Monthly Archives: April 2015

Alan Wake for Xbox One Is Being ‘Discussed’ at Microsoft

Update: A Microsoft spokesperson has provided IGN with the following statement:

"‘Alan Wake’ was one of the most engrossing and cinematic games of the Xbox 360 generation and it would be interesting to see what Remedy Entertainment would do if they decided to revisit the IP again. However, right now our focus is on working with them to deliver the best possible experience with ‘Quantum Break’ when it launches exclusively on Xbox One in 2016."

Original story follows.

Alan Wake developer Remedy and Microsoft are discussing the "possibility" of bringing the original Alan Wake to the Xbox One.

"I would love that to happen," said Remedy's chief creative officer, Sam Lake, in an interview with Polygon. "Nothing has happened yet, but we are discussing this possibility with Microsoft. I hope it happens, we'll see."

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iHeartRadio Offers Free Music Streaming on Xbox One

iHeartMedia's free music streaming application iHeartRadio is now available to download on Xbox One.

Using the Kinect peripheral, the application will have built-in voice controls through which users can interact without using a controller. This makes it possible for users to select music, navigate menus, and adjust volume with vocal commands.

The iHeartRadio app gives users access to live radio stations from around the US, separate songs and artists that can be put into a custom playlist, podcasts, and recommended lists.

Xbox One owners can also keep up-to-date with the latest video game content via IGN's newly-launched official app.

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Arnold Dresses as Terminator to Promote Genisys

The T-800 himself, Arnold Schwarzenegger, was on hand at Tuesday's Paramount Pictures presentation at CinemaCon in Las Vegas, during which time the studio showcased their upcoming reboot Terminator Genisys.

CinemaCon, formerly known as ShoWest, is an annual film industry convention where the Hollywood studios tout their upcoming slate for assembled theater owners, exhibitors, and press.

Paramount's presentation began with first look footage at Terminator Genisys, their forthcoming sequel/reboot that seeks to turn the long-running sci-fi franchise's chronology of on its head. And it started with Arnold striding out onstage in full Terminator gear.

Schwarzenegger introduced a sequence showing John Connor (Jason Clarke), Kyle Reese (Jai Courtney) and their fellow resistance fighters coming across a Skynet time machine. John realizes Skynet has sent back a Terminator to kill his mother Sarah and prevent his birth. When it's suggested they send someone back in time to stop the Terminator and save Sarah, Kyle volunteers to save her.

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Call of Duty Headlines This Week’s Deals with Gold

Three Call of Duty games across Xbox One and Xbox 360 are discounted this week as part of Microsoft's Deals with Gold.

According to Major Nelson, Xbox Live Gold and Silver members on Xbox One can download Call of Duty: Ghosts for $24 USD (60% off), while Gold members can purchase the Digital Hardened Edition for $60 USD (40% off).

Additionally, Never Alone and twin-stick shooter We Are Doomed are both discounted to $9 USD on Xbox One; however, the latter is only on sale until April 23.

Call of Duty: Ghosts is also $24 USD on Xbox 360 this week, while Call of Duty: Black Ops II and Call of Duty 3 are discounted to just over $20 USD and $10 USD, respectively.

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App Store Update: April 21

Every day hundreds of new apps make their debut on the App Store, and hundreds more are updated or reduced in price. We have sifted through the noise and highlighted those select few that might be worth your attention.

Note: The prices and deals compiled below are accurate at the time we published this story, but all are subject to change.

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Marvel Pinball – ($0.99)

In advance of the film's theatrical debut next Friday, Zen Studios is today launching a new Avengers: Age of Ultron pinball table as a new IAP for Marvel Pinball. Best of all, there are no story spoilers revealed through playing this table! So you can confidently start playing right away without worry of ruining any of the film experience that awaits you next week.

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Warner Bros Releases 12 New Images from the Mad Max Game

Warner Brothers has shared 12 new images from the upcoming Mad Max game, including screenshots and concept art.

The full gallery is below. The images aren't 4K, but they're still pretty big. Enlarge the browser window and the image tool to see them in the best quality.

Earlier this month we learned a ton of new details about Mad Max, including some of the disturbing meals Max may need to eat.

The game will feature "soft" borders, but travel beyond the limits of the in-game map (into The Big Nothing), is very dangerous. Food and water are scarce, and you may even have to follow circling birds to find decomposing bodies riddled with protein-filled maggots.

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iZombie Preview: Liv Eats a Gamer’s Brains

Liv's (Rose McIver) about to become an exceptionally talented gamer. This week's episode of iZombie involves the investigation of the death of a computer hacker who also did plenty of gaming on the side. Once Liv takes a bite out of his brains, she acquires his tech and gaming knowledge, along with some less desirable traits, as it turns out this person was also agoraphobic.

We've got an exclusive clip for you from the episode, as Liv pays Clive a visit, while trying to control how uncomfortable she is.

When we spoke to Rose McIver about iZombie, we asked her if there was a talent Liv picked up that was particularly challenging and she said it was the one she has in this episode - but that her gamer costars came to her rescue.

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Affordable Space Adventures Review

In a different 1995, a company called Uexplore began offering cost-effective trips to a distant planet. Upon arriving at their destination, private citizens piloted miniature ships known as Small Craft as they explored peaceful environments on the planet Spectaculon, taking in the alien sights and claiming territory for their own. After three days, a ship picked them up, and they returned home to tell others of the grand adventures waiting at the edge of the universe.

Affordable Space Adventures is the story of one pilot--you--who is nearly done enjoying an excursion to that same distant planet. Suddenly, everything goes wrong. The carrier ship you are supposed to ride home in crashes and leaves you stranded until you can find a functioning communication pod and send a distress signal. Unfortunately, the surrounding environment isn't nearly as hospitable as the promotional videos led you to believe. You need to use every function your diminutive vessel possesses if you want to live to enjoy a bright tomorrow.

The planet is beautiful, even when it's trying to kill you.

At a glance, Affordable Space Adventures doesn't look particularly unique. It could easily be mistaken for a horizontal shooter like R-Type or Gradius, only with better graphics. However, the emphasis here is on solving puzzles rather than explosions and high scores. There's no thumping soundtrack, only ambient noises and the occasional bit of piano work that barely even registers. Truly intense moments are quite rare, but the experience is likely to stick with you for a long time because it doesn't feel like a hollow imitation of classic digital journeys you may have already taken.

The game's interface deserves much of the credit for that accomplishment. Using the gamepad, you control the Small Craft with the left analog stick while the right one aims a spotlight that can also scan for potential hazards or fire flares. That's basic enough, but your vessel improves over time as its features come back online. You soon find yourself monitoring thruster levels, stability, and even gravity controls. Eventually, you're able to switch between engines on the fly and activate boosts. The various options are presented on the gamepad screen in a manner that feels like part of the experience rather than just a generic control scheme, and this setup is used in some interesting ways as the adventure unfolds.

Some of the visual design just plain rocks.

Early stages lead you through verdant environments, but you soon head beneath the planet's surface to explore dangerous interior areas patrolled by sentries and floating pods. If you attract their attention, they'll swiftly take you out of action, which means you must make frequent adjustments to sneak by them undetected. In the opening areas, changing from one engine type to another is often sufficient because you put out less electricity or noise. Later puzzles grow increasingly demanding, though, and you sometimes have to get more creative and take bigger risks. In a vertical shaft, for instance, you might need to briefly kill your engine so you can drop past a drone that is alerted by sound, but then you want to bring your thrusters roaring back to life in time to avoid dropping across the path of a nasty laser beam.

Most stages aren't especially large, but there are plenty of them to traverse. Checkpoints are placed at reasonable intervals, which is important given how easy it is to meet a premature end. If you clear a puzzle, you're seldom forced to do so repeatedly to try your hand again at an obstacle further down the line that is giving you fits. Affordable Space Adventures is by no means an easy game, but it's also not overly concerned with putting you through the wringer for no good purpose. Once you have a feel for things, you can probably get through everything in a couple of hours without much fuss, but your first trip through could easily take several times that long, particularly if you refuse to take advantage of the option to lower the difficulty between levels.

They say some chain will do you good.

Returning to Affordable Space Adventures down the road should be easy because you can save up to three adventures at once. You can also revisit any stage you've already cleared by selecting it from a map. There are only a few tutorials throughout the experience, each limited to a few quick text prompts, so you won't have to wade through a bunch of filler if you decide to take another run at it. Another reason to revisit the campaign is to enjoy the game's multiplayer support. Any time you load a save file, you can assign second and third players their own tasks on Wii remotes and Wii U pro controllers. One player can control the ship, another can direct the spotlight, and a third can make internal adjustments on the gamepad.

By nature of the game's design, teamwork and careful coordination are required in order to find success. Whoever has the gamepad at the moment also has a lot of power, and may find it difficult to resist killing the engine in the middle of a daring maneuver, with disastrous but short-lived results. Eventually, everyone will surely agree that it's time to do things right, and reaching an area goal together without too many mistakes always feels satisfying. It's a refreshing option, though it naturally wreaks havoc on the sense of isolation that the single-player mode so beautifully establishes.

Although the game generally does a good job of anticipating and avoiding basic technical issues that might have dampened the experience--the controls are suitably precise, and the action is silky smooth, at least when your ship isn't sputtering through the early areas after recovering from early damage--it's still not without occasional faults. A couple of the later areas are overly demanding on the default difficulty setting, requiring precise timing and quick finger work for more extended periods as you are forced to stealthily navigate corridors stuffed full of floating sentries. The need for frequent adjustment can get tedious, particularly because the ship's settings revert to a safe default whenever it is taken out of commission. If you're retrying an area and you want to take another run at a particular gauntlet, you have to make a bunch of tweaks before you're even in a position to engage the engine. That slows down the pace and can make gameplay monotonous, but it's fortunately the exception and not the rule. Finally, in a few instances, load screens wear out their welcome, including the one that lingers when you first boot up the game, but those delays aren't persistent enough to ruin the experience.

Perhaps someday, space travel really will be cheap, safe, and available from a company much like Uexplore. That day probably won't come during our lifetimes, though, which leaves us to seek our thrills in movies and games instead. Affordable Space Adventures is a great way to do precisely that, and it's especially welcome if you've been looking for a Wii U title that uses the hardware to offer a genuinely unique and reasonably substantial experience. Are you looking for a journey into the digital unknown that won't break the bank? If so, then is the one that you should embark upon.