Monthly Archives: June 2020
Dune Returning to Hungary for Additional Filming
Dune cast member Oscar Isaac has revealed that the sci-fi epic is going back in front of cameras just a few months before it's scheduled to be released.
Isaac informed Deadline that Dune will undergo additional filming in Hungary, one of the production's original shooting locations. “We’re going to do some additional shooting in mid August," Isaac revealed. "They’re saying in Budapest in Hungary.”
Deadline claims the additional shooting will not affect the film's December 18th release date. It should be noted that reshoots and additional shooting are commonplace in major Hollywood productions and are generally planned into a production's schedule.
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Isaac, who portrays Duke Leto Atreides in the Denis Villeneuve-directed adaptation of Frank Herbert's classic saga, praised the footage from Dune that he has seen and also downplayed the notion of the late-stage additional shooting.
“I saw some things cut together and it just looks amazing. Denis is a real artist and it will be exciting to see it come together," Isaac said. "It’s kind of wild that we’re doing some additional shooting a few months before it’s supposed to come out, but that happened with Star Wars as well.”
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Deadline adds that "Dune will shoot with extensive coronavirus safety measures in place."
For more Dune coverage, learn what the director had to say about designing the sandworms, the upcoming Duke Leto prequel comic, what Jason Momoa said about his Han Solo-type character, and why David Lynch has zero interest in the Dune remake.
7 EA Games Are Coming to Switch This Year
At EA Play Live, Electronic Arts announced seven games will be coming to the Nintendo Switch this year.
The only games have EA confirmed are Burnout: Paradise and Apex Legends (which is also getting a Steam launch and cross-play support), but we'll likely see more announcements soon.
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EA has, in the past, been criticized for not supporting the Nintendo Switch, releasing only ports of games like FIFA. But EA appears to be making an effort to get more of its games on Nintendo's hybrid console with this latest announcement.
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Matt Kim is a reporter for IGN.
7 EA Games Are Coming to Switch This Year
At EA Play Live, Electronic Arts announced seven games will be coming to the Nintendo Switch this year.
The only games have EA confirmed are Burnout: Paradise and Apex Legends (which is also getting a Steam launch and cross-play support), but we'll likely see more announcements soon.
[ignvideo url="https://www.ign.com/videos/2020/06/18/apex-legends-season-5-lost-treasures-collection-event-trailer-ea-play-2020"]
EA has, in the past, been criticized for not supporting the Nintendo Switch, releasing only ports of games like FIFA. But EA appears to be making an effort to get more of its games on Nintendo's hybrid console with this latest announcement.
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Matt Kim is a reporter for IGN.
BioWare, Criterion, DICE All Working on Next-Gen Games
At EA Play Live, Electronic Arts confirmed that its biggest studios are all working on next-gen games including developers at BioWare, Criterion, DICE, and Motive.
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Criterion previously announced that it's working on a next-gen entry for the Need for Speed series. Meanwhile, BioWare has announced work on a new Dragon Age game while DICE announced work on a new Battlefield. Both titles are likely slated for next-gen consoles such as the PS5 and Xbox Series X.
EA shared a brief sizzle reel of games currently in development for next-gen consoles, including brief glimpses of the new Dragon Age. However, EA stopped short of sharing full trailers for any of its next-gen games aside from sports titles like Madden 21, which were previously announced.
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"The future of EA studios is not just about new technology," said Laura Miele, Chief Studios Officer at EA. "It's about you. Your voices, your ideas. We want to be where you come to play – we want to make games for everyone."
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Matt Kim is a reporter for IGN.
BioWare, Criterion, DICE All Working on Next-Gen Games
At EA Play Live, Electronic Arts confirmed that its biggest studios are all working on next-gen games including developers at BioWare, Criterion, DICE, and Motive.
[ignvideo url="https://www.ign.com/videos/2020/06/18/dragon-age-and-battlefield-tech-teaser-ea-play-2020"]
Criterion previously announced that it's working on a next-gen entry for the Need for Speed series. Meanwhile, BioWare has announced work on a new Dragon Age game while DICE announced work on a new Battlefield. Both titles are likely slated for next-gen consoles such as the PS5 and Xbox Series X.
EA shared a brief sizzle reel of games currently in development for next-gen consoles, including brief glimpses of the new Dragon Age. However, EA stopped short of sharing full trailers for any of its next-gen games aside from sports titles like Madden 21, which were previously announced.
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"The future of EA studios is not just about new technology," said Laura Miele, Chief Studios Officer at EA. "It's about you. Your voices, your ideas. We want to be where you come to play – we want to make games for everyone."
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Matt Kim is a reporter for IGN.
EA Announces a New Skate Game
Cuz Parry and Deran Chung appeared on EA Play to announce that a new Skate is "really early" in development.
The last Skate game, Skate 3, was released in 2010. Since then the series has gone dormant. Especially after developer EA Black Box was closed in April 2013.
[ignvideo url="https://www.ign.com/videos/2020/06/19/untitled-skate-game-announcement-trailer-ea-play-2020"]
Skate remained a beloved, cult franchise and fans have asked EA for a new Skate game for years. And every year EA has kept mum on the series, until today.
Skate series producer Chris "Cuz" Perry appeared in a video today during EA Play to announced that the studio is working on a new Skate game. Whether it's Skate 4, or if it will be titled something else was not announced at today's live show.
Perry joked, "We really cannot believe you commented this into existence," referencing the social media campaign to get EA to develop a new Skate.
For more news from today's EA Play Live show, including details about Star Wars: Squadrons, check out IGN.
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Matt Kim is a reporter for IGN.
EA Announces a New Skate Game
Cuz Parry and Deran Chung appeared on EA Play to announce that a new Skate is "really early" in development.
The last Skate game, Skate 3, was released in 2010. Since then the series has gone dormant. Especially after developer EA Black Box was closed in April 2013.
[ignvideo url="https://www.ign.com/videos/2020/06/19/untitled-skate-game-announcement-trailer-ea-play-2020"]
Skate remained a beloved, cult franchise and fans have asked EA for a new Skate game for years. And every year EA has kept mum on the series, until today.
Skate series producer Chris "Cuz" Perry appeared in a video today during EA Play to announced that the studio is working on a new Skate game. Whether it's Skate 4, or if it will be titled something else was not announced at today's live show.
Perry joked, "We really cannot believe you commented this into existence," referencing the social media campaign to get EA to develop a new Skate.
For more news from today's EA Play Live show, including details about Star Wars: Squadrons, check out IGN.
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Matt Kim is a reporter for IGN.
Everything We Learned About Star Wars: Squadrons at EA Play
As promised, EA shared the first extended look at the gameplay for the upcoming Star Wars: Squadrons by revealing several different ships, customization options, and multiplayer modes during today's EA Play Live event. It was also confirmed that Squadrons will be available on PC, PS4, and Xbox One with cross-play on October 2.
Star Wars: Squadrons, developed by EA's Motive studio, is a spiritual successor to the Rogue Squadron dogfight games. Players will assume the role of either a New Republic pilot and Imperial fighter pilot as part of the Vanguard and Titan Squadrons, respectively. While there is a single-player campaign, Motive's six-minute video primarily focused on the multiplayer portions.
[ignvideo url="https://www.ign.com/videos/2020/06/18/star-wars-squadrons-gameplay-reveal-and-overview-trailer-ea-play-2020"]
Star Wars: Squadrons appears to lean towards the sim-side of things. Players will view the action through their cockpits, which doubles as the actual UI and there will be complicated, high-level maneuvers.
Squadrons will feature several different multiplayer modes including a 5v5 Dogfight mode and a longer Fleet Battles mode. Fleet Battles are multi-stage solo or co-op battles against either AI or real players.
Fleet Battles are broken down into three phases. First, players will engage in a dogfight in the middle of the map. Then, one of the teams will attack the enemy's medium-sized capital ships while the opposition defends. Finally, when both capital ships are destroyed, players will have to destroy the enemy's flagships.
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There will be a total of 8 different ships that were showcased during its gameplay reveal. The roles include the all-rounder fighter, speedy interceptors, support ships, and bombers.
Players will be able to customize both their ships and pilots and Motive reiterated that all the customizations and 50 different ship upgrades can be earned in-game without microtransactions.
Star Wars: Squadrons will be available on October 2 for PC, PS4, and Xbox One. EA told IGN that Squadrons will also be available on next-gen systems at an unannounced date. Follow IGN for more on today's EA Play.
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Matt Kim is a reporter for IGN.
Everything We Learned About Star Wars: Squadrons at EA Play
As promised, EA shared the first extended look at the gameplay for the upcoming Star Wars: Squadrons by revealing several different ships, customization options, and multiplayer modes during today's EA Play Live event. It was also confirmed that Squadrons will be available on PC, PS4, and Xbox One with cross-play on October 2.
Star Wars: Squadrons, developed by EA's Motive studio, is a spiritual successor to the Rogue Squadron dogfight games. Players will assume the role of either a New Republic pilot and Imperial fighter pilot as part of the Vanguard and Titan Squadrons, respectively. While there is a single-player campaign, Motive's six-minute video primarily focused on the multiplayer portions.
[ignvideo url="https://www.ign.com/videos/2020/06/18/star-wars-squadrons-gameplay-reveal-and-overview-trailer-ea-play-2020"]
Star Wars: Squadrons appears to lean towards the sim-side of things. Players will view the action through their cockpits, which doubles as the actual UI and there will be complicated, high-level maneuvers.
Squadrons will feature several different multiplayer modes including a 5v5 Dogfight mode and a longer Fleet Battles mode. Fleet Battles are multi-stage solo or co-op battles against either AI or real players.
Fleet Battles are broken down into three phases. First, players will engage in a dogfight in the middle of the map. Then, one of the teams will attack the enemy's medium-sized capital ships while the opposition defends. Finally, when both capital ships are destroyed, players will have to destroy the enemy's flagships.
[widget path="global/article/imagegallery" parameters="albumSlug=star-wars-squadrons-ea-play-screenshots&captions=true"]
There will be a total of 8 different ships that were showcased during its gameplay reveal. The roles include the all-rounder fighter, speedy interceptors, support ships, and bombers.
Players will be able to customize both their ships and pilots and Motive reiterated that all the customizations and 50 different ship upgrades can be earned in-game without microtransactions.
Star Wars: Squadrons will be available on October 2 for PC, PS4, and Xbox One. EA told IGN that Squadrons will also be available on next-gen systems at an unannounced date. Follow IGN for more on today's EA Play.
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Matt Kim is a reporter for IGN.
Lost in Random Is a New Tim Burton-esque Adventure Game
EA revealed the first footage of Lost in Random, a new action-adventure game developed by Zoink, the studio behind atmospheric adventure games like Fe and Ghost Giant, as part of the EA Originals label.
Lost in Random is about a girl living in a kingdom ruled by a dice that determines their destiny. But she soon discovers that there's another dice aptly named "Dicey" that she teams up with to explore the world and help her in combat. The art style has a certain Tim Burton aesthetic, and the animation style makes Lost in Random look more like a stop-motion film more than anything.
[ignvideo url="https://www.ign.com/videos/2020/06/18/lost-in-random-announcement-trailer-ea-play-2020"]
Zoink says Lost in Random is a coming of age story set in a mysterious world. This kingdom is governed by rules and minimizing risk, but with Dicey's help, the hero will learn to accept randomness and the flow of life. Check out the trailer above.
Lost in Random will be out in 2021. For more, check out IGN's full coverage of EA Play Live.
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Matt Kim is a reporter for IGN.