Dwayne Johnson Says Black Adam ‘Speaks to His DNA’ in New Image

We're still waiting for the hierarchy of power in the DC Universe to change, but we've gotten another look at Black Adam.

The film is currently undergoing reshoots after being delayed from its original summertime release to October 21, 2022. Warner Bros Discovery needed a little more time to polish the Shazam antihero's action-packed confrontation with the Justice Society.

Over on Instagram, Dwayne Johnson shared a brief behind-the-scenes look at his massive self in the Black Adam costume. He also praised the film for speaking to him personally. "Throughout my career, I’ve had the privilege of playing some great (fun) characters over the years, but none speak to my DNA more than this antihero known as the man in black, Teth Adam. Rage against the dying of the light," Johnson said on Instagram.

That makes sense, as Johnson has been attached to Black Adam since 2007 at the earliest. The film officially started development again in 2014, so this October release marks eight years that Black Adam has been on Johnson's plate. You don't stay attached to one project for nearly a decade unless you really love it.

From the brief glimpses we've seen, the movie looks to be pitting Adam up against the Justice Society of America, a legacy team in the DC Universe. These hints point to an adaptation of the "Black Reign" storyline from the JSA comics. That storyline saw Black Adam return to his native home of Khandaq to free his people from a dictator, only to come into conflict with the JSA for overstepping his boundaries as a superhero.

Black Adam stars Dwayne Johnson as the ancient hero Teth-Adam, a previous holder of the Shazam powers known to the modern world as Black Adam. Noah Centineo plays Atom Smasher, Aldis Hodge plays Hawkman, Quintessa Swindell is Cyclone, and Pierce Brosnan portrays Kent Nelson, the current Doctor Fate. Sarah Shahi backs up the principal cast as Adrianna Tomaz, a resistance fighter in Khandaq who will likely take up her own heroic mantle.

Black Adam is scheduled for release on October 21, 2022. It's one of the major DC films for 2022, alongside Shazam: Fury of the Gods. The latter film replaced Aquaman and the Lost Kingdom in December, with that film and The Flash both moving to 2023. The delays come after the merger of Warner Bros and Discovery, with the newly-merged company looking into overhauling its DC Universe cinematic slate.

Mike Williams is a freelance writer at IGN.

Nintendo Sold More Games Than Ever Before Last Year

Nintendo has announced that it sold 235 million games for Switch in financial year 2021 – the highest number sold in a single year in the company's history.

In its Financial Year 2021 earnings report, the company explained that software sales – both for first-party and third-party games – rose by 1.8% year-on-year to 235.07 million units. Nintendo says this is "the highest annual software sales figure ever posted for a Nintendo platform to date."

Switch hardware itself didn't fare quite as well by the incredibly successful console's high standards. Between them, the three Switch models sold 23 million units in FY 2021. While this is a huge number (by comparison, PS5 sold 11.5 million in the same period), it's a 20% drop on FY 2020.

Nintendo seemingly puts the drop down to two factors: shortages of semiconductor components, and the lack of a game that drives hardware sales, in the way that Animal Crossing: New Horizons did for Switch in 2020.

Pokémon was a huge winner for Nintendo in the last year, with Brilliant Diamond & Shining Pearl selling 14.65 million, and Legends: Arceus reaching 12.64 million. Mario Party Superstars hit 6.88 million, and Zelda: Skyward Sword HD hit 3.91 million. Mario Kart 8 Deluxe continued its cominance as the Switch's biggest game, selling almost 10 million units almost 5 years after launch, and Animal Crossing: New Horizons added 6 million to its total.

Nintendo Switch now sits at 107.65 million units sold in total (with 822.18 million game units). It trails only the Game Boy (118.69 million) and Nintendo DS (154.02 million) as Nintendo's most successful games console of all time.

Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Nintendo Sold More Games Than Ever Before Last Year

Nintendo has announced that it sold 235 million games for Switch in financial year 2021 – the highest number sold in a single year in the company's history.

In its Financial Year 2021 earnings report, the company explained that software sales – both for first-party and third-party games – rose by 1.8% year-on-year to 235.07 million units. Nintendo says this is "the highest annual software sales figure ever posted for a Nintendo platform to date."

Switch hardware itself didn't fare quite as well by the incredibly successful console's high standards. Between them, the three Switch models sold 23 million units in FY 2021. While this is a huge number (by comparison, PS5 sold 11.5 million in the same period), it's a 20% drop on FY 2020.

Nintendo seemingly puts the drop down to two factors: shortages of semiconductor components, and the lack of a game that drives hardware sales, in the way that Animal Crossing: New Horizons did for Switch in 2020.

Pokémon was a huge winner for Nintendo in the last year, with Brilliant Diamond & Shining Pearl selling 14.65 million, and Legends: Arceus reaching 12.64 million. Mario Party Superstars hit 6.88 million, and Zelda: Skyward Sword HD hit 3.91 million. Mario Kart 8 Deluxe continued its cominance as the Switch's biggest game, selling almost 10 million units almost 5 years after launch, and Animal Crossing: New Horizons added 6 million to its total.

Nintendo Switch now sits at 107.65 million units sold in total (with 822.18 million game units). It trails only the Game Boy (118.69 million) and Nintendo DS (154.02 million) as Nintendo's most successful games console of all time.

Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

PS5 Misses Its 2021 Sales Target, But Aims for Its Strongest Year Yet

Sony's PlayStation 5 has now sold 19.3 million units, but fell short of its original FY 2021 sales target by 3.3 million. Despite the dip, Sony still expects to sell more units than ever before in the next year.

Sony originally forecasted selling 14.8 million units of PS5 hardware in its second year on the market, but Sony revealed in its latest financial earnings results that it instead sold 11.5 million units. This matches the late adjustment that Sony made two months before the conclusion of the 2021-22 financial year, which lowered PS5 sales expectations to 11.5 million.

As you'd expect, Sony puts the underperformance down to an ongoing difficulty in obtaining hardware components after global shortages.

Despite missing its goal, Sony set its goal for FY 2022 (between April 2022 and March 2023) higher than ever before, and close to the first two years combined, at 18 million units.

Sony's chief financial officer Hiroki Totoki said in the earnings webcast that this is "a number based on our current visibility into parts procurement," meaning the company is still expecting component shortages to be an issue over the next year.

It should still be easier for consumers to get a PS5 than the previous two years, however, as a target of 18 million is significantly higher than its sales for year one (7.8 million) and year two (11.5 million), and Sony is confident it will hit this higher number.

Totoki said that, following the shortages last year, "in different areas we have changed our source of procurement," and "so for the parts procurement, I think we have a good outlook."

There will still be some consumers unable to purchase a PS5 though as, if the component shortage wasn't an issue, Sony would have set its target even higher.

"We feel very comfortable that we can get the parts and components, and we feel that there is a bit higher demand than that, so if the question is whether we can meet the demand, I think we're still short somewhat," Totoki added.

PS5 stock and inventory still remains "very low, so in order to provide our PlayStation units to customers on a smooth and timely basis, in that sense we're still behind."

Sony also missed its overall sales target for the year, recording ¥1.16 trillion ($8.9 billion USD) instead of an estimated ¥1.2 trillion ($9.2 billion), prompting Sony to buy back up some of its own shares.

According to Bloomberg, Sony plans on repurchasing up to 2.02% of its outstanding shares, meaning up to 25 million at a total value of ¥200 billion ($1.5 billion).

The PS5 had the fastest-selling console launch in U.S. history when it was released in November 2020 and outsold the PS4 in its first financial year, a feat it couldn't quite match in its second.

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.

American Vandal Creators’ Esports Mockumentary Gets a First Trailer

Paramount+ has released the first trailer for Players, an upcoming League of Legends esports mockumentary from American Vandal creators Tony Yacenda and Dan Perrault.

The trailer invites viewers into the world of competitive gaming by tagging along with a fictional League of Legends esports team as they set out to "pursue their first championship after years of close calls and heartache," though "to win it all, they will need their prodigy, a 17-year-old rookie, and their 27-year-old veteran to put their egos aside and work together."

Players will premiere on June 16, exclusively on Paramount Plus. The series is being produced by CBS Studios in association with Funny or Die and has reunited Yacenda and Perrault after their work on two seasons of American Vandal. They serve as co-creators and executive producers on this new original series, with Yacenda also having taken on the role of director.

League of Legends is one of the most-played PC games in the world, generating billions of hours in gameplay year after year. It also happens to be the largest esport on the planet, with the 2021 League of Legends World Championship Finals reaching a record high average per-minute audience of more than 30 million, according to The Esports Observer.

Players joins Paramount Plus' expanding library, which includes original series' like Halo, Star Trek: Picard, and the awesome Western show 1883 as well as new movie releases like Jackass Forever, Wrath of Man, and Scream. If you're interested in trialling the streaming service, IGN has got you covered with a promo code deal that will give you an extended free month.

Adele Ankers-Range is a freelance writer for IGN. Follow her on Twitter.

Activision Blizzard Is Sending Anti-Union Emails Ahead of Raven Software Vote

Activision Blizzard is actively discouraging Raven Software QA employees from voting in favor of unionization, ahead of an ongoing election with a deadline of May 20.

According to a Washington Post report, Raven management has been sending employees messages and holding town hall meetings about the election, including an April 26 town hall where employees were told that unionization might harm game development and impact promotions or benefits.

Following that event, an email was reportedly send around to employees with a graphic attached that read, "Please vote no."

The National Labor Relations Board approved the unionization vote in late April, following an extended back and forth between quality assurance workers and management beginning last year after Activision Blizard laid off around a dozen QA contractors unexpectedly.

Following a walkout in protest, Raven Software moved to unionize, filing a petition with the NLRB when Activision Blizzard did not voluntarily recognize their union by the set deadline. Ballots have been mailed out to eligible QA workers with a deadline of May 20 and a planned ballot count on May 23 over video conference.

All this is occurring while Activision Blizzard remains under heightened legal scrutiny from a number of other directions, including the SEC (related to its pending acquisition by Microsoft), various New York City funds, as well as multiple ongoing lawsuits alleging sexual harassment and unequal treatment of women employees.

Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

Activision Blizzard Is Sending Anti-Union Emails Ahead of Raven Software Vote

Activision Blizzard is actively discouraging Raven Software QA employees from voting in favor of unionization, ahead of an ongoing election with a deadline of May 20.

According to a Washington Post report, Raven management has been sending employees messages and holding town hall meetings about the election, including an April 26 town hall where employees were told that unionization might harm game development and impact promotions or benefits.

Following that event, an email was reportedly send around to employees with a graphic attached that read, "Please vote no."

The National Labor Relations Board approved the unionization vote in late April, following an extended back and forth between quality assurance workers and management beginning last year after Activision Blizard laid off around a dozen QA contractors unexpectedly.

Following a walkout in protest, Raven Software moved to unionize, filing a petition with the NLRB when Activision Blizzard did not voluntarily recognize their union by the set deadline. Ballots have been mailed out to eligible QA workers with a deadline of May 20 and a planned ballot count on May 23 over video conference.

All this is occurring while Activision Blizzard remains under heightened legal scrutiny from a number of other directions, including the SEC (related to its pending acquisition by Microsoft), various New York City funds, as well as multiple ongoing lawsuits alleging sexual harassment and unequal treatment of women employees.

Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

Moon Knight Almost Included a Reference to Thor: Love and Thunder

One of the unique aspects of Moon Knight is how it introduces even more mythological deities to the MCU. There was even almost a reference to an upcoming mythological MCU movie, Thor: Love and Thunder, that was ultimately scrapped.

In an interview with The Direct, Moon Knight head writer Jeremy Slater revealed that at one point, the Disney Plus series would have referred to events in Thor: Love and Thunder. Specifically a line about Gorr the God Butcher, a villain played by Christian Bale in the fourth Thor movie.

However, the ambiguity over the release timing for Moon Knight ultimately ended in taking the reference out.

“When we started working on [Moon Knight], we didn’t know when we were debuting. We always sort of assumed it would be later down the road, and we would sort of be coming out in fall of 2022, and we thought we would probably be following Thor [Love and Thunder]. But at that time, Thor didn’t necessarily have a concrete release date either, everything was sort of up in the air, and it’s like we might be ahead of Thor, or we might be finishing up," Slater revealed.

This meant that some references to Thor were cut given that Moon Knight premiered ahead of the upcoming movie. "So there were different versions of the script where the Gods would sort of talk about, ‘This thing with Gorr the God Butcher just happened, and now we’ve got this new problem.’ And then there were other versions of the script where they sort of talked about, ‘We’re hearing rumors [that] Gods are dying, this is not the right time to get involved.’ Like we tried to have our cake and eat it too.”

Moon Knight expands the MCU's pantheon of gods by introducing the Egyptian Gods of Khonshu, Ammit, Taweret, and the Ennead. The MCU already features some very prominent Norse mythology figures across its various Thor films, gods and goddesses such as Odin, Thor, and Loki, and is set to introduce the Greek gods in Love and Thunder with the introduction of Zeus, played by Russell Crowe.

Thor: Love and Thunder is inspired by the 2012 comic by Jason Aaron and Esaid Ribic, and will include the comic's villain Gorr, The God Butcher. As implied in his namesake, the character holds a single-purpose grudge against all Gods in the adapted comic and is dedicated to eradicating them all.

Moon Knight also nearly featured a cameo by The Eternals, specifically Kumail Nanjiani's Kingo but alas that too didn't work out, making Moon Knight one of the most standalone shows in the MCU. Check out IGN's review of Moon Knight season 1 for our take on the full season.

Christian Angeles is a Freelance Writer for IGN.

Moon Knight Almost Included a Reference to Thor: Love and Thunder

One of the unique aspects of Moon Knight is how it introduces even more mythological deities to the MCU. There was even almost a reference to an upcoming mythological MCU movie, Thor: Love and Thunder, that was ultimately scrapped.

In an interview with The Direct, Moon Knight head writer Jeremy Slater revealed that at one point, the Disney Plus series would have referred to events in Thor: Love and Thunder. Specifically a line about Gorr the God Butcher, a villain played by Christian Bale in the fourth Thor movie.

However, the ambiguity over the release timing for Moon Knight ultimately ended in taking the reference out.

“When we started working on [Moon Knight], we didn’t know when we were debuting. We always sort of assumed it would be later down the road, and we would sort of be coming out in fall of 2022, and we thought we would probably be following Thor [Love and Thunder]. But at that time, Thor didn’t necessarily have a concrete release date either, everything was sort of up in the air, and it’s like we might be ahead of Thor, or we might be finishing up," Slater revealed.

This meant that some references to Thor were cut given that Moon Knight premiered ahead of the upcoming movie. "So there were different versions of the script where the Gods would sort of talk about, ‘This thing with Gorr the God Butcher just happened, and now we’ve got this new problem.’ And then there were other versions of the script where they sort of talked about, ‘We’re hearing rumors [that] Gods are dying, this is not the right time to get involved.’ Like we tried to have our cake and eat it too.”

Moon Knight expands the MCU's pantheon of gods by introducing the Egyptian Gods of Khonshu, Ammit, Taweret, and the Ennead. The MCU already features some very prominent Norse mythology figures across its various Thor films, gods and goddesses such as Odin, Thor, and Loki, and is set to introduce the Greek gods in Love and Thunder with the introduction of Zeus, played by Russell Crowe.

Thor: Love and Thunder is inspired by the 2012 comic by Jason Aaron and Esaid Ribic, and will include the comic's villain Gorr, The God Butcher. As implied in his namesake, the character holds a single-purpose grudge against all Gods in the adapted comic and is dedicated to eradicating them all.

Moon Knight also nearly featured a cameo by The Eternals, specifically Kumail Nanjiani's Kingo but alas that too didn't work out, making Moon Knight one of the most standalone shows in the MCU. Check out IGN's review of Moon Knight season 1 for our take on the full season.

Christian Angeles is a Freelance Writer for IGN.

Wolfenstein 3D Devs Remember How Nintendo’s Strict Censors Made Their Lives ‘Miserable’

The Super Nintendo port of Wolfenstein 3D is notorious among retro fans for being the worst version of the pioneering shooter. On top of the console's technical limitations and lousy controls, it was heavily censored, leading to some bizarre artistic choices.

A new clip from FPS: First Person Shooter, an upcoming documentary about the rise of the genre with words from more than 45 well-known developers, showcases the origins of Wolfenstein 3D. Toward the end of the clip, it delves into the Super Nintendo port and what a nightmare it was deal with Nintendo censors."

"We knew we would have to get rid of some of the Nazi paraphernalia due to the fact that they wanted to sell the game in Germany," programmer Becky Heineman remembers. "But the most notable thing was that we had German Shepherds in the original version of Wolfenstein 3D come ahead and bite you, and Nintendo's censors were totally like, 'You can't shoot dogs.' So we had to change them to rats."

Id Software dutifully turned the dogs into giant rats, but that wasn't enough to satisfy Nintendo's censorship team. They pointed that when the rats attacked the hero BJ Blazkowicz, their mouths appeared to be bleeding. Id Software argued that the red smudge was actually the rat's tongue, but to no avail.

"So we had to remove the tongues from the rats because it reminded Nintendo of blood," Heineman says. "The censors made our lives miserable. So we had to do several versions before Nintendo said, 'Okay, you can ship this.'"

Getting Wolfenstein 3D on SNES was ultimately a frustrating experience for the team at id Software, who had to take on the project themselves in part because the external programmer they hired seemed to simply forget about the project. The SNES port was finally released on February 1994, and it has been panned by fans and critics alike ever since.

FPS has stories like this and more over the course of its three-plus-hour runtime, with appearances by genre luminaries including John Romero, Warren Spector, Cliff Bleszinski, and many more. The project was successfully funded on Kickstarter in 2021, and is currently in the midst of another round of funding on Indiegogo to help fund the cost of post-production.

For more stories from PC gaming's misty past, check out this tale of how Sierra On-Line nearly bought id Software while the studio was in the midst of making Wolfenstein 3D — a moment that remains one of gaming's biggest "what-ifs." You can also check out our list of the 25 best PC games to play right now, which includes DOOM (2016) and more.

Kat Bailey is a Senior News Editor at IGN as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.