stay unedited, while he had one of his scenes from BoJack Horseman asked to be removed "because they were worried it might upset David Fincher." Fincher is the director of, among many other things, Netflix's Mindhunter and Mank.
"Still mystified that apparently Dave Chapelle’s deal is that he says whatever he wants and Netflix just has to air it, unedited," Bob-Waksberg wrote. "Is that normal, for comedians? Because Netflix once asked me to change a joke because they were worried it might upset David Fincher."
In a follow-up tweet, he said he would release this so-called "controversial" scene if 100 people were to respond to him with a picture of a donation to Trans Lifeline, a non-profit that works to help trans people in crisis.
After raising over $2,000, he stayed true to his word and released the script for the aforementioned scene, which was written for episode 107. The scene was, according to Bob-Waksberg, "early in the show's run and we were still getting out some kinks as far as tone and process."
"CONTEXT: amidst Princess Carolyn’s busy day of agency mergers and projects falling apart, PC has ALSO been recruited by Brenda to organize a baby shower for Kristin," Bob-Waksberg wrote. "(Who are Brenda and Kristin? Apparently Princess Carolyn’s friends who would have surely become fan favorites.)
"Can Princess Carolyn go to the baby shower and ALSO find a cool director for her new project? And might that cool director be someone who happened to be concurrently producing a different show with Netflix?! Only fifty more donations to find out!"
After sharing the script, which you can see below, he shared a few more thoughts on the matter before he would "turn off this hell machine for the night."
Yay! THANK YOU! I don't know if this scene is worth it, but you gave over $2000 to Trans Lifeline today and that's definitely worth it. pic.twitter.com/i6ztDYxP3C
— Raphael Bob-Waksberg (@RaphaelBW) December 8, 2021
"1) Good pushback and feedback (if it's good!) makes art better and if you as a network don't know how to give it, you might as well be throwing your money down the toilet," Bob-Waksberg concluded. "2) For a comedian who famously walked away from his hit TV show because he was worried he was Making Things Worse, it's remarkable how many of his fans (and collaborators!) believe comedians have no responsibility to not Make Things Worse."
Netflix faced criticism over Dave Chappelle's latest stand-up special "The Closer," alongside internal pushback from employees at the company, as it featured a series of transphobic jokes.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Tom Holland Was Approached to Be In Across the Spider-Verse
Marvel Cinematic Spider-Man Tom Holland seems to really enjoy being Spider-Man. Enough that he wants to be Spider-Man in other universes too — say, like a Spider-Verse. And it turns out he was even approached for an appearance in Sony's animated hit at one point.
In an interview with SYFY Wire, Holland joined Marvel's MJ, Zendaya, its Ned Leeds, Jacob Batalon, in expressing a desire to make an appearance in the animated Spider-Man world. It's an idea that seems at least possible given the ways in which Enter the Spider-Verse and, presumably, Across the Spider-Verse play with multiple dimensions.
Holland especially is eager, given that apparently former Sony Pictures head and current Spider-Verse producer Amy Pascal approached him during the filming of No Way Home about a potential appearance.
“Amy actually asked me on the set of this movie and no one has come back to me,” Holland said, to which Zendaya followed up with, “Yeah, what the heck?”
Holland pleaded on behalf of himself, Zendaya, and Batalon:
"Love them and I'm just waiting for the phone call,” Holland said. “Guys, call us. Put us in your movie, we want to be in it.”
Sony's Into the Spider-Verse's release in 2018 brought a groundbreaking visual style to the world of Spider-Man alongside Miles Morales' big-screen debut. It's set to be followed up with Across the Spider-Verse Part One, which we got a first teaser for just a few days ago.
The sequel also seems to include lots of interdimensional travel and yes, more Spider-People, even if none of them as of yet have been revealed to be Tom Holland. Meanwhile, Marvel's take on Spider-Man has plenty of Tom Holland in it with No Way Home headed to theaters on December 17.
Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.