Monthly Archives: October 2020

FIFA 21 Won’t Let You Transfer Some Save Data Across Generations Because Of Development ‘Trade-Offs’

If you upgrade your copy of FIFA 21 to next-gen, you won't be able to keep some of your save data from the current generation due to development "trade-offs." Eurogamer spoke to FIFA executive producer Aaron McHardy about how the game's Dual Entitlement upgrades will work, confirming that save data from Online Seasons, Co-Op Seasons, Career Mode and Pro Clubs won't transfer between generations, if players plan to make the jump from PS4 to PS5 or Xbox One to an Xbox Series console. "When we start developing for a new generation of consoles, there's ultimately some trade-offs we need to make. So we decided that the time required to make all modes transferable was better used to build new features and improvements across the entire game, along with addressing feedback from our players," McHardy explains. "Since both Volta and FUT are server-based modes it made sense for us to focus on them as a way for players to carry over their progression." [ignvideo url="https://www.ign.com/videos/2020/10/06/fifa-21-review"] You'll still be able to keep your progression in Volta Football and Ultimate Team, but this isn't great news for players who may have planned to continue their manager career across generations. We reviewed FIFA 21, scoring it a 7 and calling it a "year of small improvements with much to enjoy, but little to shout about." EA was recently pressured to pull advertisements from a toy catalogue that was marketing FIFA Points to children. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

The Mandalorian Season 2: Writers Revealed for All Eight Episodes

The writers for Star Wars: The Mandalorian Season 2 have been revealed, and there are only three names on the list. The Writers Guild of America posted a complete list of writing credits for Season 2 of The Mandalorian, offering some early insight into the structure of the second season. Interestingly, it follows a similar pattern to the first, with showrunner Jon Favreau attached as the writer on six of the eight episodes, including the premiere and the finale. [ignvideo url="https://www.ign.com/videos/2020/09/17/the-mandalorian-season-2-trailer-breakdown"] Star Wars vet Dave Filoni - who penned Chapter 5: The Gunslinger last season - has once again returned to write the fifth episode of this season. As the creator of Clone Wars, there is every possibility that his script will feature an appearance from Rosario Dawson's Ahsoka Tano, though this is far from confirmed as no further story details have been shared at this time. Rick Famuyiwa is also making a comeback this season, as he has put pen to paper on the penultimate episode of Season 2. Famuyiwa co-wrote the screenplay for Chapter 6: The Prisoner last season, and also helmed multiple episodes. He appears to have taken on a dual role again this season, as he was listed as a director in the description of Season 2's trailer. Here is the official breakdown of the writers that have contributed to Season 2 of The Mandalorian:
  • Episode 1 — Jon Favreau
  • Episode 2 — Jon Favreau
  • Episode 3 — Jon Favreau
  • Episode 4 — Jon Favreau
  • Episode 5 — Dave Filoni
  • Episode 6 — Jon Favreau
  • Episode 7 — Rick Famuyiwa
  • Episode 8 — Jon Favreau
[widget path="global/article/imagegallery" parameters="albumSlug=every-actor-and-character-confirmed-for-the-mandalorian&captions=true"] The Mandalorian's season finale was filled with several big surprises, leading right the way up to the closing shots that showed Moff Gideon carving a segment out of his crashed TIE Fighter and emerging from the wreckage with an ancient Mandalorian-made weapon in his possession, which in itself illuminated a lot of unresolved mysteries and burning questions for the next season. Fortunately, we don't have to wait too long to delve further into these mysteries because The Mandalorian's second season is officially set to be released on Disney+ on October 30, 2020. However, we might be left with more questions than answers in the next season, as Giancarlo Esposito previously hinted that the "answers" will come in seasons 3 and 4. So, watch this space! [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Bugsnax Is a PS5 Launch Game

Developer Young Horses has announced the release date for Bugsnax, and it’s hitting day and date with the PS5. Bugsnax, which we recently went hands-on with, will come to PS5, PS4, and PC via the Epic Games Store on November 12 for $24.99. Players can preorder the EGS version for 15% off starting today. [ignvideo url="https://www.ign.com/videos/2020/08/06/bugsnax-ps5-gameplay-overview-state-of-play-2020"] Young Horses also confirmed the voice cast for Bugsnax, both of its Grumpus main characters and the voices behind the bug-and-snack hybrids themselves. The voice cast ranges from Persona 5, Marvel’s Spider-Man, Overwatch, and Critical Role actors to many more, and includes:
  • Wambus Troubleham - Fred Tatasciore (Overwatch)
  • Wiggle Bigglebottom - Kenna Ramsey (Background Vocals - David Foster's live band)
  • Chandlo Funkbun - Yuri Lowenthal (Spider-Man PS4)
  • Filbo Fiddlepie - Max Mittelman (Saitama in One-Punch man)
  • Gramble Gigglefunny - Sam Riegel (Critical Role)
  • Shelda Smellywag - Debra Wilson (Jedi: Fallen Order)
  • Floofty Fizzlebean - Casey Mongillo (Evangelion)
  • Eggabell Batternugget - Fryda Wolff (Loba in Apex Legends)
  • Beffica Winklesnoot - Cassandra Lee Morris (Persona 5)
  • Snorpy Fizzlebean - Roger Craig Smith (Sonic the Hedgehog)
  • Cromdo Face - Rick Zieff (Terminator 3)
  • Clumby Clumbernut - Barbara Goodson (Rita Repulsa)
  • Elizabert Megafig- Helen Sadler (Battlefront)
  • Triffany Lottablog- Haviland Stillwell (Devil May Cry 5)
[widget path="global/article/imagegallery" parameters="albumSlug=bugsnax-screenshots-4k&captions=true"] And here are the voice actors behind the Bugsnax:
  • Abby Trott (Hunnabee & more)
  • Michael Schwalbe (Scoopy Banoopy & more)
  • Cristina Vee (Cheezer & more)
  • Todd Haberkorn (Shishkabug & more)
  • Jeannie Tirado (Razzby & more)
  • Julie Nathanson (Banopper & more)
  • Robbie Daymond (Buffalocust & more)
  • Courtenay Taylor (Cheepoof & more)
For more on Bugsnax, be sure to watch our interview with the developers in our weekly PlayStation show, Podcast Beyond! below, and take a look at the latest Bugsnax trailer. You can also see the full list of PS5 Launch Games, as well as Every Game Coming to the PS5 on our PS5 Wiki. [ignvideo url="https://www.ign.com/videos/2020/07/01/the-last-of-us-part-2s-accessibility-features-bugsnax-interview-beyond-episode-653"] [poilib element="accentDivider"] Jonathon Dornbush is IGN's Senior News Editor, PlayStation lead, and host of Podcast Beyond! Talk to him on Twitter @jmdornbush.

Bugsnax Is a PS5 Launch Game

Developer Young Horses has announced the release date for Bugsnax, and it’s hitting day and date with the PS5. Bugsnax, which we recently went hands-on with, will come to PS5, PS4, and PC via the Epic Games Store on November 12 for $24.99. Players can preorder the EGS version for 15% off starting today. [ignvideo url="https://www.ign.com/videos/2020/08/06/bugsnax-ps5-gameplay-overview-state-of-play-2020"] Young Horses also confirmed the voice cast for Bugsnax, both of its Grumpus main characters and the voices behind the bug-and-snack hybrids themselves. The voice cast ranges from Persona 5, Marvel’s Spider-Man, Overwatch, and Critical Role actors to many more, and includes:
  • Wambus Troubleham - Fred Tatasciore (Overwatch)
  • Wiggle Bigglebottom - Kenna Ramsey (Background Vocals - David Foster's live band)
  • Chandlo Funkbun - Yuri Lowenthal (Spider-Man PS4)
  • Filbo Fiddlepie - Max Mittelman (Saitama in One-Punch man)
  • Gramble Gigglefunny - Sam Riegel (Critical Role)
  • Shelda Smellywag - Debra Wilson (Jedi: Fallen Order)
  • Floofty Fizzlebean - Casey Mongillo (Evangelion)
  • Eggabell Batternugget - Fryda Wolff (Loba in Apex Legends)
  • Beffica Winklesnoot - Cassandra Lee Morris (Persona 5)
  • Snorpy Fizzlebean - Roger Craig Smith (Sonic the Hedgehog)
  • Cromdo Face - Rick Zieff (Terminator 3)
  • Clumby Clumbernut - Barbara Goodson (Rita Repulsa)
  • Elizabert Megafig- Helen Sadler (Battlefront)
  • Triffany Lottablog- Haviland Stillwell (Devil May Cry 5)
[widget path="global/article/imagegallery" parameters="albumSlug=bugsnax-screenshots-4k&captions=true"] And here are the voice actors behind the Bugsnax:
  • Abby Trott (Hunnabee & more)
  • Michael Schwalbe (Scoopy Banoopy & more)
  • Cristina Vee (Cheezer & more)
  • Todd Haberkorn (Shishkabug & more)
  • Jeannie Tirado (Razzby & more)
  • Julie Nathanson (Banopper & more)
  • Robbie Daymond (Buffalocust & more)
  • Courtenay Taylor (Cheepoof & more)
For more on Bugsnax, be sure to watch our interview with the developers in our weekly PlayStation show, Podcast Beyond! below, and take a look at the latest Bugsnax trailer. You can also see the full list of PS5 Launch Games, as well as Every Game Coming to the PS5 on our PS5 Wiki. [ignvideo url="https://www.ign.com/videos/2020/07/01/the-last-of-us-part-2s-accessibility-features-bugsnax-interview-beyond-episode-653"] [poilib element="accentDivider"] Jonathon Dornbush is IGN's Senior News Editor, PlayStation lead, and host of Podcast Beyond! Talk to him on Twitter @jmdornbush.

Call of Duty: Black Ops Cold War Will Feature a Field of View Slider on All Platforms

Call of Duty: Black Ops Cold War will feature a field of view slider in the options menu across all platforms. The news was revealed on Twitter by developer Treyarch, which posted a clip of the feature in action. The FOV slider will appear under the 'Display' tab of the options menu and allow players to alter the height and width of the in-game view. If we take 2019's Call of Duty: Modern Warfare as an example, the PC version features a FOV slider but the console version of the game does not. Many players in the community have requested that console players should get their own FOV slider, as the ability to see more of the screen constitutes an added advantage for PC players, which can be important in a cross-play game. It looks like Activision has been listening, as the next game in the series will allow all players to change the in-game FOV. In the past, the ability to change the FOV in-game was likely left out on console due to potential performance issues. It's not clear if the extra FOV will have an effect on the FPS in the console versions of Call of Duty Black Ops Cold War. We'll just have to wait until the game's launch to find out. [ignvideo url="https://www.ign.com/videos/2020/10/06/call-of-duty-black-ops-cold-war-beta-trailer"] Call of Duty Black Ops Cold War launches on PC, PS4, PS5, Xbox One and Xbox Series X/S this November 13. Activision recently confirmed the five modes available in the game's upcoming Open Beta, which you can check out here. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Final Fantasy 16 Has Already Completed ‘Basic Development’

Square Enix says Final Fantasy 16 has "completed basic development and scenario production". As spotted by GamesTalk (and translated by Gematsu), a Square Enix recruitment page reports that the company is seeking the final staff to join the FF16 team. The page reports that "We have already completed basic development and scenario production, and are continuing to create large-scale resources and build boss battles while expanding our various development tools." "Basic development" isn't a hugely specific term, and the recruitment page also asks for those who can work on level design, "large-scale" cutscenes, and character actions – so don't assume the game is coming anytime too soon. The careers page also makes clear that most staff are currently working remotely. [ignvideo url="https://www.ign.com/videos/2020/09/16/final-fantasy-16-reveal-trailer"] Final Fantasy 16 was announced last month for PS5. Well, technically, it was announced for PS5 and PC, but Square Enix and PlayStation subsequently scrubbed all mention of a PC version, and have refused to acknowledge its potential existence ever since. That situation hasn't changed in the new job advert, which only mentions development for PS5. The new game has a medieval fantasy setting, and is being produced by Naoki Yoshida, who led the popular relaunch of Final Fantasy 14. No release date has been set for the game, but we're due to learn more about the game in 2021. [widget path="global/article/imagegallery" parameters="albumSlug=final-fantasy-xvi-playstation-5-showcase-screenshots&captions=true"] [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Final Fantasy 16 Has Already Completed ‘Basic Development’

Square Enix says Final Fantasy 16 has "completed basic development and scenario production". As spotted by GamesTalk (and translated by Gematsu), a Square Enix recruitment page reports that the company is seeking the final staff to join the FF16 team. The page reports that "We have already completed basic development and scenario production, and are continuing to create large-scale resources and build boss battles while expanding our various development tools." "Basic development" isn't a hugely specific term, and the recruitment page also asks for those who can work on level design, "large-scale" cutscenes, and character actions – so don't assume the game is coming anytime too soon. The careers page also makes clear that most staff are currently working remotely. [ignvideo url="https://www.ign.com/videos/2020/09/16/final-fantasy-16-reveal-trailer"] Final Fantasy 16 was announced last month for PS5. Well, technically, it was announced for PS5 and PC, but Square Enix and PlayStation subsequently scrubbed all mention of a PC version, and have refused to acknowledge its potential existence ever since. That situation hasn't changed in the new job advert, which only mentions development for PS5. The new game has a medieval fantasy setting, and is being produced by Naoki Yoshida, who led the popular relaunch of Final Fantasy 14. No release date has been set for the game, but we're due to learn more about the game in 2021. [widget path="global/article/imagegallery" parameters="albumSlug=final-fantasy-xvi-playstation-5-showcase-screenshots&captions=true"] [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Cyberpunk 2077: Night City Wire Episode 4 Coming Next Week

The fourth episode of CD Projekt Red's Night City Wire livestream showcase for Cyberpunk 2077 will take place on Thursday, October 15 at 9am PT/12pm ET/6pm CEST and will "go into details about the looks, sounds, and specs of #Cyberpunk2077 vehicles." Announced on Cyberpunk 2077's Twitter, fans can expect "new gameplay footage, announcements, and more!" This episode of Night City Wire follows the previous one that focused on Night City itself, its gangs, and the creation of Cyberpunk 2077's original score. Since that third episode, Cyberpunk 2077 has gone gold, meaning the release version of the game is complete and production of physical copies of the much-anticipated game can now begin. [ignvideo url="https://www.ign.com/videos/2020/09/18/cyberpunk-2077-tour-of-night-city-trailer"] However, news also broke that CD Projekt Red has enacted mandatory six-day workweeks leading up the November 19 release date. CD Projekt Red Head of Studio Adam Badowski has said that the move was "one of the hardest decisions I've had to make", but noted that Cyberpunk 2077's developers will be "well compensated for every extra hour they put in." For more on Cyberpunk 2077, check out Night City's full map that seemingly leaked, its PC specs, and how its campaign will be shorter than The Witcher 3's because a lot of people didn't finish it. [widget path="global/article/imagegallery" parameters="albumSlug=100-new-cyberpunk-2077-screenshots-gangs-characters-and-playstyles-revealed&captions=true"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Mortal Kombat 11 Adds Rambo as DLC Character

Mortal Kombat 11 will add Sylvester Stallone's Rambo as a DLC character, alongside classic characters Mileena and Rain. Mortal Kombat 11 will also receive an Ultimate edition, arriving on November 17, and all versions of the game are coming to PS5, Xbox Series X and Xbox Series S, with free upgrades for existing owners. Mortal Kombat 11 Ultimate will comprise the base game, the Aftermath expansion, and Kombat Packs 1 & 2. It will be released on PS5, PS4, Xbox Series X/S, Xbox One, Nintendo Switch, PC, and Stadia. Next-gen versions of the game will feature "4K dynamic resolution, enhanced visuals, improved loading times and more." Mortal Kombat 11, and Mortal Kombat 11 Ultimate owners will qualify for free upgrades from PS4 and Xbox One to PS5 and Xbox Series consoles. Cross-play is also available across PS5, PS4, Xbox Series X/S and Xbox One, in "select modes". Kombat Pack 2 contains Rambo, Mileena, and Rain, and is available to purchase separately. Check out a trailer with a first look at Rambo, Rain and Mileena below: [ignvideo url="https://www.ign.com/videos/2020/10/08/mortal-kombat-11-ultimate-official-rambo-kombat-pack-2-trailer"] Pre-ordering Mortal Kombat 11 Ultimate (and its Kollector's Edition), or Kombat Pack 2 will net you an additional Time Warrios Skin Pack, which includes “Dark Web” Noob Saibot, “HCF” (Halt and Catch Fire) Liu Kang and “Blood Moon” Skarlet. Developing...

Star Wars: The High Republic Reveals Its ‘Opening Crawl’

Lucasfilm has unveiled the opening crawl for Star Wars: The High Republic, which establishes an all-new era of tales in the galaxy far, far away. The opening crawl was posted on StarWars.com under the site's High Republic banner to provide fans with an early insight into the state of the galaxy, 200 years before the Star Wars prequels. The text teases a time of peace, hope, and prosperity in a "magnificent renaissance" that soon becomes endangered by a "frightening new adversary" who threatens to disrupt the harmony of the Republic. Read the opening crawl for Star Wars: The High Republic in full below: Star Wars The High Republic Opening Crawl Star Wars: The High Republic is a multi-pronged publishing initiative that will shed light on the galaxy during the High Republic sub-era of the Age of Republic, set 200 years before the events of the Skywalker saga and 800 years after the fall of the Old Republic. Readers will learn about a dark event known as the Great Disaster and see the Jedi confront an enemy called the Nihil, which is teased above. [ignvideo url="https://www.ign.com/videos/2020/02/27/star-wars-the-high-republic-explained"] The story will be told in multiple publishing phases, with the first phase being dubbed "Light of the Jedi." That also happens to be the name of writer Charles Soule's novel, which officially kicks off The High Republic. From there, Lucasfilm has revealed two more novels - Claudia Gray's YA-focused "Into the Dark" and Justina Ireland's junior novel "A Test of Courage" - as well as two comic book series. Lucasfilm delayed the launch of its cross-media Star Wars prequel series from August 2020 to January 2021 as a result of the coronavirus (COVID-19) pandemic, so there's still plenty of time to dig into The High Republic archives. Read the first chapter of Soule's Light of the Jedi, find out why lightsabers are different in The High Republic era, and discover more about the five new Jedi knights and masters. [widget path="global/article/imagegallery" parameters="albumSlug=star-wars-the-high-republic-publishing-initiative-novels-books-and-comics&captions=true"] [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.