G.I. Joe: Diamond Select Toys Reveals The Baroness PVC Diorama

If you're a fan of G.I. Joe collectibles but crave something a little larger and fancier than the traditional action figures, Diamond Select Toys has you covered. The company is adding iconic Cobra villain The Baroness to its growing lineup of G.I. Joe PVC dioramas.

IGN can exclusively reveal the first images and details for this impressive piece. Check out the slideshow gallery below for a closer look at Baroness and the previously announced, SDCC-exclusive version of Snake-Eyes.

The Baroness diorama features a classical take on the character as she leaps over the wreckage of a BAT android with guns blazing. The diorama was designed by Uriel Caton and sculpted by Sam Greenwell. It measures roughly 9 inches in height.

Preorders for The Baroness will open on Friday, May 20. The diorama is priced at $59.99 and is slated for a Winter 2022/2023 release.

As for Snake-Eyes, this new version of the original PVC diorama features a blue paint scheme designed to mimic the look of the G.I. Joe: A Real American Hero animated series. This piece is one of Diamond Select's SDCC 2022 exclusive and is available to preorder now on the DST website.

The G.I. Joe franchise last hit the big screen with 2021's Snake Eyes: G.I. Joe Origins, which earned a solid 7 in IGN's review. While Paramount has yet to officially greenlight a sequel, the film's ending and mid-credits scene certainly set the stage for a larger G.I. Joe cinematic universe.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

Fortnite is Available For All GeForce Now Members

After months of closed beta testing, Fortnite has officially exited beta testing on GeForce Now. This means all members of Nvidia's cloud gaming service can now stream the popular free-to-play Battle Royale on iOS and Android devices, previously it was available on PC via the native GeForce Now app.

Those interested in playing Fortnite on the service will need to sign up for a GeForce Now membership, which has three membership tiers to choose from: Free, Priority, and RTX 3080. Important to note that the Free tier for GeForce Now only allows a 1-hour session of play.

In comparison, Microsoft, which announced earlier in the month that Fortnite is available on Xbox Cloud Gaming, allows you to play as much as you'd like, and you don't even need to subscribe to the service. However, Android users opting to play via Xbox Cloud Gaming can only stream Fortnite through a web browser, rather than a dedicated app. GeForce Now subscribers with an Android device, on the other hand, can play Fortnite on the GeForce Now Android app.

If you have subscribed to the Priority or RTX 3080 tiers of GeForce Now, there are some incentives to stream this version over Xbox Cloud Gaming one. Most notably, RTX 3080 tier members of GeForce Now will have the option to render Fortnite at up to 120FPS, so long as you are streaming the game on Android devices that support 120Hz, such as the Google Pixel 6 Pro or the Samsung Galaxy S22 Ultra.

In January, Nvidia made Fortnite available on GeForce Now as a closed beta. According to the GPU maker, more than 500,000 people participated during beta testing, with over four million sessions streamed across hundreds of mobile devices.

Fortnite returning to mobile devices (sort of) helps circumvent the issue of playing the game on mobile devices following its removal from the App Store and Google Play in 2020.

Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.

Fortnite is Available For All GeForce Now Members

After months of closed beta testing, Fortnite has officially exited beta testing on GeForce Now. This means all members of Nvidia's cloud gaming service can now stream the popular free-to-play Battle Royale on iOS and Android devices, previously it was available on PC via the native GeForce Now app.

Those interested in playing Fortnite on the service will need to sign up for a GeForce Now membership, which has three membership tiers to choose from: Free, Priority, and RTX 3080. Important to note that the Free tier for GeForce Now only allows a 1-hour session of play.

In comparison, Microsoft, which announced earlier in the month that Fortnite is available on Xbox Cloud Gaming, allows you to play as much as you'd like, and you don't even need to subscribe to the service. However, Android users opting to play via Xbox Cloud Gaming can only stream Fortnite through a web browser, rather than a dedicated app. GeForce Now subscribers with an Android device, on the other hand, can play Fortnite on the GeForce Now Android app.

If you have subscribed to the Priority or RTX 3080 tiers of GeForce Now, there are some incentives to stream this version over Xbox Cloud Gaming one. Most notably, RTX 3080 tier members of GeForce Now will have the option to render Fortnite at up to 120FPS, so long as you are streaming the game on Android devices that support 120Hz, such as the Google Pixel 6 Pro or the Samsung Galaxy S22 Ultra.

In January, Nvidia made Fortnite available on GeForce Now as a closed beta. According to the GPU maker, more than 500,000 people participated during beta testing, with over four million sessions streamed across hundreds of mobile devices.

Fortnite returning to mobile devices (sort of) helps circumvent the issue of playing the game on mobile devices following its removal from the App Store and Google Play in 2020.

Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.

eFootball: New Update Launches in June, Finally Adds a Mobile Version

eFootball's next update will be available on June 2 with an official mobile version launching the same day.

Announced on Konami's Twitter (below), version 1.1.0 will be the first update released for eFootball since its official launch in April.

Though Konami is still being vague on what's included, it did say the update will improve the win/loss decision-making in online matches, enhance server capacity, and set the foundations for compatibility between the console and new mobile versions of eFootball, among other things to be announced later.

The mobile game will be a re-launched version of eFootball PES 2021, now fitted with the full eFootball branding and compatibility with the new game.

Konami again said more details would follow soon, including which features and players will carry over from last year's game to the new version, and did make clear that support on some devices would be cancelled "due to changes in the required operating environment".

The April 1.0.0 update to eFootball that marked the game's full launch added a Dream Team mode and extensive gameplay changes, but still lacked several beloved PES modes including Master League, Team Play, Co-Op, Match Lobby, and Edit.

The update was the development team's attempt to "regain the trust" of players after a pretty disastrous pre-release version launched in October (that IGN said was awful).

The official release didn't improve a lot, however, as in our 4/10 review, IGN said: "Yes, at least eFootball 2022 does now have a fully-fledged mode to take it past the point of being a demo, but it’s still lacking so much more than you’d expect from a 1.0 version of a game."

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.

eFootball: New Update Launches in June, Finally Adds a Mobile Version

eFootball's next update will be available on June 2 with an official mobile version launching the same day.

Announced on Konami's Twitter (below), version 1.1.0 will be the first update released for eFootball since its official launch in April.

Though Konami is still being vague on what's included, it did say the update will improve the win/loss decision-making in online matches, enhance server capacity, and set the foundations for compatibility between the console and new mobile versions of eFootball, among other things to be announced later.

The mobile game will be a re-launched version of eFootball PES 2021, now fitted with the full eFootball branding and compatibility with the new game.

Konami again said more details would follow soon, including which features and players will carry over from last year's game to the new version, and did make clear that support on some devices would be cancelled "due to changes in the required operating environment".

The April 1.0.0 update to eFootball that marked the game's full launch added a Dream Team mode and extensive gameplay changes, but still lacked several beloved PES modes including Master League, Team Play, Co-Op, Match Lobby, and Edit.

The update was the development team's attempt to "regain the trust" of players after a pretty disastrous pre-release version launched in October (that IGN said was awful).

The official release didn't improve a lot, however, as in our 4/10 review, IGN said: "Yes, at least eFootball 2022 does now have a fully-fledged mode to take it past the point of being a demo, but it’s still lacking so much more than you’d expect from a 1.0 version of a game."

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.

Ubisoft’s Long-Delayed Roller Champions Will Finally Be Released Next Week

Ubisoft's Roller Champions is finally being released next week on May 25, almost three years after its initial reveal at E3 2019.

The free to play, fast-paced roller derby game (with splashes of Rocket League and Tony Hawk's Pro Skater) was due to be released in early 2020 but suffered several delays, with the most recent being in February 2022.

But following several rounds of alpha and beta testing, as Ubisoft likes to do with its multiplayer games, Roller Champions is finally ready to launch next week for PlayStation, Xbox, and PC.

Switch users will have to wait a little longer, however, as the game still has no release date on Nintendo's platform, alongside the Epic Games Store, Stadia, and Amazon Luna versions.

Roller Champions sees players battle in teams of three to race around roller derby tracks while in possession of a ball, with a successful score at the end of each lap granting a point. Whichever team is first to five points, or has the most points at the end of the match, wins.

The game also includes a Battle Pass that has both free and premium (purchasable) tiers, letting players unlock helmets, outfits, skates, emotes, and so on.

Cross-progression will let players continue their character and Battle Pass progress when switching between PlayStation, Xbox, and PC.

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.

Ubisoft’s Long-Delayed Roller Champions Will Finally Be Released Next Week

Ubisoft's Roller Champions is finally being released next week on May 25, almost three years after its initial reveal at E3 2019.

The free to play, fast-paced roller derby game (with splashes of Rocket League and Tony Hawk's Pro Skater) was due to be released in early 2020 but suffered several delays, with the most recent being in February 2022.

But following several rounds of alpha and beta testing, as Ubisoft likes to do with its multiplayer games, Roller Champions is finally ready to launch next week for PlayStation, Xbox, and PC.

Switch users will have to wait a little longer, however, as the game still has no release date on Nintendo's platform, alongside the Epic Games Store, Stadia, and Amazon Luna versions.

Roller Champions sees players battle in teams of three to race around roller derby tracks while in possession of a ball, with a successful score at the end of each lap granting a point. Whichever team is first to five points, or has the most points at the end of the match, wins.

The game also includes a Battle Pass that has both free and premium (purchasable) tiers, letting players unlock helmets, outfits, skates, emotes, and so on.

Cross-progression will let players continue their character and Battle Pass progress when switching between PlayStation, Xbox, and PC.

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.

HBO Max’s Wonder Twins Movie Isn’t Happening After All

It looks as though that Wonder Twins movie has been canned. According to Variety, HBO Max has put the brakes on the upcoming superhero comedy.

“The planned Wonder Twins live-action movie at HBO Max is no longer going forward,” they confirmed.

Obviously, this is a huge disappointment for Wonder Twins fans… especially as the film was confirmed to star KJ Apa and Isabel May just a month ago.

Apa and May were set to star as Zan and Jayna – the classic Wonder Twins who hail from the planet Exxor. Much like their Hannah-Barbera counterparts, Zan was a shapeshifter while Jayna was able to take the form of various animals.

Their powers are famously activated by the pair touching hands while declaring: “Wonder Twin powers, activate!” They also have a pet monkey, Gleek, who aids them in their crime-fighting.

The super-powered siblings debuted on The All-New Super Friends Hour back in 1977 before making their comic book debut the same year, in Super Friends #7.

Originally named Dick and Jane (with a sidekick called Mighty Monkey) they eventually became Zan and Jayna… while Mighty Monkey was named Gleek.

“Originally Zan (Dick) had Plastic Man powers and Jayna (Jane) could transform into anything, not just animals,” said animator Darrell McNeill in a 2011 interview. “But they were scaled back to their present powers as it made the other Super Friends (even Superman) seem almost superfluous.”

The comic books fleshed out the Wonder Twins considerably, giving them much more background and explaining how they came to join the Super Friends.

Their distinctive style was also based on popular pop culture at the time – the pair’s pointed ears based on the iconic Star Trek character, Spock, while their personalities were based on Donnie and Marie Osmond.

The Wonder Twins movie was first revealed back in February, with Black Adam and Rampage writer Adam Sztykiel on board to both write and direct the project. Production was expected to begin this summer in Atlanta.

Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.

HBO Max’s Wonder Twins Movie Isn’t Happening After All

It looks as though that Wonder Twins movie has been canned. According to Variety, HBO Max has put the brakes on the upcoming superhero comedy.

“The planned Wonder Twins live-action movie at HBO Max is no longer going forward,” they confirmed.

Obviously, this is a huge disappointment for Wonder Twins fans… especially as the film was confirmed to star KJ Apa and Isabel May just a month ago.

Apa and May were set to star as Zan and Jayna – the classic Wonder Twins who hail from the planet Exxor. Much like their Hannah-Barbera counterparts, Zan was a shapeshifter while Jayna was able to take the form of various animals.

Their powers are famously activated by the pair touching hands while declaring: “Wonder Twin powers, activate!” They also have a pet monkey, Gleek, who aids them in their crime-fighting.

The super-powered siblings debuted on The All-New Super Friends Hour back in 1977 before making their comic book debut the same year, in Super Friends #7.

Originally named Dick and Jane (with a sidekick called Mighty Monkey) they eventually became Zan and Jayna… while Mighty Monkey was named Gleek.

“Originally Zan (Dick) had Plastic Man powers and Jayna (Jane) could transform into anything, not just animals,” said animator Darrell McNeill in a 2011 interview. “But they were scaled back to their present powers as it made the other Super Friends (even Superman) seem almost superfluous.”

The comic books fleshed out the Wonder Twins considerably, giving them much more background and explaining how they came to join the Super Friends.

Their distinctive style was also based on popular pop culture at the time – the pair’s pointed ears based on the iconic Star Trek character, Spock, while their personalities were based on Donnie and Marie Osmond.

The Wonder Twins movie was first revealed back in February, with Black Adam and Rampage writer Adam Sztykiel on board to both write and direct the project. Production was expected to begin this summer in Atlanta.

Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.

New Warner Bros. CEO Is Doubling Down on Harry Potter

Following a massive merger, it's a new day at Warner Bros. Discovery. That new day involves freshly-minted CEO David Zaslav deciding the overall direction of the company, which includes more Harry Potter.

Already, we've seen a number of executive departures on the Warner Bros. side and the removal of scripted programming at TBS and TNT.

One thing that's not changing is a focus on Warner Bros. tentpole franchises. Reports already point to Zaslav looking for a boss for the entire DC brand, akin to the job Marvel Studios boss Kevin Feige has at Disney. It also seems that more Harry Potter content is on the company's priority list.

According to a report from the Wall Street Journal, Zaslav is looking to make Harry Potter-related content for HBO Max. The WSJ also states that the CEO has plans to meet with creator J.K. Rowling in the coming weeks in order to discuss this potential content.

That's interesting, considering the current flagship of the Harry Potter brand at Warner Bros. is floundering. Fantastic Beasts: The Secrets of Dumbledore is still at the box office, with a current take of $379 million worldwide. That's already a far cry from the $648 million made by Fantastic Beasts: The Crimes of Grindelwald and the $811 million box office take of the first film, Fantastic Beasts and Where to Find Them.

The Secrets of Dumbledore's current box office makes it the worst-performing Harry Potter franchise film period, despite a $200 production budget that outstrips some other entries in the franchise.

Fantastic Beasts: The Secrets of Dumbledore was the sixth highest-grossing film at last weekend's domestic box office. While that sounds decent, it's behind two films that were released prior to it, Sonic the Hedgehog 2 and Everything Everywhere All At Once.

Sonic the Hedgehog 2's worldwide box office is only $16 million behind The Secret of Dumbledore, despite having a much smaller $90 million production budget. That's a lot of numbers that point to a franchise in decline.

Still, that's just the Fantastic Beasts franchise, which is only a spin-off of Harry Potter. There are many different directions the main franchise could go, whether that's adapting the Harry Potter and the Cursed Child stage play, featuring a new cast of characters at Hogwarts, or moving elsewhere in the Wizarding World.

Of course, for any of that to happen, Rowling has to give Warner Bros. Discovery the greenlight.

While Warner Bros. and Rowling sort that out, The only other major Harry Potter-related media will be the upcoming video game, Hogwarts Legacy. The game, developed by Avalanche Software, is planned for release in Holiday 2022.

Mike Williams is a Freelance Writer for IGN.