eFootball Will Not Get Master League Mode Until 2023, Will Be Paid DLC
Konami's eFootball won't be getting PES's beloved Master League mode until 2023, and fans will have to pay for it.
eFootball's official Twitter account revealed its plans for the game going forward, including a breakdown of what's free and what isn't, and detailing what's coming this summer, winter, and then next year.
The only content listed for 2023 so far is Master League - a mode that fans were already surprised to see missing from the game's official launch - but it's not the only content that will cost players money.
Paid Content
— eFootball (@play_eFootball) May 31, 2022
- The number of teams that can be used in leagues and club teams will be expanded and distributed as additional paid content by the end of 2022
- Master League will be available as additional paid content during 2023
"The number of teams that can be used in leagues and club teams will be expanded and distributed as additional paid content by the end of 2022," the tweet said.
Also on the schedule is the Lobby Match mode, that lets players create rooms online and play matches with their Dream Teams, which is expected this summer as a free update.
Cross-platform support across consoles and PC will be available later in winter, as well as "some editing functions", though the tweet didn't explain what these would be.
eFootball's Twitter said these updates were in response to fan feedback meaning they're likely not the only new features coming to the game between now and next year.
Konami has already announced that version 1.1.0, which is available on June 2, will improve the win/loss decision-making in online matches, enhance server capacity, and set the foundations for compatibility between the console and new mobile versions of eFootball.
The April 1.0.0 update to eFootball that marked its official launch was the development team's attempt to "regain the trust" of players after a pretty disastrous pre-release version launched in October (that IGN said was awful).
The official release didn't improve a lot, however, as in our 4/10 review, IGN said: "Yes, at least eFootball 2022 does now have a fully-fledged mode to take it past the point of being a demo, but it’s still lacking so much more than you’d expect from a 1.0 version of a game."
Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.
eFootball Will Not Get Master League Mode Until 2023, Will Be Paid DLC
Konami's eFootball won't be getting PES's beloved Master League mode until 2023, and fans will have to pay for it.
eFootball's official Twitter account revealed its plans for the game going forward, including a breakdown of what's free and what isn't, and detailing what's coming this summer, winter, and then next year.
The only content listed for 2023 so far is Master League - a mode that fans were already surprised to see missing from the game's official launch - but it's not the only content that will cost players money.
Paid Content
— eFootball (@play_eFootball) May 31, 2022
- The number of teams that can be used in leagues and club teams will be expanded and distributed as additional paid content by the end of 2022
- Master League will be available as additional paid content during 2023
"The number of teams that can be used in leagues and club teams will be expanded and distributed as additional paid content by the end of 2022," the tweet said.
Also on the schedule is the Lobby Match mode, that lets players create rooms online and play matches with their Dream Teams, which is expected this summer as a free update.
Cross-platform support across consoles and PC will be available later in winter, as well as "some editing functions", though the tweet didn't explain what these would be.
eFootball's Twitter said these updates were in response to fan feedback meaning they're likely not the only new features coming to the game between now and next year.
Konami has already announced that version 1.1.0, which is available on June 2, will improve the win/loss decision-making in online matches, enhance server capacity, and set the foundations for compatibility between the console and new mobile versions of eFootball.
The April 1.0.0 update to eFootball that marked its official launch was the development team's attempt to "regain the trust" of players after a pretty disastrous pre-release version launched in October (that IGN said was awful).
The official release didn't improve a lot, however, as in our 4/10 review, IGN said: "Yes, at least eFootball 2022 does now have a fully-fledged mode to take it past the point of being a demo, but it’s still lacking so much more than you’d expect from a 1.0 version of a game."
Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.
Destroy All Humans 2 Remaster Gets an August Release Date – and a Standalone Spin-Off Is Out Now
Destroy All Humans 2: Reprobed is coming to PlayStation 5, Xbox Series, and PC on August 30, and players who preorder can play a spin-off today.
The spin-off, called Destroy All Humans: Clone Carnage, is a standalone multiplayer game that lets two players team up in couch co-op, or four players when online.
Clone Carnage comes with four modes - Rampage, Armageddon, Race, and Abduction - across six maps and can be downloaded immediately if players digitally preorder Destroy All Humans 2: Reprobed. Alternatively, you can buy it separately for $12.99
The remaster, on the other hand, is the more traditional Destroy All Humans open world, adventure game experience set in the swinging '60s. Players can explore Bay City, Albion, Takoshima, Tunguska, and the Moon either solo or in split screen co-op.
While the original Destroy All Humans 2 was first released in 2006, a remaster of the first game was released in 2020 which led many to speculate if the sequel would receive the same treatment.
Somewhat oddly, PlayStation accidentally leaked the existence of the new remaster in September last year when it tweeted the announcement ahead of THQ Nordic's official reveal during its 10th anniversary stream.
In our 8/10 review of the original, IGN said: "Destroy All Humans! 2 provides enough variety and a quirky cast of characters to make it a worthwhile purchase for fans of the first and for gamers with a taste for the distinctly original."
Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.
Destroy All Humans 2 Remaster Gets an August Release Date – and a Standalone Spin-Off Is Out Now
Destroy All Humans 2: Reprobed is coming to PlayStation 5, Xbox Series, and PC on August 30, and players who preorder can play a spin-off today.
The spin-off, called Destroy All Humans: Clone Carnage, is a standalone multiplayer game that lets two players team up in couch co-op, or four players when online.
Clone Carnage comes with four modes - Rampage, Armageddon, Race, and Abduction - across six maps and can be downloaded immediately if players digitally preorder Destroy All Humans 2: Reprobed. Alternatively, you can buy it separately for $12.99
The remaster, on the other hand, is the more traditional Destroy All Humans open world, adventure game experience set in the swinging '60s. Players can explore Bay City, Albion, Takoshima, Tunguska, and the Moon either solo or in split screen co-op.
While the original Destroy All Humans 2 was first released in 2006, a remaster of the first game was released in 2020 which led many to speculate if the sequel would receive the same treatment.
Somewhat oddly, PlayStation accidentally leaked the existence of the new remaster in September last year when it tweeted the announcement ahead of THQ Nordic's official reveal during its 10th anniversary stream.
In our 8/10 review of the original, IGN said: "Destroy All Humans! 2 provides enough variety and a quirky cast of characters to make it a worthwhile purchase for fans of the first and for gamers with a taste for the distinctly original."
Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.
V Rising Passes 1.5 Million Sales, Developer Talks About Next Steps
Developer Stunlock Studios has revealed that V Rising has sold over 1.5 million copies and has reached a milestone of 150K concurrent players within the first two weeks since its release.
1,500,000 Vampires awaken! Power Overwhelming! pic.twitter.com/S2VqsQ6lvA
— V Rising (@VRisingGame) May 31, 2022
With millions of players now invested, the development team has said it will now look at the feedback provided during the game's ongoing early access period in order to move forward with the full release.
“Our mission will be to find out what is most important to our players and how to take V Rising to the next level. We currently plan to work on more extensive updates rather than run for frequent smaller patches and minor changes," said marketing director Johan Ilves in a blog post. "It’s too early to tell when the first bigger V Rising content patch will arrive, as we will give it the time to make sure it brings something new to the experience. This will require more patience from you as a fan!"
He continues, "Meanwhile, we will do our best to make sure the first content update will be worth waiting for."
Stunlock Studios says that the primary focus right now is on bug fixes, balancing, server optimization, and quality- of-life improvements. More content is already in the works, including more weapons, loot, and sorcery. Development updates might not come as frequently right as the development team is reorganizing itself, but it aims to bring new designs starting in the fall.
The vampire game has already seen some updates, such as an offline mode having been added.
In our V Rising review we said, "While its time-consuming crafting aspects can take the bite out of the vampire fantasy, V Rising really does rise to the occasion with its excellent boss design and respectable ARPG combat."
George Yang is a freelance writer for IGN. You can follow him on Twitter @yinyangfooey
V Rising Passes 1.5 Million Sales, Developer Talks About Next Steps
Developer Stunlock Studios has revealed that V Rising has sold over 1.5 million copies and has reached a milestone of 150K concurrent players within the first two weeks since its release.
1,500,000 Vampires awaken! Power Overwhelming! pic.twitter.com/S2VqsQ6lvA
— V Rising (@VRisingGame) May 31, 2022
With millions of players now invested, the development team has said it will now look at the feedback provided during the game's ongoing early access period in order to move forward with the full release.
“Our mission will be to find out what is most important to our players and how to take V Rising to the next level. We currently plan to work on more extensive updates rather than run for frequent smaller patches and minor changes," said marketing director Johan Ilves in a blog post. "It’s too early to tell when the first bigger V Rising content patch will arrive, as we will give it the time to make sure it brings something new to the experience. This will require more patience from you as a fan!"
He continues, "Meanwhile, we will do our best to make sure the first content update will be worth waiting for."
Stunlock Studios says that the primary focus right now is on bug fixes, balancing, server optimization, and quality- of-life improvements. More content is already in the works, including more weapons, loot, and sorcery. Development updates might not come as frequently right as the development team is reorganizing itself, but it aims to bring new designs starting in the fall.
The vampire game has already seen some updates, such as an offline mode having been added.
In our V Rising review we said, "While its time-consuming crafting aspects can take the bite out of the vampire fantasy, V Rising really does rise to the occasion with its excellent boss design and respectable ARPG combat."
George Yang is a freelance writer for IGN. You can follow him on Twitter @yinyangfooey
Pinocchio Remake Gets a Release Date Trailer (With Very Little Pinocchio In It)
Disney has released the first teaser trailer for its upcoming remake of Pinocchio, offering fans a very brief glimpse of Benjamin Evan Ainsworth's titular wooden puppet.
The live-action retelling of Pinocchio will premiere on September 8, the same day as this year's Disney+ Day celebrations. The movie stars Tom Hanks as Geppetto, the woodcarver who builds and treats Pinocchio as if he were his own son. The trailer shows the puppet's kindly creator at his workshop desk, but it doesn't reveal much of Pinocchio himself.
Further along in the trailer, we see Geppetto wishing upon a star for the puppet to be brought to life. "Star light, star bright, first star I see tonight. I wish I may, I wish I might, have the wish I wish tonight," he says, reciting the prayer from the original film before the Blue Fairy appears to seemingly grant his wish, with one quick swish of her glowing star-shaped wand.
The poster for the movie depicts Pinocchio as he steps foot off on his thrilling adventure to become a real boy, using only his conscience as his guide. The silhouette of the character shows that he's wearing the same outfit as in the original 1940 animated film, complete with his signature yellow-and-blue cap that has a red feather poking out from the side of it.
Robert Zemeckis' Pinocchio also stars Joseph Gordon-Levitt as Jiminy Cricket, Cynthia Erivo as the Blue Fairy, Keegan-Michael Key as "Honest" John, Lorraine Bracco as Sofia the Seagull, and Luke Evans as The Coachman. Also in the cast are Kyanne Lamaya as Fabiana (and her marionette Sabina), Giuseppe Battiston as Señor Stromboli, and Lewin Lloyd as Lampwick.
The release window for the Pinocchio remake was announced during Disney+ Day last year alongside a ton of other news about upcoming content from Disney, Pixar, Marvel, Star Wars, National Geographic, and more. The global celebration of Disney+ is returning this year on September 8, coinciding with Pinocchio's release, just ahead of the D23 Expo.
Adele Ankers-Range is a freelance writer for IGN. Follow her on Twitter.
Pinocchio Remake Gets a Release Date Trailer (With Very Little Pinocchio In It)
Disney has released the first teaser trailer for its upcoming remake of Pinocchio, offering fans a very brief glimpse of Benjamin Evan Ainsworth's titular wooden puppet.
The live-action retelling of Pinocchio will premiere on September 8, the same day as this year's Disney+ Day celebrations. The movie stars Tom Hanks as Geppetto, the woodcarver who builds and treats Pinocchio as if he were his own son. The trailer shows the puppet's kindly creator at his workshop desk, but it doesn't reveal much of Pinocchio himself.
Further along in the trailer, we see Geppetto wishing upon a star for the puppet to be brought to life. "Star light, star bright, first star I see tonight. I wish I may, I wish I might, have the wish I wish tonight," he says, reciting the prayer from the original film before the Blue Fairy appears to seemingly grant his wish, with one quick swish of her glowing star-shaped wand.
The poster for the movie depicts Pinocchio as he steps foot off on his thrilling adventure to become a real boy, using only his conscience as his guide. The silhouette of the character shows that he's wearing the same outfit as in the original 1940 animated film, complete with his signature yellow-and-blue cap that has a red feather poking out from the side of it.
Robert Zemeckis' Pinocchio also stars Joseph Gordon-Levitt as Jiminy Cricket, Cynthia Erivo as the Blue Fairy, Keegan-Michael Key as "Honest" John, Lorraine Bracco as Sofia the Seagull, and Luke Evans as The Coachman. Also in the cast are Kyanne Lamaya as Fabiana (and her marionette Sabina), Giuseppe Battiston as Señor Stromboli, and Lewin Lloyd as Lampwick.
The release window for the Pinocchio remake was announced during Disney+ Day last year alongside a ton of other news about upcoming content from Disney, Pixar, Marvel, Star Wars, National Geographic, and more. The global celebration of Disney+ is returning this year on September 8, coinciding with Pinocchio's release, just ahead of the D23 Expo.
Adele Ankers-Range is a freelance writer for IGN. Follow her on Twitter.
Romancing SaGa Finally Coming To Europe 30 Years After Japanese Release
Square Enix is officially bringing Romancing SaGa: Minstrel Song to Eurpoe 30 years after it was released in Japan.
The classic JRPG was originally released on SNES in Japan, but was later remade for PS2 and released in North America. That remake version is now being remastered for modern systems and is coming to PlayStation 4 and 5, Nintendo Switch, PC, and mobile this winter, marking the game's first official release in Europe since the original launched in 1992.
Minstrel Song follows eight different characters as they travel across the land of Mardias and the remaster includes upgraded graphics, new quality of life features to making playing more comfortable, and even new gameplay elements.
The "Glimmer" and "Combo" systems from previous games will also be in Minstrel Song Remastered alongside new illustrations and a soundtrack from composer Kenji Ito.
An announcement trailer on Square Enix's YouTube channel also shows two minutes of gameplay and cutscenes from the game, giving fans a look and listen at the aforementioned graphics, art, and music.
In our 6/10 review of the remake, IGN said: "Fans of the SaGA series will be delighted by the countless hours of gameplay, endless replay value and vast array of choices at their fingertips, while newcomers will likely be overwhelmed and frustrated with the lack of direction and character development."
Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.
Romancing SaGa Finally Coming To Europe 30 Years After Japanese Release
Square Enix is officially bringing Romancing SaGa: Minstrel Song to Eurpoe 30 years after it was released in Japan.
The classic JRPG was originally released on SNES in Japan, but was later remade for PS2 and released in North America. That remake version is now being remastered for modern systems and is coming to PlayStation 4 and 5, Nintendo Switch, PC, and mobile this winter, marking the game's first official release in Europe since the original launched in 1992.
Minstrel Song follows eight different characters as they travel across the land of Mardias and the remaster includes upgraded graphics, new quality of life features to making playing more comfortable, and even new gameplay elements.
The "Glimmer" and "Combo" systems from previous games will also be in Minstrel Song Remastered alongside new illustrations and a soundtrack from composer Kenji Ito.
An announcement trailer on Square Enix's YouTube channel also shows two minutes of gameplay and cutscenes from the game, giving fans a look and listen at the aforementioned graphics, art, and music.
In our 6/10 review of the remake, IGN said: "Fans of the SaGA series will be delighted by the countless hours of gameplay, endless replay value and vast array of choices at their fingertips, while newcomers will likely be overwhelmed and frustrated with the lack of direction and character development."
Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.