Tickets for Thor: Love and Thunder Have Gone on Sale, New Posters Revealed

Marvel Studios has released a series of new posters for Thor: Love and Thunder to coincide with tickets going on sale, and one of them is the GOAT (or a pair of goats, at least). The seven posters showcase several characters, from Thor all the way to Toothgrinder and Toothgnasher — his adorable, chariot-pulling, flying goats. Don't you just want to pat their heads?

The posters also highlight some of the new additions to the Marvel Cinematic Universe, Zeus, played by Russell Crowe, and Gorr the God Butcher, portrayed by an almost unrecognizable Christian Bale. We also get another look at the titular character, Thor, who looks fierce as always, and of course, Jane Foster wielding Thor's hammer, Mjolnir.

Marvel also released a new teaser trailer for the upcoming film. It gives us another glimpse at Thor's journey for inner peace being interrupted as he has to put "together the greatest team ever" to fight against the terrifying Gorr. The trailer gives us a glimpse at some of the humor and lightness we can expect from Thor: Love and Thunder even with the threat of the God Butcher looming.

In the past Marvel has been an absolute behemoth at the box office. In 2021, Marvel movies accounted for 30% of the domestic box office. The standalone Thor films have historically done well at the box office. Thor: Ragnarok debuted in first place with $121 million in 2017. Will Thor: Love and Thunder follow in its footsteps?

Thor: Love and Thunder will be released in theaters on July 8, 2022. Be sure to snatch up your tickets soon! After you do that, be sure to check out how Thor: Love and Thunder can reconcile the MCU's most inconsistent character arc.

Casey is a freelance writer for IGN. You can usually find him talking about JRPGs on Twitter at @caseydavidmt.

Paddington 3 Is Called ‘Paddington in Peru’, and Has a New Director

Everyone's favorite marmalade-loving bear, Paddington, has landed a new director for his third movie outing, and he'll be headed somewhere very special this time around. Director Dougal Wilson will make his feature film debut by taking the helm of the family-friendly franchise with Paddington in Peru.

Wilson, known best for his work in commercials and music videos, is taking over directing duties from Paul King, who directed the first two Paddington films. King, meanwhile, is hard at work on his newest project, a prequel to Charlie and the Chocolate Factory called simply Wonka, which will star Timothee Chalamet as the titular character.'

“After ten years of working on the Paddington movies, I feel absurdly protective of the little bear, and I’m delighted that Dougal will be there to hold his paw as he embarks on his third big-screen adventure,” King stated. “Dougal’s work is never less than astounding: funny, beautiful, heartfelt, imaginative, and totally original. Aunt Lucy once asked us to ‘Please Look After This Bear.’ I know Dougal will do so admirably.”

Wilson added, "As a huge fan of the first two films, I am very excited (if not a little intimidated) to be continuing the story of Paddington. It’s a massive responsibility, but all my efforts will be focussed on making a third film that honours the love so many people have for this very special bear.”

Though plot details remain scarce, Paddington in Peru will see the little talking bear depart London to return to his native home of Peru. The script has been penned by Mark Burton, James Lamont, and Jon Foster, and King will remain onboard as executive producer.

In the meantime, Paddington can be seen most recently taking tea with Queen Elizabeth II. In a heartwarming turn of events, the sweet-natured bear discovers that the Queen loves marmalade sandwhiches every bit as much as he does.

Billy Givens is a freelance writer at IGN.

Funko Inc. Has Bought High-End Film Merch Company, Mondo

Two of the biggest names in the collectibles world are becoming one, as Funko Inc. has acquired Mondo from the Alamo Drafthouse cinema chain.

Funko, well-known for its ubiquitous Funko POP! figurines and various other toy lines, will serve as Mondo's new parent company. Alamo Drafthouse founder Tim League revealed that, while Mondo has been a financial lifeline for the company during the COVID-19 pandemic, Alamo Drafthouse is now focused on expanding its chain of movie theaters as the Hollywood box office begins to bounce back. The time has come for the two companies to part ways.

"Now, with the dark days behind us and each weekend bringing box office successes, Alamo is seizing opportunities to grow our cinema footprint with seven new locations across the country that have been announced recently and more to come. As the company resources are focused on this growth, we realized that perhaps a bold and exciting new chapter is about to begin for Mondo," League said in a statement. "Over the past few months, we searched exhaustively to find a perfect partner who saw what was unique and special about Mondo and was in a position to meaningfully invest in Mondo, nurture the team, and further its reach and vision. Funko is exactly that unicorn."

Mondo released its own statement, reassuring collectors that the company remains very much intact as it makes the transition to Funko.

"From the outside, Mondo might seem like it is changing... but on the inside much is staying the same. We remain the same team, and our goals remain unchanged. We are still the same bunch of weirdos who share an undying obsession with popular (and maybe less popular) culture, and a craving to make cool stuff with the best artists in the world."

It remains to be seen how much this shake-up will affect Mondo's output going forward. The company focuses largely on custom movie posters and vinyl film soundtracks, with the occasional collectible like tiki mugs and 12-inch action figures for good measure. Will Mondo's toy output increase? Will their notoriously hard-to-find posters be released in larger numbers? Fingers crossed on both counts.

For more on Mondo's eclectic lineup of collectibles, read up on their hilariously meme-worthy Wolverine figure and see how one artist reimagined an iconic scene from the original Star Wars.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

Knives Out 2 Is Officially Called Glass Onion

Almost a year after production on the long-awaited sequel began, Knives Out 2 officially has a title: Glass Onion: A Knives Out Mystery.

The title was announced in a Tweet by director and writer Rian Johnson, who is producing the sequel alongside Ram Bergman. In a thread of Tweets preceding the announcement, Johnson praises writer Agatha Christie's novels and says that he hopes the sequel will continue to "emulate Christie and have every film be like a whole new book"

According to a press release, Glass Onion will see the return of Daniel Craig as the eccentric detective Benoit Blanc, who will travel to Greece to solve a new mystery. While in Greece, Blanc will also meet an entirely new cast, including Edward Norton, Janelle Monáe, Dave Bautista, Kathryn Hahn, Leslie Odom Jr., Kate Hudson, Jessica Henwick and Madelyn Cline.

Glass Onion will release on Netflix this holiday season. It’s not the end of the Knives Out franchise, either — Blanc and his instantly recognizable accent are slated to return to Netflix for a third film in the future thanks to the company’s $450 million deal to acquire two sequels.

The sequel was originally announced back in 2020, shortly after its successful release in 2019. We gave the original Knives Out an 8.5 thanks to its comedic value and “clever plotting.” IGN also nominated it as one of the best movies of 2019.

Amelia Zollner is a freelance writer at IGN. Find them on Twitter: @ameliazollner.

Starfield Main Character Confirmed To Be Silent

It will once again be left to players to imagine what their character sounds like in Starfield, with Bethesda confirming via a tweet today that the main protagonist will be silent.

It marks a return to type for Bethesda's RPGs. While the main character of Bethesda's Fallout 4 did have a voice, Starfield is following the path carved by some of the studio's earlier games. Historically, many of the protagonists in popular Bethesda developed games like The Elder Scrolls V: Skyrim and Fallout 3 were silent.

In another reversion, Starfield's dialogue will also take place in the first-person. Players will not be limited to first-person throughout the game, as Starfield will also include a third-person camera.

Fallout 4's spoken dialogue was controversial among fans at the time, as it resulted in dialogue choices that some felt were too simplistic. Bethesda appears to have reacted to that feedback by simply returning to what works, meaning more nuanced conversations with NPCs. Earlier this year, we learned Starfield will draw some inspiration for its conversation mechanics from Elder Scrolls: Oblivion.

Today's news follows a deluge of exciting reveals that were highlighted yesterday at the Xbox & Bethesda Showcase, including a look at combat and the extensive character and ship customization. Last summer, Todd Howard revealed that while customizing your character, you'll be able to pick your pronouns.

We also got a peek at the game's narrative in a new story trailer, which gave us a peek at some of the characters you'll meet. Starfield continues to look like it will contain a huge world, and which is confirmed by the over 1,000 planets to explore.

Casey is a freelance writer for IGN. You can usually find him talking about JRPGs on Twitter at @caseydavidmt.

Call of Duty Studio Infinity Ward Seems to Be Working on an Open World RPG

Call of Duty: Modern Warfare 2 developer Infinity Ward is seemingly working on an open world RPG at their Kraków, Poland based studio.

A now fulfilled job posting (that was screenshotted and posted on Twitter) advertised a narrative director position whose responsibilities would include providing "the best narrative and cinematic experience in an open world RPG".

Spotted by GamesRadar, the tweet from Call of Duty news account @charlieINTEL makes clear this is for an "unannounced AAA project" with a non-linear narrative set in an open world.

The project, though its existence is still unconfirmed, appears to be in a very early stage considering Infinity Ward has only just finished advertising for the narrative director that will "set the overall vision and direction" of the game.

The developer is currently advertising for 15 other positions at its Kraków studio but none of them mention the open world game. While one senior character artist position mentions an "unannounced AAA project", nothing directly links this to the open world game, and the other positions are all fairly vague.

Infinity Ward's Call of Duty: Modern Warfare 2 is due to be released on October 28 this year and the studio also confirmed to be working on Call of Duty: Warzone 2, which is said to include "groundbreaking innovations".

IGN has reached out to Activision for comment.

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.

Forza Horizon Devs Originally Pitched Making a Project Gotham Racing Reboot

Forza Horizon developer Playground Games originally pitched a Project Gotham Racing reboot to Microsoft, before switching gears to its now-iconic racing spin-off series.

Speaking to GQ about the newly revealed Forza Motorsport, studio head Trevor Williams explained that he'd originally met the creators of the core Forza series and pitched a reboot of the long-dormant, much-loved Project Gotham Racing (originally developed by now-defunct studio Bizarre Creations).

Williams says his initial ideshut down, and he and his team – while still at the restaurant – had to make a last-minute switch to pitching a spin-off in the Forza franchise:

"It was one of those stories where the steak turns to ash in your mouth, and I'm thinking, 'how do we afford the flights home?'," Williams said. "After five minutes, [Forza corporate vice president Alan Hartman] was like, 'what would you do with Forza? Where would you take Forza?' And we pitched what literally became Horizon, almost on a napkin."

Project Gotham Racing ran from 2001 until 2007, with the first two games released on the original Xbox and the last two (outside of two mobile spin-offs) released on the Xbox 360. It became a beloved series, promoting stylish street racing over sheer mastery. Sadly PGR was shelved after Activision bought series developer Bizarre Creations and, despite the license staying with Xbox, we've never seen another entry. In 2010, Microsoft was said to be looking for a new developer, but one seemingly wasn't found – potentially because Playground was put to work on something new.

Playground must have pitched a new PGR not long after Bizarre was bought, as the first Forza Horizon game was also released for Xbox 360 in 2011, serving as a more casual, open counterpart to the mainline, simulation-based Forza Motorsport franchise.

Forza Horizon was instantly popular and received praise from critics and players (with IGN calling it amazing), and the franchise has gone from strength to strength since. The fourth instalment received a 9.6/10 from us, while last year's Forza Horizon 5 was deemed a masterpiece and awarded IGN's Game of the Year.

In our 10/10 review, we said: "Forza Horizon 5 is the result of a racing studio at the peak of its craft and the best open-world racing game available."

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.

Kojima Productions Makes Clear It Still Has ‘Very Good Partnership’ With PlayStation After Xbox Announcement

Kojima Productions has made clear it still has a good relationship with PlayStation, despite announcing an Xbox exclusive game.

Hideo Kojima revealed his studio would be making "a completely new game that no one has ever experienced or seen before" at the Xbox Bethesda Game Showcase on June 12, causing some to question the studio's ties to PlayStation.

"After the announcement of our partnership with Microsoft using the cloud technology, many people have asked us about our collaboration with [Sony Interactive Entertainment]," the Kojima Productions Twitter page posted (below). "Please be rest assured that we continue to have a very good partnership with PlayStation as well."

The developer has previously been synonymous with Sony's side due to its only franchise, Death Stranding, being a PlayStation exclusive - even featuring on the PlayStation Studios website. Kojima himself has long been associated with PlayStation, well before the creation of his own studio.

The Xbox announcement led to an outcry among some fans of Kojima, who felt the legendary developer shouldn't move away from his ties to PlayStation. Some have even set up petitions to ask for Kojima Productions not to work on an Xbox game.

But Kojima Productions is an independent studio and, as it said in another tweet, "will explore various possibilities with games, movies, and music through platforms that evolve with time and technology." Kojima himself said of the announcement that he's incorporating Microsoft's "cutting edge technology", particularly cloud streaming, and a "change in the industry's trends" into this new project.

While the project is still in its early stages, it's something the famed developer - most famous for creating the Metal Gear Solid franchise - has always wanted to make. "I've waited very long for the day when I could finally start to create it," he said.

That's not to say Death Stranding is finished, of course, as just recently its lead actor, The Walking Dead's Norman Reedus, leaked that a sequel to the 2019 stealth-action game is in development. In our 6/10 review of the first game, IGN said: "Death Stranding delivers a fascinating world of supernatural sci-fi, but its gameplay struggles to support its weight."

Another supposed Kojima game, a horror title called Overdose, appeared to have leaked earlier this week, but has yet to officially appear publicly.

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.

Half-Life Alyx: Levitation Gameplay Shows Off Impressive VR Mod

Half-Life Alyx is one of the best VR games around, and a talented team of modders are building upon the original with a campaign expansion titled Half-Life Alyx: Levitation. At today's PC Gaming Show, seven minutes of gameplay were revealed for the upcoming mod, which follows up on the events from the main game's campaign.

The mod is coming from CS:GO map designer and artist Shawn Snelling, who is known as FMPONE in the modding community, and animator Corey Laddo, who is known among Half-Life fans for creating viral G-Man memes. The two modders, along with a team of volunteer modders, animators, and voice actors, have created the free campaign that takes between four and five hours to complete. The story picks up right after the end of Half-Life Alyx. You can check out the gameplay video below.

The gameplay shown follows Alyx as she battles Combine soldiers and headcrab zombies on her search for the source of a massive energy signature. The gameplay video teases G-Man watching Alyx's moves from the shadows. Half-Life Alyx: Levitation is set to release on the Steam Workshop in Q3 of 2022.

The fan modding community and Half-Life have long been intertwined, as 2020 saw the official release of Black Mesa, a third-party remake of the original Half-Life. Half-Life: Alyx represented the first official entry in the franchise since 2007's Half-Life 2: Episode Two, but hopefully not the last. Speaking to IGN in March of 2020, Half-Life Alyx developer Chris Remo said people at Valve "are very excited about the Half-Life universe".

We awarded Half-Life: Alyx a 10/10 in our review, saying, "Valve has set a new bar for VR in interactivity, detail, and level design, showing what can happen when a world-class developer goes all-in on the new frontier of technology."

Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.

Ex-Cyberpunk 2077 Devs Unveil Gameplay for The Invincible

The Invincible is an upcoming sci-fi exploration game coming from veteran AAA developers, and we got our first look at footage for the game as part of today's PC Gaming Show.

The new gameplay features Dr. Yasna, a scientist exploring a desert planet to find their missing crewmates. The game takes cues from Firewatch, as Dr. Yasna is speaking to a character named Novik on the radio, as they discuss what could have happened to the missing crew. The game's pace is very calm and quiet, letting the players experience the highly-detailed environment and listen to the conversation play out.

The trailer ends with what appears to be Yasna's death, implying the game could feature multiple playable characters. You can check out the gorgeous gameplay for yourself below.

The game's story is inspired by a novel by Polish author Stanislaw Lem. The book, also titled The Invincible, explores the hostile, lifeless planet of Regis 3 after a spaceship crew crash lands there.

The Invincible is in development at Starward Industries, a studio made up of veteran AAA developers with experience on The Witcher 3, Cyberpunk 2077, Dead Island, and more. It was first revealed in September 2020, and is coming to PlayStation 5, Xbox Series X|S, and PC sometime in 2023.

The new studio describes itself as AA built with AAA experience with their website saying, “We want to pursue quality mastered in previous endeavors and to deliver it in smaller, yet even and groundbreaking projects.”

Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.