New World of Warcraft Expansion Will Be Revealed Next Month

Blizzard is gearing up for a series of new Warcraft reveals in the coming months, including a new expansion for World of Warcraft and a Warcraft mobile game announcement.

On March 15, details for the new Hearthstone expansion will be revealed. About a month later on April 19, details for the new WoW expansion will be revealed. The last World of Warcraft expansion, Shadowlands, was released in 2020, meaning it’s about time for a new adventure in WoW.

The potentially biggest surprise comes in May when the long-rumored Warcraft mobile game is set to be revealed.

Blizzard has long been rumored to be working on a mobile game related to Warcraft. Blizzard confirmed that the mobile game would be released in 2022 back in February after finally confirming it was in “advanced development” on a Warcraft mobile experience in 2021.

Previous rumors stated Blizzard was developing a Pokemon Go-style AR game set in the Warcraft universe. But since the release of Pokemon Go in 2016, there have been many new genres that have become popular in the mobile space including battle royales, auto-battlers, and even open-world games like Genshin Impact.

Warcraft as a series has been impacted by several outside factors since the launch of Shadowlands in 2020. Reception to the latest expansion wasn’t as positive as it could have been and developers have been working to clean up World of Warcraft of old references following the lawsuit by the State of California over Blizzard’s workplace gender discrimination.

Blizzard will also be absorbed into Xbox as part of the Activision Blizzard acquisition, which will no doubt have some impact on the biggest MMORPG in the world.

Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.

New World of Warcraft Expansion Will Be Revealed Next Month

Blizzard is gearing up for a series of new Warcraft reveals in the coming months, including a new expansion for World of Warcraft and a Warcraft mobile game announcement.

On March 15, details for the new Hearthstone expansion will be revealed. About a month later on April 19, details for the new WoW expansion will be revealed. The last World of Warcraft expansion, Shadowlands, was released in 2020, meaning it’s about time for a new adventure in WoW.

The potentially biggest surprise comes in May when the long-rumored Warcraft mobile game is set to be revealed.

Blizzard has long been rumored to be working on a mobile game related to Warcraft. Blizzard confirmed that the mobile game would be released in 2022 back in February after finally confirming it was in “advanced development” on a Warcraft mobile experience in 2021.

Previous rumors stated Blizzard was developing a Pokemon Go-style AR game set in the Warcraft universe. But since the release of Pokemon Go in 2016, there have been many new genres that have become popular in the mobile space including battle royales, auto-battlers, and even open-world games like Genshin Impact.

Warcraft as a series has been impacted by several outside factors since the launch of Shadowlands in 2020. Reception to the latest expansion wasn’t as positive as it could have been and developers have been working to clean up World of Warcraft of old references following the lawsuit by the State of California over Blizzard’s workplace gender discrimination.

Blizzard will also be absorbed into Xbox as part of the Activision Blizzard acquisition, which will no doubt have some impact on the biggest MMORPG in the world.

Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.

Some Steam Deck Pre-Orders Are Being Delayed

In the wake of Steam Deck's release last week, many fans are waiting anxiously for the email giving them the greenlight to order a unit of their own. Meanwhile, some further down the line are finding that they will have to wait still longer for Valve's new handheld unit.

Over on the Steam Deck subreddit, some users are reporting that their order availability has been pushed from "Q3 2022" to "After Q3 2022." Others report that their previously nebulous "After Q2 2022" is now a firmer "Q3 2022," while some say they went from "After Q2" to "After Q3." It seems that some customers are getting pushed back as other users further ahead of them are locked into a release window.

These reports are corroborated by the experiences of the IGN staff, some of whom have also had their estimated availability updated to Q3 2022 as well. One Reddit user encouraged users sitting in the "After Q3" window to not get discouraged, saying that the estimate is likely a worst case scenario.

"Valve has said: 'we want to sell millions of units' and 'we expect to be selling hundreds of thousands of units per month' by next month (April). First this means they have the desire to move a lot of units. To sell millions they've got to get these to retailers and before they can do that they have to satisfy all their reservations," they wrote.

"Secondly, they expect they will have the ability to move a lot units. If they are indeed able to attain and maintain 'hundreds of thousands' of units per month then reservations as of today will be satisfied in just a few months. I think Valve is just being careful with 'After Q3.' I'm now Q3 but I still expect my unit to arrive in Q2."

Like many platform holders, Valve has grappled with supply chain issues, which have been exacerbated by the COVID-19 pandemic and more recently by the Russian invasion of Ukraine. Asked whether Valve learned anything from the launch of PS5 and Xbox Series X during an interview with IGN last week, CEO Gabe Newell said that they likely shared "a lot of manufacturing and supply chain issues," though he said the nature of Steam Deck meant that it was easier to draw comparisons with the Nintendo Switch.

The Steam Deck was previously delayed into 2022 after initially anticipating a late 2021 release.

The Steam Deck itself remains something of a work-in-progress for Valve. In our review, we described it as a "constantly improving" platform that nevertheless struggles with compatibility issues with various anti-cheat systems. Elden Ring, which launched at roughly the same time as the Steam Deck, is among the games that Valve is working on optimizing for the Steam Deck.

One way or another, it's a rough time to launch new hardware, and Steam Deck is far from the only platform being affected by the unique challenges faced by the world today. If you were among those lucky enough to get in on the pre-order window for the Steam Deck, we recommend that you check in on your order status and hope for the best.

IGN reached out to Valve for comment and will update this story if there is a response.

Kat Bailey is a Senior News Editor at IGN

Some Steam Deck Pre-Orders Are Being Delayed

In the wake of Steam Deck's release last week, many fans are waiting anxiously for the email giving them the greenlight to order a unit of their own. Meanwhile, some further down the line are finding that they will have to wait still longer for Valve's new handheld unit.

Over on the Steam Deck subreddit, some users are reporting that their order availability has been pushed from "Q3 2022" to "After Q3 2022." Others report that their previously nebulous "After Q2 2022" is now a firmer "Q3 2022," while some say they went from "After Q2" to "After Q3." It seems that some customers are getting pushed back as other users further ahead of them are locked into a release window.

These reports are corroborated by the experiences of the IGN staff, some of whom have also had their estimated availability updated to Q3 2022 as well. One Reddit user encouraged users sitting in the "After Q3" window to not get discouraged, saying that the estimate is likely a worst case scenario.

"Valve has said: 'we want to sell millions of units' and 'we expect to be selling hundreds of thousands of units per month' by next month (April). First this means they have the desire to move a lot of units. To sell millions they've got to get these to retailers and before they can do that they have to satisfy all their reservations," they wrote.

"Secondly, they expect they will have the ability to move a lot units. If they are indeed able to attain and maintain 'hundreds of thousands' of units per month then reservations as of today will be satisfied in just a few months. I think Valve is just being careful with 'After Q3.' I'm now Q3 but I still expect my unit to arrive in Q2."

Like many platform holders, Valve has grappled with supply chain issues, which have been exacerbated by the COVID-19 pandemic and more recently by the Russian invasion of Ukraine. Asked whether Valve learned anything from the launch of PS5 and Xbox Series X during an interview with IGN last week, CEO Gabe Newell said that they likely shared "a lot of manufacturing and supply chain issues," though he said the nature of Steam Deck meant that it was easier to draw comparisons with the Nintendo Switch.

The Steam Deck was previously delayed into 2022 after initially anticipating a late 2021 release.

The Steam Deck itself remains something of a work-in-progress for Valve. In our review, we described it as a "constantly improving" platform that nevertheless struggles with compatibility issues with various anti-cheat systems. Elden Ring, which launched at roughly the same time as the Steam Deck, is among the games that Valve is working on optimizing for the Steam Deck.

One way or another, it's a rough time to launch new hardware, and Steam Deck is far from the only platform being affected by the unique challenges faced by the world today. If you were among those lucky enough to get in on the pre-order window for the Steam Deck, we recommend that you check in on your order status and hope for the best.

IGN reached out to Valve for comment and will update this story if there is a response.

Kat Bailey is a Senior News Editor at IGN

Isle of the Dead: New Walking Dead Spin-Off Set In New York City Officially Announced

Another new Walking Dead spin-off is in the works at AMC, this one set in New York City. Set to debut next year, it will follow original series stalwarts Negan and Maggie as they battle zombies in the Big Apple.

Titled Isle of the Dead, the new series will envision a Manhattan "long ago cut off from the mainland" that is filled with the living and dead alike. The first season will consist of six episodes to be released on AMC and AMC+.

Series stars Lauren Cohan and Jeffrey Dean Morgan will reprise their roles as Maggie and Negan, while series writer and co-executive producer Eli Jorné will serve as the showrunner. As part of the announcement, AMC released a teaser poster featuring an ominous door saying, "Don't open. Dead inside" with New York's familiar skyline in the background.

“I'm delighted that Negan and Maggie's journey continues," Morgan said in a statement. "It's been such a ride walking in Negan's shoes, I'm beyond excited to continue his journey in New York City with Lauren. Walkers in an urban setting has always been such a cool image, but 5th Avenue, Empire State Building, Statue of Liberty? The greatest city in the world??

"The backdrop is amazing, but it's the story that Eli Jorné cooked up that is even better. Buckle up folks, Isle of the Dead is going to reinvent the TWD Universe. Huge thank you to Dan McDermott, Scott Gimple and AMC for having us back for more... we simply can't wait."

Isle of the Dead will join The Walking Dead, which is currently in the midst of airing Part 2 of its final season. Other spin-offs include the prequel Fear the Walking Dead, The Walking Dead: World Beyond, and a planned anthology series in Tales of the Walking Dead.

Isle of the Dead will release sometime in 2023. Check out the rest of the biggest shows set to premiere in 2022 right here.

Kat Bailey is a Senior News Editor at IGN

Taika Waititi Almost Missed His First Meeting With Marvel Because His Passport Was in a Different Country

Taika Waititi nearly missed his first meeting with Marvel due to a passport blunder, which should have prevented him from boarding the plane – until Moana came to his rescue.

During a recent appearance on The Late Late Show with James Corden, Waititi recounted the story of how he almost lost out on the opportunity to meet with Marvel to discuss Thor: Ragnarok, explaining that he had celebrated his birthday in Hawaii prior to the rendezvous but got separated from his passport, which he required for his trip to Los Angeles.

"A whole lot of friends had come to visit me in Hawaii and a bunch of them went back to New Zealand and they took a lot of my luggage with them and my passport was in one of those suitcases," the filmmaker recalled. "And not being from America, you can't travel domestically without some sort of American I.D. and all I had was a New Zealand driver's license."

Waititi added that the driver's license, which was his only official form of identification at the time, looked like something that had come out of a cereal box but he decided to try his luck at the airport regardless. The customs agents initially laughed at his attempt to board the plane without a passport, until he pulled out a contract he once had with Disney for Moana.

"I looked in my bag, and I still had a contract sitting there, an old contract from Moana, because I was the first writer on Moana," Waititi said. "And I said, 'Look, all I've got is this. It's from Disney - Marvel, Disney, all the same people, you know. I'm trustworthy.' And to their credit, the guy looked at the thing, he said, 'Hey, bro, you're working on Moana. Hey, we're pretty excited about that. Get on that f**king plane!'"

Waititi extended his gratitude to the airport staff who allowed him to board the plane, which ultimately meant that he could attend the meeting with Marvel and secure his seat in the director's chair for Thor: Ragnarok. The filmmaker has since signed on to write and direct the follow-up to his 2017 blockbuster, returning to the MCU with Thor: Love and Thunder.

Chris Hemsworth's Thor is also back for the sequel. He stars alongside the MCU's Tessa Thompson, Natalie Portman, Chris Pratt, Jaimie Alexander, Pom Klementieff, Dave Bautista, Karen Gillan, Sean Gunn, Jeff Goldblum, and Vin Diesel. Christian Bale enters the mix as baddie Gorr the God Butcher while Portman's Jane Foster becomes her own version of Thor.

Adele Ankers-Range is a freelance writer for IGN. Follow her on Twitter.

Thumbnail image credit: Matt Winkelmeyer/Getty Images.

Elden Ring Overtakes New World to Become Steam’s Sixth Biggest Game By Concurrents

Elden Ring's popularity has continued to grow in its second week on the market, having now overtaken New World to become Steam's sixth biggest game of all time by concurrent players.

Per SteamDB data, Elden Ring's peak concurrent users currently stand at 953,426, with a weekend surge pushing it past New World's 913,634.

This places the game behind only Cyberpunk 2077 in fifth, followed by Dota 2, CS: GO, Lost Ark, and finally PUBG: Battlegrounds in first place as Steam's most popular games of all time by concurrent users.

Elden Ring's stats are impressive for other reasons too – it's not dropped below half a million concurrent users on Steam since it launched on February 25. Today, March 7, has seen Elden Ring's lowest concurrent count yet, at a still-enormous 526,455 players at one time.

The game's popularity on PC was first noted last weekend when Elden Ring's playerbase reached higher and higher numbers each day after release, though it's not been without issues on Steam as players have lost save data and experienced performance problems.

Reception has been largely positive overall, however, prompting Elden Ring to become the UK's biggest non-FIFA or Call of Duty release in since 2018.

It's produced plenty of bizarre stories too, with players selling in-game items on eBay, a streamer letting his chat play while he slept, someone beating a boss using the Nintendo Switch's Ring Fit controller, and it's even got an official candy.

In our 10/10 review, IGN said: "Elden Ring is a massive iteration on what FromSoftware began with the Souls series, bringing its relentlessly challenging combat to an incredible open world that gives us the freedom to choose our own path."

To make those choices with the best available information, check out our guide that features everything you could ever hope to know about Elden Ring, including collectible locations, boss strategies, and more.

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale.

Elden Ring Fans Think DLC Could Include a PvP Mode

Elden Ring fans are debating the meaning of a few curiously locked parts of The Lands Between, with many concluding that they'll be used for PvP or Boss Rush DLC additions (although the latter seems much less likely).

Warning: This article contains small spoilers for Elden Ring locations.

It's very possible that you'll have stumbled across one or more of the Colosseums in The Lands Between, and subsequently been a bit confused about why you can't get inside.

The game's opening area, Limgrave, includes a Colosseum, guarded by an NPC invader you have to defeat in order to claim two of the game's multiplayer items. However, the Colosseum itself remains closed, with a ghostly figure sat outside wondering why they can't get in.

FromSoft dataminer Lance McDonald has now released a video showing what's inside that Colosseum, which is a fully realised area, complete with an arena, stands for spectators, and elevators. There are Colosseums found in multiple parts of the map, too.

While some see this as simple cut content, many (including McDonald) have speculated that the areas will be used for future DLC. Many see this as a natural way of adding a full PvP mode to the game. While PvP invasions are a working part of the game, there's currently no dedicated area for players to test their mettle against one another, as in other Souls games.

Others have speculated that the areas could be used for a Boss Rush mode, allowing you to replay fights against Elden Ring's many, many bosses. However, this seems far less likely, given that producer Yasuhiro Kitao previously told GamerBraves that the team isn't currently planning to add such a feature.

You can expect any possible expansion DLC to be months away at least, but given how huge Elden Ring is, you'll probably have enough to keep you occupied for some time.

We've got tons of How-To guides for the game on our Elden Ring Wiki. If you need convincing to pick it up, check out our full 10/10 review.

Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Nintendo Switch Online’s Mobile App Finally Lets You See Which Friends Are Online

The Nintendo Switch Online mobile app has finally been updated to include some fairly basic features.

In the new 2.0.0 update, the app can now be used to see which friends are online, change your online status, and view your own friend code. Previously, these features were only available on the Switch itself.

The new update will also refresh the app's overall design and implement a variety of other minor changes, according to its official Apple App Store page.

The app launched in 2017 as the only method to chat online with friends on Switch, but was relatively bare-bones compared to Nintendo's competitors' services such as Xbox Live or PlayStation Plus.

Nintendo is likely hoping the new update will improve perception of the app, which currently sits at just a 2.9 out of five stars on the App Store and 3.7 out of five stars on the Google Play Store.

The Switch's online page was also recently updated to include new "missions and rewards" that allow users to earn points for using the console and spend them on digital and physical rewards.

The Legend of Zelda: Majora's Mask was also recently released through the Expansion Pack service - the $30 Switch Online add-on that grants access to extra games and DLC.

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale.

The Batman Wins the Knight with Domestic Weekend Box Office Ticket Sales of $128.5 Million

The Batman has won the weekend domestic box office with a second-best pandemic performance of $128.5 million.

As reported by Variety, The Batman had the best opening weekend of 2022 and is only the second pandemic-era film to earn over $100 million at the domestic box office in its debut. Spider-Man: No Way Home was the other film to do so and it earned $260 million.

The Batman had a production budget of around $200 million and its extra $120 million earned at the international box office has helped the latest take on the Dark Knight already make that back. Globally, The Batman is currently sitting at $248.5 million.

In our The Batman review, we said that it is "a gripping, gorgeous, and, at times, genuinely scary psychological crime thriller that gives Bruce Wayne the grounded detective story he deserves."

The Batman's $57 million first day in theaters was enough to pass Uncharted's $44 million opening weekend. Despite that, it still took home second place with $11 million and crossed the $100 million mark itself at the domestic box office. Globally, Uncharted has brought in $271.5 million.

Channing Tatum's Dog placed third at the domestic box office with $6 million in ticket sales, and Spider-Man: No Way Home and Death on the Nile rounded out the top five with $4.4 million and 2.7 million, respectively. With No Way Home staying in the top five once more, Tom Holland has had two films in the top five for three weeks straight now.

For more on The Batman, check out our explainer of the ending, the five comics that could shape its sequel, and five burning questions from the film that Matt Reeves' shed some light on.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.