Monthly Archives: September 2020

13 Sentinels: Aegis Rim Review – Wow, Cool Robot!

Despite what the box and blurbs might tell you, 13 Sentinels: Aegis Rim isn't really a game about piloting giant robots. I mean, sure, you do fight off massive swarms of building-sized creatures hellbent on total destruction in an alternate-universe 1980s Japan at some points. But these seemingly model-kit-ready metal combat suits are just a plot device, a cog in the story. In actuality, 13 Sentinels: Aegis Rim is a character drama: a twisting, turning sci-fi epic jumping through time and dimensions as it follows the lives of its numerous teen protagonists. Missiles, Gatling guns, and armor-crushing metal fistcuffs are merely a side event to the everyday drama of highschoolers who find themselves unwilling pawns in a bigger game with the fate of the world at stake. And you know what? That's great. Once the narrative of 13 Sentinels sinks its hooks into you, you want nothing more than to go along for the ride up until the very climax.

13 Sentinels is a unique, genre-mixing experiment. It takes elements of point-and-click adventure games, visual novels, real-time strategy games, and tower defense games, mixing them together to create an experience that's quite unlike anything else out there. Things get rolling when young Japanese highschooler Juro Kurabe is called upon to fight a horde of alien invaders in 1985, only for the story to flash back to earlier that year, then over to young soldiers in 1945 wartime-era Japan, then to two schoolgirls witnessing a crisis in the year 2025. You immediately meet a huge cast of characters across different eras, learning that there is one constant: the existence of Sentinels, massive human-piloted robot weapons who exist to protect the world from otherworldly monsters.

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The game is split into three parts: a Remembrance mode where you uncover the story piece by piece, a Destruction mode where you use giant Sentinel mechs to protect the city from invasion, and an Analysis mode that collects all of the information and story scenes you have discovered through gameplay. Remembrance is presented as an episodic series where you explore and interact with various environments and characters to advance the plot. Destruction, in contrast, is an overhead-view strategy segment where you use the Sentinels to defend a critical underground access point from invading forces.

Continue Reading at GameSpot

Ms. Marvel Enlists Bad Boys for Life, Punisher Directors

Marvel's Ms. Marvel has lined up a quartet of directors for the upcoming Disney+ series. The Direct first reported, and The Hollywood Reporter has confirmed, that Adil El Arbi and Bilall Fallah -- the directing duo behind the blockbuster Bad Boys for Life -- will helm some episodes of the series. Joining them in the directors' bullpen is Meera Menon, a comic book TV series veteran who has directed episodes of Marvel's The Punisher, The Walking Dead, and Titans. [ignvideo url="https://www.ign.com/videos/bad-boys-for-life-review"] The multiple Oscar and Emmy-winning Sharmeen Obaid-Chinoy, who hails from primarily a documentary background, has also been tapped to direct episodes of the Disney+ series. Other behind the scenes talent on Ms. Marvel include head writer Bisha K. Ali and producer and Marvel Studios President Kevin Feige, who has committed to bringing the character into the big-screen MCU as well. [widget path="global/article/imagegallery" parameters="albumSlug=marvel-cinematic-universe-every-upcoming-movie-and-tv-show&captions=true"] The series follows Kamala Khan, a Pakistani-American teenager in New Jersey who will be the MCU's first Muslim superhero on screen. Casting for the role is currently underway. Find out everything you need to know about Ms. Marvel here. The MCU has been in the news a lot this week what with rumblings that Black Widow's release may get postponed again, the casting of Jonathan Majors as (presumably) Kang the Conqueror, the reveal of Falcon's new costume, WandaVision confirmed for a late 2020 debut on Disney+, and Tatiana Maslany being cast as She-Hulk.

Ms. Marvel Enlists Bad Boys for Life, Punisher Directors

Marvel's Ms. Marvel has lined up a quartet of directors for the upcoming Disney+ series. The Direct first reported, and The Hollywood Reporter has confirmed, that Adil El Arbi and Bilall Fallah -- the directing duo behind the blockbuster Bad Boys for Life -- will helm some episodes of the series. Joining them in the directors' bullpen is Meera Menon, a comic book TV series veteran who has directed episodes of Marvel's The Punisher, The Walking Dead, and Titans. [ignvideo url="https://www.ign.com/videos/bad-boys-for-life-review"] The multiple Oscar and Emmy-winning Sharmeen Obaid-Chinoy, who hails from primarily a documentary background, has also been tapped to direct episodes of the Disney+ series. Other behind the scenes talent on Ms. Marvel include head writer Bisha K. Ali and producer and Marvel Studios President Kevin Feige, who has committed to bringing the character into the big-screen MCU as well. [widget path="global/article/imagegallery" parameters="albumSlug=marvel-cinematic-universe-every-upcoming-movie-and-tv-show&captions=true"] The series follows Kamala Khan, a Pakistani-American teenager in New Jersey who will be the MCU's first Muslim superhero on screen. Casting for the role is currently underway. Find out everything you need to know about Ms. Marvel here. The MCU has been in the news a lot this week what with rumblings that Black Widow's release may get postponed again, the casting of Jonathan Majors as (presumably) Kang the Conqueror, the reveal of Falcon's new costume, WandaVision confirmed for a late 2020 debut on Disney+, and Tatiana Maslany being cast as She-Hulk.

Cyberpunk 2077’s Story Will Be Shorter Than The Witcher 3’s

CD Projekt Red has said that Cyberpunk 2077's campaign will be shorter than The Witcher 3's because a lot of people didn't end up finishing the whole story. On the post-show of the third Cyberpunk 2077 Night City Wire (as clipped by ResetEra user Saucycarpdog), senior quest designer Patrick K. Mills discussed how the campaign for Cyberpunk 2077 will be slightly shorter than The Witcher 3 because, even though a lot of people got very far in the game, not as many made it all the way to the end. [ignvideo url="https://www.ign.com/videos/2020/09/18/cyberpunk-2077-night-city-wire-episode-3"] "The difference between a completionist run and a main story run... we do know that the main story run in Cyberpunk 2077 is slightly shorter than The Witcher 3 because we got a lot of complaints about Witcher 3’s main story just being too long," Mills said. "Looking at the metrics, you see tremendous numbers of people played through that game really far, but never made it to the end. We want you to see the full story, so we did shorten the main story, but we have lots to do, and in terms of a completionist campaign, I just don’t have that number." According to How Long To Beat, The Witcher 3's main story takes an average of 51.5 hours to complete, while a completionist run can take around 172 hours. While the main campaign may be slightly shorter than The Witcher 3's, Cyberpunk 2077 will be receiving free DLC alongside paid expansions just like the third Witcher game. [widget path="global/article/imagegallery" parameters="albumSlug=cyberpunk-2077-25-new-night-city-images&captions=true"] Cyberpunk 2077 will be released on PlayStation 4, Xbox One, PC, and Google Stadia on November 19, 2020. It will also be arriving on PlayStation 5 and Xbox Series X with a free 'more robust' upgrade in 2021. Until then, it will be playable via backward compatibility. For more on Cyberpunk 2077, check out the recently revealed PC specs, new location screenshots and gang images, and read our hands-on preview after playing the game for 4 hours. [ignvideo url="https://www.ign.com/videos/2020/06/25/cyberpunk-2077-hands-on-what-we-think-after-4-hours-in-night-city"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Cyberpunk 2077’s Story Will Be Shorter Than The Witcher 3’s

CD Projekt Red has said that Cyberpunk 2077's campaign will be shorter than The Witcher 3's because a lot of people didn't end up finishing the whole story. As spotted by ResetEra user Saucycarpdog on CohhCarnage's Twitch stream, senior quest designer Patrick K. Mills on the post-show of the third Cyberpunk 2077 Night City Wire said that the campaign for Cyberpunk 2077 will be slightly shorter than The Witcher 3 because, even though a lot of people got very far in the game, not as many made it all the way to the end. [ignvideo url="https://www.ign.com/videos/2020/09/18/cyberpunk-2077-night-city-wire-episode-3"] "The difference between a completionist run and a main story run... we do know that the main story run in Cyberpunk 2077 is slightly shorter than The Witcher 3 because we got a lot of complaints about Witcher 3’s main story just being too long," Mills said. "Looking at the metrics, you see tremendous numbers of people played through that game really far, but never made it to the end. We want you to see the full story, so we did shorten the main story, but we have lots to do, and in terms of a completionist campaign, I just don’t have that number." According to How Long To Beat, The Witcher 3's main story takes an average of 51.5 hours to complete, while a completionist run can take around 172 hours. While the main campaign may be slightly shorter than The Witcher 3's, Cyberpunk 2077 will be receiving free DLC alongside paid expansions just like the third Witcher game. [widget path="global/article/imagegallery" parameters="albumSlug=cyberpunk-2077-25-new-night-city-images&captions=true"] Cyberpunk 2077 will be released on PlayStation 4, Xbox One, PC, and Google Stadia on November 19, 2020. It will also be arriving on PlayStation 5 and Xbox Series X with a free 'more robust' upgrade in 2021. Until then, it will be playable via backward compatibility. For more on Cyberpunk 2077, check out the recently revealed PC specs, new location screenshots and gang images, and read our hands-on preview after playing the game for 4 hours. [ignvideo url="https://www.ign.com/videos/2020/06/25/cyberpunk-2077-hands-on-what-we-think-after-4-hours-in-night-city"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Let’s Talk About the PS5 Pre-order Debacle

Welcome back to Game Scoop!, IGN's weekly video game podcast. This week the Omega Cops -- Daemon Hatfield, Tina Amini, Sam Claiborn, and Justin Davis -- discuss the PlayStation 5 price and release date, Demon's Souls, Spider-Man Miles Morales, Final Fantasy 16, Deathloop, Monster Hunter, Disgaea 6, Spelunky 2, and so much more. The music in this episode is from Spelunky. Watch the video above or hit the link below to your favorite podcast service. Listen on: Apple Podcasts YouTube Spotify Stitcher   Find previous episodes here!

Let’s Talk About the PS5 Pre-order Debacle

Welcome back to Game Scoop!, IGN's weekly video game podcast. This week the Omega Cops -- Daemon Hatfield, Tina Amini, Sam Claiborn, and Justin Davis -- discuss the PlayStation 5 price and release date, Demon's Souls, Spider-Man Miles Morales, Final Fantasy 16, Deathloop, Monster Hunter, Disgaea 6, Spelunky 2, and so much more. The music in this episode is from Spelunky. Watch the video above or hit the link below to your favorite podcast service. Listen on: Apple Podcasts YouTube Spotify Stitcher   Find previous episodes here!

PS5’s Prices Come Out Swinging

Sony finally — finally — announced the PlayStation 5 price and release date during its latest PS5 event, and sure, the pre-order situation is a little muddy, but in terms of cost it’s just about the best-case scenario interested buyers could have reasonably hoped for. And the price points are not only largely fair compared to the competition, they’re also smartly competitive, and a clear indicator that even as Microsoft’s console philosophy has shifted, Sony is still in it to dominate the sales charts. [widget path="global/article/imagegallery" parameters="albumSlug=every-game-and-announcement-featured-in-the-playstation-5-showcase-event&captions=true"] PS5’s standard edition costs $499, and the PS5 digital edition is $399. Other than the absence of a disc drive (and thus the console’s reduced weight and size), both systems have functionally the same specs — same SSD, same storage space, and all the same 3D audio and ray tracing bells and whistles Sony has been promising. That not only puts the PS5’s more expensive option and Xbox Series X at the same price point, but means you can buy the PS5 Digital Edition for $100 cheaper than the competition. Yes, the Series X is more powerful, and there are still plenty of incentives to buy an Xbox – Game Pass, more robust backward compatibility, and Xbox’s Play Anywhere initiative all make the Xbox Series X a great platform. But as an argument to buy a next-gen system to play next-gen games, Sony has made the PS5 pretty hard to pass up, so long as you don’t mind giving up discs.

The Digital Edition Undercut

Sony’s big play is the PS5 Digital Edition, which essentially offers Sony’s topline hardware for $100 less than Xbox’s top-of-the-line Series X. Discussions of raw horsepower aside, Sony is making the argument that you can get a comparable experience for less than the competition with the PS5. [ignvideo url="https://www.ign.com/videos/ps5-price-release-date-launch-games-and-more-beyond-episode-666"] And it really benefits Sony for you to want to pick up the Digital Edition. Sure, even if Sony loses any money on the cost of the box itself, the Digital Edition locks you into Sony’s purchasing ecosystem. Outside of the occasional digital code you may get on Amazon, Digital players will be buying all their PS5 games from Sony directly, and can never trade in those games to a third-party retailer. The PlayStation Network Store is effectively the only shopping option, and that means Sony gets a much larger, more consistent cut of every game you buy. Even if Sony makes less money from you on day one, they’ll get a more consistent share of every game you buy from them, rather than having to share the profits with retailers and shipping.

A Stronger Launch Lineup

The latest PS5 showcase gave us a better understanding of what PS5 owners will be able to play on day one, and...it’s looking a lot stronger than Xbox Series X and S this holiday. First of all, yes, it’s undeniable to say that Sony announcing Marvel’s Spider-Man: Miles Morales is also coming to PS4 offers one less huge incentive to buy a PS5 on day one, alongside other upcoming games like Horizon Forbidden West. For Sony to spend most of 2020 saying it “believes in generations” rather than Microsoft’s more blurred line and then make these announcements, it knocks a bit of the wind out of the sales of why you should buy a PS5 this fall. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-playstation-5-games&captions=true"] That said, the console will have a decent amount of console and console-family exclusives, including Demon’s Souls, Destruction Allstars, Sackboy: A Big Adventure, and Astro’s Playground on the first-party front, plus third-party console exclusives like Godfall and a host of PS4/PS5 console exclusives from the indie realm like Bugsnax and The Pathless in the nebulous “Holiday 2020” window. And that’s not counting Sony’s biggest play — between the two PS5 showcases, Sony gave players the hard sell on long-term ownership. With exclusives like God of War, Ratchet and Clank: Rift Apart, Final Fantasy XVI, and more, Sony clearly made a case for why the next couple of years are a going to be great time to own a PS5. Of course, there is the big question of power — the Series X is the more powerful console, and theoretically games will run and look better on it. Players looking to buy the beefiest console (until the inevitable PS5 Pro and Xbox Series X-2?), Xbox is currently the way to go. But we’ve yet to see any direct performance comparisons and so, at least for launch when so many third-party games are also having to consider current-gen versions too, it’s a safe bet to assume that the PS5 and Xbox Series X versions of cross-platform games will be comparable enough that PS5 players likely won’t miss out on much. That said, if raw power is your primary concern, it may be best to wait until we have some concrete examples and comparisons of how the two consoles stack up. On the whole, Sony wisely let Microsoft show its whole hand first before laying out what it had to offer. It may feel like conspiracy theory-level thinking to Sony made major changes to its pricing plans because of where Microsoft landed with the Xbox series but by being the last ones to go, Sony could shore up a competitive pricing plan, and pivot its messaging to double down on what it offers that Microsoft doesn’t — two console options, one cheaper by a not insignificant margin, that offer the same on-screen experience. Whichever price point you might choose, Sony’s launch window and current year-one lineups do a great job of telling you what your initial investment will get you, and why they think it’s worth your money now and throughout 2021 – even if preordering is a pain in the ass. [poilib element="accentDivider"] Jonathon Dornbush is IGN's Senior Editor, host of Podcast Beyond!, and PlayStation lead. Talk to him on Twitter @jmdornbush.

PS5’s Prices Come Out Swinging

Sony finally — finally — announced the PlayStation 5 price and release date during its latest PS5 event, and sure, the pre-order situation is a little muddy, but in terms of cost it’s just about the best-case scenario interested buyers could have reasonably hoped for. And the price points are not only largely fair compared to the competition, they’re also smartly competitive, and a clear indicator that even as Microsoft’s console philosophy has shifted, Sony is still in it to dominate the sales charts. [widget path="global/article/imagegallery" parameters="albumSlug=every-game-and-announcement-featured-in-the-playstation-5-showcase-event&captions=true"] PS5’s standard edition costs $499, and the PS5 digital edition is $399. Other than the absence of a disc drive (and thus the console’s reduced weight and size), both systems have functionally the same specs — same SSD, same storage space, and all the same 3D audio and ray tracing bells and whistles Sony has been promising. That not only puts the PS5’s more expensive option and Xbox Series X at the same price point, but means you can buy the PS5 Digital Edition for $100 cheaper than the competition. Yes, the Series X is more powerful, and there are still plenty of incentives to buy an Xbox – Game Pass, more robust backward compatibility, and Xbox’s Play Anywhere initiative all make the Xbox Series X a great platform. But as an argument to buy a next-gen system to play next-gen games, Sony has made the PS5 pretty hard to pass up, so long as you don’t mind giving up discs.

The Digital Edition Undercut

Sony’s big play is the PS5 Digital Edition, which essentially offers Sony’s topline hardware for $100 less than Xbox’s top-of-the-line Series X. Discussions of raw horsepower aside, Sony is making the argument that you can get a comparable experience for less than the competition with the PS5. [ignvideo url="https://www.ign.com/videos/ps5-price-release-date-launch-games-and-more-beyond-episode-666"] And it really benefits Sony for you to want to pick up the Digital Edition. Sure, even if Sony loses any money on the cost of the box itself, the Digital Edition locks you into Sony’s purchasing ecosystem. Outside of the occasional digital code you may get on Amazon, Digital players will be buying all their PS5 games from Sony directly, and can never trade in those games to a third-party retailer. The PlayStation Network Store is effectively the only shopping option, and that means Sony gets a much larger, more consistent cut of every game you buy. Even if Sony makes less money from you on day one, they’ll get a more consistent share of every game you buy from them, rather than having to share the profits with retailers and shipping.

A Stronger Launch Lineup

The latest PS5 showcase gave us a better understanding of what PS5 owners will be able to play on day one, and...it’s looking a lot stronger than Xbox Series X and S this holiday. First of all, yes, it’s undeniable to say that Sony announcing Marvel’s Spider-Man: Miles Morales is also coming to PS4 offers one less huge incentive to buy a PS5 on day one, alongside other upcoming games like Horizon Forbidden West. For Sony to spend most of 2020 saying it “believes in generations” rather than Microsoft’s more blurred line and then make these announcements, it knocks a bit of the wind out of the sales of why you should buy a PS5 this fall. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-playstation-5-games&captions=true"] That said, the console will have a decent amount of console and console-family exclusives, including Demon’s Souls, Destruction Allstars, Sackboy: A Big Adventure, and Astro’s Playground on the first-party front, plus third-party console exclusives like Godfall and a host of PS4/PS5 console exclusives from the indie realm like Bugsnax and The Pathless in the nebulous “Holiday 2020” window. And that’s not counting Sony’s biggest play — between the two PS5 showcases, Sony gave players the hard sell on long-term ownership. With exclusives like God of War, Ratchet and Clank: Rift Apart, Final Fantasy XVI, and more, Sony clearly made a case for why the next couple of years are a going to be great time to own a PS5. Of course, there is the big question of power — the Series X is the more powerful console, and theoretically games will run and look better on it. Players looking to buy the beefiest console (until the inevitable PS5 Pro and Xbox Series X-2?), Xbox is currently the way to go. But we’ve yet to see any direct performance comparisons and so, at least for launch when so many third-party games are also having to consider current-gen versions too, it’s a safe bet to assume that the PS5 and Xbox Series X versions of cross-platform games will be comparable enough that PS5 players likely won’t miss out on much. That said, if raw power is your primary concern, it may be best to wait until we have some concrete examples and comparisons of how the two consoles stack up. On the whole, Sony wisely let Microsoft show its whole hand first before laying out what it had to offer. It may feel like conspiracy theory-level thinking to Sony made major changes to its pricing plans because of where Microsoft landed with the Xbox series but by being the last ones to go, Sony could shore up a competitive pricing plan, and pivot its messaging to double down on what it offers that Microsoft doesn’t — two console options, one cheaper by a not insignificant margin, that offer the same on-screen experience. Whichever price point you might choose, Sony’s launch window and current year-one lineups do a great job of telling you what your initial investment will get you, and why they think it’s worth your money now and throughout 2021 – even if preordering is a pain in the ass. [poilib element="accentDivider"] Jonathon Dornbush is IGN's Senior Editor, host of Podcast Beyond!, and PlayStation lead. Talk to him on Twitter @jmdornbush.

PS5: Amazon Warns It May Not Be Able to Deliver Pre-Orders by Release Date

Amazon is warning customers who pre-ordered the PlayStation 5 that it may not be able to deliver PS5 systems in time for its November 12 launch. Customers who pre-ordered PlayStation 5 systems from Amazon have received emails warning them that Amazon may not be able to fulfill orders in time for launch. Multiple IGN staffers received the same email from Amazon regarding their PS5 pre-orders. “We’re contacting you about your order of PlayStation 5 Console to let you know in advance that you may not receive this item on the day it is released due to high demand. We’ll make every effort to get the item to you as soon as possible once released.” When PS5 pre-orders went live, Walmart customers found some of their orders were canceled, but in Amazon’s case, these PS5 pre-orders are still valid. The only issue is that those who ordered from Amazon may not receive a system on launch day. A similar situation with Amazon happened when the Nintendo Switch was released and Amazon couldn’t fulfill orders in time for launch. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-playstation-5-games&captions=true"] IGN will continue to monitor the PS5 pre-order situation. Check out our PS5 pre-order page for regular updates on console drops. Xbox Series X systems will be available for pre-order next week. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.