Ezra Miller Apologizes for Recent Behavior, Says They’re Suffering ‘Complex Mental Health Issues’

The Flash star Ezra Miller has issued an apology for their recent behavior.

According to Variety, the 29-year-old actor confirmed that they are suffering “complex mental health issues” following a series of issues, including assault and abuse allegations.

“Having recently gone through a time of intense crisis, I now understand that I am suffering complex mental health issues and have begun ongoing treatment,” Miller said. “I want to apologize to everyone that I have alarmed and upset with my past behavior. I am committed to doing the necessary work to get back to a healthy, safe and productive stage in my life.”

Earlier this month, Miller was charged with felony burglary – adding to their growing legal issues. They are due to appear in court for this charge on September 27.

Miller, who is set to star as Justice League member The Flash in their own solo movie, has been accused of throwing a chair at a woman, grooming minors, and other serious misconduct. As well as the burglary charges in Vermont, Miller has seen legal issues pop up in Hawaii, Massachusetts, and North Dakota.

The actor drew nationwide attention when they abruptly deleted their Instagram account and seemingly vanished. Warner Bros. Discovery has kept quiet amid the growing concerns about Miller’s behavior, but it was recently reported that the studio is preparing for multiple scenarios when it comes to The Flash. It’s likely that this is, in part, responsible for Miller’s sudden statement.

The first scenario, as detailed by a Warner Bros. insider, is that the studio goes ahead with the planned release of The Flash but with limited press. The only stipulation, under this scenario, is that Miller seeks professional help after returning to their family home.

Eventually, Miller would be expected to do an interview to explain their recent behavior, and it seems likely that this statement may have been issued to satisfy this agreement.

Nevertheless, the public apology could be a sign that Warner Bros. intends to release the film regardless of its star’s behavior. It has also been confirmed that The Flash and Blue Beetle are safe following the studio’s cancellation of Batgirl.

Want to read more about The Flash? Check out which DC films have been affected by the Warner Bros. Discovery merger and details about the studio’s ten-year plan for DC.

Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.

Bloody Hell Hotel Is a First-Person Horror Game… That’s Also a Stardew Valley-Like Management Sim

IGN can exclusively reveal Bloody Hell Hotel, a game that sees you playing a vampire setting up a hotel business, then feasting on the guests (not to mention farming, dungeon crawling, and more).

Led by Wlad Marhulets (creator of indie horror Darq) and backed by talent with experience on the likes of Assassin's Creed Valhalla, Baldur's Gate 3 and Disney movies, the team is aiming to make "the most ambitious first-person simulation game in existence." Think of it as a first-person Stardew Valley... except you can eat all the villagers.

You can check out a reveal trailer below:

It's certainly a unique pitch. The game casts you as a vampire who has awoken from a centuries-long coma, finding their once-grand estate in ruins. You're then tasked with rebuilding it as a hotel, with full control over room placement, decor, and upgrades (with many choices affecting gameplay). That rebuild is helped along in a number of ways, including farming, dungeon crawling and, of course, earning money from guests.

The extra twist is that you can also automate parts of the hotel management by using vampiric powers, gained by consuming blood – meaning your guests are a resource in more ways than one. As your hotel grows you can also hire other vampires as staff. In return for money and blood, they can work on reception, as cooks, cleaners, and more.

Farming takes place under the hotel, and utilises crops and zombie animals. "As with every system in the game," explains Marhulets, "tasks can be performed manually or be semi-automated with the use of vampiric powers that the player unlocks as they level up."

If you run out of meat for your menu, guests can be an unwitting source...

You can use farmed goods in recipes, which can range from wild mushrooms you find in the hotel, to zombie meat meals farmed from dungeons. And if you do run out of meat for your menu, guests can also be an unwitting source...

Speaking of dungeons, these are procedurally generated areas found in the hotel's crypt. "That's where the player will find the resources required for hotel upgrades," says Marhulets. "Resources are guarded by monsters that the player will have to face." To take down those monsters, you'll be crafting weaponry in the hotel blacksmith:

"The player can forge their own weapons from scratch, choose materials, customize design, shape, etc.," says Marhulets. "It's these choices, combined with the unlockable combat skills and the use of vampiric powers, that will play a major role in melee combat. I'd like to add that combat isn't meant to be an adrenaline-filled experience - it's more casual in nature, so it fits well within the simulation genre. Think of it as exploring caves in Stardew Valley, but in a twisted Tim Burton-like 3D world."

Marhulets makes clear that this isn't a story-driven game, although elements of lore will appear as you progress. "The gameplay is non-linear and gives the player a lot of freedom to do what they want," he says. "That's why the story doesn't have an important role to play and is there mostly to enhance the experience."

That non-linearity means you can try to roleplay the game to an extent – we made sure to ask whether it was possible to play the game as a 'nice' vampire who doesn't murder their guests. Marhulets says that's totally possible – and that it can even have its own benefits:

"Killing guests is also not that simple and there are choices to be made when doing so. Guests only pay for their stay if they leave the hotel alive, so the hotel cannot grow if the player simply kills all guests. In addition, guests have various traits that affect their behavior.

"For example, guests with the "Insomniac" trait don't go to sleep and wander around the hotel at night, which makes it harder to sneak into the guest rooms undetected. The disappearance of Royalty will be noticed and investigated. There are various types of guests and their traits affect not only their behavior in the hotel but also the consequences of killing them."

Even at this early stage, it's clear that Bloody Hell Hotel has huge possibilites for systems to interact and affect one another, and it's designed to be a technically endless experience. However, Marhulest expects players "to do multiple long runs trying out various game styles rather than sticking to one for hundreds of hours. From the game design standpoint, Bloody Hell Hotel is meant to have a high replayability value."

Despite its dark trappings, Marhulets explains that this isn't meant as a straight horror game, and is more inspired by his love of Tim Burton movies as a child. While that's clear enough in the art style (directed by Kelsey Haley, an artist with experience at Dreamworks, Disney, Universal Studios, and South Park), it goes deeper into the intent of the game as a whole:

"My passion for gothic horror and dark comedy started in early childhood, he explains. "Combining the two seemed like a perfect fit and made me feel super excited. Speaking of horror, Bloody Hell Hotel is more of a dark comedy. As the title suggests, expect some blood, but the game doesn't take itself too seriously and isn't meant to be scary."

The game will be coming to PC (via Steam, Epic and GOG), and will also arrive on consoles (although which ones haven't yet been specified). The one question the director seems unable to answer is when we might see the game arrive, simply because he doesn't want to have to delay the game if things change.

"Bloody Hell Hotel is more of a dark comedy. As the title suggests, expect some blood, but the game doesn't take itself too seriously."

"Given the crazy mission behind this project (creating the most ambitious game in this genre), it's hard to predict the release window at this point. While I have a milestone schedule in mind, I'd rather keep it private until the game is finished and polished. I want to be able to experiment, try new things, revise, and change various aspects of the game if needed without having to go back on my word."

Unlike many of its peers in the management genre, plan is release the game as a full experience from the off, without using an Early Access period. But that isn't to say Marhulets doesn't want community input – and even promises credits and copies of the game who make "significant contributions" to development through Discord:

"I encourage people to wishlist the game on the platform of their choice and keep an eye on regular development updates. All feedback & ideas contributed by the community will be appreciated and carefully considered.

"For example: please help us name the cow. I've been trying to come up with a name for months!"

Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Dragon Ball Super: Super Hero’s Stars Explain How It’s a Movie About Gohan’s Real Dad

Fans have long talked about how the relationship between Dragon Ball’s odd pairing of Gohan and Piccolo is often more nurturing and parental than the relationship between Gohan and his own father, Goku. Dragon Ball Super Hero, soon to be released in US theaters, strays from a usual Dragon Ball story by centering the two characters and attempts to address this perspective.

Speaking with IGN, members of the main cast of Dragon Ball have weighed in on this debate themselves. Kyle Hebert, who plays Gohan, began by saying, “It's definitely true that Piccolo is pretty much [Gohan’s] real dad through thick and thin. Not that Goku doesn't love Gohan, he obviously very much does, but he's busy off saving the universe.”

The voice of Piccolo - as well as Vegeta - Christopher Sabat, continued saying: “I hate to get too deep into psychology here but if you think about it, Goku, he didn't have a family, he didn't have a father figure, and in many ways he didn't have an example of who a father was going to be. So it's kind of hard for him to understand what his role as a father is even supposed to be.

"And whereas Piccolo comes from a kind of a tribal mentality where they all are grouped together… It would make sense that Piccolo would take on this kind of nurturing sensibility that Goku isn't able to have. Goku is busy, he's busy saving the universe and he's very focused on that.”

When asked if he thought that Dragon Ball is a story about the struggles of parenting and fatherhood, Sean Schemmel, the voice of Goku, replied “There is definitely a father-son-parenting theme and it definitely elucidates the fact that the sad truth for many people is the people who end up being your family aren't necessarily the people that brought you into the world always. Sometimes you get parental guidance and inspiration from the least likely of areas."

Schemmel continued: “[Series Creator] Akira Toriyama recently just settled the bet on, ‘Is Goku a bad father?’, and basically said in an interview like last year that he's not the best. So Piccolo is really the driving force.”

A key component of the new film is how Gohan’s relationship with his own daughter Pan suffers from a similar imbalance in priorities. On this, Hebert continues by saying. “Gohan has proven that he is a hard worker, a great husband, and he's trying to balance being a father too, but he has that great relationship with Piccolo where he trusts him implicitly to the point where it's like, 'Hey, can you go to school and pick her up because I'm too busy right now.'"

Sabat adds “I think a lot of people in their lives relate to Piccolo, because they all have that Piccolo character in their life. The person who was there for them, whether they were their dad or not, the person that helped them become who they are.”

Given that Gohan and Piccolo have been side characters for some time, and are now getting a starring role, we asked if series punching-bag Yamcha will ever get a similar opportunity to hold his own and be the main star of a Dragon Ball film.

Sabat replies “I think that Akira Toriyama is too in on the joke that Yamcha is a loser to ever give him anything.” However, jokingly, he says “I keep pitching the concept of Resurrection L, it's Launch's return, and Tien is still in love with Launch and Yamcha has to fight Tien because he knows that Launch is inherently evil,” then clarifies, “I'm just making it up right now, but if Akira Toriyama wants to talk to me about it I'll be happy.”

Dragon Ball Super: Super Hero finally arrives in western theaters on August 19 in the US and UK, and August 18 in Australia. In our review, we called it "a fun, low-stakes love letter to Gohan fans with exciting momentum as well as room for some moving sentimentality amidst earth-shattering fights."

Goku, Vegeta, and Dragon Ball Locations Officially Come to Fortnite

Iconic characters from Dragon Ball including Goku, Vegeta, Bluma, and Beerus are coming to Fortnite along with several Dragon Ball-themed, in-game activities that let you fly and fight as if you were a Super Saiyan.

Starting today, four Dragon Ball characters will be available in Fortnite alongside themed items such as the Power Pole Pickaxe, Kamesennin’s Staff Pickaxe, Nimbus Cloud Glider, Space Pod Glider, Charging Up Emote, Fusion Emote, and Boosting Ki Emote.

The cosmetics are only part of the Dragon Ball content coming to Fortnite. Alongside the characters and items in the Item Shop, there will be a “Power Unleasheashed” tab for all players that will open up Dragon Ball-themed Quests players can complete for rewards.

There will be Seven Quests that can be completed for Dragon Balls. Complete all seven and players can unlock a Shenron Glider along with other back bling, sprays, and other rewards. These quests will be available starting on August 30.

The Fortnite map will also add competitive Dragon Ball modes like the Versus Boards. Players can sign up at the Versus Boards and compete in a PvP-style battle where players will have five minutes to defeat their opponents using weapons like the Kamehameha blast or Nimbus Cloud.

The main map will also add the Kame House where players can travel there and trade their gold bars with Bulma for unique items.

For non-competitive play, Fortnite is adding the Dragon Ball Adventure Island on August 19 which recreates several locations from the series including Kami’s Palace, Goku’s House, and the Room of Spirit & Time. There will be an optional player vs. player Tenkaichi Budokai arena, for the power-hungry.

Lastly, Fortnite will host in-game viewing parties for select Dragon Ball Super episodes from August 16 to September 17.

Fortnite previously announced Dragon Ball would be coming to the game later this month. But going beyond just new character skins, Epic is clearly going all-in on this Dragon Ball collaboration, especially given the anime’s enduring legacy.

While this will be a chance to collect Dragon Ball skins so you can finally pit Goku against Superman, the Dragon Ball Adventure Land is effectively a standalone Dragon Ball video game built within Fortnite.

Regardless of how you feel about Epic’s world-dominating battle royale, adding Goku and Vegeta to the ever-growing toybox is certain.

Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.

The Witcher 3: Wild Hunt Figures Revealed by Dark Horse

Dark Horse has another wave of Witcher figures in the works. But whereas the most recent batch was inspired the Netflix series, this new trio of collectibles is based on The Witcher 3: Wild Hunt.

Check out the slideshow gallery below for a closer look at these three new figures, featuring Geralt of Rivia in his Toussaint Tourney armor, his nemesis Imlerith and his mentor Vesemir:

As with the previous Witcher releases, these aren't technically figures so much as PVC statues. Each one measures between 7.75 and 9 inches tall, depending on the pose, and all come with a 1.5-inch display base. The Imlerith figure also includes an alternate head piece, allowing you to display him either masked or unmasked.

The Geralt and Vesemir figures are priced at $59.99 and Imlerith is priced at $69.99. All three figures are slated for release in February 2023. You can preorder all three through the IGN Store right now.

See it on IGN Store
See it on IGN Store
See it on IGN Store

In other Witcher news, Season 3 of the Netflix series began production in April 2022, and four more new actors recently joined the cast.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

Event Horizon Director Remembers Studio Backlash: ‘They Felt I Was Besmirching Star Trek’

It's a horror classic now, but Paramount wasn’t exactly sold on Event Horizon when it first released back in 1997.

Looking back on the film more than 25 years later in a new interview with Variety, director Paul W.S. Anderson revealed exactly what the studio thought of Event Horizon when he first showed it.

“Someone actually said to me, ‘We’re the studio that makes Star Trek!’” he recalled. “They weren’t only horrified by my movie; they felt I was besmirching Star Trek somehow, because I was also in space and doing all this terrible stuff.”

The film follows a crew on a rescue mission that sounds like the setup to Forbidden Planet – searching for a vessel that went missing seven years ago, only to reappear inexplicably. But what unfolds is far from a classic sci-fi film.

Packed full of gore and viscera, Event Horizon reveals the bloody, awful truth – the lost ship was an experimental vessel that somehow opened a portal to hell.

“I don’t think we were ever going to test great because the end of the movie is a bit of a downer,” said Anderson. “When you disturb an audience, they’re not going to go, ‘Oh that was an excellent cinema-going experience.’ But we delivered a movie that really stayed with people. I think that over time it’s been appreciated for that.”

Event Horizon debuted in 1997 to mixed reviews and modest returns at the box office. Since then, though, Event Horizon has earned a cult following with fans lauding its daring plot and truly, unexpectedly horrific moments.

Although the film ultimately failed as a summer tentpole, it’s now a beloved sci-fi/horror staple, and Paramount is about to release a new 4k restoration in time for the film’s 25th anniversary. Not a bad deal for a film nobody liked.

“I think Paramount was a little shocked,” said Anderson. “It had all this gross horror and all these disturbing images. I don’t think anyone at the studio had really seen that stuff before because I was shooting in England. Generally, people from the studio watch what the main unit shoots, but all of the horror stuff was being done second unit, directed by me on the weekends. I don’t think anyone at the studio actually watched the second unit material, so they hadn’t seen all the impalings and all the other people getting their eyes out and the intestines. I got a lot of tough notes.”

Want to read more about Event movies? Here are the best ‘90s films you can watch right now, as well as which movies you should watch after The Cloverfield Paradox.

Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.

Event Horizon Director Remembers Studio Backlash: ‘They Felt I Was Besmirching Star Trek’

It's a horror classic now, but Paramount wasn’t exactly sold on Event Horizon when it first released back in 1997.

Looking back on the film more than 25 years later in a new interview with Variety, director Paul W.S. Anderson revealed exactly what the studio thought of Event Horizon when he first showed it.

“Someone actually said to me, ‘We’re the studio that makes Star Trek!’” he recalled. “They weren’t only horrified by my movie; they felt I was besmirching Star Trek somehow, because I was also in space and doing all this terrible stuff.”

The film follows a crew on a rescue mission that sounds like the setup to Forbidden Planet – searching for a vessel that went missing seven years ago, only to reappear inexplicably. But what unfolds is far from a classic sci-fi film.

Packed full of gore and viscera, Event Horizon reveals the bloody, awful truth – the lost ship was an experimental vessel that somehow opened a portal to hell.

“I don’t think we were ever going to test great because the end of the movie is a bit of a downer,” said Anderson. “When you disturb an audience, they’re not going to go, ‘Oh that was an excellent cinema-going experience.’ But we delivered a movie that really stayed with people. I think that over time it’s been appreciated for that.”

Event Horizon debuted in 1997 to mixed reviews and modest returns at the box office. Since then, though, Event Horizon has earned a cult following with fans lauding its daring plot and truly, unexpectedly horrific moments.

Although the film ultimately failed as a summer tentpole, it’s now a beloved sci-fi/horror staple, and Paramount is about to release a new 4k restoration in time for the film’s 25th anniversary. Not a bad deal for a film nobody liked.

“I think Paramount was a little shocked,” said Anderson. “It had all this gross horror and all these disturbing images. I don’t think anyone at the studio had really seen that stuff before because I was shooting in England. Generally, people from the studio watch what the main unit shoots, but all of the horror stuff was being done second unit, directed by me on the weekends. I don’t think anyone at the studio actually watched the second unit material, so they hadn’t seen all the impalings and all the other people getting their eyes out and the intestines. I got a lot of tough notes.”

Want to read more about Event movies? Here are the best ‘90s films you can watch right now, as well as which movies you should watch after The Cloverfield Paradox.

Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.

Academy Apologizes to Sacheen Littlefeather Nearly 50 Years After Infamous Oscars Incident

The Academy has apologized to Sacheen Littlefeather after an incident at the 1973 Oscars, which happened nearly 50 years ago. According to The Hollywood Reporter, the 75-year-old Native American actress has been invited to an evening of reflection at the Academy Museum… and has been offered an official apology.

“I was stunned,” she said. “I never thought I’d live to see the day I would be hearing this, experiencing this. When I was at the podium in 1973, I stood there alone.”

The 1973 Oscars saw Littlefeather, then 26 years old, take to the stage in order to decline the award for Best Actor on behalf of Marlon Brando.

What she experienced that night included boos, mock ululations, and offensive gestures off-stage. She was threatened with arrest and even physical assault.

Now, the Academy has decided to set things right.

“[Brando] very regretfully cannot accept this very generous award,” said Littlefeather in an improvised speech that night. “And the reasons for this being are the treatment of American Indians today by the film industry [the audience begins to boo] — excuse me — and on television in movie reruns, and also with recent happenings at Wounded Knee.”

She was given two instructions – the first, from Brando, not to touch the statuette.

The second, from Oscars producer Howard Koch, to not run over 60 seconds in her speech, or she would be arrested by security he ensured were on hand.

And following her 60-second plea for justice, she was booed, jeered, and even threatened by John Wayne, who she claims had to be restrained to stop him from storming the stage to assault her.

“The abuse you endured because of this statement was unwarranted and unjustified,” said then-Academy president David Rubin in a letter to Littlefoot in June. “The emotional burden you have lived through and the cost to your own career in our industry are irreparable. For too long the courage you showed has been unacknowledged. For this, we offer both our deepest apologies and our sincere admiration.”

Following the incident, Littlefeather became renowned as a Native American civil rights activist and co-founded the American Indian Registry for Performing Arts.

“You know, I never stood up onstage in 1973 for any kind of accolades,” she said. “I only stood there because my ancestors were with me, and I spoke the truth.”

“Yes, there’s an apology that’s due,” she added. “As my friends in the Native community said, it’s long overdue. I could have been dead by now. All of my friends — [activists] Dennis Banks, Russell Means, John Trudell, [comedian] Charlie Hill — are gone.”

Still, the activist is enthused by the influx of representation we’ve seen of late – notably the likes of Reservation Dogs and War Pony.

“At long last, somebody is breaking down the doors,” she said. “And I’m so very happy this is happening — even though I don’t swear like they do on Reservation Dogs.”

An Evening with Sacheen Littlefeather will be free to the public via online booking on September 17, 2022.

Thumbnail image credit: Bettmann / Getty Images

Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.

Academy Apologizes to Sacheen Littlefeather Nearly 50 Years After Infamous Oscars Incident

The Academy has apologized to Sacheen Littlefeather after an incident at the 1973 Oscars, which happened nearly 50 years ago. According to The Hollywood Reporter, the 75-year-old Native American actress has been invited to an evening of reflection at the Academy Museum… and has been offered an official apology.

“I was stunned,” she said. “I never thought I’d live to see the day I would be hearing this, experiencing this. When I was at the podium in 1973, I stood there alone.”

The 1973 Oscars saw Littlefeather, then 26 years old, take to the stage in order to decline the award for Best Actor on behalf of Marlon Brando.

What she experienced that night included boos, mock ululations, and offensive gestures off-stage. She was threatened with arrest and even physical assault.

Now, the Academy has decided to set things right.

“[Brando] very regretfully cannot accept this very generous award,” said Littlefeather in an improvised speech that night. “And the reasons for this being are the treatment of American Indians today by the film industry [the audience begins to boo] — excuse me — and on television in movie reruns, and also with recent happenings at Wounded Knee.”

She was given two instructions – the first, from Brando, not to touch the statuette.

The second, from Oscars producer Howard Koch, to not run over 60 seconds in her speech, or she would be arrested by security he ensured were on hand.

And following her 60-second plea for justice, she was booed, jeered, and even threatened by John Wayne, who she claims had to be restrained to stop him from storming the stage to assault her.

“The abuse you endured because of this statement was unwarranted and unjustified,” said then-Academy president David Rubin in a letter to Littlefoot in June. “The emotional burden you have lived through and the cost to your own career in our industry are irreparable. For too long the courage you showed has been unacknowledged. For this, we offer both our deepest apologies and our sincere admiration.”

Following the incident, Littlefeather became renowned as a Native American civil rights activist and co-founded the American Indian Registry for Performing Arts.

“You know, I never stood up onstage in 1973 for any kind of accolades,” she said. “I only stood there because my ancestors were with me, and I spoke the truth.”

“Yes, there’s an apology that’s due,” she added. “As my friends in the Native community said, it’s long overdue. I could have been dead by now. All of my friends — [activists] Dennis Banks, Russell Means, John Trudell, [comedian] Charlie Hill — are gone.”

Still, the activist is enthused by the influx of representation we’ve seen of late – notably the likes of Reservation Dogs and War Pony.

“At long last, somebody is breaking down the doors,” she said. “And I’m so very happy this is happening — even though I don’t swear like they do on Reservation Dogs.”

An Evening with Sacheen Littlefeather will be free to the public via online booking on September 17, 2022.

Thumbnail image credit: Bettmann / Getty Images

Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.

Batgirl Actor Blasts WB CEO: ‘His Cowardice is Breathtaking’

An unnamed Batgirl actor has hit out at Warner Bros. Discovery. The actor, who worked on the now-canceled Batgirl movie, has some choice words for Warner Bros. Discovery CEO David Zaslav.

“None of these things matter to an imbecile like [WB Discovery CEO David Zaslav],” they told IndieWire. “His cowardice is breathtaking. I am glad I got to participate, and I wish the best for all those involved — except the suits at Warner Brothers. But they all get replaced sooner than later.”

The anonymous actor also praised star Leslie Grace, who was recently tipped for a new Warner Bros. Discovery project that might even see Batgirl return.

“I am very offended by what happened and feel terrible for the directors and Leslie Grace, who were all wonderful to work with, as well as all of the technicians,” said the unknown actor. “It was an enormous, rewarding challenge to make this movie during Covid, and during the cold weather in Glasgow.”

As well as Batgirl’s fellow actors hitting out at the studio, it was also reported that WB chief Walter Hamada almost quit his job due to the cancellation of the movie.

Zaslav has since defended his decision to can the upcoming superhero flick.

“We're not going to release any film before it's ready,” he said. “We're not going to release a film to make a quarter, we're not going to release a film — the focus is going to be, how do we make each of these films, in general, as good as possible. But DC is something that we think we could make better, and we're focused on it now.”

After canceling Batgirl, Warner Bros. Discovery announced a new ten-year-plan for its DC film slate, attempting to mimic the success of Marvel Studios with a more structured, phase-like approach.

Whether or not this pays off remains to be seen. But at the moment, the studio is still looking for its very own Kevin Feige… and still hasn’t found them.

Want to read more about Batgirl? Check out our rundown of why Batgirl was canceled, not to mention which other DC properties could be affected.

Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.