Monthly Archives: June 2020
Lost in Random Is a New Tim Burton-esque Adventure Game
EA revealed the first footage of Lost in Random, a new action-adventure game developed by Zoink, the studio behind atmospheric adventure games like Fe and Ghost Giant, as part of the EA Originals label.
Lost in Random is about a girl living in a kingdom ruled by a dice that determines their destiny. But she soon discovers that there's another dice aptly named "Dicey" that she teams up with to explore the world and help her in combat. The art style has a certain Tim Burton aesthetic, and the animation style makes Lost in Random look more like a stop-motion film more than anything.
[ignvideo url="https://www.ign.com/videos/2020/06/18/lost-in-random-announcement-trailer-ea-play-2020"]
Zoink says Lost in Random is a coming of age story set in a mysterious world. This kingdom is governed by rules and minimizing risk, but with Dicey's help, the hero will learn to accept randomness and the flow of life. Check out the trailer above.
Lost in Random will be out in 2021. For more, check out IGN's full coverage of EA Play Live.
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Matt Kim is a reporter for IGN.
It Takes Two Is the Newest Co-Op Game From Josef Fares
Josef Fares and his studio Hazelight have announced their newest co-op game, following 2013's Brothers: A Tale of Two Sons and A Way Out. It's called It Takes Two, and it promises to blend storytelling with high-concept gameplay.
It Takes Two is a co-op action-adventure platformer that will, "blow your f**king mind away" according to director Fares. The story centers around a child whose parents are divorcing. She creates an imaginary version of her parents who have to work together to progress through the game.
[ignvideo url="https://www.ign.com/videos/2020/06/18/it-takes-two-announcement-trailer-ea-play-2020"]
Fares lamented the disconnect between other games' stories and gameplay and is hoping to create gameplay mechanics about emotions in It Takes Two, with different levels based on different emotions of the playable characters.
It Takes Two is slated to be released in 2021. Follow along with IGN as we cover today's EA Play Live in full.
For more on Fares' last game, be sure to read IGN's A Way Out review.
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Matt Kim is a reporter for IGN.
It Takes Two Is the Newest Co-Op Game From Josef Fares
Josef Fares and his studio Hazelight have announced their newest co-op game, following 2013's Brothers: A Tale of Two Sons and A Way Out. It's called It Takes Two, and it promises to blend storytelling with high-concept gameplay.
It Takes Two is a co-op action-adventure platformer that will, "blow your f**king mind away" according to director Fares. The story centers around a child whose parents are divorcing. She creates an imaginary version of her parents who have to work together to progress through the game.
[ignvideo url="https://www.ign.com/videos/2020/06/18/it-takes-two-announcement-trailer-ea-play-2020"]
Fares lamented the disconnect between other games' stories and gameplay and is hoping to create gameplay mechanics about emotions in It Takes Two, with different levels based on different emotions of the playable characters.
It Takes Two is slated to be released in 2021. Follow along with IGN as we cover today's EA Play Live in full.
For more on Fares' last game, be sure to read IGN's A Way Out review.
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Matt Kim is a reporter for IGN.
Apex Legends Is Coming to Switch and Steam This Fall
Apex Legends, Respawn's popular battle royale shooter, is coming to Nintendo Switch and Steam this fall, complete with cross-play. That means you'll be able to play with friends regardless of which system you're playing on.
[ignvideo url="https://www.ign.com/videos/2020/06/18/apex-legends-season-5-lost-treasures-collection-event-trailer-ea-play-2020"]
Since its surprise launch in February of 2019, Apex Legends has been only available on PS4, Xbox One, and PC via EA's Origin service. But EA and Respawn are finally expanding Apex Legends to more services like Steam and Switch.
Apex Legends recently debuted its Season 5 content along with the new legend character, Loba. Respawn plans to continue that trend of new content later this month when the Lost Treasures event kicks off on June 23.
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The new limited-time event comes with cosmetics, the return of the Armed and Dangerous mode, and a new storyline involving Crypto. There will also be a new item called the Mobile Respawn, which as it says on the tin, lets you revive your teammates wherever you set the mobile console down.
For more, check out IGN for full coverage of the EA Play Live event.
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Matt Kim is a reporter for IGN.
Apex Legends Is Coming to Switch and Steam This Fall
Apex Legends, Respawn's popular battle royale shooter, is coming to Nintendo Switch and Steam this fall, complete with cross-play. That means you'll be able to play with friends regardless of which system you're playing on.
[ignvideo url="https://www.ign.com/videos/2020/06/18/apex-legends-season-5-lost-treasures-collection-event-trailer-ea-play-2020"]
Since its surprise launch in February of 2019, Apex Legends has been only available on PS4, Xbox One, and PC via EA's Origin service. But EA and Respawn are finally expanding Apex Legends to more services like Steam and Switch.
Apex Legends recently debuted its Season 5 content along with the new legend character, Loba. Respawn plans to continue that trend of new content later this month when the Lost Treasures event kicks off on June 23.
[widget path="global/article/imagegallery" parameters="albumSlug=apex-legends-lost-treasures-collection-screenshots&captions=true"]
The new limited-time event comes with cosmetics, the return of the Armed and Dangerous mode, and a new storyline involving Crypto. There will also be a new item called the Mobile Respawn, which as it says on the tin, lets you revive your teammates wherever you set the mobile console down.
For more, check out IGN for full coverage of the EA Play Live event.
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Matt Kim is a reporter for IGN.
Drake Hollow to Get Open Beta This Weekend
Drake Hollow, the village-building action game, is kicking off a free open beta weekend tomorrow, Friday, June 19.
Announced as part of IGN's Summer of Gaming, the open beta will run from June 19 until Monday June 22 at 9am Pacific / 12pm Eastern / 5pm UK (that's 2am on June 23 AEST). You can access the beta by signing up to the Xbox Insider Program on Xbox One.
The preview weekend will give players one biome to play within, and a "limited sandbox experience", all of which will allow developer The Molasses Flood to stress test the game.
[ignvideo url="https://www.ign.com/videos/2020/06/18/drake-hollow-exclusive-high-level-camp-gameplay"]
Alongside the beta announcement, we can also show you some brand new gameplay of a high-level camp from the game, with a walkthrough from creative director Forrest Dowling (above).
Dowling introduces how he uses a network of fast-travel waypoints, decoys, traps and mountable weaponry to help protect his village from raids, as well as creating different "districts" to his camp to help keep the resident Drakes healthy and happy.
Drake Hollow tasks players with protecting the titular Drakes from attack by supernatural creatures by building them villages and helping to fight back. The game can be played along or in co-op. It launches on Xbox One and PC on July 17.
There's much more to see from IGN's Summer of Gaming which runs throughout June – here's the Summer of Gaming full schedule. All month, we're supporting some incredibly important causes – the World Health Organisation and The Bail Project – if you are able, help us support them too at donate.ign.com.
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Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Drake Hollow to Get Open Beta This Weekend
Drake Hollow, the village-building action game, is kicking off a free open beta weekend tomorrow, Friday, June 19.
Announced as part of IGN's Summer of Gaming, the open beta will run from June 19 until Monday June 22 at 9am Pacific / 12pm Eastern / 5pm UK (that's 2am on June 23 AEST). You can access the beta by signing up to the Xbox Insider Program on either Xbox One or Windows 10 PC.
The preview weekend will give players one biome to play within, and a "limited sandbox experience", all of which will allow developer The Molasses Flood to stress test the game.
[ignvideo url="https://www.ign.com/videos/2020/06/18/drake-hollow-exclusive-high-level-camp-gameplay"]
Alongside the beta announcement, we can also show you some brand new gameplay of a high-level camp from the game, with a walkthrough from creative director Forrest Dowling (above).
Dowling introduces how he uses a network of fast-travel waypoints, decoys, traps and mountable weaponry to help protect his village from raids, as well as creating different "districts" to his camp to help keep the resident Drakes healthy and happy.
Drake Hollow tasks players with protecting the titular Drakes from attack by supernatural creatures by building them villages and helping to fight back. The game can be played along or in co-op. It launches on Xbox One and PC on July 17.
There's much more to see from IGN's Summer of Gaming which runs throughout June – here's the Summer of Gaming full schedule. All month, we're supporting some incredibly important causes – the World Health Organisation and The Bail Project – if you are able, help us support them too at donate.ign.com.
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Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
The Falconeer: Exclusive Trailer and Story Details Revealed
Fantasy air combat game The Falconeer has got a new trailer, and revealed new story details.
Revealed exclusively during today's IGN Summer of Gaming stream, the gorgeous trailer shows off a range of dogfighting gameplay against airborne and seaborne threats. Check it out below:
[ignvideo url="https://www.ign.com/videos/2020/06/18/the-falconeer-exclusive-story-trailer"]
The narrator of the trailer is the Seachantress, who will act as the player's guide throughout the game, and across The Maw, the canyon of water that crosses almost the entirety of the game's Ursee setting.
Publisher Wired Productions also told us more about the game's three warring factions:
- "The Saladmount, a settlement devoted to harvesting wood-like material from the giant fungal seatrees, which is used as an ultra-light building material."
- "The Shard, home to one of the most important Noble houses in the game, House Borgia, which is a place of sharp, imposing rock features."
- "The Imperial Harbour, the largest city of the Ursee and the Royal seat atop Imperial Peak."
The Falconeer: Exclusive Trailer and Story Details Revealed
Fantasy air combat game The Falconeer has got a new trailer, and revealed new story details.
Revealed exclusively during today's IGN Summer of Gaming stream, the gorgeous trailer shows off a range of dogfighting gameplay against airborne and seaborne threats. Check it out below:
[ignvideo url="https://www.ign.com/videos/2020/06/18/the-falconeer-exclusive-story-trailer"]
The narrator of the trailer is the Seachantress, who will act as the player's guide throughout the game, and across The Maw, the canyon of water that crosses almost the entirety of the game's Ursee setting.
Publisher Wired Productions also told us more about the game's three warring factions:
- "The Saladmount, a settlement devoted to harvesting wood-like material from the giant fungal seatrees, which is used as an ultra-light building material."
- "The Shard, home to one of the most important Noble houses in the game, House Borgia, which is a place of sharp, imposing rock features."
- "The Imperial Harbour, the largest city of the Ursee and the Royal seat atop Imperial Peak."
New D&D: Dark Alliance Concept Art and Gameplay Details Revealed
Tuque Games has revealed four new screenshots of its upcoming Dark Alliance video game.
The four-player action-rpg was initially revealed during 2019's Game Awards, highlighting a focus on quick movement and visceral combat in its CG trailer. New concept art (below), released alongside the reveal of the next D&D tabletop adventure (also set in Icewind Dale), highlights enemies and areas that will be seen in the newest digital take on Dungeons and Dragons.
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"It's amazing to watch," says longtime D&D novelist Bob Salvatore (better known as "R. A. Salvatore" on his book covers), who's been consulting on the project with Tuque. "I love when other creative people jump in on what I've done, whether it's a book cover, or now video games. Y'know, I stood on shoulders to get to Icewind Dale, right? Ed Greenwood and Gary Gygax and the people who came before me. Watching other people build off my work and letting their own creativity fly is an amazing experience."
[ignvideo url="https://www.ign.com/videos/2019/12/13/dark-alliance-official-reveal-trailer"]
The studio also provided more details on the story elements and structure of Dark Alliance, which is set shortly after the events of Salvatore's 1988 novel The Crystal Shard.
"Following the events of The Crystal Shard, this artifact is now known, so word spreads quickly,," says Jeff Hattem, studio head of Tuque Games. "Monsters from all around the realms descend upon Icewind Dale to claim the shard for themselves."
Hattem also revealed that this story will unfold in a non-linear structure. "One of the key values we have for the game is player choice, and we want to keep the game as open-ended as possible. So we're not stuck in a linear progression of 'you play this mission, then the next mission and the next.' Very early on in the game, a lot of missions open up and you can choose which missions to play in a non-linear way."
We'll be looking to see more of Dark Alliance as we approach it's scheduled Fall 2020 release. For more digital D&D goodness, check out how Larian is making Baldur's Gate 3 the most diligent recreation of the tabletop possible, or see everything else coming up at this year's D&D Live.
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JR is a Senior Editor at IGN who loves some cool concept art and also urges you to donate to the ACLU or NAACPLDF if you're able.