Guillermo Del Toro’s Scrapped Pacific Rim Sequel Sounds Crazy
It sounds as though Guillermo del Toro had some ambitious plans for his scrapped Pacific Rim sequel… with time travel and the return of a dead hero.
During an interview with The Wrap, director Guillermo del Toro revealed his scrapped plans for a Pacific Rim sequel… and they’re pretty wild.
“The villain was this tech guy that had invented basically sort of the internet 2.0,” he revealed. “And then they realized that all his patents came to him one morning. And so little by little, they started putting together this and they said, ‘Oh, he got them from the precursors’. The guys that control the kaiju.”
“And then we found out that the precursors are us thousands of years in the future,” del Toro explained. “They’re trying to terraform, trying to re-harvest the earth to survive. Wow. And that we were in exo-bio-suits that looked alien, but they were not. We were inside. And it was a really interesting paradox.”
This time-travelling twist would have changed everything we know about the kaiju and the precursors. But it wasn’t meant to be. Instead, we eventually got Pacific Rim: Uprising – a watered down sequel which took some elements of del Toro’s scrapped movie but lacked its ambition.
“It was really crazy,” del Toro added. “Some elements of that they took and they re-jigged.”
One of the main differences between the two sequels was the fate of Mako Mori – the Jaeger co-pilot who unceremoniously died off screen. That wouldn’t have happened in del Toro’s film.
“To me, the hero was Mako Mori,” he said. “I wanted her not only to live, I wanted her to be one of the main characters in the second movie.”
As an orphan whose parents are killed in a kaiju attack, only to be raised by one of the greatest Jaeger pilots of all time (played by Idris Elba) it feels only fitting that Mori should have led the charge in the Pacific Rim sequel.
Unfortunately, that never came to be, and Mori never rejoined her fellow Jaeger pilots. Even more frustrating, many of del Toro’s wilder ideas were scrapped entirely.
Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.
Goonies TV Show Set for Disney+
Classic '80s adventure movie The Goonies is getting a TV show of sorts, with a Goonies-inspired drama heading to Disney+.
According to Variety, the upcoming show is about a teacher who helps her class recreate The Goonies in a shot-for-shot remake.
Originally known only as the “Untitled Film Re-Enactment Project”, the script was adapted by Sarah Watson into a pilot episode for Fox. Produced by Warner Bros. Television, it has now shifted to Disney+ as well as getting a new name – Our Time.
The Goonies is a 1985 adventure comedy film by director Richard Donner, which later became a bit of a cult classic. Attempting to save their homes from foreclosure, the kids of the “Goon Docks” embark on an adventure to find the hidden treasure of a 17th century pirate, One-Eyed Willy.
Now, this classic kids film is getting a sort of meta-remake.
“It was an incredible cast, but unfortunately a little bit too young for Fox,” said Warner Bros. Television boss, Clancy Collins White. “And so we immediately swung into high gear and hit the town with it. We did not yet have anything in development at Disney Plus. It’s been another example of being able to carve a pathway where there wasn’t one by virtue of a great story, a great pilot, a great series. The deal has taken a while to make, but we’re really excited to be moving forward.”
The Donner Company and Amblin, which were both behind The Goonies, are on board for the upcoming project.
If you ask me, this new Goonies show sounds similar to the plot of Son of Rambow – the critically acclaimed 2007 comedy which sees two young friends create their own film based on First Blood.
But considering the popularity of The Goonies, it feels like a great choice of remake.
Writer Sarah Watson also joins as executive producer, alongside Gail Berman and Hend Baghdady from The Jackal Group, Lauren Shuler Donner and the late Richard Donner, and Darryl Frank and Justin Falvey from Amblin TV.
Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.
GigaBash’s Latest Character Reveal Is a Sentient Office Block
Passion Republic Games has revealed Kongkrete, a sentient office building that will be a playable character in the studio’s upcoming multiplayer brawler game, GigaBash.
Here at IGN we’re able to bring you the first look at gameplay of Kongkrete in the new official GigaBash trailer. Take a look at the chaos in action below.
Kongkrete has one advantage over its adversaries in GigaBash’s monster roster; as a building, it can blend in with other structures on the map when standing completely still. This allows the multi-storey terror to gain the element of surprise, which is not something we’d ever expect of a tower block.
Enemies that get too close to Kongkrete can be damaged by a burst of Giga Energy that reverses their movement controls, making it much more difficult for them to fight back and avoid your blows. Such a move pales in comparison to Kongkrete’s Ultimate ability, though, which turns it into a rocket-powered skyscraper that can squash enemies flat.
GigaBash is a 4-player multiplayer brawler inspired by kaiju movies. With a roster of monsters, kaijus, and heroes, players will be able to cause chaos in fully destructible maps (so expect plenty of collapsing buildings, aside from Kongkrete). It will release on PS5, PS4 and PC via Steam and Epic Games Store in early 2022.
For more, check out 17 minutes of GigaBash gameplay, in which hero Gigaman can be seen battering the monster Skorak.
Matt Purslow is IGN's UK News and Entertainment Writer.
GigaBash’s Latest Character Reveal Is a Sentient Office Block
Passion Republic Games has revealed Kongkrete, a sentient office building that will be a playable character in the studio’s upcoming multiplayer brawler game, GigaBash.
Here at IGN we’re able to bring you the first look at gameplay of Kongkrete in the new official GigaBash trailer. Take a look at the chaos in action below.
Kongkrete has one advantage over its adversaries in GigaBash’s monster roster; as a building, it can blend in with other structures on the map when standing completely still. This allows the multi-storey terror to gain the element of surprise, which is not something we’d ever expect of a tower block.
Enemies that get too close to Kongkrete can be damaged by a burst of Giga Energy that reverses their movement controls, making it much more difficult for them to fight back and avoid your blows. Such a move pales in comparison to Kongkrete’s Ultimate ability, though, which turns it into a rocket-powered skyscraper that can squash enemies flat.
GigaBash is a 4-player multiplayer brawler inspired by kaiju movies. With a roster of monsters, kaijus, and heroes, players will be able to cause chaos in fully destructible maps (so expect plenty of collapsing buildings, aside from Kongkrete). It will release on PS5, PS4 and PC via Steam and Epic Games Store in early 2022.
For more, check out 17 minutes of GigaBash gameplay, in which hero Gigaman can be seen battering the monster Skorak.
Matt Purslow is IGN's UK News and Entertainment Writer.
Bungie’s Head of HR Has Stepped Down
Bungie head of HR Gayle d'Hondt is stepping down from her role at the company after more than 14 years effective today, IGN has learned.
In an email circulated to employees today which IGN has seen in full, d'Hondt reflected on her time at the company, saying she wants to do "everything in my power to make sure everyone who works here has a safe, welcoming, and supportive environment." She then cited the need for the company's people team to "move forward" with membership "largely comprised of people new to Bungie."
"I know that they need to be trusted to be your advocates – not labeled as 'enablers' or seen as company resources who provide bad actors with safe harbor," she wrote.
D'Hondt is officially stepping out of her official role as senior employee relations manager, but it is not clear whether or not she will remain with the company. In her email, she states that she "will work with Holly [Barbacovi, chief people officer] and the leadership team at Bungie to determine what the appropriate next steps are."
Also in her message, d'Hondt mentioned that her time at Bungie had included working through "deeply challenging interpersonal conflicts" including termination of employees for "performance, bad behavior, and for discrimination, racism, and sexual harassment."
She added that this included reporting her own abuser: "a man, an executive, and someone I thought was my friend at Bungie — which resulted in Bungie firing him."
D'Hondt concluded her email: "I am proud of the work I did at this company. I believe I made recommendations that were in the best interest of our people and in service of the company we wish to become. I also believe we made some mistakes, and that to become the better version of ourselves – the company I know we can be – we have to acknowledge and confront them, in good faith, and grow together."
D'Hondt's announcement comes less than a week after our extensive report on Bungie's work culture, which spanned a long history of sexism, boys' club culture, crunch, and HR protection of abusers over more than a decade. It also included details on Bungie's more recent efforts to turn that culture around, including quietly removing a number of harmful individuals from the company in the last few years.
Bungie did not respond to a request for comment in time for publication.
Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.
Bungie’s Head of HR Has Stepped Down
Bungie head of HR Gayle d'Hondt is stepping down from her role at the company after more than 14 years effective today, IGN has learned.
In an email circulated to employees today which IGN has seen in full, d'Hondt reflected on her time at the company, saying she wants to do "everything in my power to make sure everyone who works here has a safe, welcoming, and supportive environment." She then cited the need for the company's people team to "move forward" with membership "largely comprised of people new to Bungie."
"I know that they need to be trusted to be your advocates – not labeled as 'enablers' or seen as company resources who provide bad actors with safe harbor," she wrote.
D'Hondt is officially stepping out of her official role as senior employee relations manager, but it is not clear whether or not she will remain with the company. In her email, she states that she "will work with Holly [Barbacovi, chief people officer] and the leadership team at Bungie to determine what the appropriate next steps are."
Also in her message, d'Hondt mentioned that her time at Bungie had included working through "deeply challenging interpersonal conflicts" including termination of employees for "performance, bad behavior, and for discrimination, racism, and sexual harassment."
She added that this included reporting her own abuser: "a man, an executive, and someone I thought was my friend at Bungie — which resulted in Bungie firing him."
D'Hondt concluded her email: "I am proud of the work I did at this company. I believe I made recommendations that were in the best interest of our people and in service of the company we wish to become. I also believe we made some mistakes, and that to become the better version of ourselves – the company I know we can be – we have to acknowledge and confront them, in good faith, and grow together."
D'Hondt's announcement comes less than a week after our extensive report on Bungie's work culture, which spanned a long history of sexism, boys' club culture, crunch, and HR protection of abusers over more than a decade. It also included details on Bungie's more recent efforts to turn that culture around, including quietly removing a number of harmful individuals from the company in the last few years.
Bungie did not respond to a request for comment in time for publication.
Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.
Peter Molyneux’s New NFT Game Sells Land Plot For Nearly $900k
Fable creator Peter Molyneux's next game isn't even out yet, but it's already making millions of dollars through NFTs, including selling one plot of land for a breathtaking amount of money.
Over the weekend Molyneux announced that his new game is called Legacy, and it's described as "an innovative new game that pushes the boundaries of Blockchain Gaming". To get into the game, players have to buy a "Land NFT" which lets them open a "blockchain business association" in the game.
This allows players to create digital buildings and products to sell to other players. Basically, you can become a virtual business owner in the hopes of making real money.
The money in the game is a cryptocurrency called LegacyCoin that's part of the Ethereum blockchain. You can read more about Legacy's planned ecosystem, and how it plans to let players earn LegacyCoin.
While the game isn't due out until next year, the Land NFTs went up for sale this weekend. And, Rock Paper Shotgun reports some of the plots of Land sold for incredibly high prices.
Overall, the plots of land sold for a total of more than $53 million. The most expensive and rare plot called the London plot, sold for a staggering $900,000. The game isn't out until 2022, so the new "Land" owners will have to wait until then to start working on their digital businesses within Legacy.
Much of the game industry is starting to experiment with NFTs and blockchain. Ubisoft took a crack at it when it announced its new Quartz system, and STALKER 2 announced a blockchain project just today. On the flipside, Steam has banned blockchain games and NFTs from its platform entirely.
Public opinion is divided on NFTs as a model for commerce and games. Ubisoft's Quartz reveal was quickly downvoted, and critics say that NFTs offer nothing new while draining precious resources. The market is also rife with speculation, making the monetary potential of the concept shaky at best.
Axios' Stephen Totilo noted that Ubisoft's Ghost Recon NFTs are being listed for hundreds of thousands of dollars, but the offers are a paltry $21, meaning sellers are looking to cash in on the hype more than the actual interst.
Those Ghost Recon NFT gun skins are now on crypto marketplaces. Of the 2,000 skins issued, I found 19 on sale. Asking prices ranged from $634 to $423,000.
— Stephen Totilo (@stephentotilo) December 15, 2021
The highest offer anyone is making on the market I checked?
$21
The sector is full of speculatorshttps://t.co/cOuyVdn2Fv
Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.
Peter Molyneux’s New NFT Game Sells Land Plot For Nearly $900k
Fable creator Peter Molyneux's next game isn't even out yet, but it's already making millions of dollars through NFTs, including selling one plot of land for a breathtaking amount of money.
Over the weekend Molyneux announced that his new game is called Legacy, and it's described as "an innovative new game that pushes the boundaries of Blockchain Gaming". To get into the game, players have to buy a "Land NFT" which lets them open a "blockchain business association" in the game.
This allows players to create digital buildings and products to sell to other players. Basically, you can become a virtual business owner in the hopes of making real money.
The money in the game is a cryptocurrency called LegacyCoin that's part of the Ethereum blockchain. You can read more about Legacy's planned ecosystem, and how it plans to let players earn LegacyCoin.
While the game isn't due out until next year, the Land NFTs went up for sale this weekend. And, Rock Paper Shotgun reports some of the plots of Land sold for incredibly high prices.
Overall, the plots of land sold for a total of more than $53 million. The most expensive and rare plot called the London plot, sold for a staggering $900,000. The game isn't out until 2022, so the new "Land" owners will have to wait until then to start working on their digital businesses within Legacy.
Much of the game industry is starting to experiment with NFTs and blockchain. Ubisoft took a crack at it when it announced its new Quartz system, and STALKER 2 announced a blockchain project just today. On the flipside, Steam has banned blockchain games and NFTs from its platform entirely.
Public opinion is divided on NFTs as a model for commerce and games. Ubisoft's Quartz reveal was quickly downvoted, and critics say that NFTs offer nothing new while draining precious resources. The market is also rife with speculation, making the monetary potential of the concept shaky at best.
Axios' Stephen Totilo noted that Ubisoft's Ghost Recon NFTs are being listed for hundreds of thousands of dollars, but the offers are a paltry $21, meaning sellers are looking to cash in on the hype more than the actual interst.
Those Ghost Recon NFT gun skins are now on crypto marketplaces. Of the 2,000 skins issued, I found 19 on sale. Asking prices ranged from $634 to $423,000.
— Stephen Totilo (@stephentotilo) December 15, 2021
The highest offer anyone is making on the market I checked?
$21
The sector is full of speculatorshttps://t.co/cOuyVdn2Fv
Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.
First Harry Potter Hogwarts Reunion Poster Revealed
Get ready for some nostalgia, Harry Potter fans, as the first poster for the upcoming Harry Potter 20th Anniversary: Return to Hogwarts has been revealed.
The poster features Daniel Radcliffe, Rupert Grint, and Emma Watson, or Harry, Ron, and Hermione, front and center, with many other familiar faces surrounding them. They appear to be standing in Hogwarts' Great Hall, which is decked out for the holiday season.
Last week, we got our first look at the Harry Potter reunion through an image of Radcliffe, Grint, and Watson all sitting together on set.
The reunion was announced back in November, and it's set to be a big celebration of the film franchise, featuring many of the film series' cast beyond the big three. The reunion's announcement made no mention of Harry Potter author J.K. Rowling, who has come under fire for her controversial anti-transgender views.
The special is set to air on New Year's Day on HBO Max. If you want to be ready to check it out for yourself, check out how to watch the Harry Potter 20th anniversary special.
The HBO Max special might not be the last reunion between the main three actors. Sorcerer's Stone director Chris Columbus wants to bring Radcliffe, Grint, and Watson together for an adaptation of Harry Potter and the Cursed Child – the hit theatre production that features Harry, Ron, and Hermione's children.
There's plenty of other stuff going on in the wizarding world, as well. Just this week, we got a look at the first trailer for Fantastic Beasts: The Secrets of Dumbledore, which is coming to theaters on April 15, 2022.
Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.
First Harry Potter Hogwarts Reunion Poster Revealed
Get ready for some nostalgia, Harry Potter fans, as the first poster for the upcoming Harry Potter 20th Anniversary: Return to Hogwarts has been revealed.
The poster features Daniel Radcliffe, Rupert Grint, and Emma Watson, or Harry, Ron, and Hermione, front and center, with many other familiar faces surrounding them. They appear to be standing in Hogwarts' Great Hall, which is decked out for the holiday season.
Last week, we got our first look at the Harry Potter reunion through an image of Radcliffe, Grint, and Watson all sitting together on set.
The reunion was announced back in November, and it's set to be a big celebration of the film franchise, featuring many of the film series' cast beyond the big three. The reunion's announcement made no mention of Harry Potter author J.K. Rowling, who has come under fire for her controversial anti-transgender views.
The special is set to air on New Year's Day on HBO Max. If you want to be ready to check it out for yourself, check out how to watch the Harry Potter 20th anniversary special.
The HBO Max special might not be the last reunion between the main three actors. Sorcerer's Stone director Chris Columbus wants to bring Radcliffe, Grint, and Watson together for an adaptation of Harry Potter and the Cursed Child – the hit theatre production that features Harry, Ron, and Hermione's children.
There's plenty of other stuff going on in the wizarding world, as well. Just this week, we got a look at the first trailer for Fantastic Beasts: The Secrets of Dumbledore, which is coming to theaters on April 15, 2022.
Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.