Xbox Might Be Teasing Death Stranding for PC Game Pass

Xbox's official PC Game Pass Twitter account may be teasing the arrival of Death Stranding on PC Game Pass.

Earlier today, the account changed its profile picture to a foggy landscape featuring grassy hills and rocks. After changing the photo, the account posted, saying, "sometimes we just like a good landscape picture #NewProfilePic".

This afternoon, some eagle-eyed fans believe they've already uncovered the location within Death Stranding that the new profile picture was taken from, with user @naven0m posting the area in a reply... along with an image from the game of Sam Bridges urinating.

Most seem to agree that this is the correct location featured in the profile picture, meaning PC Game Pass is likely teasing a Death Stranding release on the service.

After originally launching exclusively on the PlayStation 4 in 2019, both the original Death Stranding and the Director's Cut have already come to PC via Steam and the Epic Games Store. Sony Interactive Entertainment did publish the PS4 version, but the PC version was handled by 505 Games. Inclusion on PC Game Pass would mark the game's first appearance under the Xbox umbrella.

Death Stranding is the first project from Kojima Productions following Hideo Kojima's breakup with Konami. The game stars Norman Reedus' Sam Porter Bridges, who trudges across a post-apocalyptic America delivering packages. Reedus seemingly leaked the existence of Death Stranding 2 earlier this year, although it hasn't been officially announced yet.

While the true meaning behind Xbox's tease isn't officially confirmed, we do know that Kojima and Xbox are working together for a project separate from Death Stranding. Earlier this year, Kojima announced a partnership with Xbox to create "a game I have always wanted to make." We don't know much about the game yet, other than that it will include Microsoft's "cutting-edge technology".

Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.

Final Fantasy Director Naoki Yoshida Admits the Famous RPG Series is ‘Currently Struggling’

Despite critical praise and commercial success for recent projects like Final Fantasy XIV and Final Fantasy VII Remake, series producer Naoki Yoshida has higher hopes for the franchise. Specifically, Yoshida thinks the series has some catching up to do with the rest of the industry.

“In terms of whether Final Fantasy is successfully adapting to industry trends, I believe the series is currently struggling," Yoshida told Inverse. "We’re now at a point where we receive a wide variety of requests regarding the direction of our game design. To be honest, it’d be impossible to satisfy all those requests with a single title. My current impression is that all we can really do is create multiple games, and continue creating the best that we can at any given time.”

If one of Yoshida's main goals is to create many different types of Final Fantasy titles, then Square Enix is doing a pretty good job as of late. This year has seen the release of Chocobo GP, Final Fantasy VI Pixel Remaster, and Stranger of Paradise: Final Fantasy Origin, along with continued support for some of the franchise's mobile offerings. A Crisis Core remaster is due out later this year, and 2023 is scheduled to see the release of Final Fantasy XVI and Final Fantasy VII Rebirth.

These titles also check off a wide variety of boxes, from remasters, to remakes, to spinoffs, to a brand new mainline entry in the Final Fantasy series. So, it's unclear exactly what direction Yoshida wants to see the series go in terms of matching or exceeding the rest of the industry.

Yoshida has been involved with the Final Fantasy franchise for a while now, most notable serving as the producer for Final Fantasy XIV and its expansions, as well as the upcoming Final Fantasy XVI. Final Fantasy XIV has been very well received since its A Realm Reborn reboot back in 2013, with its most recent expansion, Endwalker, launching just last year to rave reviews.

For more, you can check out IGN's own interview with Yoshida from earlier this summer, where we took a deep dive into new Final Fantasy XVI details.

Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.

Final Fantasy Director Naoki Yoshida Admits the Famous RPG Series is ‘Currently Struggling’

Despite critical praise and commercial success for recent projects like Final Fantasy XIV and Final Fantasy VII Remake, series producer Naoki Yoshida has higher hopes for the franchise. Specifically, Yoshida thinks the series has some catching up to do with the rest of the industry.

“In terms of whether Final Fantasy is successfully adapting to industry trends, I believe the series is currently struggling," Yoshida told Inverse. "We’re now at a point where we receive a wide variety of requests regarding the direction of our game design. To be honest, it’d be impossible to satisfy all those requests with a single title. My current impression is that all we can really do is create multiple games, and continue creating the best that we can at any given time.”

If one of Yoshida's main goals is to create many different types of Final Fantasy titles, then Square Enix is doing a pretty good job as of late. This year has seen the release of Chocobo GP, Final Fantasy VI Pixel Remaster, and Stranger of Paradise: Final Fantasy Origin, along with continued support for some of the franchise's mobile offerings. A Crisis Core remaster is due out later this year, and 2023 is scheduled to see the release of Final Fantasy XVI and Final Fantasy VII Rebirth.

These titles also check off a wide variety of boxes, from remasters, to remakes, to spinoffs, to a brand new mainline entry in the Final Fantasy series. So, it's unclear exactly what direction Yoshida wants to see the series go in terms of matching or exceeding the rest of the industry.

Yoshida has been involved with the Final Fantasy franchise for a while now, most notable serving as the producer for Final Fantasy XIV and its expansions, as well as the upcoming Final Fantasy XVI. Final Fantasy XIV has been very well received since its A Realm Reborn reboot back in 2013, with its most recent expansion, Endwalker, launching just last year to rave reviews.

For more, you can check out IGN's own interview with Yoshida from earlier this summer, where we took a deep dive into new Final Fantasy XVI details.

Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.

The Next James Bond Could Be Younger, Ruling Out Previous Favorites

James Bond producers are reportedly searching for a younger 007.

According to Ross King, the search is currently on to find the next James Bond, but producers Barbara Broccoli and Michael G. Wilson have already ruled out 42-year-old Sam Heughan.

“The latest rumour — and in some ways part of this is very much true — which is, basically, the Bond producers are looking for a younger Bond,” he explained on Lorraine. “Someone probably in their 30s.”

Heughan is perhaps best known for Outlander, the 2014 historical drama but also starred in the 2018 spy comedy, The Spy Who Dumped Me.

Unfortunately, it sounds as though he’s too old to take over from 54-year-old Daniel Craig.

Of course, Craig was a lot younger when he first suited up as the iconic British secret agent, starring in Casino Royale at the age of 38. But 15 years as James Bond is a long time, and with producers now looking to the future of the franchise, it’s understandable that they would want someone who can carry the torch for some time.

“At the end of the day they want someone who will be Bond for the next three movies,” explained Ross. “For the franchise, they want someone who will carry it through the same way Daniel Craig did it.”

Another 15-year run is a lot to expect of the next 007, but it’s not impossible. Especially if they’re still searching at the younger end of their age range. But there’s apparently another stipulation – 007 will have to be tall.

“The other thing they’re saying is they have to be taller than 5’10,” said Ross.

Craig himself was 5’10 while the other Bonds were largely over 6 feet tall. Now, it looks as though the Bond producers are looking for a taller, younger Bond. And that counts out a lot of early fan favorites.

Tom Hardy, for instance, is now 44 years old… not to mention nowhere near 6 feet. Meanwhile, Idris Elba may fit the height requirement but comes in at 49 years old.

Even Henry Cavill, another former favorite, may be too old for the role, pushing the upper limits of these requirements at the age of 39.

Who will be the next James Bond? For now, we’ll have to wait and see. But it looks as though some of our favorites are already out of the running.

Want to read more about 007? Check out how the Oscars honored 60 years of James Bond, as well as how the next Bond will be a complete reinvention of the franchise.

Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.

The Next James Bond Could Be Younger, Ruling Out Previous Favorites

James Bond producers are reportedly searching for a younger 007.

According to Ross King, the search is currently on to find the next James Bond, but producers Barbara Broccoli and Michael G. Wilson have already ruled out 42-year-old Sam Heughan.

“The latest rumour — and in some ways part of this is very much true — which is, basically, the Bond producers are looking for a younger Bond,” he explained on Lorraine. “Someone probably in their 30s.”

Heughan is perhaps best known for Outlander, the 2014 historical drama but also starred in the 2018 spy comedy, The Spy Who Dumped Me.

Unfortunately, it sounds as though he’s too old to take over from 54-year-old Daniel Craig.

Of course, Craig was a lot younger when he first suited up as the iconic British secret agent, starring in Casino Royale at the age of 38. But 15 years as James Bond is a long time, and with producers now looking to the future of the franchise, it’s understandable that they would want someone who can carry the torch for some time.

“At the end of the day they want someone who will be Bond for the next three movies,” explained Ross. “For the franchise, they want someone who will carry it through the same way Daniel Craig did it.”

Another 15-year run is a lot to expect of the next 007, but it’s not impossible. Especially if they’re still searching at the younger end of their age range. But there’s apparently another stipulation – 007 will have to be tall.

“The other thing they’re saying is they have to be taller than 5’10,” said Ross.

Craig himself was 5’10 while the other Bonds were largely over 6 feet tall. Now, it looks as though the Bond producers are looking for a taller, younger Bond. And that counts out a lot of early fan favorites.

Tom Hardy, for instance, is now 44 years old… not to mention nowhere near 6 feet. Meanwhile, Idris Elba may fit the height requirement but comes in at 49 years old.

Even Henry Cavill, another former favorite, may be too old for the role, pushing the upper limits of these requirements at the age of 39.

Who will be the next James Bond? For now, we’ll have to wait and see. But it looks as though some of our favorites are already out of the running.

Want to read more about 007? Check out how the Oscars honored 60 years of James Bond, as well as how the next Bond will be a complete reinvention of the franchise.

Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.

Star Wars: Visions Season 2 Will Be Less Anime, More Global

The first season of Disney+'s Star Wars: Visions included involvement from some of the best Japanese animation studios in the world, but for its second season, the show is looking to go even bigger.

Speaking to Deadline, Executive Producer James Waugh said the next season of Visions will take a more global approach.

"The first anthology is anime because we all loved the style of it, but personally my intention for Visions was to always let it be a more broad palette, because there’s so much great animation work going on in the world," Waugh said. "There’s so many interesting voices in all sorts of other mediums that are really focused on animation right now."

There's plenty of precedent for great animation coming from all over the world. For example, last year's smash hit Arcane was developed by French animation studio Fortiche. Beyond the new partnerships with global studios, Waugh said they want those studios to take the ball and run with it, and really decide what Star Wars means to them and their cultures.

"And we really wanted [Visions] to be, in a way, a 'sub-brand' that allowed for different creators to come celebrate Star Wars from their own unique cultural perspective. And so Visions volume two is sort of a global tour of some of the most interesting animation studios on a global level. We have studios from Africa, Chile, England, Ireland, France, India… and the guiding light there was that we wanted their storytelling to be a reflection of what Star Wars meant in their culture, but also a reflection of the myths and stories that could only come out of their cultural context."

Star Wars: Visions Volume 2 is coming to Disney+ in Spring 2023. The first volume contained nine episodes created by some of the most influential Japanese anime studios, with stories following Jedi, a rock opera, and more.

We were fans of the first volume in our Star Wars Visions review, saying, "With breathtaking animation in a wide variety of visual styles, Visions should please both avid anime watchers and casual fans."

Visions is just one in a handful of upcoming Star Wars series and movies. The next show set to release is Andor, which is heading to Disney+ next month.

Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.

Star Wars: Visions Season 2 Will Be Less Anime, More Global

The first season of Disney+'s Star Wars: Visions included involvement from some of the best Japanese animation studios in the world, but for its second season, the show is looking to go even bigger.

Speaking to Deadline, Executive Producer James Waugh said the next season of Visions will take a more global approach.

"The first anthology is anime because we all loved the style of it, but personally my intention for Visions was to always let it be a more broad palette, because there’s so much great animation work going on in the world," Waugh said. "There’s so many interesting voices in all sorts of other mediums that are really focused on animation right now."

There's plenty of precedent for great animation coming from all over the world. For example, last year's smash hit Arcane was developed by French animation studio Fortiche. Beyond the new partnerships with global studios, Waugh said they want those studios to take the ball and run with it, and really decide what Star Wars means to them and their cultures.

"And we really wanted [Visions] to be, in a way, a 'sub-brand' that allowed for different creators to come celebrate Star Wars from their own unique cultural perspective. And so Visions volume two is sort of a global tour of some of the most interesting animation studios on a global level. We have studios from Africa, Chile, England, Ireland, France, India… and the guiding light there was that we wanted their storytelling to be a reflection of what Star Wars meant in their culture, but also a reflection of the myths and stories that could only come out of their cultural context."

Star Wars: Visions Volume 2 is coming to Disney+ in Spring 2023. The first volume contained nine episodes created by some of the most influential Japanese anime studios, with stories following Jedi, a rock opera, and more.

We were fans of the first volume in our Star Wars Visions review, saying, "With breathtaking animation in a wide variety of visual styles, Visions should please both avid anime watchers and casual fans."

Visions is just one in a handful of upcoming Star Wars series and movies. The next show set to release is Andor, which is heading to Disney+ next month.

Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.

Here’s the First Look at the New Addams Family

Netflix's new Addams Family series focused on daughter Wednesday Addams debuted its first look at the whole family today, including Morticia, Gomez, and Pugsley.

The streamer has shared the first full image of the Addams clan. The series will star Jenna Ortega as Wednesday Addams but include Catherine Zeta-Jones as Morticia Addams and Luis Guzmán as Gomez Addams in an absolute brilliant stroke of casting. Isaac Ordonez has also been cast as the brother Pugsley.

The series will focus on Wednesday as a high school student trying to master her psychic powers and solve a supernatural mystery that befell the Addams clan 25 years before the start of the show.

Tim Burton will make his TV directorial debut and will direct the season for Netflix. Speaking with Vanity Fair, Wednesday writers Miles Millar and Alfred Gough revealed that Burton wanted a Gomez who closely resembled the Charles Addams cartoons, a shorter Gomez versus previous iterations.

The pair also said that Guzmán channeled the "incredibly debonair and romantic" elements of the character while also bringing something "very different and new" to the character.

According to the pair, the Wednesday series will live halfway between a sequel and reboot, and "lives within the Venn diagram of what happened before, but it's its own thing."

No release date just yet, though Netflix will premiere the show sometime this year. It's also been announced that Christina Ricci, who played Wednesday Addams in the 90s will also appear in the show.

Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.

Here’s the First Look at the New Addams Family

Netflix's new Addams Family series focused on daughter Wednesday Addams debuted its first look at the whole family today, including Morticia, Gomez, and Pugsley.

The streamer has shared the first full image of the Addams clan. The series will star Jenna Ortega as Wednesday Addams but include Catherine Zeta-Jones as Morticia Addams and Luis Guzmán as Gomez Addams in an absolute brilliant stroke of casting. Isaac Ordonez has also been cast as the brother Pugsley.

The series will focus on Wednesday as a high school student trying to master her psychic powers and solve a supernatural mystery that befell the Addams clan 25 years before the start of the show.

Tim Burton will make his TV directorial debut and will direct the season for Netflix. Speaking with Vanity Fair, Wednesday writers Miles Millar and Alfred Gough revealed that Burton wanted a Gomez who closely resembled the Charles Addams cartoons, a shorter Gomez versus previous iterations.

The pair also said that Guzmán channeled the "incredibly debonair and romantic" elements of the character while also bringing something "very different and new" to the character.

According to the pair, the Wednesday series will live halfway between a sequel and reboot, and "lives within the Venn diagram of what happened before, but it's its own thing."

No release date just yet, though Netflix will premiere the show sometime this year. It's also been announced that Christina Ricci, who played Wednesday Addams in the 90s will also appear in the show.

Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.

Better Call Saul and Fleabag Were Bigger Influences on She-Hulk Than Ally McBeal

She-Hulk may be a single female lawyer, but she’s not based on Ally McBeal.

During an interview with Variety, writer and producer Jessica Gao explained why Ally McBeal wasn’t such a big influence on the upcoming Marvel series.

“I would say most of our writers’ room was a little bit on the young side to have really known that show during its heyday,” she explained.

Ally McBeal debuted in 1997, with 5 seasons of fourth-wall breaking from the show’s titular lawyer. But while fans can’t help but see the similarities, it looks as though Ally McBeal wasn’t such a huge influence on the show’s writing team.

“For the writers, it actually was not,” revealed Gao. “We never really talked about Ally McBeal or referenced her.”

Instead, the show was influenced by other popular fourth-wall-breaking shows, including Fleabag (obviously) and Better Call Saul.

“There were two shows that I referenced in my pitch and it was Fleabag and Better Call Saul, hopefully both for obvious reasons,” said Gao. The creator said at one point there might have been too much fourth-wall breaking, a creative tool Gao loves.

According to Gao, early versions of She-Hulk were too meta for Marvel’s liking.

“I might have really overdone it,” she said. “Because at a certain point, they even asked me to do a version where there was no fourth-wall breaking, but there was still kind of a meta kind of nature to it."

Gao revealed she "really love editor’s notes in comics, and so for a span of probably several months, there was going to be editor’s notes that kind of popped up in little text boxes on the screen, and then she would actually acknowledge the editor’s box and argue with the person who was writing the notes." However, that was perhaps too much.

Eventually, they settled in traditional fourth-wall breaking – much like Marvel’s Deadpool. But while Ally McBeal didn’t directly influence the show, its creators couldn’t let the ground-breaking comedy go unreferenced – during an early episode, Ally McBeal can be seen playing on a TV in a bar.

“But yes, people can’t help but make the comparison to Ally McBeal,” said Gao. “So, Ally McBeal playing in the bar was a choice made during post-production.”

Want to read more about She-Hulk? Check out the 7 must-read She-Hulk comics you should grab before the show, and watch the latest teaser for the upcoming show.

Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.