Monthly Archives: June 2020
This Netflix Movie Gave Sherlock Holmes Too Many Emotions So It’s Being Sued
Pokemon Sword And Shield – The Isle Of Armor DLC Review
One of the best parts of Pokemon Sword and Shield was exploring the Wild Area, an expanse of rolling hills, sand dunes, and lakes that made collecting the games' 400 Pokemon especially enticing. The first DLC for the games, The Isle of Armor, improves upon the original Wild Area--in fact, the island is all Wild Area, with far more variety and much more interesting locales to explore. While it doesn't alter the game much, The Isle of Armor recaptures the joy of exploration and catching new Pokemon, and it makes me especially eager to see where the next DLC takes us.
In my original Pokemon Sword and Shield review, I said that "the Wild Area is the show-stopping feature of this generation. Pokemon roam the fields and lakes, changing with the day's weather. They pop up as you walk by, and you can even identify Pokemon out of your direct line of vision by their cries. It's all too easy to set out for one destination only to be distracted by a Pokemon you haven't caught yet, an item glittering on the ground in the distance, or even an evolved form of a Pokemon that you didn't realize you could catch in the wild. There's constantly something new to do or discover, and it's there to engage you right out of the gate."











The Isle of Armor doubles down on this. The island is bigger and better than the regular Wild Area, and its various biomes all feed into each other more naturally. Open fields transition to wetlands, which border a beach and a forest. Rivers flow out to the ocean, and following a river can sometimes lead you to a cave. Changing weather patterns make more sense than they do in the Galar region's main Wild Area, too, where weather shifts seemingly at random as you bike through similar-looking fields. Instead, because most areas on the Isle of Armor are separated by rivers or caves, the transition from rain to sunshine to fog isn't so abrupt. It's overall an even more satisfying place to explore.
Continue Reading at GameSpotPokemon Sword And Shield – The Isle Of Armor DLC Review
One of the best parts of Pokemon Sword and Shield was exploring the Wild Area, an expanse of rolling hills, sand dunes, and lakes that made collecting the games' 400 Pokemon especially enticing. The first DLC for the games, The Isle of Armor, improves upon the original Wild Area--in fact, the island is all Wild Area, with far more variety and much more interesting locales to explore. While it doesn't alter the game much, The Isle of Armor recaptures the joy of exploration and catching new Pokemon, and it makes me especially eager to see where the next DLC takes us.
In my original Pokemon Sword and Shield review, I said that "the Wild Area is the show-stopping feature of this generation. Pokemon roam the fields and lakes, changing with the day's weather. They pop up as you walk by, and you can even identify Pokemon out of your direct line of vision by their cries. It's all too easy to set out for one destination only to be distracted by a Pokemon you haven't caught yet, an item glittering on the ground in the distance, or even an evolved form of a Pokemon that you didn't realize you could catch in the wild. There's constantly something new to do or discover, and it's there to engage you right out of the gate."











The Isle of Armor doubles down on this. The island is bigger and better than the regular Wild Area, and its various biomes all feed into each other more naturally. Open fields transition to wetlands, which border a beach and a forest. Rivers flow out to the ocean, and following a river can sometimes lead you to a cave. Changing weather patterns make more sense than they do in the Galar region's main Wild Area, too, where weather shifts seemingly at random as you bike through similar-looking fields. Instead, because most areas on the Isle of Armor are separated by rivers or caves, the transition from rain to sunshine to fog isn't so abrupt. It's overall an even more satisfying place to explore.
Continue Reading at GameSpotBill and Ted 3 Pushed Back Because of Tenet Delay
Kratos Creator Shares Early Concept Art for Marvel’s Thor Movie
Wen concluded with "You can see how this very first Thor image still had bits left over from spending 6 years developing the fantasy look of the #godofwar games. but even then, I really thought the Celtic knotting and interweaving shapes were working well, so I was super happy to be able to work those elements into the final #thor #designs for the films:)" With Phase 4's first movie Black Widow moved to November (for now), one dedicated Marvel superfan used their time in quarantine to create a comprehensive list of every single MCU scene, arranged in chronological order. Thor: Love and Thunder was initially scheduled for release on Nov. 5, 2021, but the recent release date changes for Marvel's Phase 4 have pushed it back to Feb. 28, 2022. Director Taika Waititi has previously described Love and Thunder as "doubling down on how nuts Ragnarok was." [widget path="global/article/imagegallery" parameters="albumSlug=endgame-where-the-hell-were-these-characters-when-the-avengers-needed-them&captions=true"] [poilib element="accentDivider"] Matt Fowler is a writer for IGN and a member of the Television Critics Association. Follow him on Twitter at @TheMattFowler and Facebook at Facebook.com/MattBFowler.#throwbackthursday ...is that a thing? Well, either way, here’s a throwback to the very first #thor I had done. It was at Marvel Studio’s infancy, directly after Iron Man 1 -- I had a meeting the next morning with Kevin Feige to talk about designing a Marvel Cinematic Univer pic.twitter.com/k0FD3DJ3NT
— Charlie Wen (@imcharliewen) June 25, 2020
Family Guy and The Simpsons Recast Major Black Characters
Henry has been a mainstay of the series since its debut in 1999, serving as a writer and co-producer as well as voicing several other recurring characters like Herbert and Consuela. Henry also co-created the spinoff series The Cleveland Show, which ran for four seasons from 2009 to 2013. Fellow Fox series The Simpsons will be undergoing similar changes in the near future. Fox released a statement declaring "Moving forward, The Simpsons will no longer have white actors voice non-white characters.” Both announcements come as more and more scrutiny is being directed toward animated projects that feature white actors voicing characters of color. Earlier this year, The Simpsons' Hank Azaria stepped down from his decades-long role as Apu, in response to criticisms raised by Hari Kondabolu's 2017 documentary The Problem With Apu. Family Guy executive producers Rich Appel and Alex Sulkin also announced in 2019 the series would begin phasing out gay jokes. It's unclear when exactly Family Guy's Cleveland overhaul will take effect or how far along the recasting process is. Given the show's long production lead time, it's likely Henry has recorded dialogue for at least some Season 19 episodes. That said, it's entirely possible those lines will be re-recorded when a new actor is cast. [widget path="global/article/imagegallery" parameters="albumSlug=the-25-best-adult-cartoon-tv-series&captions=true"] For more on Family Guy's long history on the air, check out IGN's Top 20 Family Guy episodes. [poilib element="accentDivider"] Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.It’s been an honor to play Cleveland on Family Guy for 20 years. I love this character, but persons of color should play characters of color. Therefore, I will be stepping down from the role. pic.twitter.com/FmKasWITKT
— Mike Henry (@mikehenrybro) June 26, 2020
Dr DisRespect Tweets For the First Time After Twitch Ban

What was immediately strange about the situation was the secrecy behind the reason for Dr Disrespect's ban. Twitch reporters like Rod Breslau went as far as to say that while the ban is permanent, they're reluctant to share the reason why because of the "importance and sensitivity" of the matter. Twitch has not announced the reason for Dr Disrespect’s most recent ban, and it’s unclear how long the ban will last. Beahm was previously banned in July 2019 after he was caught filming from the LA Convention Center bathrooms during E3 2019. Since he began streaming in 2015 Dr Disrespect has grown into one of Twitch's biggest personalities. He broke out by streaming games like H1Z1 before exploding in popularity thanks to PlayerUnknown's Battlegrounds. Dr Disrespect currently streams a variety of competitive battle royale games including Call of Duty: Warzone and Fortnite.Twitch Partner "DrDisrespect" (@DrDisrespect) has been banned! https://t.co/NEHn46PAa8#twitch #ban #firstban #partner #twitchpartner
— StreamerBans (@StreamerBans) June 26, 2020
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What’s even more surprising is that earlier this year Dr Disrespect signed an exclusive, multi-year deal with Twitch reportedly worth millions of dollars. But now, a few months after the deal was announced, Twitch seems to have banned the popular streamer. IGN has reached out to Twitch for a statement, but the company provided no specific reason for the ban. Instead, Twitch provided the following statement:“As is our process, we take appropriate action when we have evidence that a streamer has acted in violation of our Community Guidelines or Terms of Service. These apply to all streamers regardless of status or prominence in the community.”Dr DisRespect has not addressed his ban on social media, though he was streaming as early as yesterday. IGN will update the story as the situation develops. [poilib element="accentDivider"] Matt Kim is a reporter for IGN.
Marvel’s Iron Man VR New Combat, World Details Revealed
Big & Open Environments
The environments in Marvel's Iron Man VR needed to be huge to accommodate for players flying at high speeds as Tony Stark. Payton confirms that "you can fit twenty-three entire world instances of République into the initial Maliby environment." République was Camouflaj's first game. Payton continued by discussing some of the environments players will travel to as Iron Man, including a fully realized S.H.I.E.L.D. Helicarrier that Iron Man can fly in and outside of. Another location will be Shanghai, which "gives players the unique sensation of flying through a high density downtown with plenty of tall buildings to weave in between." The story will also take Iron Man to a decommissioned Stark Industries plant. It's a relatively smaller area, it "only fits three entire République worlds," but it is ideal for tackling Combat Challenges. [ignvideo url="https://www.ign.com/videos/2020/05/21/marvels-iron-man-vr-demo-trailer"]Depth of Combat and Gameplay
Marvel's Iron Man VR will have a deep combat system, and some of the abilities available to players were also discussed. The first one is Boost, which is pretty self-explanatory, but Payton confirmed the team has increased the frequency at which it can be used in the full game. Iron Man will have his Rocket Punch, a Ground Pound ability, various Auxiliary Weapons that can be unlocked by using Research Points at the Armor Station, and the iconic Unibeam, the devastating attack from Iron Man's chest. Due to the fact that Marvel's Iron Man VR is exclusive to a VR platform, it allows for specific interactions that could not take place anywhere. These moments include "extinguishing an engine fire or rescuing Pepper from a burning jet" in a more immersive way. One example Payton gave takes place in the Helicarrier campaign mission. Players can "grab a heavy door with your left gauntlet and then thrust backwards with your right! The team iterated heavily on this Super Hero Action to give it a real sense of weight." [ignvideo url="https://www.ign.com/videos/2020/06/23/marvels-iron-man-vr-behind-the-scenes-tinkering-as-tony-video"]Story, Armor Station, and Tony's Garage
Camouflaj originally anticipated that its PlayStation VR-exclusive game's story would last about 4-5 hours, but recent playtest data has actually revealed that "average playtimes are now roughly double that!" Marvel's Iron Man VR strength, according to Payton, is "how it pairs great action with relatable character drama." This VR game will include exciting Iron Man action moments "intertwined with a personal story about Tony Stark struggling with his worst enemy: himself." Payton also teased that the team "made arming the Impulse Armor with weapons part of Tony's Journey to overcome his past." To do this, players will be able to enter the Armor Station to see the Impulse Armor in "all its glory." This is where players can upgrade the armor with new augments and auxiliary weapons. It's all done with an intuitive 3D interface, another piece of the puzzle in making you believe you ARE Iron Man. Besides the Armor Station, Tony's Garage can be explored and players can "squeeze in a workout, give Pepper a call, or maybe listen to our in-fiction podcast series hosted by a close(ish) family member of Tony Stark..." [widget path="global/article/imagegallery" parameters="legacyId=20095320&captions=true"]All-Star Cast of Marvel Characters
The story of Marvel's Iron Man VR will include classic Marvel characters like Pepper Potts, Nick Fury, and FRIDAY. However, there will also be a "host of other characters we have yet to reveal." There are specific moments in the story that has you interacting with these characters, so it won't be as if they are only talking in your ear as you are flying around the world. It was already revealed that Tony Stark and Ghost would be voiced by Josh Keaton and Chantelle Barry, respectively, but Payton revealed a few more of the voice actors in today's blog post. FRIDAY will be voiced by Leila Birch, Ike Amadi will lend his voice to Nick Fury, and Jennifer Hale will play Pepper Potts. Dwight Schultz, Matt Mercer, and Leonardo Nam are also part of the cast, but their characters will remain a mystery for now. [ignvideo url="https://www.ign.com/videos/2020/06/03/marvels-iron-man-vr-behind-the-scenes-vr-immersion-video"] For more on Marvel's Iron Man before its release next week, be sure to check out our hands-on impressions from last year and Payton's previous comments on crafting an original Tony Stark story. Also, if you are on the fence on if you want to purchase the full game, there is a demo available now on the PlayStation Store. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.Margot Robbie to Star in New Pirates of the Caribbean Movie
The Boys Season 2 Will Premiere in September
