Zelda: Breath of the Wild 2 Might Be Too Big for the Nintendo Switch, Experts Say

Will The Legend of Zelda: Breath of the Wild 2 launch on an as-yet unrevealed Nintendo console? Some tech experts are theorizing that could be the case based on The Legend of Zelda: Breath of the Wild 2's most recent round of footage.

Over on Digital Foundry (first reported by GamesRadar), Richard Leadbetter, John Linneman, and Alex Battaglia dissected the most recent Breath of the Wild 2 footage, pointing out a couple of details that suggest the next big Zelda game might be too big to perform on the current Switch hardware.

"This trailer was interesting because the image quality seemed quite good, I think," Linneman said. "I was a little bit surprised by how sharp and clear this looked compared to the original in general."

Battaglia dove into specifics, saying that the "volumetric clouds" present in the footage would be hard for the current 2017 Switch to pull off, while camera cuts with perfect anti-aliasing are something even the Xbox Series X struggles with.

"It could be the next Switch, it could be just that they rendered out a trailer on higher resolution and higher settings," Battaglia said.

However, the guys were quick to point out that Nintendo generally doesn't release trailers at a higher quality than the final product, with one exception being the draw distance for the original Breath of the Wild.

It's worth noting that the original Breath of the Wild was developed as a Wii U game, so a visual bump can be expected for the sequel, which is currently only slated for Switch. That being said, it wouldn't be the first time a major 3D Zelda title launched across platforms, with Twilight Princess coming to GameCube and Wii, and Breath of the Wild serving as the swan song for Wii U and the killer launch title for Switch.

Switch Pro rumors have been swirling on the internet for years. Still, since the original Switch launched in 2017, Nintendo has not released a more powerful model of the console. The biggest update came with last October's Switch OLED Model, which served as an upgrade for players who primarily use handheld or tabletop mode.

The Legend of Zelda: Breath of the Wild 2 was recently delayed to Spring 2023. When announcing the delay, Zelda Producer Eiji Aounuma said "in order to make this game's experience something special, the entire development team is continuing to work diligently on this game, so please wait a while longer."

Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.

Hironobu Sakaguchi ‘In Planning Stages’ For New Projects After Receiving Multiple Offers

Despite numerous hints over the years that he might be slipping into something that looked like retirement, Final Fantasy creator Hironobu Sakaguchi appears to be far from done making games.

In an interview with IGN, Sakaguchi confirmed that he's been approached with one or two offers for new projects that he's currently considering... in between sessions of Final Fantasy 14.

"They're still in the planning stages, where we're deciding on how the business will work and putting together contracts, so it's not as if we've started on actual development, but I do think I'll be working on something," he said. "Of course, the more concrete those plans start to look, the more I feel like I need to play FF14 while I still can."

Sakaguchi has been spending a lot of time gaming lately, especially Final Fantasy 14, though he added in the same interview that he isn't interested in getting involved with its development and doesn't want to learn any inside information about it, for fear it would ruin his experience as a player and ability to connect with the FF14 community.

But he's playing other games, too, trying to get in as much gaming time as possible before he dives into a new project of his own.

"When I'm really involved in making a game, though, I have surprisingly little time for anything else," he said. "I play games once I'm done making one. I played Ghost of Tsushima because the timing was just right. Once I start on a new game, I feel like playing whatever's new when I finish… but that's why I at least want to play through Horizon Forbidden West before starting on my next game."

Our full interview with Sakaguchi included discussion of his experience in Final Fantasy 14 up to now, and his insights on the game from the perspetive of someone who created the franchise but hasn't been involved in the MMORPG's creation at all.

We've also previously spoken to Sakaguchi about his most recent release, Fantasian, and how it was inspired by Final Fantasy 6 and his love for his family.

Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

Hironobu Sakaguchi ‘In Planning Stages’ For New Projects After Receiving Multiple Offers

Despite numerous hints over the years that he might be slipping into something that looked like retirement, Final Fantasy creator Hironobu Sakaguchi appears to be far from done making games.

In an interview with IGN, Sakaguchi confirmed that he's been approached with one or two offers for new projects that he's currently considering... in between sessions of Final Fantasy 14.

"They're still in the planning stages, where we're deciding on how the business will work and putting together contracts, so it's not as if we've started on actual development, but I do think I'll be working on something," he said. "Of course, the more concrete those plans start to look, the more I feel like I need to play FF14 while I still can."

Sakaguchi has been spending a lot of time gaming lately, especially Final Fantasy 14, though he added in the same interview that he isn't interested in getting involved with its development and doesn't want to learn any inside information about it, for fear it would ruin his experience as a player and ability to connect with the FF14 community.

But he's playing other games, too, trying to get in as much gaming time as possible before he dives into a new project of his own.

"When I'm really involved in making a game, though, I have surprisingly little time for anything else," he said. "I play games once I'm done making one. I played Ghost of Tsushima because the timing was just right. Once I start on a new game, I feel like playing whatever's new when I finish… but that's why I at least want to play through Horizon Forbidden West before starting on my next game."

Our full interview with Sakaguchi included discussion of his experience in Final Fantasy 14 up to now, and his insights on the game from the perspetive of someone who created the franchise but hasn't been involved in the MMORPG's creation at all.

We've also previously spoken to Sakaguchi about his most recent release, Fantasian, and how it was inspired by Final Fantasy 6 and his love for his family.

Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

Hironobu Sakaguchi ‘In Planning Stages’ For New Projects After Receiving Multiple Offers

Despite numerous hints over the years that he might be slipping into something that looked like retirement, Final Fantasy creator Hironobu Sakaguchi appears to be far from done making games.

In an interview with IGN, Sakaguchi confirmed that he's been approached with one or two offers for new projects that he's currently considering... in between sessions of Final Fantasy 14.

"They're still in the planning stages, where we're deciding on how the business will work and putting together contracts, so it's not as if we've started on actual development, but I do think I'll be working on something," he said. "Of course, the more concrete those plans start to look, the more I feel like I need to play FF14 while I still can."

Sakaguchi has been spending a lot of time gaming lately, especially Final Fantasy 14, though he added in the same interview that he isn't interested in getting involved with its development and doesn't want to learn any inside information about it, for fear it would ruin his experience as a player and ability to connect with the FF14 community.

But he's playing other games, too, trying to get in as much gaming time as possible before he dives into a new project of his own.

"When I'm really involved in making a game, though, I have surprisingly little time for anything else," he said. "I play games once I'm done making one. I played Ghost of Tsushima because the timing was just right. Once I start on a new game, I feel like playing whatever's new when I finish… but that's why I at least want to play through Horizon Forbidden West before starting on my next game."

Our full interview with Sakaguchi included discussion of his experience in Final Fantasy 14 up to now, and his insights on the game from the perspetive of someone who created the franchise but hasn't been involved in the MMORPG's creation at all.

We've also previously spoken to Sakaguchi about his most recent release, Fantasian, and how it was inspired by Final Fantasy 6 and his love for his family.

Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

Spider-Man: Jake Gyllenhaal Says Mysterio Experience Changed His Outlook On Acting

Actor Jake Gyllenhaal has revealed how appearing in Spider-Man: Far From Home changed his perspective on acting for the better, helping him rediscover his love for the job.

In an interview with Vanity Fair, Gyllenhaal broke down every stage of his career, marking his appearance in the MCU as a turning point for him. Gyllenhaal said that prior to his appearance in Spider-Man: Far From Home, he had lost sight of the lightheartedness and goofiness within himself, instead taking himself and his roles too seriously. The actor said playing Mysterio helped him rediscover the joy of acting.

"It was such a cathartic thing to be able to throw away all that seriousness and really become the actor that I think I've always wanted to be," Gyllenhaal said. "I think that we go through journeys in our life where we're finding ourselves, and in the case of Spider-Man, I think I realized 'hey, acting is really fun, you know, enjoy it!'"

In Far From Home, Gyllenhaal played Quentin Beck/Mysterio, who initially acts as a mentor for Tom Holland's Peter Parker, before becoming the main antagonist of the film. At the end of the movie, Mysterio is responsible for revealing Spider-Man's true identity, which causes the events of Spider-Man: No Way Home.

While Mysterio didn't appear in No Way Home, there was a piece of concept art hinting at a battle between Mysterio and Doctor Strange. And, a multiverse version of Mysterio has been identified as one of the silhouettes at the end of Spider-Man: No Way Home.

Since Spider-Man, Gyllenhaal most recently starred in Ambulance, a loud, over-the-top action movie from Michael Bay.

Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.

Spider-Man: Jake Gyllenhaal Says Mysterio Experience Changed His Outlook On Acting

Actor Jake Gyllenhaal has revealed how appearing in Spider-Man: Far From Home changed his perspective on acting for the better, helping him rediscover his love for the job.

In an interview with Vanity Fair, Gyllenhaal broke down every stage of his career, marking his appearance in the MCU as a turning point for him. Gyllenhaal said that prior to his appearance in Spider-Man: Far From Home, he had lost sight of the lightheartedness and goofiness within himself, instead taking himself and his roles too seriously. The actor said playing Mysterio helped him rediscover the joy of acting.

"It was such a cathartic thing to be able to throw away all that seriousness and really become the actor that I think I've always wanted to be," Gyllenhaal said. "I think that we go through journeys in our life where we're finding ourselves, and in the case of Spider-Man, I think I realized 'hey, acting is really fun, you know, enjoy it!'"

In Far From Home, Gyllenhaal played Quentin Beck/Mysterio, who initially acts as a mentor for Tom Holland's Peter Parker, before becoming the main antagonist of the film. At the end of the movie, Mysterio is responsible for revealing Spider-Man's true identity, which causes the events of Spider-Man: No Way Home.

While Mysterio didn't appear in No Way Home, there was a piece of concept art hinting at a battle between Mysterio and Doctor Strange. And, a multiverse version of Mysterio has been identified as one of the silhouettes at the end of Spider-Man: No Way Home.

Since Spider-Man, Gyllenhaal most recently starred in Ambulance, a loud, over-the-top action movie from Michael Bay.

Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.

Spider-Man: Jake Gyllenhaal Says Mysterio Experience Changed His Outlook On Acting

Actor Jake Gyllenhaal has revealed how appearing in Spider-Man: Far From Home changed his perspective on acting for the better, helping him rediscover his love for the job.

In an interview with Vanity Fair, Gyllenhaal broke down every stage of his career, marking his appearance in the MCU as a turning point for him. Gyllenhaal said that prior to his appearance in Spider-Man: Far From Home, he had lost sight of the lightheartedness and goofiness within himself, instead taking himself and his roles too seriously. The actor said playing Mysterio helped him rediscover the joy of acting.

"It was such a cathartic thing to be able to throw away all that seriousness and really become the actor that I think I've always wanted to be," Gyllenhaal said. "I think that we go through journeys in our life where we're finding ourselves, and in the case of Spider-Man, I think I realized 'hey, acting is really fun, you know, enjoy it!'"

In Far From Home, Gyllenhaal played Quentin Beck/Mysterio, who initially acts as a mentor for Tom Holland's Peter Parker, before becoming the main antagonist of the film. At the end of the movie, Mysterio is responsible for revealing Spider-Man's true identity, which causes the events of Spider-Man: No Way Home.

While Mysterio didn't appear in No Way Home, there was a piece of concept art hinting at a battle between Mysterio and Doctor Strange. And, a multiverse version of Mysterio has been identified as one of the silhouettes at the end of Spider-Man: No Way Home.

Since Spider-Man, Gyllenhaal most recently starred in Ambulance, a loud, over-the-top action movie from Michael Bay.

Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.

Nosferatu Director Wants Willem Dafoe for Horror Remake

Nosferatu director Robert Eggers wants to get Willem Dafoe for the upcoming horror remake.

During an interview with /Film, the 38-year-old filmmaker revealed that he really wants his frequent collaborator on board for his take on the classic vampire tale.

“Nosferatu is such an incredibly important film and story for me, so it's always percolating,” he said. “If Willem... if Nosferatu is made, Willem better damn well be in it because I just love working with him... but, you know, maybe he would play Ellen? Who knows.”

The upcoming Nosferatu remake will star Anya Taylor-Joy as Ellen Hutter – the object of the legendary vampire Count Orlok’s unwanted affection.

And it looks as though Eggers is really keen to develop a key group of regular collaborators.

Of course, Anya Taylor-Joy starred in Eggers’ directorial debut, The Witch, which saw her portray a young girl called Thomasin who is accused of witchcraft by her devout family. The two then worked together again on The Northman, with Taylor-Joy playing Olga.

Then, there’s Dafoe who has teamed with Eggers on his directorial follow-up, The Lighthouse, not to mention the upcoming Viking revenge flick, The Northman.

Better yet, Dafoe already has something of a history when it comes to Nosferatu…

The role of Count Orlok was originally played by Max Schrek in the 1922 silent German expressionist horror. But back in 2000, Dafoe himself played a fictional version of Schrek in the comedy, Shadow of the Vampire – a satirical look at what could have happened if the actor had really been a vampire.

Whether or not Dafoe would agree to suit up as the infamous Count Orlok remains to be seen.

However, since the upcoming Nosferatu remake has been in the works since 2016, we might still be in for a bit of a wait before we find out.

IGN previously named Count Orlok as one of the most influential monsters in film history, calling Max Schrek’s performance “eerie and iconic”.

Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.

Stranger Things Season 4 Trailer Gives a First Close Look at a New Villain

Netflix has just unveiled our first real, close look at Stranger Things Season 4 in the form of a brand new trailer, including a glimpse of the season's new villain.

Warning, spoilers for the end of Stranger Things season 3 follow:

There's a lot to unpack in this trailer, but what immediately jumps out is the seeming human/monster hybrid creature that appears to be the season's main villain. The entire trailer is bookended with his narration. We also see Max writing a letter to her brother Billy, who sacrificed himself to save several other characters at the end of last season and is, presumably, dead.

We get additional glimpses of Eleven's past, though she still doesn't have her powers back at least at the start of the season, and all the kids trying to adapt to a normal high school experience. And there's a view of Creel House in the Upside Down, and plenty of monster fighting - such as Hopper against a Demogorgon and Steve shirtlessly fending off attackers, too.

We have an in-depth breakdown of the trailer with the Duffer Brothers coming later today that will answer plenty more questions about what all is going on here and what we can expect. And we don't have too much longer to wait for the full fourth season of Stranger Things, which airs in part on May 27 and the rest on July 1. We'll be waiting with high hopes for season 4 after we called season 3 the show's "best outing so far" in our review.

Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

Fairfax: Exclusive Season 2 Release Date and Clip Featuring Guy Fieri

Prime Video has announced the release date for the second season of its popular adult-animated comedy, Fairfax, which is set to premiere on Friday, June 10, 2022.

Here's how Prime Video describes Fairfax Season 2: "The gang-gang is back for more fun in Season 2 of this irreverent animated comedy following the misadventures of four middle schoolers looking to earn their place in the culture. It’s a modern look at the timeless struggle to fit in and stand out, hold on to your ride-or-die crew, and kiss your first crush - who may or may not be A.I."

IGN can exclusively reveal a clip from the second season, featuring Food Network icon, Guy Fieri, who makes a special guest appearance in the video, which you can view in the embed below or via the player above:

Joining Fieri in Season 2 of Fairfax is an impressive lineup of guest voice actors, including Billy Porter, Zoey Deutch, Camila Mendes, Rob Delaney, Yvette Nicole Brown, Ben Schwartz, JB Smoove, Tim Simons, Pamela Adlon, Annie Murphy, Jeff Bottoms, Larry Owens, John Leguizamo, Michaela Dietz, Michael Rooker, Edi Patterson, Mark Proksch, David Strathairn, and Colton Dunn.

Series regulars Skyler Gisondo as Dale, Kiersey Clemons as Derica, Peter S. Kim as Benny, and Jaboukie Young-White as Truman are all returning for Season 2.

IGN can also debut these exclusive images from the upcoming season that you can check out in the gallery below:

In our Season 1 review, we praised Fairfax for being a "whip-smart, hilarious, and surprisingly warm" new comedy series you won't want to miss. Be sure to read our full review right here.

And for more on the streaming world, check out our review of HBO's Tokyo Vice series premiere, the teaser trailer for Season 3 of For All Mankind, and find out when Netflix's Locke and Key series is coming to an end.