Monthly Archives: October 2017
Ant-Man and the Wasp’s Pfeiffer Struggling with Old Comics
Michelle Pfeiffer recently spoke about preparing for her role in Ant-Man and the Wasp, saying she's having a "really hard time" reading old comics for research.
"I just started reading them, and I’m having a really hard time,” Pfeiffer told Variety. "There’s so much information on a page, and it’s not linear. When I’m skim-reading them it’s difficult to know that this part comes after that and who is talking in what bubble."
Pfeiffer will star in the Ant-Man sequel as Janet van Dyne, the mother of Hope van Dyne (Evangeline Lilly) and wife of Hank Pym (Michael Douglas). Her role as the original Wasp is the actress' first superhero part since she played Catwoman in Batman Returns.
Disney Animation Pulls the Plug on Gigantic
Disney's upcoming animated feature Gigantic has been cancelled.
The news was revealed In an exclusive report from The Hollywood Reporter, citing issues with the creative process.
The movie, which was set to release in 2020, was understood to provide a modern spin on the famous Jack and the Beanstalk fable. Jack discovers a world of giants in the clouds, including the 60-foot-tall, 11-year-old Inma, who he agrees to help on her journey home.
Gigantic was being developed as a musical comedy, with Nathan Greno (Tangled) and Meg LeFauve (Inside Out) sharing directorial duties.
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Exploring Assassin’s Creed Origins Vast, Exciting World
Assassin’s Creed Origins has the potential to be my next video game addiction. Let me explain.
This has happened twice so far in 2017. The first time was with Persona 5, which I ended up sinking nearly 100 hours into over the course of three weeks. I couldn’t tear myself away from its depiction of Tokyo, and the bonds I was forging with the characters that inhabited it. I wanted to learn everything there was about the people, places, and things in its world.
The second was more recent, with Destiny 2, but for very different reasons. With Bungie’s sequel, my inability to turn the game off stemmed from its constant IV drip of rewards and progression. I’d heard countless people talk about this over the past three years at work – the Fireteam Chat crew knows this all-too-well. But somehow, it finally hit me with Destiny 2, and for a solid two weeks, I was all-in.
Call of Duty: WWII – 9 Things We Want Fixed Before Launch
Call of Duty: WWII takes the series back to the semi-modern warfare of the Second World War for the first time since 2008’s World at War, but in abandoning the franchise’s increasingly futuristic trajectory, the gameplay has had to change. Exoskeletons and nano-bot-fuelled superhuman advanced movement is gone, which decreases player escapability. An arsenal of familiar weapon categories play to their expected ranges (for the most part), instead of the lasers and other bizarre sci-fi shooters of recent titles. Amid the return to a focus on shooting trumping abilities, I have some quibbles with what I experienced in the recent multiplayer beta.
Here’s a list of nine things that developer Sledgehammer Games should consider tweaking or changing before the final release of Call of Duty: WWII on November 3.
New Halloween Movie Will Ignore All the Sequels
Legendary horror filmmaker John Carpenter has revealed that the new Halloween reboot will ignore all the sequels.
In an interview with Stereogum (via Entertainment Weekly) Carpenter has explained why Jamie Lee Curtis's character Laurie Strode will appear in the film after being killed by Michael Myers in Halloween: Resurrection.
Carpenter explains that the reboot is "almost an alternative reality" in that "
Rian Johnson Explains How Lucasfilm Decides What to Spoil in Star Wars Trailers
Star Wars: The Last Jedi director Rian Johnson gave a bit of insight into how Lucasfilm discerns between what to and what not to spoil.
After warning fans to stay clear of the new Star Wars trailer (which went live yesterday) to avoid spoilers, Johnson explained part of the decision-making process during an interview with Yahoo Entertainment.
Microsoft: No Free Kinect Adapter with Xbox One X Upgrade
Microsoft will not be offering free Kinect adapters for those who purchase an Xbox One X as it initially did for those who upgraded to an Xbox One S last year.
"We provided free adapters for a good part of last year following X1S launch, but that program has ended," Aaron Greenberg, Microsoft's head of Xbox games marketing, said on Twitter. Xbox One X owners looking to use Kinect can still purchase the adapter, which retails for $40 USD.
With the launch of Xbox One S, Microsoft did away with the requisite Kinect port on the back of each console, rendering the peripheral useless without an adapter. To remedy this, Microsoft offered the adapter for free to anyone who upgraded to the S model. However, as Greenberg revealed, that program will not be reinstated for the launch of Xbox One X, as it had already even ended for Xbox One S purchasers.
Vikings: Season 5 Artwork Revealed
History has released new artwork for the upcoming fifth season of its hit show Vikings.
The image, which you can view below, features some of the show's main characters, including Katheryn Winnick as Lagertha and Alex Høgh Andersen as Ivar the Boneless, in a bloody battle that hints at the alliances and betrayals that await these characters in Season 5.
Vikings: Season 5 artwork, courtesy of History
Thor: Ragnarok Director Won’t Whitewash Akira Movie
Thor: Ragnarok director Taika Waititi confirmed to IGN that he has been approached about directing a live-action feature film adaptation of Akira, but he was coy and non-committal about whether he would.
He confirmed there had been "talks" but alternated between speaking about the project in the past and present tense even as he also offered his thoughts on his approach to adapting the material and casting the film.
When I asked Waititi if he was going to direct Akira, he replied, "I am -- that was more or less a rumor. There was, I mean, I was in talks to do that, for sure, and something that I was very passionate about -- am passionate about."