Sonic The Hedgehog 2: Three New Character Posters Revealed

Three new character posters have been released for Sonic the Hedgehog 2, spotlighting the titular Blue Blur alongside his best buddy Tails, and his friendly nemesis Knuckles.

Paramount Pictures debuted the latest batch of posters on Twitter ahead of the movie's theatrical release on April 8. The one-sheets showcase stylish shots of Sonic the Hedgehog 2's main trio, pairing each character with an appropriately punny tagline while offering a closer look at Sonic as well as his good buds Miles 'Tails' Prower and Knuckles the Echidna.

As the posters highlight, Ben Schwartz is returning as the voice of Sonic alongside Colleen O'Shaughnessey as Tails, and Idris Elba as Knuckles. James Marsden and Tika Sumpter are both also reprising their roles as Tom and Maddie Wachowski, while Jim Carrey is returning to star as the villainous Dr. Robotnik for the live-action adaptation of the hit Sega video game.

The upcoming sequel will see Sonic embarking on a globe-trotting journey with his loyal sidekick, Tails, to try and outrun Robotnik, now known as Dr. Eggman, as he returns from the mushroom planet with a new partner, Knuckles, in search of an emerald that can provide the power to build and destroy civilizations, spelling potential doom for the planet.

Sonic the Hedgehog 2 is set to be released in theaters on April 8, 2022, and the film will apparently be "chock full" of Sonic 2 game references as the sequel expected to lean more into Sega's source material than the original Sonic movie released in 2020, which was a road trip fish-out-of-water comedy that just happened to include the blue hedgehog.

IGN rated the first Sonic the Hedgehog movie a 7 out of 10, saying that the "family-friendly action-comedy suffers from a simplistic story and leans too heavily on tired visual cliches," though it is "boosted by solid performances from Ben Schwartz as Sonic and Jim Carrey as Dr. Robotnik" who partake in an entertaining cat-and-mouse game throughout the film.

Adele Ankers-Range is a freelance writer for IGN. Follow her on Twitter.

Sonic The Hedgehog 2: Three New Character Posters Revealed

Three new character posters have been released for Sonic the Hedgehog 2, spotlighting the titular Blue Blur alongside his best buddy Tails, and his friendly nemesis Knuckles.

Paramount Pictures debuted the latest batch of posters on Twitter ahead of the movie's theatrical release on April 8. The one-sheets showcase stylish shots of Sonic the Hedgehog 2's main trio, pairing each character with an appropriately punny tagline while offering a closer look at Sonic as well as his good buds Miles 'Tails' Prower and Knuckles the Echidna.

As the posters highlight, Ben Schwartz is returning as the voice of Sonic alongside Colleen O'Shaughnessey as Tails, and Idris Elba as Knuckles. James Marsden and Tika Sumpter are both also reprising their roles as Tom and Maddie Wachowski, while Jim Carrey is returning to star as the villainous Dr. Robotnik for the live-action adaptation of the hit Sega video game.

The upcoming sequel will see Sonic embarking on a globe-trotting journey with his loyal sidekick, Tails, to try and outrun Robotnik, now known as Dr. Eggman, as he returns from the mushroom planet with a new partner, Knuckles, in search of an emerald that can provide the power to build and destroy civilizations, spelling potential doom for the planet.

Sonic the Hedgehog 2 is set to be released in theaters on April 8, 2022, and the film will apparently be "chock full" of Sonic 2 game references as the sequel expected to lean more into Sega's source material than the original Sonic movie released in 2020, which was a road trip fish-out-of-water comedy that just happened to include the blue hedgehog.

IGN rated the first Sonic the Hedgehog movie a 7 out of 10, saying that the "family-friendly action-comedy suffers from a simplistic story and leans too heavily on tired visual cliches," though it is "boosted by solid performances from Ben Schwartz as Sonic and Jim Carrey as Dr. Robotnik" who partake in an entertaining cat-and-mouse game throughout the film.

Adele Ankers-Range is a freelance writer for IGN. Follow her on Twitter.

Horizon Forbidden West: Developers Working on Fixing ‘Various Visual Issues’

Horizon Forbidden West developer Guerrilla Games is currently collecting community feedback to address "various visual issues" in the game.

Players are reporting that the game includes some visual bugs including brightness flaring up, some assets blurring when the camera moves, and textures popping in too late.

Guerrilla thanked players on Reddit for sharing their visual issues with the team, saying that it is "working vigilantly to resolve these issues with high priority and are aiming to get an update out as soon as possible.

"We understand your frustrations and appreciate your patience. We are doing our best to quickly get you back out into the wilds so you can explore all the secrets of the Forbidden West."

It's hard to say when the update will be released as Guerrilla applied a patch just four days ago, when the game released on February 18.

The original Horizon Zero Dawn received post-launch patches on a weekly basis, with the first one releasing exactly seven days after its launch.

It's unknown if Guerrilla will stick to this sort of release schedule for its updates to Horizon Forbidden West but these visual issues will seemingly be the first to be addressed when the patch does arrive.

The problems don't appear to affect the game's overall enjoyability too much as IGN said the PlayStation exclusive was "amazing" as "Horizon Forbidden West is an absolute blast and fantastic showcase for the power of the PS5."

Be sure to check out our guide as well for the best place to start in Forbidden West, the most powerful skills to acquire, the most important things the game doesn't tell you, and more.

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale.

Horizon Forbidden West: Developers Working on Fixing ‘Various Visual Issues’

Horizon Forbidden West developer Guerrilla Games is currently collecting community feedback to address "various visual issues" in the game.

Players are reporting that the game includes some visual bugs including brightness flaring up, some assets blurring when the camera moves, and textures popping in too late.

Guerrilla thanked players on Reddit for sharing their visual issues with the team, saying that it is "working vigilantly to resolve these issues with high priority and are aiming to get an update out as soon as possible.

"We understand your frustrations and appreciate your patience. We are doing our best to quickly get you back out into the wilds so you can explore all the secrets of the Forbidden West."

It's hard to say when the update will be released as Guerrilla applied a patch just four days ago, when the game released on February 18.

The original Horizon Zero Dawn received post-launch patches on a weekly basis, with the first one releasing exactly seven days after its launch.

It's unknown if Guerrilla will stick to this sort of release schedule for its updates to Horizon Forbidden West but these visual issues will seemingly be the first to be addressed when the patch does arrive.

The problems don't appear to affect the game's overall enjoyability too much as IGN said the PlayStation exclusive was "amazing" as "Horizon Forbidden West is an absolute blast and fantastic showcase for the power of the PS5."

Be sure to check out our guide as well for the best place to start in Forbidden West, the most powerful skills to acquire, the most important things the game doesn't tell you, and more.

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale.

The Thing: John Carpenter Says There Have Been ‘Discussions’ About a Sequel to The Thing

The Thing creator John Carpenter has had “discussions” about a new sequel.

During an interview with Fandom, the 74-year-old filmmaker hinted that he’s already been discussing a new sequel to his 1982 sci-fi horror classic, perhaps involving his original's remaining leads:

“I just think there’s another bit of a story to tell there, which I’m not going to tell you about,” he said. “But there have been some discussions about The Thing and what we could do because, as far as we know, both those two main characters – Childs [Keith David] and MacReady [Kurt Russell] — are still alive. They were alive at the end of The Thing, so maybe they’re still alive.”

The Thing starred Kurt Russell as R.J. MacReady – a helicopter pilot who becomes stranded at an Antarctic research base after a mysterious lifeform assimilates, and then imitates, his fellow researchers.

But would Kurt Russell return to the role? “I don’t know,” said Carpenter. “Maybe.”

Despite negative reviews and a slim box office haul, The Thing later became a cult hit and is now thought of as one of the greatest sci-fi and horror films of all time.

It’s not the first time we’ve heard rumblings of another film: “I think [Jason Blum's] gonna be working on The Thing,” Carpenter previously teased. “Rebooting The Thing. I may be involved with that. Maybe. Down the road.”

The original plan was for Universal and Blumhouse to adapt the novella Who Goes There? with additional content from the expanded version, Frozen Hell. But that was back in 2020, and we’ve heard relatively little since.

It’s entirely possible that plans have changed… and Carpenter is playing coy about whether or not he will direct a sequel. “I don’t know,” he said when asked about directing again. “We’ll see.”

But when asked which properties he would like to make a sequel of, The Thing was up there: “Maybe The Thing,” he added. “Maybe Prince of Darkness. I can see a little bit more of that. But we’ll see. You never know in this business. You really don’t.”

Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.

The Thing: John Carpenter Says There Have Been ‘Discussions’ About a Sequel to The Thing

The Thing creator John Carpenter has had “discussions” about a new sequel.

During an interview with Fandom, the 74-year-old filmmaker hinted that he’s already been discussing a new sequel to his 1982 sci-fi horror classic, perhaps involving his original's remaining leads:

“I just think there’s another bit of a story to tell there, which I’m not going to tell you about,” he said. “But there have been some discussions about The Thing and what we could do because, as far as we know, both those two main characters – Childs [Keith David] and MacReady [Kurt Russell] — are still alive. They were alive at the end of The Thing, so maybe they’re still alive.”

The Thing starred Kurt Russell as R.J. MacReady – a helicopter pilot who becomes stranded at an Antarctic research base after a mysterious lifeform assimilates, and then imitates, his fellow researchers.

But would Kurt Russell return to the role? “I don’t know,” said Carpenter. “Maybe.”

Despite negative reviews and a slim box office haul, The Thing later became a cult hit and is now thought of as one of the greatest sci-fi and horror films of all time.

It’s not the first time we’ve heard rumblings of another film: “I think [Jason Blum's] gonna be working on The Thing,” Carpenter previously teased. “Rebooting The Thing. I may be involved with that. Maybe. Down the road.”

The original plan was for Universal and Blumhouse to adapt the novella Who Goes There? with additional content from the expanded version, Frozen Hell. But that was back in 2020, and we’ve heard relatively little since.

It’s entirely possible that plans have changed… and Carpenter is playing coy about whether or not he will direct a sequel. “I don’t know,” he said when asked about directing again. “We’ll see.”

But when asked which properties he would like to make a sequel of, The Thing was up there: “Maybe The Thing,” he added. “Maybe Prince of Darkness. I can see a little bit more of that. But we’ll see. You never know in this business. You really don’t.”

Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.

Elden Ring: New Trailer Shows Off Bizarre Bosses and Locations

A new Elden Ring trailer teases some surprising new bosses and locations.

The official launch trailer, released today by Bandai Namco, offers a further glimpse at the world of Elden Ring. And that includes some weird and wonderful new bosses.

“Though shattered, it shall guide thee,” says the video’s description. “Though fractured, it yet calls. Enact thy will. Become Lord. Seek the Elden Ring.” Check out the trailer below:

Teasing the awakening of your character, the Tarnished, it feels almost Destiny-esque as a mysterious light finds and revives them. But the trailer soon thrusts you into the world of the Lands Between – a dark, fantastical world filled with perilous monsters. And… err… giant lobsters?

“Never met someone with a taste for prawn I didn't trust,” says a mysterious, obviously memeworthy character. And as the player is plucked from the ground by its monstrous lobster claw, it looks as though you’ll need all the help you can get to tackle this scurvy cur.

Elsewhere, there’s a boss fight that seemingly takes place in space, an enormous tusked, shamanic-looking creature, as well as a player character riding some sort of contraption down a river of lava.

Oh, and dragons. Lots of dragons – but frankly, those are the least-weird-looking things you’ll find in this head-scratching trailer. There’s a weird, contorted statue made of heads, as well as a spindly-spider-like boss with human hands, enormous wings, and a tormented face. Creepy.

It’s unclear whether the trailer features some of the game’s main bosses, or whether these are some of the difficult optional bosses to be found throughout the Lands Between.

Thankfully, only a few more days remain before you can get your hands on Elden Ring, and find out for yourself. In the meantime, check out IGN’s Elden Ring preview, and make sure you’ve got the best pre-order deal you can find.

Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.

Elden Ring: New Trailer Shows Off Bizarre Bosses and Locations

A new Elden Ring trailer teases some surprising new bosses and locations.

The official launch trailer, released today by Bandai Namco, offers a further glimpse at the world of Elden Ring. And that includes some weird and wonderful new bosses.

“Though shattered, it shall guide thee,” says the video’s description. “Though fractured, it yet calls. Enact thy will. Become Lord. Seek the Elden Ring.” Check out the trailer below:

Teasing the awakening of your character, the Tarnished, it feels almost Destiny-esque as a mysterious light finds and revives them. But the trailer soon thrusts you into the world of the Lands Between – a dark, fantastical world filled with perilous monsters. And… err… giant lobsters?

“Never met someone with a taste for prawn I didn't trust,” says a mysterious, obviously memeworthy character. And as the player is plucked from the ground by its monstrous lobster claw, it looks as though you’ll need all the help you can get to tackle this scurvy cur.

Elsewhere, there’s a boss fight that seemingly takes place in space, an enormous tusked, shamanic-looking creature, as well as a player character riding some sort of contraption down a river of lava.

Oh, and dragons. Lots of dragons – but frankly, those are the least-weird-looking things you’ll find in this head-scratching trailer. There’s a weird, contorted statue made of heads, as well as a spindly-spider-like boss with human hands, enormous wings, and a tormented face. Creepy.

It’s unclear whether the trailer features some of the game’s main bosses, or whether these are some of the difficult optional bosses to be found throughout the Lands Between.

Thankfully, only a few more days remain before you can get your hands on Elden Ring, and find out for yourself. In the meantime, check out IGN’s Elden Ring preview, and make sure you’ve got the best pre-order deal you can find.

Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.

PlayStation VR2: Get a First Look at the New Headset

Sony has offered a first look at the PlayStation VR2 headset, which has been designed to match the look of the base PS5.

Revealed on the PlayStation Blog, Sony senior vice president of platform experience, Hideaki Nishino explained that the look of PSVR 2 was inspired by the curved, white and black look of the PS5 and its other peripherals, but the headset itself was designed to match the "orb" look of the previously revealed Sense VR controllers – which themselves have been updated to match the PS5 color scheme.

Nishino went into more specific detail, saying that a key to the design is immersion, "to the point where you almost forget you are using a headset or controller." VR2 retains a balanced weight and adjustable headband, but adds a lens adjustment dial, a slimmer headset, and a reduced weight.

The headset will also include a vent to allow for airflow and stop lens fogging. As previously announced, the headset will also include a motor to provide rumble feedback. The adjustable scope and headphone jack will remain in the same positions as on the original PSVR.

We've now learned what the headset and controllers look like, had the PSVR 2 name confirmed, and heard about its first exclusive game, Horizon Call of the Mountain, but we stil ldon't have an official release date – although previous reports pegged it as holiday 2022.

We've also learned its specs, and stacked it up against the original PSVR, Oculus Quest 2, and Valve Index. You can check out our comparison chart below:

Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

PlayStation VR2: Get a First Look at the New Headset

Sony has offered a first look at the PlayStation VR2 headset, which has been designed to match the look of the base PS5.

Revealed on the PlayStation Blog, Sony senior vice president of platform experience, Hideaki Nishino explained that the look of PSVR 2 was inspired by the curved, white and black look of the PS5 and its other peripherals, but the headset itself was designed to match the "orb" look of the previously revealed Sense VR controllers – which themselves have been updated to match the PS5 color scheme.

Nishino went into more specific detail, saying that a key to the design is immersion, "to the point where you almost forget you are using a headset or controller." VR2 retains a balanced weight and adjustable headband, but adds a lens adjustment dial, a slimmer headset, and a reduced weight.

The headset will also include a vent to allow for airflow and stop lens fogging. As previously announced, the headset will also include a motor to provide rumble feedback. The adjustable scope and headphone jack will remain in the same positions as on the original PSVR.

We've now learned what the headset and controllers look like, had the PSVR 2 name confirmed, and heard about its first exclusive game, Horizon Call of the Mountain, but we stil ldon't have an official release date – although previous reports pegged it as holiday 2022.

We've also learned its specs, and stacked it up against the original PSVR, Oculus Quest 2, and Valve Index. You can check out our comparison chart below:

Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.