Bungie Reportedly Working on a Destiny Mobile Game

Bungie is reportedly working on a first-person shooter Destiny mobile game that has been in development for more than two years.

According to a report from The Game Post, the developer has partnered with Chinese tech company NetEase to create the game. An employee of NetEase apparently posted on LinkedIn saying that they had worked with Bungie to develop "an unannounced FPS mobile game".

This was supported by an anonymous source familiar with NetEase's development plans, who told The Game Post of the mobile game's existence. It will allegedly not be connected to Destiny 2 but instead be a standalone title.

Reports about a Destiny mobile game first surfaced in September 2021 following several jobs being advertised for the project, and another posting in April this year saw Bungie searching for a mobile platforms engineer.

The developer hasn't confirmed anything itself, however, and we still know very little about what Bungie is working on despite Destiny 2 being released almost five years ago in September 2017. It has at least one new IP in development - which is set to be a character-focused multiplayer game with humour and RPG elements - but hasn't shared much about it.

Bungie has been equally tight-lipped about the reported mobile game, but if it's been in development for a couple of years already, we may be due an announcement soon.

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.

Elden Ring Mod Adds Avatar: The Last Airbender’s Firebending

While the world lacks a modern, official Avatar: The Last Airbender game, a new Elden Ring mod at least lets players pretend by adding firebending to the game.

As reported by PCGamesN, the firebending moveset mod from clevererraptor6 on Nexus Mods takes inspiration straight from the show, letting the player shoot fire from their finger tips, and even includes a "lightning generation" Ash of War for the most skilled fighters.

Available with the standard red flames or in Princess Azula's blue, the mod includes several different attacks depending on the input, and sound effects for each.

While pyromancy is already an established idea in Elden Ring, these attacks are directly inspired by the Avatar series and fans will recognise certain movements and combos as a result. There are plenty of little details that show clevererraptor6 is committed to authenticity – for example ensuring that the explosions caused by blue fire attacks still explode in red flames, as they do in the show.

With firebending now in Elden Ring, fans are also eager to see the remaining elements - air, water, and earth - added as well, but cleverraptor6 has yet to say if they're working on these too.

Seeing Avatar combat in a modern game will leave many begging for a new, official game. There hasn't been one since 2014's Legend of Korra, and it didn't receive a positive response – in our 4/10 review, IGN said: "Even with a reputable developer behind it, The Legend of Korra game left us bent out of shape."

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.

Image Credit: cleverraptor6

Lollipop Chainsaw Remake Announced for 2023

After a tease last month, we have confirmation: Lollipop Chainsaw will receive a full remake in 2023.

Announced by publisher Dragami Games – which is led by the original game's producer, Yoshimi Yasuda – the game will arrive worldwide next year, although a formal title or platforms have not yet been announced. It will be developed by "a combination of development staff from the original version, including Yasuda as producer, and new development staff from Dragami Games."

The game will aim to recreate the original, but Yasuda explained that the remake will feature a couple of key differences. Due to the power of new-gen hardware, the new game will feature "a more realistic approach to graphics." Less welcome for fans will be the news that music licensing issues means that, as opposed to the first game's 16 licensed tracks, in the remake, "aside from a few licensed tracks, the soundtrack will consist of new music."

Yasuda teased that the game would make some kind of return last month, to celebrate its 10th anniversary. The cult action game was released in 2012, and saw game director Suda51, movie director James Gunn and Yasuda collaborate to present the story of Juliet Starling – a high school cheerleader caught amid an outbreak of zombies.

Writing about the original game's creation and its new return, Yasuda explained: "Unfortunately, various factors resulted in things making it so that fans can no longer easily play Lollipop Chainsaw, and it has been some time since players have not been able to access the game on current consoles.

"We, the original development staff on Lollipop Chainsaw, think of the game as very precious to us, and did not want to leave it in limbo, where players who want to play it cannot. As such, we purchased the Lollipop Chainsaw intellectual property from Kadokawa Games, and decided to develop a remake. We have already contacted Warner Bros. about development, and are being supported by them in this endeavor."

The game picked up a cult following but in our 5/10 review, IGN said: "Lollipop Chainsaw doesn’t even attempt to differentiate itself from the genre, and most of what it does try new in the realm of its characters and writing ultimately ends up taking away from an incredible-on-paper action game."

Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Stranger Things Season 5 Will Likely Be Shorter Than Season 4, But It’ll Have a ‘Return of the King-Ish’ Ending

Warning: Spoilers Ahead for Stranger Things Season 4!

Stranger Things creators Matt and Ross Duffer have revealed that while Season 5 will likely be shorter than Season 4, it very well may have a "Return of the King-Ish" ending.

Speaking with Josh Horowitz on the Happy Sad Confused podcast, the Duffer Brothers shared that they don't expect Stranger Things' final season to be quite as long as Season 4's 13-hour runtime as there won't be as much of a ramp-up this time around "before our kids really get drawn into the supernatural mystery."

“The only reason we don’t expect [Season 5] to be as long is because, this season, if you look at it, it’s almost a two-hour ramp-up before our kids really get drawn into the supernatural mystery," Matt Duffer said. "You get to know them, you get to see them in their lives, all while they’re struggling with adapting to high school and so forth … Steve’s trying to find a date. All of that.

"None of that, obviously, is going to be occurring in the first two episodes of this. I mean, this is, for the first time ever, we don’t wrap things up at the end of 4. So, it’s going to be moving, I don’t know if it will be moving at 100 mph at the start of Season 5, but it’s going to be moving pretty fast. Characters are already going to be in action, they’re already going to have a goal and a drive, and I think that’s going to carve out at least a couple of hours and make this season feel really different."

While the beginning of the season may get off to a quicker start, the Duffer Brothers have every intention of taking their time with the ending of the series. Alongside saying they expect the series finale to be similar in length to the two-and-a-half-hour-long final episode of Season 4, Matt Duffer also said "it’s going to be Return of the King-ish with eight endings.”

While some took issue with the way the final Lord of the Rings film ended, or seemingly never ended, Matt Duffer thinks it is all worth it to give the characters a proper send-off.

"If you just watch Return of the King, it feels like too many endings," Matt Duffer said. "If you watch all of them back-to-back, which I’ve done multiple times, it’s exactly right. If it were any shorter, it would feel cheap and wrong."

The Duffer Brothers also chatted about how having all our heroes together again in Hawkins will "streamline things naturally." Furthermore, the team plans on bringing the story "full circle."

"It’s going to feel a lot larger-in-scale than Season 1," Matt Duffer said. "We want to go back to a lot things we did in Season 1 and a lot of the original groupings and pairings that we had in Season 1. There’s something nice about coming full circle. So, it’s going to feel bigger than Season 1 and much more massive in terms of the stakes and the scale, but we want to revisit a lot of things we did."

In closing, Matt Duffer warns that anything can change while they work to bring Stranger Things to close, so it's important to take his words with a grain of salt.

"We’ll see," Matt Duffer laughed. "If you would have talked to us at the start of writing [Season] 4, I would have told you it was eight episodes and they were about an hour-long each. So, I wouldn’t trust a word that comes out of my mouth."

For more, check out our review of Stranger Things: Season 4 - Part 2, the burning questions we have after the season finale, and our chats with Vecna actor Jamie Campbell Bower and Eddie actor Joseph Quinn on the biggest moments of Season 4.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Star Wars: Andor’s First Season Will Take Place Over One Year and Its Second Will Cover Four Years

In May, during this year’s Star Wars Celebration, we finally got a look at the highly anticipated Disney+ prequel to Rogue One, Star Wars: Andor. While we already knew the series would take place five years before Rogue One, it has now been confirmed that the first season will span one year and the second will cover the following four.

Speaking to Empire, Andor showrunner and executive producer Tony Gilroy revealed the news and shared a few behind-the-scenes details as to how the show is coming together and how the shooting schedule "organically led to Season 2's different structure."

“The scale of the show is so huge,” Gilroy said. “Directors work in blocks of three episodes, so we did four blocks [in Season 1] of three episodes each. We looked and said, ‘Wow, it’d be really interesting if we come back, and we use each block to represent a year. We’ll move a year closer with each block’. From a narrative point of view, it’s really exciting to be able to work on something where you do a Friday, Saturday and Sunday, and then jump a year.”

Each season will span twelve episodes, and while the Rogue One movie is more about that big event at the end, Andor will delve deeper into the characters that make up the story, according to Diego Luna speaking to Empire. Luna is reprising his role as the show’s titular character Cassian Andor.

Star Wars: Andor was first announced in 2018 and will follow Andor, the thief-turned-Rebel spy, leading up to the events of Rogue One where the plans for the Death Star are stolen. The series could also feature some previously cut characters.

Star Wars: Andor debuts with its first two episodes on Disney+ on August 31, 2022. Be sure to check out the trailer and our breakdown of everything we saw in it.

Casey is a freelance writer for IGN. You can usually find him talking about JRPGs on Twitter at @caseydavidmt.

Star Wars: Andor’s First Season Will Take Place Over One Year and Its Second Will Cover Four Years

In May, during this year’s Star Wars Celebration, we finally got a look at the highly anticipated Disney+ prequel to Rogue One, Star Wars: Andor. While we already knew the series would take place five years before Rogue One, it has now been confirmed that the first season will span one year and the second will cover the following four.

Speaking to Empire, Andor showrunner and executive producer Tony Gilroy revealed the news and shared a few behind-the-scenes details as to how the show is coming together and how the shooting schedule "organically led to Season 2's different structure."

“The scale of the show is so huge,” Gilroy said. “Directors work in blocks of three episodes, so we did four blocks [in Season 1] of three episodes each. We looked and said, ‘Wow, it’d be really interesting if we come back, and we use each block to represent a year. We’ll move a year closer with each block’. From a narrative point of view, it’s really exciting to be able to work on something where you do a Friday, Saturday and Sunday, and then jump a year.”

Each season will span twelve episodes, and while the Rogue One movie is more about that big event at the end, Andor will delve deeper into the characters that make up the story, according to Diego Luna speaking to Empire. Luna is reprising his role as the show’s titular character Cassian Andor.

Star Wars: Andor was first announced in 2018 and will follow Andor, the thief-turned-Rebel spy, leading up to the events of Rogue One where the plans for the Death Star are stolen. The series could also feature some previously cut characters.

Star Wars: Andor debuts with its first two episodes on Disney+ on August 31, 2022. Be sure to check out the trailer and our breakdown of everything we saw in it.

Casey is a freelance writer for IGN. You can usually find him talking about JRPGs on Twitter at @caseydavidmt.

Minions: The Rise of Gru Is On Course to Be the US’ Biggest July 4 Movie Ever

There's no stopping the gibberish and slapstick gags of Minions: The Rise of Gru. Over the long July 4 weekend, the newest entry in the Despicable Me franchise is estimated to earn of $125.2 million domestically and become the biggest Fourth of July holiday weekend movie ever.

As reported by The Hollywood Reporter, when not adjusting for inflation, Minions: The Rise of Gru is on track to surpass the $115.9 million earned by 2011's Transformers: Dark of the Moon and the $115.8 million earned by Spider-Man 2. It will likely also surpass the previous pandemic-era record for a PG-rated family film by beating the $78 million earned earlier this year by Sonic the Hedgehog 2.

As of this writing, Minions: The Rise of Gru has earned $108.5 million domestically and another $93.7 million internationally for a global total of $202.2 million.

The film's success only cements that families and their kids can be ushered into movie theaters again in droves. Last month, Lightyear failed to bring in crowds and debuted with $51 million. But there’s something about those mischievous little yellow dudes that draws a crowd.

It also helps that Universal put in a staggering $285 million into advertisements and promos for the film, according to Deadline.

The popularity of Minions: The Rise of Gru can also partially be attributed to Gentleminions. Gentleminions are Gen Zers who have attended the newest Minions movie in hordes while wearing tuxedos and suits. It's a strange phenomenon that's popped up across Tik Tok, Twitter, and other social media.

Minions: The Rise of Gru is the fifth entry in the Despicable Me franchise and a prequel to the 2015 Minions movie. It follows Gru in the 1970s as he tries to join a group of supervillains. We gave the film a 5/10 in our review and said that it doesn’t live up to Despicable Me, let alone other popular animated films.

Casey is a freelance writer for IGN. You can usually find him talking about JRPGs on Twitter at @caseydavidmt.

Minions: The Rise of Gru Is On Course to Be the US’ Biggest July 4 Movie Ever

There's no stopping the gibberish and slapstick gags of Minions: The Rise of Gru. Over the long July 4 weekend, the newest entry in the Despicable Me franchise is estimated to earn of $125.2 million domestically and become the biggest Fourth of July holiday weekend movie ever.

As reported by The Hollywood Reporter, when not adjusting for inflation, Minions: The Rise of Gru is on track to surpass the $115.9 million earned by 2011's Transformers: Dark of the Moon and the $115.8 million earned by Spider-Man 2. It will likely also surpass the previous pandemic-era record for a PG-rated family film by beating the $78 million earned earlier this year by Sonic the Hedgehog 2.

As of this writing, Minions: The Rise of Gru has earned $108.5 million domestically and another $93.7 million internationally for a global total of $202.2 million.

The film's success only cements that families and their kids can be ushered into movie theaters again in droves. Last month, Lightyear failed to bring in crowds and debuted with $51 million. But there’s something about those mischievous little yellow dudes that draws a crowd.

It also helps that Universal put in a staggering $285 million into advertisements and promos for the film, according to Deadline.

The popularity of Minions: The Rise of Gru can also partially be attributed to Gentleminions. Gentleminions are Gen Zers who have attended the newest Minions movie in hordes while wearing tuxedos and suits. It's a strange phenomenon that's popped up across Tik Tok, Twitter, and other social media.

Minions: The Rise of Gru is the fifth entry in the Despicable Me franchise and a prequel to the 2015 Minions movie. It follows Gru in the 1970s as he tries to join a group of supervillains. We gave the film a 5/10 in our review and said that it doesn’t live up to Despicable Me, let alone other popular animated films.

Casey is a freelance writer for IGN. You can usually find him talking about JRPGs on Twitter at @caseydavidmt.

Kingsman’s Taron Egerton Still Wants to Play Wolverine, and Has Met With Marvel

Taron Egerton, most famous for playing Eggsy in the Kingsman franchise, is still hoping to play Wolverine and has even met with Marvel about it, including company president Kevin Feige.

Though it's currently unconfirmed if a traditional series of X-Men films is coming to the Marvel Cinematic Universe, Disney's purchase of 21st Century Fox means they're probably on the way, just like the Fantastic Four film is.

If the X-Men do join the MCU, Egerton is eager to fill the boots of perhaps the most iconic X-Men character Wolverine, succeeding the role previously played by the just as iconic Hugh Jackman. Speaking to The New York Times, Egerton said he'd be a little reluctant to take over from Jackman but he still wants to try.

"I’d be excited but I’d be apprehensive as well, because Hugh is so associated with the role that I’d wonder if it’d be very difficult for someone else to do it," Egerton said. "But hopefully if it does come around, they’ll give me a shot."

Even the potential cast of an X-Men MCU project are therefore unaware if it's happening, and they're joined by long-time X-Men producer Simon Kinberg, who told IGN earlier this year that he has no idea if it's happening. He agreed that it's hard to imagine someone other than Jackman in the role though, but said he believes wholeheartedly in Feige's ability in creating the MCU.

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.

Kingsman’s Taron Egerton Still Wants to Play Wolverine, and Has Met With Marvel

Taron Egerton, most famous for playing Eggsy in the Kingsman franchise, is still hoping to play Wolverine and has even met with Marvel about it, including company president Kevin Feige.

Though it's currently unconfirmed if a traditional series of X-Men films is coming to the Marvel Cinematic Universe, Disney's purchase of 21st Century Fox means they're probably on the way, just like the Fantastic Four film is.

If the X-Men do join the MCU, Egerton is eager to fill the boots of perhaps the most iconic X-Men character Wolverine, succeeding the role previously played by the just as iconic Hugh Jackman. Speaking to The New York Times, Egerton said he'd be a little reluctant to take over from Jackman but he still wants to try.

"I’d be excited but I’d be apprehensive as well, because Hugh is so associated with the role that I’d wonder if it’d be very difficult for someone else to do it," Egerton said. "But hopefully if it does come around, they’ll give me a shot."

Even the potential cast of an X-Men MCU project are therefore unaware if it's happening, and they're joined by long-time X-Men producer Simon Kinberg, who told IGN earlier this year that he has no idea if it's happening. He agreed that it's hard to imagine someone other than Jackman in the role though, but said he believes wholeheartedly in Feige's ability in creating the MCU.

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.