Monthly Archives: August 2019

Competitive Pokemon Go Players: It’s More Than Just ‘Tapping’

For the first time ever, a Pokemon Go Trainer Battle (PvP) tournament was held, taking center stage as the first main event at the 2019 Pokemon World Championships. Watching each match made something very clear: Pokemon Go battle mechanics between two experienced trainers is heads-and-tails different than the frantic tapping of single-player battles.

“I think people really had fun seeing the battle system and feature within Pokemon Go in a competitive environment,” said Daniel Benkwitt, The Pokemon Company’s senior manager of consumer marketing.

Though The Pokemon Company doesn’t have anything further to share about the future of competitive Pokemon Go at this time, Benkwitt said “...we’re certainly looking forward to what it could become.”

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Death Stranding: You Can’t See Norman Reedus’ Penis, Kojima Confirms

Hideo Kojima premiered brand new Death Stranding gameplay footage during tonight’s Gamescom Opening Night Live press conference. One ability Sam (Norman Reedus) has in Death Stranding, apparently, is relieving himself when he needs to. But don’t worry, Kojima confirmed players won’t accidentally see Sam’s penis in Death Stranding.

Speaking on stage during the Opening Night Live show hosted by Geoff Keighley, Kojima spoke through a translator about the urinating mechanic seen in the new Death Stranding gameplay footage.

“About the urine part, I have to say. It’s late enough to discuss about that, right?” Kojima began. “If you try to move the camera and try to see what he’s doing, Sam will move away so you’ll never see, actually, what he’s doing,” Kojima confirmed. Presumably this means if you try to move the camera and angle it to see Sam in the act of urinating, he will purposefully turn away from you.

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Death Stranding: You Can’t See Norman Reedus’ Penis, Kojima Confirms

Hideo Kojima premiered brand new Death Stranding gameplay footage during tonight’s Gamescom Opening Night Live press conference. One ability Sam (Norman Reedus) has in Death Stranding, apparently, is relieving himself when he needs to. But don’t worry, Kojima confirmed players won’t accidentally see Sam’s penis in Death Stranding.

Speaking on stage during the Opening Night Live show hosted by Geoff Keighley, Kojima spoke through a translator about the urinating mechanic seen in the new Death Stranding gameplay footage.

“About the urine part, I have to say. It’s late enough to discuss about that, right?” Kojima began. “If you try to move the camera and try to see what he’s doing, Sam will move away so you’ll never see, actually, what he’s doing,” Kojima confirmed. Presumably this means if you try to move the camera and angle it to see Sam in the act of urinating, he will purposefully turn away from you.

Continue reading…

How Does The Witcher 3 Run on Switch?

When The Witcher 3 on Switch was revealed during E3 2019, it was a novel surprise which mostly begged the question "why?" But as the initial absurdity* of such a big game coming to Nintendo's handheld platform died down, that "why" quickly changed to "how?"

How would Saber Interactive, the company handling the port of CDPR's massive and gorgeous open-world RPG, manage such a formidable transition? I recently had the chance to play roughly 90 minutes of The Witcher 3 on Switch, and - as with most Switch ports - while it isn't necessarily the best way to experience Geralt's biggest adventure, it also isn't nearly as rough as some may have feared.

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How Does The Witcher 3 Run on Switch?

When The Witcher 3 on Switch was revealed during E3 2019, it was a novel surprise which mostly begged the question "why?" But as the initial absurdity* of such a big game coming to Nintendo's handheld platform died down, that "why" quickly changed to "how?"

How would Saber Interactive, the company handling the port of CDPR's massive and gorgeous open-world RPG, manage such a formidable transition? I recently had the chance to play roughly 90 minutes of The Witcher 3 on Switch, and - as with most Switch ports - while it isn't necessarily the best way to experience Geralt's biggest adventure, it also isn't nearly as rough as some may have feared.

Continue reading…

Death Stranding: New Gameplay Shown Off, Includes Urination Mechanic

Hideo Kojima has revealed the first uncut gameplay of Death Stranding, and it reveals the ability for Norman Reedus' Sam to urinate and seemingly create mushrooms. Geoff Keighley is also in the game. Honestly.

Presented by creator Hideo Kojima during Gamescom Opening Night Live, the gameplay was teed up as a hint of what will be shown at Tokyo Game Show later this year.

The clip included Sam waking up, taking a pee (which makes a giant mushroom appear), climbing to a station where a holographic figure played by Geoff Keighley (voiced by Matt Mercer) asks him to complete tasks, he falls down a cliff and rocks his Bridge Baby to sleep using motion controls.

As for the wider gameplay, Kojima was coy, but said Sam's goal is to connect the fractured cities from east to west of the game's world, which he appears to do by carrying out the deliveries we've seen in previous footage. Lone "preppers" can be found in the open world (Keighley's character being one), who will reward you for help.

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Death Stranding’s First Uncut Gameplay Reveals Creation of Mushrooms

Hideo Kojima has revealed the first uncut gameplay of Death Stranding, and it reveals the ability for Norman Reedus' Sam to urinate and seemingly create mushrooms. Geoff Keighley is also in the game. Honestly.

Presented by creator Hideo Kojima during Gamescom Opening Night Live, the gameplay was teed up as a hint of what will be shown at Tokyo Game Show later this year.

The clip included Sam waking up, taking a pee (which makes a giant mushroom appear), climbing to a station where a holographic figure played by Geoff Keighley (voiced by Matt Mercer) asks him to complete tasks, he falls down a cliff and rocks his Bridge Baby to sleep using motion controls.

As for the wider gameplay, Kojima was coy, but said Sam's goal is to connect the fractured cities from east to west of the game's world, which he appears to do by carrying out the deliveries we've seen in previous footage. Lone "preppers" can be found in the open world (Keighley's character being one), who will reward you for help.

Continue reading…

Live-Action Mystery Game Erica Is Out Now on PlayStation 4

One of the new games announced during the Gamescom Opening Night Live press conference is out now. It’s called Erica, and it’s an FMV thriller from the developers at Flavourworks.

Erica is a mystery-thriller that stars live-action actors who players can interact with using multiple choice options. The players’ decisions will affect how the story plays out similar to Netflix’s Bandersnatch.

Erica follows the eponymous character as she tries to solve the mystery behind her father’s death. There will be multiple endings, and there is a companion Erica app for iOS and Android which offers clues to solving the mystery.

Continue reading…

Live-Action Mystery Game Erica Is Out Now on PlayStation 4

One of the new games announced during the Gamescom Opening Night Live press conference is out now. It’s called Erica, and it’s an FMV thriller from the developers at Flavourworks.

Erica is a mystery-thriller that stars live-action actors who players can interact with using multiple choice options. The players’ decisions will affect how the story plays out similar to Netflix’s Bandersnatch.

Erica follows the eponymous character as she tries to solve the mystery behind her father’s death. There will be multiple endings, and there is a companion Erica app for iOS and Android which offers clues to solving the mystery.

Continue reading…

Sony Acquires Spider-Man PS4 Developer Insomniac Games

Sony Interactive Entertainment has announced it has acquired Insomniac Games, the developers behind Marvel's Spider-Man and Ratchet and Clank, as a first-party PlayStation studio.

Sony and Insomniac are in "definitive agreements" to acquire Insomniac, who have long held a partnership with PlayStation throughout the four generations of home PlayStation consoles, from Spyro the Dragon on the original PlayStation through to 2018's Spider-Man on PS4.

Insomniac will become the 14th studio in Sony's current lineup of Worldwide Studios development studios.

"Insomniac Games is one of the most highly-acclaimed development studios in the industry and their legacy of best-in class storytelling and gameplay is unparalleled," Shawn Layden, Chairman of SIE WWS, said in a statement alongside the announcement. "We have enjoyed a strong collaborative partnership with the studio for many years, and are thrilled to officially welcome them to the Worldwide Studios family.  The addition of Insomniac Games to SIE WWS reiterates our commitment to developing world class gaming experiences that can only be found on the PlayStation platform."

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