Ron Gilbert Sheds More Light On Return To Monkey Island In New Interview
Ron Gilbert, the mind behind Monkey Island, confirmed another installment in the classic franchise earlier this month. The sixth installment, Return to Monkey Island, will feature the return of Gilbert along with Dave Grossman, who collaborated with Secret of Monkey Island and LeChuck's Revenge.
In an interview with Adventuregamers.com, Gilbert and Grossman shared a little more about Return to Monkey Island. Despite Gilbert's distaste for April Fools, here's what he had to say about announcing that he might be working on a new Monkey Island game on April 1 before formally announcing it a few days later.
"It was maybe about the time right after I wrote that If I Made Another Monkey Island thing [in 2013], and I just thought, you know—it was a weird fantasy, I was like oh, I'd buy the rights back, and I'd announce it on April 1, and it'd be great," Gilbert said.
Gilbert also addressed his famous reluctance to make a new Monkey Island game unless he owned the IP.
"I think the more important thing, rather than owning it, was that I really wanted to have creative freedom. I didn't want to be making a game and having somebody tell me what I should make. It's not a work-for-hire gig. So that was probably more important than actually owning it, was being able to make the game we wanted to make.”
Two years ago, the whole situation came to a head when Gilbert met a Digital Devolver representative, who in turn put him in contact with the head of licensing at Lucasfilm. Shortly after that meeting, Gilbert flew to Grossman to seriously discuss what they would do with another Monkey Island game.
"We just thrashed all sorts of ideas and talked about what are the themes, and what do we want to say in the game, all that stuff," Gilbert said.
For the sequel, Gilbert says he will take a more of a hands-on approach to the game's development. Right now he has a team of twenty-five people working on Return To Monkey Island, which will feature a "modern" art style. Gilbert explained that the reasoning for changing the art style was that he wanted to "embrace something new."
Gilbert also explained how it's always been important to him that Return To Monkey starts where Monkey Island 2 ended, so it'll pick up at the amusement park where the second Monkey Island left off.
Return To Monkey Island will retain the classic point-and-click style, but with a more evolved interface. It’s set to release later this year.
Luis Joshua Gutierrez is a freelance writer for IGN.
Ron Gilbert Sheds More Light On Return To Monkey Island In New Interview
Ron Gilbert, the mind behind Monkey Island, confirmed another installment in the classic franchise earlier this month. The sixth installment, Return to Monkey Island, will feature the return of Gilbert along with Dave Grossman, who collaborated with Secret of Monkey Island and LeChuck's Revenge.
In an interview with Adventuregamers.com, Gilbert and Grossman shared a little more about Return to Monkey Island. Despite Gilbert's distaste for April Fools, here's what he had to say about announcing that he might be working on a new Monkey Island game on April 1 before formally announcing it a few days later.
"It was maybe about the time right after I wrote that If I Made Another Monkey Island thing [in 2013], and I just thought, you know—it was a weird fantasy, I was like oh, I'd buy the rights back, and I'd announce it on April 1, and it'd be great," Gilbert said.
Gilbert also addressed his famous reluctance to make a new Monkey Island game unless he owned the IP.
"I think the more important thing, rather than owning it, was that I really wanted to have creative freedom. I didn't want to be making a game and having somebody tell me what I should make. It's not a work-for-hire gig. So that was probably more important than actually owning it, was being able to make the game we wanted to make.”
Two years ago, the whole situation came to a head when Gilbert met a Digital Devolver representative, who in turn put him in contact with the head of licensing at Lucasfilm. Shortly after that meeting, Gilbert flew to Grossman to seriously discuss what they would do with another Monkey Island game.
"We just thrashed all sorts of ideas and talked about what are the themes, and what do we want to say in the game, all that stuff," Gilbert said.
For the sequel, Gilbert says he will take a more of a hands-on approach to the game's development. Right now he has a team of twenty-five people working on Return To Monkey Island, which will feature a "modern" art style. Gilbert explained that the reasoning for changing the art style was that he wanted to "embrace something new."
Gilbert also explained how it's always been important to him that Return To Monkey starts where Monkey Island 2 ended, so it'll pick up at the amusement park where the second Monkey Island left off.
Return To Monkey Island will retain the classic point-and-click style, but with a more evolved interface. It’s set to release later this year.
Luis Joshua Gutierrez is a freelance writer for IGN.
Some Xbox Games Could Soon Have More Ads
Microsoft is reportedly looking into letting advertisers insert ads into free-to-play Xbox games. This program is reportedly going to launch by the third quarter of this year.
According to Business Insider, these ads could show up as rendered billboards in a racing game. However, it wasn't able to be confirmed whether these advertisements would extend to avatar skins or video ads.
Interestingly, Microsoft reportedly doesn't intend to take a cut of the advertising revenue and is more interested in building out Xbox's advertising network, as it is said to be trying to identify which companies and ad agencies to work with. Instead, the revenue from the ads will be shared between the game developer and the respective ad company.
Microsoft reportedly wants to provide game developers the opportunity to make more money from their free-to-play games. It has been trying to build out Xbox's in-game ad network since between 2018-2019, but plans accelerated in 2020 due to the release of the Xbox Series S|X.
Microsoft reportedly also has some concerns about the potential backlash this initiative from consumers could look like, as console players aren't accustomed to seeing in-game ads, unlike mobile players. For example, EA placed in-game ads for UFC 4 but removed them after fan outcry.
The company is also worried about securing its customers' data and keeping it out of other companies' hands. As such, Microsoft reportedly has no immediate plans to let advertisers use its data collected from Bing and other sites and software in order to target Xbox players.
A Microsoft spokesperson said in a comment to Business Insider, "We are always looking for ways to improve the experience for players and developers but we don't have anything further to share." Advertisements are currently limited to places such as the Xbox dashboard.
In-game ads aren't necessarily a new concept. Former president Barack Obama hosted in-game ads on EA games such as Burnout Paradise, Madden 09, and Skate when he was campaigning to become the next Commander-in-Chief back in 2008.
George Yang is a freelance writer for IGN. You can follow him on Twitter @yinyangfooey
Some Xbox Games Could Soon Have More Ads
Microsoft is reportedly looking into letting advertisers insert ads into free-to-play Xbox games. This program is reportedly going to launch by the third quarter of this year.
According to Business Insider, these ads could show up as rendered billboards in a racing game. However, it wasn't able to be confirmed whether these advertisements would extend to avatar skins or video ads.
Interestingly, Microsoft reportedly doesn't intend to take a cut of the advertising revenue and is more interested in building out Xbox's advertising network, as it is said to be trying to identify which companies and ad agencies to work with. Instead, the revenue from the ads will be shared between the game developer and the respective ad company.
Microsoft reportedly wants to provide game developers the opportunity to make more money from their free-to-play games. It has been trying to build out Xbox's in-game ad network since between 2018-2019, but plans accelerated in 2020 due to the release of the Xbox Series S|X.
Microsoft reportedly also has some concerns about the potential backlash this initiative from consumers could look like, as console players aren't accustomed to seeing in-game ads, unlike mobile players. For example, EA placed in-game ads for UFC 4 but removed them after fan outcry.
The company is also worried about securing its customers' data and keeping it out of other companies' hands. As such, Microsoft reportedly has no immediate plans to let advertisers use its data collected from Bing and other sites and software in order to target Xbox players.
A Microsoft spokesperson said in a comment to Business Insider, "We are always looking for ways to improve the experience for players and developers but we don't have anything further to share." Advertisements are currently limited to places such as the Xbox dashboard.
In-game ads aren't necessarily a new concept. Former president Barack Obama hosted in-game ads on EA games such as Burnout Paradise, Madden 09, and Skate when he was campaigning to become the next Commander-in-Chief back in 2008.
George Yang is a freelance writer for IGN. You can follow him on Twitter @yinyangfooey
Fast & Furious Producer Thinks It Might Be Time For the Series To Go Back To ‘Where We Started’
When fans think of Fast & Furious, it’s usually in the context of an action series constantly seeking to top itself with progressively wilder setpieces. But as the end of the series approaches, producer Neal Moritz thinks that the Fast & Furious series should move in the opposite direction.
In an interview on The Town with Matthew Belloni, Moritz discussed his career as a producer and his hopes for the future of the Fast & Furious franchise, which he thinks should go small after years of trying to be the biggest, most outlandish series possible.
“Honestly, I think going forward I'd like to actually go smaller,” Moritz said. “And I'd like to kind of start to go back to where we started. I think that's an interesting way to go. I like to zig and then zag. I like to try and do something different and I think that's what audiences demand these days.”
With ten films over twenty years, the scope of the action-packed series has definitely expanded quite a bit. However, the main franchise is slated to end in February 2024 with the release of Fast & Furious 11.
It’s unclear what’s in store for the future of Fast & Furious after 2024, though Moritz wants to take things one at a time. “Let’s make a great movie and then we’ll figure out the next one,” Moritz said.
Since the start of the franchise, the series has noticeably grown beyond its original scope, with plot lines shifting from street racing and stealing DVD players in The Fast and the Furious to literally traveling to space in F9.
The most recent movie in the Fast & Furious franchise was 2021’s F9, which IGN praised for being “both outlandish and big-hearted.” The film also notably brought more women into its cast, marking somewhat of a turning point for the male-dominated franchise.
Most recently, Moritz co-produced Sonic the Hedgehog 2, a box office hit that IGN loved for its “humor and charm” and loyalty to the original Sonic games.
Amelia Zollner is a freelancer writer for IGN.
Fast & Furious Producer Thinks It Might Be Time For the Series To Go Back To ‘Where We Started’
When fans think of Fast & Furious, it’s usually in the context of an action series constantly seeking to top itself with progressively wilder setpieces. But as the end of the series approaches, producer Neal Moritz thinks that the Fast & Furious series should move in the opposite direction.
In an interview on The Town with Matthew Belloni, Moritz discussed his career as a producer and his hopes for the future of the Fast & Furious franchise, which he thinks should go small after years of trying to be the biggest, most outlandish series possible.
“Honestly, I think going forward I'd like to actually go smaller,” Moritz said. “And I'd like to kind of start to go back to where we started. I think that's an interesting way to go. I like to zig and then zag. I like to try and do something different and I think that's what audiences demand these days.”
With ten films over twenty years, the scope of the action-packed series has definitely expanded quite a bit. However, the main franchise is slated to end in February 2024 with the release of Fast & Furious 11.
It’s unclear what’s in store for the future of Fast & Furious after 2024, though Moritz wants to take things one at a time. “Let’s make a great movie and then we’ll figure out the next one,” Moritz said.
Since the start of the franchise, the series has noticeably grown beyond its original scope, with plot lines shifting from street racing and stealing DVD players in The Fast and the Furious to literally traveling to space in F9.
The most recent movie in the Fast & Furious franchise was 2021’s F9, which IGN praised for being “both outlandish and big-hearted.” The film also notably brought more women into its cast, marking somewhat of a turning point for the male-dominated franchise.
Most recently, Moritz co-produced Sonic the Hedgehog 2, a box office hit that IGN loved for its “humor and charm” and loyalty to the original Sonic games.
Amelia Zollner is a freelancer writer for IGN.
Destiny 2: Where Is Xur Today? Location and Exotic Items for April 15
Everyone's favorite Lovecraftian Santa, Xûr, is now live in Destiny 2 for the weekend until next week's reset. If you're looking to get your some shiny new Exotic armor or weapons for your Guardian, look no further.
Each week, Xûr has a random assortment of Exotic armor, one for each Guardian class, as well as a random Exotic Weapon and an Exotic Engram available for purchase. In addition to his Exotic wares, he's got a random collection of Legendary weapons and armor to deck out your Guardians.
We've rounded up all the info on Xûr for the week including where to find Xûr, which Exotic weapons and armor are available, as well as which Legendary weapons you should pick up, either for PvE or PvP.
Where Is Xûr Today?
Xûr can be found at The Tower on April 15 through April 19. To reach him, travel to the landing point at The Courtyard and make your way to the Hangar. You'll find ol' snake-face chilling near the stairs at the back of the Hangar area.
What's Xûr Selling Today?
Xûr has at least one good find this week. Check out this exotic gear!
Please Note: Xûr's inventory is (once again) bugged for the time being and displays armor rolls that are different from what you get if you actually make the purchase. Below are the rolls you actually get by buying his inventory.
Exotic Engram
The Queensbreaker - Exotic Linear Fusion Rifle
Ophidia Spathe - Exotic Hunter Chest Armor
- 12 Mobility
- 6 Resilience
- 15 Recovery
- 14 Discipline
- 2 Intellect
- 15 Strength
- Total: 64
ACD/0 Feedback Fence - Exotic Titan Gauntlets
- 7 Mobility
- 11 Resilience
- 13 Recovery
- 7 Discipline
- 13 Intellect
- 9 Strength
- Total: 60
Skull of Dire Ahamkara - Exotic Warlock Helmet
- 7 Mobility
- 8 Resilience
- 14 Recovery
- 6 Discipline
- 12 Intellect
- 13 Strength
- Total: 60
The major highlight this week is the incredible Ophidia Spathe roll for Hunters, which have stats in all the right places (more Intellect would have been nice, but I'm not complaining). The Skull of Dire Ahamkara also isn't bad, but skip in the Titan gauntlets. Obviously, if you're missing The Queensbreaker from your collection grab that too, though it hasn't been a part of the meta in quite some time.
Exotic Weapons
Hawkmoon - Exotic Hand Cannon
- Paracausal Shot
- Smallbore
- Alloy Magazine
- Quickdraw
- Combat Grip
Dead Man's Tale - Exotic Scout Rifle
- Cranial Spike
- Fluted Barrel
- Ricochet Rounds
- Vorpal Weapon
- Composite Stock
Hawkmoon's roll this week is one of my favorites for PvP. Richochet Rounds on Dead Man's Tale is an amusing idea and Vorpal pairs excellently with this weapon so we've got a great roll this week for that as well!
Legendary Weapons
Last Perdition - Pulse Rifle
- SRO-37 Ocular/SPO-57 Front
- Extended Mag/Flared Magwell
- Moving Target
- Zen Moment
- Handling Masterwork
Truthteller - Grenade Launcher
- Countermass/Quick Launch
- Blinding Grenades/Concussion Grenades
- Feeding Frenzy
- Swashbuckler
- Handling Masterwork
Hoosegow - Rocket Launcher
- Volatile Launch/Linear Compensator
- Alloy Casing/Impact Casing
- Tracking Module
- Kill Clip
- Blast Radius Masterwork
Friction Fire - Submachine Gun
- Hammer-Forged Rifling/Polygonal Rifling
- Alloy Magazine/Flared Magwell
- Killing Wind
- Wellspring
- Handling Masterwork
The Third Axiom - Pulse Rifle
- Arrowhead Brake/ Extended Barrel
- Appended Mag/High Calibur Rounds
- Rangefinder
- One For All
- Handling Masterwork
Fractethyst - Shotgun
- Smallbore/Corkscrew Rifling
- Assault Mag/Steady Rounds
- Slideshot
- Harmony
- Handling Masterwork
Wolftone Draw - Combat Bow
- Agile Bowstring/Flexible String
- Combat Arrow Shaft/Straight Fletching
- Threat Detector
- Demolitionist
- Charge/Draw Time Masterwork
A few interesting rolls this week, between Hoosegow's decent roll with tracking for those who don't want to aim, to the blinding Truthteller with some nice perks that work well with a grenade launcher. Also, Last Perdition and The Third Axiom are both great pulse rifles that can come in handy when you need to match elemental types in PvE so consider grabbing one or both of those if you don't have good primaries for those elements.
Warlock Legendary Armor
For Warlocks, Xûr is selling the Wing Theorem set which includes:
Wing Theorem Gauntlets
- 19 Mobility
- 2 Resilience
- 9 Recovery
- 2 Discipline
- 11 Intellect
- 20 Strength
- Total: 63
Wing Theorem Chest Armor
- 10 Mobility
- 2 Resilience
- 10 Recovery
- 2 Discipline
- 2 Intellect
- 22 Strength
- Total: 48
Wing Theorem Helmet
- 8 Mobility
- 15 Resilience
- 9 Recovery
- 2 Discipline
- 9 Intellect
- 21 Strength
- Total: 64
Wing Theorem Leg Armor
- 17 Mobility
- 6 Resilience
- 7 Recovery
- 6 Discipline
- 9 Intellect
- 14 Strength
- Total: 59
Wing Theorem Bond
There's a few good pieces here for any Warlocks looking to max out their Strength stat (if that's even a thing), but aside from that there's nothing amazing here.
Titan Legendary Armor
For Titans, Xûr is selling the Wing Discipline set which includes:
Wing Discipline Gauntlets
- 12 Mobility
- 6 Resilience
- 12 Recovery
- 6 Discipline
- 26 Intellect
- 2 Strength
- Total: 64
Wing Discipline Chest Armor
- 10 Mobility
- 2 Resilience
- 10 Recovery
- 2 Discipline
- 2 Intellect
- 22 Strength
- Total: 48
Wing Discipline Helmet
- 17 Mobility
- 6 Resilience
- 7 Recovery
- 9 Discipline
- 12 Intellect
- 12 Strength
- Total: 63
Wing Discipline Leg Armor
- 11 Mobility
- 10 Resilience
- 12 Recovery
- 6 Discipline
- 10 Intellect
- 16 Strength
- Total: 65
Wing Discipline Mark
Titans have some pretty good options this week, especially the extremely high-stat boots and the helmet that's made for the smartest Titan of all time. Where are my intelligent Titans at?!
Hunter Legendary Armor
For Hunters, Xûr is selling the Wing Contender set which includes:
Wing Contender Gauntlets
- 8 Mobility
- 17 Resilience
- 7 Recovery
- 12 Discipline
- 6 Intellect
- 12 Strength
- Total: 62
Wing Contender Chest Armor
- 10 Mobility
- 2 Resilience
- 10 Recovery
- 2 Discipline
- 2 Intellect
- 22 Strength
- Total: 48
Wing Contender Helmet
- 11 Mobility
- 9 Resilience
- 10 Recovery
- 7 Discipline
- 8 Intellect
- 17 Strength
- Total: 62
Wing Contender Leg Armor
- 21 Mobility
- 2 Resilience
- 6 Recovery
- 2 Discipline
- 13 Intellect
- 12 Strength
- Total: 56
Wing Contender Cloak
Not a lot of love for Hunters this week, unfortunately!
That's a wrap on Xûr for this week, Guardians! Are you excited for weekly rotating raids/dungeons in Destiny? Huge news! Also, congrats to all of those who were on #TeamMechs like me! Huge win! For more on Destiny, check out some of the new weapons and gear you can find in The Witch Queen and read about how Sony's purchase of Bungie fits into its larger plans.
Travis Northup is a writer for IGN. You can follow him on Twitter @TieGuyTravis and read his games coverage here.
Destiny 2: Where Is Xur Today? Location and Exotic Items for April 15
Everyone's favorite Lovecraftian Santa, Xûr, is now live in Destiny 2 for the weekend until next week's reset. If you're looking to get your some shiny new Exotic armor or weapons for your Guardian, look no further.
Each week, Xûr has a random assortment of Exotic armor, one for each Guardian class, as well as a random Exotic Weapon and an Exotic Engram available for purchase. In addition to his Exotic wares, he's got a random collection of Legendary weapons and armor to deck out your Guardians.
We've rounded up all the info on Xûr for the week including where to find Xûr, which Exotic weapons and armor are available, as well as which Legendary weapons you should pick up, either for PvE or PvP.
Where Is Xûr Today?
Xûr can be found at The Tower on April 15 through April 19. To reach him, travel to the landing point at The Courtyard and make your way to the Hangar. You'll find ol' snake-face chilling near the stairs at the back of the Hangar area.
What's Xûr Selling Today?
Xûr has at least one good find this week. Check it!
Please Note: Xûr's inventory is (once again) bugged for the time being and displays armor rolls that are different from what you get if you actually make the purchase. Below are the rolls you actually get by buying his inventory.
Exotic Engram
The Queensbreaker - Exotic Linear Fusion Rifle
Ophidia Spathe - Exotic Hunter Chest Armor
- 12 Mobility
- 6 Resilience
- 15 Recovery
- 14 Discipline
- 2 Intellect
- 15 Strength
- Total: 64
ACD/0 Feedback Fence - Exotic Titan Gauntlets
- 7 Mobility
- 11 Resilience
- 13 Recovery
- 7 Discipline
- 13 Intellect
- 9 Strength
- Total: 60
Skull of Dire Ahamkara - Exotic Warlock Helmet
- 7 Mobility
- 8 Resilience
- 14 Recovery
- 6 Discipline
- 12 Intellect
- 13 Strength
- Total: 60
The major highlight this week is the incredible Ophidia Spathe roll for Hunters, which have stats in all the right places (more Intellect would have been nice, but I'm not complaining). The Skull of Dire Ahamkara also isn't bad, but skip in the Titan gauntlets. Obviously, if you're missing The Queensbreaker from your collection grab that too, though it hasn't been a part of the meta in quite some time.
Exotic Weapons
Hawkmoon - Exotic Hand Cannon
- Paracausal Shot
- Smallbore
- Alloy Magazine
- Quickdraw
- Combat Grip
Dead Man's Tale - Exotic Scout Rifle
- Cranial Spike
- Fluted Barrel
- Ricochet Rounds
- Vorpal Weapon
- Composite Stock
Hawkmoon's roll this week is one of my favorites for PvP. Richochet Rounds on Dead Man's Tale is an amusing idea and Vorpal pairs excellently with this weapon so we've got a great roll this week for that as well!
Legendary Weapons
Last Perdition - Pulse Rifle
- SRO-37 Ocular/SPO-57 Front
- Extended Mag/Flared Magwell
- Moving Target
- Zen Moment
- Handling Masterwork
Truthteller - Grenade Launcher
- Countermass/Quick Launch
- Blinding Grenades/Concussion Grenades
- Feeding Frenzy
- Swashbuckler
- Handling Masterwork
Hoosegow - Rocket Launcher
- Volatile Launch/Linear Compensator
- Alloy Casing/Impact Casing
- Tracking Module
- Kill Clip
- Blast Radius Masterwork
Friction Fire - Submachine Gun
- Hammer-Forged Rifling/Polygonal Rifling
- Alloy Magazine/Flared Magwell
- Killing Wind
- Wellspring
- Handling Masterwork
The Third Axiom - Pulse Rifle
- Arrowhead Brake/ Extended Barrel
- Appended Mag/High Calibur Rounds
- Rangefinder
- One For All
- Handling Masterwork
Fractethyst - Shotgun
- Smallbore/Corkscrew Rifling
- Assault Mag/Steady Rounds
- Slideshot
- Harmony
- Handling Masterwork
Wolftone Draw - Combat Bow
- Agile Bowstring/Flexible String
- Combat Arrow Shaft/Straight Fletching
- Threat Detector
- Demolitionist
- Charge/Draw Time Masterwork
A few interesting rolls this week, between Hoosegow's decent roll with tracking for those who don't want to aim, to the blinding Truthteller with some nice perks that work well with a grenade launcher. Also, Last Perdition and The Third Axiom are both great pulse rifles that can come in handy when you need to match elemental types in PvE so consider grabbing one or both of those if you don't have good primaries for those elements.
Warlock Legendary Armor
For Warlocks, Xûr is selling the Wing Theorem set which includes:
Wing Theorem Gauntlets
- 19 Mobility
- 2 Resilience
- 9 Recovery
- 2 Discipline
- 11 Intellect
- 20 Strength
- Total: 63
Wing Theorem Chest Armor
- 10 Mobility
- 2 Resilience
- 10 Recovery
- 2 Discipline
- 2 Intellect
- 22 Strength
- Total: 48
Wing Theorem Helmet
- 8 Mobility
- 15 Resilience
- 9 Recovery
- 2 Discipline
- 9 Intellect
- 21 Strength
- Total: 64
Wing Theorem Leg Armor
- 17 Mobility
- 6 Resilience
- 7 Recovery
- 6 Discipline
- 9 Intellect
- 14 Strength
- Total: 59
Wing Theorem Bond
There's a few good pieces here for any Warlocks looking to max out their Strength stat (if that's even a thing), but aside from that there's nothing amazing here.
Titan Legendary Armor
For Titans, Xûr is selling the Wing Discipline set which includes:
Wing Discipline Gauntlets
- 12 Mobility
- 6 Resilience
- 12 Recovery
- 6 Discipline
- 26 Intellect
- 2 Strength
- Total: 64
Wing Discipline Chest Armor
- 10 Mobility
- 2 Resilience
- 10 Recovery
- 2 Discipline
- 2 Intellect
- 22 Strength
- Total: 48
Wing Discipline Helmet
- 17 Mobility
- 6 Resilience
- 7 Recovery
- 9 Discipline
- 12 Intellect
- 12 Strength
- Total: 63
Wing Discipline Leg Armor
- 11 Mobility
- 10 Resilience
- 12 Recovery
- 6 Discipline
- 10 Intellect
- 16 Strength
- Total: 65
Wing Discipline Mark
Titans have some pretty good options this week, especially the extremely high-stat boots and the helmet that's made for the smartest Titan of all time. Where are my intelligent Titans at?!
Hunter Legendary Armor
For Hunters, Xûr is selling the Wing Contender set which includes:
Wing Contender Gauntlets
- 8 Mobility
- 17 Resilience
- 7 Recovery
- 12 Discipline
- 6 Intellect
- 12 Strength
- Total: 62
Wing Contender Chest Armor
- 10 Mobility
- 2 Resilience
- 10 Recovery
- 2 Discipline
- 2 Intellect
- 22 Strength
- Total: 48
Wing Contender Helmet
- 11 Mobility
- 9 Resilience
- 10 Recovery
- 7 Discipline
- 8 Intellect
- 17 Strength
- Total: 62
Wing Contender Leg Armor
- 21 Mobility
- 2 Resilience
- 6 Recovery
- 2 Discipline
- 13 Intellect
- 12 Strength
- Total: 56
Wing Contender Cloak
Not a lot of love for Hunters this week, unfortunately!
That's a wrap on Xûr for this week, Guardians! Are you excited for weekly rotating raids/dungeons in Destiny? Huge news! Also, congrats to all of those who were on #TeamMechs like me! Huge win! For more on Destiny, check out some of the new weapons and gear you can find in The Witch Queen and read about how Sony's purchase of Bungie fits into its larger plans.
Travis Northup is a writer for IGN. You can follow him on Twitter @TieGuyTravis and read his games coverage here.
No More Heroes 3 Is Coming to PS5, Xbox, and PC Later This Year
XSEED Games announced plans to publish No More Heroes 3 on next-gen consoles in Fall 2022.
No More Heroes 3 was originally released exclusively on Nintendo Switch, but the action-adventure game will be coming to PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC in North America this fall.
Its arrival on new platforms will also come with some upgrades, including “improved HD visuals, framerates, and faster loading times to keep players dishing out eye-popping ultraviolence” according to an XSEED press release.
XSEED Games, which previously handled PC ports for No More Heroes 1 and 2, announced pre-orders for the new upgrade’s Day 1 Edition on Friday. News about a digital release isn’t quite ready yet, though.
The announcement comes months after Grasshopper Manufacture, the Japanese studio behind the No More Heroes series, became a subsidiary of China’s NetEase Games.
No More Heroes 3 was first released in 2021 and follows up on the cult-classic series, which has been running since 2007. The newest installment expands on the story of “otaku hero” Travis Touchdown, who’s back to defend Earth against Prince FU (and to climb his way to the top of the Galactic Superhero Rankings) in another hack-and-slash adventure.
IGN reviewed No More Heroes 3 at release, calling it “amusing but extremely uneven" due to lackluster performance and repetition. Hopefully No More Heroes 3 will receive an improvement with a jump to new systems.
Amelia Zollner is a freelance writer for IGN.
No More Heroes 3 Is Coming to PS5, Xbox, and PC Later This Year
XSEED Games announced plans to publish No More Heroes 3 on next-gen consoles in Fall 2022.
No More Heroes 3 was originally released exclusively on Nintendo Switch, but the action-adventure game will be coming to PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC in North America this fall.
Its arrival on new platforms will also come with some upgrades, including “improved HD visuals, framerates, and faster loading times to keep players dishing out eye-popping ultraviolence” according to an XSEED press release.
XSEED Games, which previously handled PC ports for No More Heroes 1 and 2, announced pre-orders for the new upgrade’s Day 1 Edition on Friday. News about a digital release isn’t quite ready yet, though.
The announcement comes months after Grasshopper Manufacture, the Japanese studio behind the No More Heroes series, became a subsidiary of China’s NetEase Games.
No More Heroes 3 was first released in 2021 and follows up on the cult-classic series, which has been running since 2007. The newest installment expands on the story of “otaku hero” Travis Touchdown, who’s back to defend Earth against Prince FU (and to climb his way to the top of the Galactic Superhero Rankings) in another hack-and-slash adventure.
IGN reviewed No More Heroes 3 at release, calling it “amusing but extremely uneven" due to lackluster performance and repetition. Hopefully No More Heroes 3 will receive an improvement with a jump to new systems.
Amelia Zollner is a freelance writer for IGN.