Monthly Archives: March 2021

Fan Turns Colin Trevorrow’s Leaked Star Wars Episode 9 Script Into a Comic

Star Wars fan Andrew Winegarner has created a comic book adaptation of Colin Trevorrow's Star Wars Episode IX script "Duel of the Fates." In a recent Twitter post, Winegarner announced that he had been working on the project for "the past year." He shared a link to the webcomic adaptation that he created after first illustrating two of his favorite scenes from Trevorrow and Derek Connolly's leaked Episode IX script, involving battles between Rey and Hattaska Ren on Bonadan, and Ren against Vader on Remnicore. After creating these initial comic strips, Winegarner took the rest of the story to the drawing board as he went on to create seven issues of his webcomic adaptation of Duel of the Fates. The first issue is fully colorized whilst the later issues feature black-and-white scenes, as the creator continues to fill out the details and bring the axed script to life. "Like many fans, I was disappointed with The Rise of Skywalker, a retread of Return of the Jedi that didn't seem to follow the trajectory of the story set up in The Force Awakens and The Last Jedi," Winegarner explained. "I was thrilled that Colin Trevorrow & Derek Connolly's Duel of the Fates leaked, both the script and amazing pre-production artwork, which I incorporate into my adaptation." [ignvideo url="https://www.ign.com/videos/2020/01/24/star-wars-colin-trevorrow-confirms-duel-of-the-fates-leak-is-real-as-new-concept-art-surfaces"] The leaked Duel of the Fates script opens in a time when the First Order has all but completely dominated the galaxy. Communication between planets has been cut off, leading the Resistance to hijack a Star Destroyer and launch a surprise attack on Coruscant in order to activate a hidden Jedi beacon that can pierce the First Order's communication blockade and rally the Resistance's allies. Trevorrow confirmed that the leaked script was legitimate after concept art from his axed version of Episode IX surfaced online last year. The artwork depicted Force Ghost Luke Skywalker blocking Kylo Ren's lightsaber with his hand, Rey using a double-bladed lightsaber to battle Ren, C-3PO comforting his severely damaged sidekick R2-D2, and General Leia Organa delivering a message to BB-8. [widget path="global/article/imagegallery" parameters="albumSlug=every-upcoming-star-wars-movie&captions=true"] The Rise of Skywalker turned out to be completely different from Trevorrow's version of Episode IX, and ultimately JJ Abrams' version received mixed reviews from fans of the franchise, with some wishing that the movie had been split across two episodes. Even so, the final chapter in the long-spanning saga successfully managed to attract an audience as it crossed over $1 billion at the global box office. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter

Diablo 2: Resurrected Players Can Import Their Ancient Diablo 2 Save Files

Diablo 2: Resurrected players who still have access to their original Diablo 2 saves will be able to use them in the remaster. In an interview with IGN Middle East, Diablo 2: Resurrected producer Matthew Cederquist confirmed the news, adding that Blizzard brute-forced the feature in and was surprised to find it worked. "Back when we were working on [the remaster], we wondered if the old save files would work and we kind of shoved it in and it worked! And we were like, ‘okay, that’s the best feature ever,'" Cederquist said. This means players will be able to pick up where they left off if they still have access to the files, with all of the audiovisual upgrades exclusive to the remaster in tow. [ignvideo url="https://www.ign.com/videos/2021/02/19/diablo-2-resurrected-reveal-trailer"] The number of people who still have 20 year-old saves to hand is probably pretty slim, but it's a lovely nod to how reverential the team is being about bringing the original game to modern machines. Resurrected is effectively playing the original game, with a layer of updated 3D clothing on top. As executive producer Rod Fergusson told us at BlizzCon, “it’s a remaster, not a remake. We wanted the game.” Diablo 2: Resurrected will feature 4K graphics, 7.1 surround sound, upgraded 3D Models and remastered cutscenes when it launches later this year – but you'll be able to switch back and forth between the original looks and the new ones with the press of a button. It will be available on a wide variety of platforms, including PC, PS4, PS5, Xbox One,  Xbox Series X and Nintendo Switch. Earlier this week, we learned that Diablo 2: Resurrected will offer a single-player and a multiplayer alpha. Players can sign up to the game's technical program via Battle.net. The game was revealed during this year's Blizzcon, which also offered announcements such as the Blizzard Arcade Collection and World of Warcraft The Burning Crusade Classic. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Diablo 2: Resurrected Players Can Import Their Ancient Diablo 2 Save Files

Diablo 2: Resurrected players who still have access to their original Diablo 2 saves will be able to use them in the remaster. In an interview with IGN Middle East, Diablo 2: Resurrected producer Matthew Cederquist confirmed the news, adding that Blizzard brute-forced the feature in and was surprised to find it worked. "Back when we were working on [the remaster], we wondered if the old save files would work and we kind of shoved it in and it worked! And we were like, ‘okay, that’s the best feature ever,'" Cederquist said. This means players will be able to pick up where they left off if they still have access to the files, with all of the audiovisual upgrades exclusive to the remaster in tow. [ignvideo url="https://www.ign.com/videos/2021/02/19/diablo-2-resurrected-reveal-trailer"] The number of people who still have 20 year-old saves to hand is probably pretty slim, but it's a lovely nod to how reverential the team is being about bringing the original game to modern machines. Resurrected is effectively playing the original game, with a layer of updated 3D clothing on top. As executive producer Rod Fergusson told us at BlizzCon, “it’s a remaster, not a remake. We wanted the game.” Diablo 2: Resurrected will feature 4K graphics, 7.1 surround sound, upgraded 3D Models and remastered cutscenes when it launches later this year – but you'll be able to switch back and forth between the original looks and the new ones with the press of a button. It will be available on a wide variety of platforms, including PC, PS4, PS5, Xbox One,  Xbox Series X and Nintendo Switch. Earlier this week, we learned that Diablo 2: Resurrected will offer a single-player and a multiplayer alpha. Players can sign up to the game's technical program via Battle.net. The game was revealed during this year's Blizzcon, which also offered announcements such as the Blizzard Arcade Collection and World of Warcraft The Burning Crusade Classic. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

A Quiet Place 2 Release Moved Forward to May

A Quiet Place: Part II will now open in theaters on May 28, 2021. According to Variety, Paramount Pictures has shifted the release of John Krasinski's horror sequel from September 17 to May 28, 2021, which coincides with Memorial Day weekend. It also takes the slot previously held by Universal Pictures' Fast 9 in the release calendar after that movie's release date was pushed back from May 28 to June 25, 2021. A Quiet Place: Part II has been subject to several release date changes. The movie was originally slated to begin its international rollout on March 18, 2020, with a UK debut expected on March 19 and the US release set for March 20, but it was postponed a week before its release. The sequel then received a new release date of September 4, 2020, before moving to April 23, 2021, and later September 17. Krasinski took to Twitter on Thursday night to announce the new release date for his movie. He tweeted: "They always say good things come to those who wait. Well... I think we've waited long enough. A QUIET PLACE PART II. MEMORIAL DAY." The latest round of rescheduling comes shortly after news emerged of Paramount's plans to shorten the theatrical windows for its upcoming slate of movies, with A Quiet Place: Part II reportedly being lined up for a release on Paramount+ a mere 45 days after its theatrical debut, which means the highly anticipated sequel would now premiere on Paramount+ in July. [ignvideo url="https://www.ign.com/videos/2020/03/10/a-quiet-place-part-ii-wait-here-clip"] Serving as both a prequel and a sequel, the follow-up to Krasinski's smash-hit horror flick from 2018 will follow the remnants of the Abbott family who are facing the terrors of the outside world as they continue their fight for survival in silence while also discovering new threats in the form of other humans scrambling, and killing, to exist as they venture into the unknown. The movie has received largely positive reactions from its advanced screenings, with some critics addressing the unrelenting tension and suspense of the story while others heaped on the praise for the soundscape and the performances of new-to-the-series Cillian Murphy and the returning Millicent Simmonds, hailing the sequel as a worthy and terrifying successor. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter

A Quiet Place 2 Release Moved Forward to May

A Quiet Place: Part II will now open in theaters on May 28, 2021. According to Variety, Paramount Pictures has shifted the release of John Krasinski's horror sequel from September 17 to May 28, 2021, which coincides with Memorial Day weekend. It also takes the slot previously held by Universal Pictures' Fast 9 in the release calendar after that movie's release date was pushed back from May 28 to June 25, 2021. A Quiet Place: Part II has been subject to several release date changes. The movie was originally slated to begin its international rollout on March 18, 2020, with a UK debut expected on March 19 and the US release set for March 20, but it was postponed a week before its release. The sequel then received a new release date of September 4, 2020, before moving to April 23, 2021, and later September 17. Krasinski took to Twitter on Thursday night to announce the new release date for his movie. He tweeted: "They always say good things come to those who wait. Well... I think we've waited long enough. A QUIET PLACE PART II. MEMORIAL DAY." The latest round of rescheduling comes shortly after news emerged of Paramount's plans to shorten the theatrical windows for its upcoming slate of movies, with A Quiet Place: Part II reportedly being lined up for a release on Paramount+ a mere 45 days after its theatrical debut, which means the highly anticipated sequel would now premiere on Paramount+ in July. [ignvideo url="https://www.ign.com/videos/2020/03/10/a-quiet-place-part-ii-wait-here-clip"] Serving as both a prequel and a sequel, the follow-up to Krasinski's smash-hit horror flick from 2018 will follow the remnants of the Abbott family who are facing the terrors of the outside world as they continue their fight for survival in silence while also discovering new threats in the form of other humans scrambling, and killing, to exist as they venture into the unknown. The movie has received largely positive reactions from its advanced screenings, with some critics addressing the unrelenting tension and suspense of the story while others heaped on the praise for the soundscape and the performances of new-to-the-series Cillian Murphy and the returning Millicent Simmonds, hailing the sequel as a worthy and terrifying successor. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter

Outriders Demo Getting Patch, Legendaries Will Be Harder to Farm

People Can Fly is patching the Outriders demo to address player activity and fix bugs. One major change will make it harder to farm legendary items in the demo after players discovered a 'loot cave' amid other unintended exploits. The full patch notes can be found on Reddit, where a Square Enix representative notes that the popular demo has been downloaded by over 2 million players since its launch on February 25. A backend update is coming later today that will tweak mob health statistics and stop players from farming legendary items with an exploit. This exploit allowed players to load into a mission, loot a trio of chests and repeat. People Can Fly has now made it so that chests will no longer drop legendary loot, and shops and vendors won't feature epic items either. As an alternative, repeat runs of side quests will now offer a chance to drop legendary loot, to incentivize a more above-board method of farming.  The post notes that some of the exploits found were not "within the spirit of the game," which is why the developers are stepping in. [ignvideo url="https://www.ign.com/videos/2021/03/02/outriders-review-in-progress-demo-impressions"] People Can Fly also warned that those who have already used the demo exploits may see their progression impacted in the main game when it launches next month. "While we have balanced the main game with a certain progression system, this progression may be impacted by heavy farming of gear and/or mods in the demo," the post reads. "As some players are front-loading a lot of that progression (such as by trying to fill their mod library or acquire multiple Legendaries) within the demo content already, their experience of parts of the main game may well be impacted." A patch coming early next week will also add requested features like a Motion Blur toggle and implement loading time and frame rate tweaks, as well as fix several crashes across all platforms. Going forward, People Can Fly is looking at a number of issues to address including camera shake in cut-scenes, items disappearing from player inventories and cheating players. Outriders will launch on April 1 for PlayStation 5, Xbox Series X and S, Xbox One, PlayStation 4 and PC. Here's our review in progress of Outriders, covering our impressions of the generous demo. If you're keen to see what all the fuss is about, here's a video covering 10 Outriders demo tips and tricks to help new players acclimate to the game. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Outriders Demo Getting Patch, Legendaries Will Be Harder to Farm

People Can Fly is patching the Outriders demo to address player activity and fix bugs. One major change will make it harder to farm legendary items in the demo after players discovered a 'loot cave' amid other unintended exploits. The full patch notes can be found on Reddit, where a Square Enix representative notes that the popular demo has been downloaded by over 2 million players since its launch on February 25. A backend update is coming later today that will tweak mob health statistics and stop players from farming legendary items with an exploit. This exploit allowed players to load into a mission, loot a trio of chests and repeat. People Can Fly has now made it so that chests will no longer drop legendary loot, and shops and vendors won't feature epic items either. As an alternative, repeat runs of side quests will now offer a chance to drop legendary loot, to incentivize a more above-board method of farming.  The post notes that some of the exploits found were not "within the spirit of the game," which is why the developers are stepping in. [ignvideo url="https://www.ign.com/videos/2021/03/02/outriders-review-in-progress-demo-impressions"] People Can Fly also warned that those who have already used the demo exploits may see their progression impacted in the main game when it launches next month. "While we have balanced the main game with a certain progression system, this progression may be impacted by heavy farming of gear and/or mods in the demo," the post reads. "As some players are front-loading a lot of that progression (such as by trying to fill their mod library or acquire multiple Legendaries) within the demo content already, their experience of parts of the main game may well be impacted." A patch coming early next week will also add requested features like a Motion Blur toggle and implement loading time and frame rate tweaks, as well as fix several crashes across all platforms. Going forward, People Can Fly is looking at a number of issues to address including camera shake in cut-scenes, items disappearing from player inventories and cheating players. Outriders will launch on April 1 for PlayStation 5, Xbox Series X and S, Xbox One, PlayStation 4 and PC. Here's our review in progress of Outriders, covering our impressions of the generous demo. If you're keen to see what all the fuss is about, here's a video covering 10 Outriders demo tips and tricks to help new players acclimate to the game. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Hellsing Movie Adaptation Coming to Amazon from John Wick Writer

John Wick franchise writer Derek Kolstad is teaming up with Amazon Studios to develop a live-action Hellsing movie. Deadline reports that the iconic Japanese manga series Hellsing is being given the live-action adaptation treatment, with Kolstad on board as the screenwriter and producer. The project's other producers include Automatik's Brian Kavanaugh-Jones and Fred Berger, Ranger 7 Films' Mike Callaghan and Reuben Liber, together with Soluble Fish Productions' Jason Lust. Hellsing is an action-horror manga series written and illustrated by Kouta Hirano and published by Shōnen Gahōsha. The original run started back in 1997 and continued all the way through to 2008, with each new volume delving deeper into the story of Alucard, a powerful vampire who is bound to the mysterious Hellsing Organization, working to combat vampires, ghouls, and other supernatural threats. [caption id="attachment_2482764" align="alignnone" width="1400"] Image credit: Kouta Hirano / Shōnen Gahōsha[/caption] "Ever since my brother introduced me to the Hellsing manga and anime some years ago, I've been obsessed with adapting it," Kolstad said, referencing the forthcoming project. "And when Mike Callaghan and his team managed to secure the rights to then partner us up with Brian Kavanaugh-Jones and Amazon, I mean -damn, dude- this is a dream." "I've always loved the vampire genre, especially when a creator is able to put their own unique spin on it, so when Derek introduced me to Alucard and the Hellsing Organization, I knew we had something special in that tradition," Callaghan added. "Kouta Hirano's gonzo reimagining of the Dracula-Van Helsing mythology is an exhilarating, quirky mashup of action and horror that's unlike anything we've seen before. We are incredibly excited to partner with Brian and Fred at Automatik and that Amazon is on board to help us bring the wit and madness of Hellsing to life on screen." [widget path="global/article/imagegallery" parameters="albumSlug=every-live-action-anime-remake-currently-in-development&captions=true"] As well as bringing Aculard to the screen, Kolstad recently penned the upcoming action-thriller Nobody starring Bob Odenkirk, and featured on the writing team for Marvel's The Falcon and the Winter Soldier series, coming to Disney+ on March 19. He is also returning to write the scripts for John Wick: Chapter 4 and 5, as well as the Paramount-set Dungeons & Dragons movie. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Hellsing Movie Adaptation Coming to Amazon from John Wick Writer

John Wick franchise writer Derek Kolstad is teaming up with Amazon Studios to develop a live-action Hellsing movie. Deadline reports that the iconic Japanese manga series Hellsing is being given the live-action adaptation treatment, with Kolstad on board as the screenwriter and producer. The project's other producers include Automatik's Brian Kavanaugh-Jones and Fred Berger, Ranger 7 Films' Mike Callaghan and Reuben Liber, together with Soluble Fish Productions' Jason Lust. Hellsing is an action-horror manga series written and illustrated by Kouta Hirano and published by Shōnen Gahōsha. The original run started back in 1997 and continued all the way through to 2008, with each new volume delving deeper into the story of Alucard, a powerful vampire who is bound to the mysterious Hellsing Organization, working to combat vampires, ghouls, and other supernatural threats. [caption id="attachment_2482764" align="alignnone" width="1400"] Image credit: Kouta Hirano / Shōnen Gahōsha[/caption] "Ever since my brother introduced me to the Hellsing manga and anime some years ago, I've been obsessed with adapting it," Kolstad said, referencing the forthcoming project. "And when Mike Callaghan and his team managed to secure the rights to then partner us up with Brian Kavanaugh-Jones and Amazon, I mean -damn, dude- this is a dream." "I've always loved the vampire genre, especially when a creator is able to put their own unique spin on it, so when Derek introduced me to Alucard and the Hellsing Organization, I knew we had something special in that tradition," Callaghan added. "Kouta Hirano's gonzo reimagining of the Dracula-Van Helsing mythology is an exhilarating, quirky mashup of action and horror that's unlike anything we've seen before. We are incredibly excited to partner with Brian and Fred at Automatik and that Amazon is on board to help us bring the wit and madness of Hellsing to life on screen." [widget path="global/article/imagegallery" parameters="albumSlug=every-live-action-anime-remake-currently-in-development&captions=true"] As well as bringing Aculard to the screen, Kolstad recently penned the upcoming action-thriller Nobody starring Bob Odenkirk, and featured on the writing team for Marvel's The Falcon and the Winter Soldier series, coming to Disney+ on March 19. He is also returning to write the scripts for John Wick: Chapter 4 and 5, as well as the Paramount-set Dungeons & Dragons movie. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Hogwarts Legacy: Troy Leavitt Explains Decision to Leave the Project [Updated]

Update 03/15/2021: Troy Leavitt has released a video explaining his decision to leave Avalanche Studios and the Hogwarts Legacy project. The video explains that Leavitt has retired from the industry due to health-related family issues, and that controversy over his YouTube channel was a catalyst for retiring now, "but not the cause". The video, which is an edited version of a Zoom presentation given to ex-colleagues at Avalanche, features Leavitt explaining that he had retired in August of 2020, but rejoined the company in October. In early February 2021, "family matters took [a] sharp turn" – seemingly before reports about Leavitt's controversial YouTube output initially emerged. Leavitt says WB applied no pressure to him over the situation, but Leavitt made the decision to re-retire this month. Leavitt labelled press coverage of the controversy as feeling like "cancel culture", thanked those who defended him on YouTube, and announced that he'd like to work in indie development, and will continue work on a fantasy novel series. Leavitt shared a resignation letter, which says, "I leave with only the warmest of feelings towards both the Avalanche team and the WB organization." Later in the video, he said he believes "Avalanche is the right studio to make this game," pointing to its work on licensed IPs, in-house talent, and partnerships. He also said he appreciates the studio's player-centric design team, adding that it's focused on "what's good for the player, without trying to push any other agendas into the game" – a phrase which appears to tacitly reference the ongoing controversy around Harry Potter creator J.K. Rowling's transphobic views. [poilib element="accentDivider"] Hogwarts Legacy lead designer Troy Leavitt has left developer Avalanche Software and quit the project, following controversy around his YouTube channel. Update: Leavitt points out in the video discussed above that he has been Hogwarts Legacy's senior producer since 2019, after beginning the project as lead designer. Leavitt became the centre of controversy two weeks ago, when journalist Liam Robertson pointed out that the designer had previously uploaded a number of videos in the past that, among other subjects, expressed support for the Gamergate movement and downplayed high-profile cases of sexual harassment. Leavitt has now explained on Twitter that he has left Avalanche Software, adding that he has "nothing but good things to say about the game, the dev team, and WB Games." In a follow-up, Leavitt says that he felt "absolutely secure" in his position at Avalanche, but made the choice to resign. Neither Avalanche Software, nor WB Games, have commented on Leavitt's departure at time of writing. IGN has contacted both for comment. Hogwarts Legacy – scheduled for release in 2022 – has seen a number of controversies since announcement, primarily centered around J.K. Rowling's transphobic views. Avalanche has previously explained that Rowling is "not directly involved" with Hogwarts Legacy (although she does earn money from WB's use of the IP), and a recent report suggested the game will allow for transgender characters to be created by players. [ignvideo url="https://www.ign.com/videos/2020/09/16/hogwarts-legacy-official-reveal-trailer"] WB Interactive president David Haddad previously refused to criticise Rowling, saying that "she has the right to hold her opinions". We've previously written about how Harry Potter fans are coping with Rowling's views. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.