Monthly Archives: August 2019
This Stunning New X-Men Power Can Seamlessly Introduce MCU Mutants
While we know new X-Men movies are eventually coming to the Marvel Cinematic Universe, we don’t know exactly how Marvel’s Merry Mutants will be introduced to the MCU. Given that it’d be strange for mutants to suddenly appear when there had been no trace of them before, it’s become a fun fan guessing game to theorize exactly how Marvel mastermind Kevin Feige will explain it. The going theory is that we’ll learn Professor X used Cerebro to make the world forget about mutants, but a new X-Men comic mini-series titled House of X offers a more intriguing idea.
X-Men Editor Jordan White even said as much himself when he told IGN at Comic Con that House of X #2 in particular had something perfect for an MCU X-Men movie. Catch his comments at 5:17 in the video below:
Testing Will Soon Begin On An Unannounced Resident Evil Game
Capcom has seemingly issued invites to US-based members of its RE Ambassadors program to test a new game currently in development.
"Hi Resident Evil Ambassadors," reads the email, via Biohaze. "Today we're reaching out to recruit potential testers from our loyal RE Ambassador community to try out a new game in early development."
Applicants must live in Los Angeles and be available on September 20 or 21, or be based in New York and free on September 23 or 24. The email notes that participants won't be compensated for their time or travel.
The only requirement - aside from RE Ambassador membership - is that each player "has played a Resident Evil title in the past." The email follows a similar one sent out last week to Japanese program members to take part in tests happening on the 8 and 9 of September.
Testing Will Soon Begin On An Unannounced Resident Evil Game
Capcom has seemingly issued invites to US-based members of its RE Ambassadors program to test a new game currently in development.
"Hi Resident Evil Ambassadors," reads the email, via Biohaze. "Today we're reaching out to recruit potential testers from our loyal RE Ambassador community to try out a new game in early development."
Applicants must live in Los Angeles and be available on September 20 or 21, or be based in New York and free on September 23 or 24. The email notes that participants won't be compensated for their time or travel.
The only requirement - aside from RE Ambassador membership - is that each player "has played a Resident Evil title in the past." The email follows a similar one sent out last week to Japanese program members to take part in tests happening on the 8 and 9 of September.
Sean Murray Experimenting on New Ideas Alongside No Man’s Sky
Hello Games founder Sean Murray has revealed that he's begun experimenting with new ideas aside from No Man's Sky in his spare time.
In an interview with IGN about the upcoming Beyond update for No Man's Sky, Murray explained, "we're actually now a little bit in that transition period where I'm secretly doing stuff in my spare time as well."
However, he's clear about his priority: "But No Man's Sky is the main thing we're doing."
It's not clear if Murray's referring to work on The Last Campfire, the 'Hello Games Short' adventure game announced last year - although the Shorts idea was announced as a way to strengthen new voices in the studio, meaning Murray's involvement may be limited.
Sean Murray Experimenting on New Ideas Alongside No Man’s Sky
Hello Games founder Sean Murray has revealed that he's begun experimenting with new ideas aside from No Man's Sky in his spare time.
In an interview with IGN about the upcoming Beyond update for No Man's Sky, Murray explained, "we're actually now a little bit in that transition period where I'm secretly doing stuff in my spare time as well."
However, he's clear about his priority: "But No Man's Sky is the main thing we're doing."
It's not clear if Murray's referring to work on The Last Campfire, the 'Hello Games Short' adventure game announced last year - although the Shorts idea was announced as a way to strengthen new voices in the studio, meaning Murray's involvement may be limited.
No Man’s Sky Beyond: Everything in the New Mega-Update
When I spoke to Sean Murray last year, he had decided that he was done with huge updates to No Man’s Sky. The last major addition, titled Next, had added so much in one go that it had left him a little exhausted, and he wanted to switch to smaller, more regular patches. For a while, he kept that promise to himself. “We kept things more as a live game, like a normal studio would,” he tells me. “We were doing really well, like a proper game!”
“And then we just went mad.”
13 months after Next’s release, we’re sat in the same office, and Murray is showing me a new mega-update called Beyond. It’s considerably bigger than Next, rolling three planned sets of changes into one package. The free update will be out on August 14, and is built with the kind of altruistic optimism we’ve come to expect from Hello Games, designed to simultaneously offer meaningful changes to existing players, tempt lapsed players back, and offer brand new experiences for those who haven’t yet been converted.
No Man’s Sky Beyond: Everything in the New Mega-Update
When I spoke to Sean Murray last year, he had decided that he was done with huge updates to No Man’s Sky. The last major addition, titled Next, had added so much in one go that it had left him a little exhausted, and he wanted to switch to smaller, more regular patches. For a while, he kept that promise to himself. “We kept things more as a live game, like a normal studio would,” he tells me. “We were doing really well, like a proper game!”
“And then we just went mad.”
13 months after Next’s release, we’re sat in the same office, and Murray is showing me a new mega-update called Beyond. It’s considerably bigger than Next, rolling three planned sets of changes into one package. The free update will be out on August 14, and is built with the kind of altruistic optimism we’ve come to expect from Hello Games, designed to simultaneously offer meaningful changes to existing players, tempt lapsed players back, and offer brand new experiences for those who haven’t yet been converted.
World of Warships: Legends Celebrates Full Release With Ambitious New Campaign
Wargaming has announced that World of Warships: Legends will go into full release worldwide on August 12th, adding new content in the form of German battleships and destroyers, and a campaign centring around the legendary battleship Tirpitz.
The free-to-play World of Warships: Legends arrived on PS4 and Xbox One in early access form back in April 2019, with fans enjoying regular additions to the game in the subsequent months in addition to bug fixes and UI tweaks.
The Hunt for Tirpitz campaign will be available for five weeks, running from August 12th to September 15th, allowing players to progress through 100 levels by completing challenges and weekly missions. Players will also receive new campaign currency along the way, giving them a chance to play some of the upcoming German Battleships such as the Gneisenau or Bayern.
World of Warships: Legends Celebrates Full Release With Ambitious New Campaign
Wargaming has announced that World of Warships: Legends will go into full release worldwide on August 12th, adding new content in the form of German battleships and destroyers, and a campaign centring around the legendary battleship Tirpitz.
The free-to-play World of Warships: Legends arrived on PS4 and Xbox One in early access form back in April 2019, with fans enjoying regular additions to the game in the subsequent months in addition to bug fixes and UI tweaks.
The Hunt for Tirpitz campaign will be available for five weeks, running from August 12th to September 15th, allowing players to progress through 100 levels by completing challenges and weekly missions. Players will also receive new campaign currency along the way, giving them a chance to play some of the upcoming German Battleships such as the Gneisenau or Bayern.
More Single Player Games Are Heading to Xbox, Promises Phil Spencer
Xbox chief Phil Spencer has promised on Twitter that "strong" single player games are a key focus for the platform, and will be for the foreseeable future.
After a Twitter user asked whether more single player games will land on Xbox in years to come, Spencer replied, "Yes, I can confirm. With the additions to XGS
we have a lot of teams that have built strong SP focused games and we want that to continue."
Yes, I can confirm. With the additions to XGS we have a lot of teams that have built strong SP focused games and we want that to continue.
— Phil Spencer (@XboxP3) August 7, 2019