Dead Island 2 Gets a New Trailer, 8 Years After the Last One – and It’s Out Next Year – Gamescom Opening Night Live

Dead Island 2 received its first trailer in 2014. Eight years later, it just got a second trailer, announcing that it will arrive February 3 next year.

Announced at Gamescom's Opening Night Live showcase, a new cinematic trailer showed Jacob, one of six playable characters in the game, seemingly infected with a virus, bashing his way through a variety of undead. The montage shows him slaughtering his way through Los Angeles, using both a gun and a katana.

A second trailer showed off the first new gameplay, which has been re-built from the ground up by developer Dambuster Studios. It is incredibly gory, with brutal melee combat carving zombies in two and turning them to red mush.

It's been a long and troubled road for the zombie-killing sequel. After starting life at Spec Ops: The Line developer Yager, the game was moved to Sumo Digital after "mutual differences" with publisher Deep Silver. Sumo worked on the game for some time, but Dambuster Studios eventually took over in 2019.

The original game was set for PS4, Xbox One and PC, and saw players taking control of over-the-top characters killing zombies in multiple Californian locations. It's likely a very different prospect in its new form.

Matt Purslow is IGN's UK News and Features Editor.

Mini Announces Pokémon Electric Car at Gamescom Opening Night Live

In perhaps the strangest reveal at Gamescom Opening Night Live, Mini has announced a collaboration with The Pokémon Company. It has created a new all-electric concept car, the Aceman, that has "gaming features" and a Pikachu theme.

The Aceman (presumably an evolution of its Paceman range) is a concept electric vehicle. It features a Pokémon mode, which seems to light up the in-cockpit display with a whole bunch of Pikachu-themed UI. It's not totally clear right now what the Pokémon mode adds, but it sure is bright.

Mini also said that your console can connect to the car, much like how a smart phone can connect to current vehicles. No details were revealed as to exactly how the car communicates with your console, although presumably it's not a case of being able to play your Switch while driving (that sounds... a bit dangerous).

The Aceman website also reveals that the car has an external projector, so that you can watch movies in the car. That's definitely a unique use for a vehicle.

As a concept vehicle, the Aceman won't be on the road any time soon (if at all). However, a real one can be found at Gamescom on the show floor, should you be visiting.

Matt Purslow is IGN's UK News and Features Editor.

Mini Announces Pokémon Electric Car at Gamescom Opening Night Live

In perhaps the strangest reveal at Gamescom Opening Night Live, Mini has announced a collaboration with The Pokémon Company. It has created a new all-electric concept car, the Aceman, that has "gaming features" and a Pikachu theme.

The Aceman (presumably an evolution of its Paceman range) is a concept electric vehicle. It features a Pokémon mode, which seems to light up the in-cockpit display with a whole bunch of Pikachu-themed UI. It's not totally clear right now what the Pokémon mode adds, but it sure is bright.

Mini also said that your console can connect to the car, much like how a smart phone can connect to current vehicles. No details were revealed as to exactly how the car communicates with your console, although presumably it's not a case of being able to play your Switch while driving (that sounds... a bit dangerous).

The Aceman website also reveals that the car has an external projector, so that you can watch movies in the car. That's definitely a unique use for a vehicle.

As a concept vehicle, the Aceman won't be on the road any time soon (if at all). However, a real one can be found at Gamescom on the show floor, should you be visiting.

Matt Purslow is IGN's UK News and Features Editor.

Phantom Hellcat, a 2D-3D Hack ‘n’ Slash, Unveiled at Gamescom Opening Night Live

Today at Gamescom Opening Night Live, new studio Ironbird Creations was revealed alongside a tease of its first project: a new game called Phantom Hellcat with hack-n-slash combat taking place in a cursed theater.

Phantom Hellcat starts Jolene, who breaks a seal on said cursed theater, prompting the darkness to take her mother hostage. As the chaos grows, Jolene must use the props around the theater as weapons to fight back, smashing up sets and collecting character masks to learn new abilities.

Her travels will take her through 3D/2D camera-shifting perspectives as she explores different plays and sets.

There's no release date yet, but Phantom Hellcat is expected to release on PlayStation, Xbox, and PC when the time comes.

Developer Ironbird Creations is a new studio under All in! Games, the Polish publisher behind Ghostrunner, Chernobylite, Tools Up!, and Paradise Lost.

Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

Phantom Hellcat, a 2D-3D Hack ‘n’ Slash, Unveiled at Gamescom Opening Night Live

Today at Gamescom Opening Night Live, new studio Ironbird Creations was revealed alongside a tease of its first project: a new game called Phantom Hellcat with hack-n-slash combat taking place in a cursed theater.

Phantom Hellcat starts Jolene, who breaks a seal on said cursed theater, prompting the darkness to take her mother hostage. As the chaos grows, Jolene must use the props around the theater as weapons to fight back, smashing up sets and collecting character masks to learn new abilities.

Her travels will take her through 3D/2D camera-shifting perspectives as she explores different plays and sets.

There's no release date yet, but Phantom Hellcat is expected to release on PlayStation, Xbox, and PC when the time comes.

Developer Ironbird Creations is a new studio under All in! Games, the Polish publisher behind Ghostrunner, Chernobylite, Tools Up!, and Paradise Lost.

Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

Scars Above: New Trailer Shows off Dark Sci-Fi and Gritty Combat – Gamescom Opening Night Live

Scars Above, a dark sci-fi action game, got a new story and gameplay trailer at Gamescom Opening Night Live, showing off its cinematic storyline and alien combat.

Revealed during Gamescom Opening Night Live, we got a look at the story behind the game, which sees an alien structure appear above Earth, and human explorers coping with the nightmares they find when they explore its seeming home.

We also saw glimpses of the game's combat, exploration and puzzle-solving, which seems to include over-the-shoulder gunplay against alien beasts, and a healthy dose of Returnal and Metroid-like dread.

The game was first announced as part of a line-up from Prime Matter, a new "premium gaming label" from Koch Media.

Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Scars Above: New Trailer Shows off Dark Sci-Fi and Gritty Combat – Gamescom Opening Night Live

Scars Above, a dark sci-fi action game, got a new story and gameplay trailer at Gamescom Opening Night Live, showing off its cinematic storyline and alien combat.

Revealed during Gamescom Opening Night Live, we got a look at the story behind the game, which sees an alien structure appear above Earth, and human explorers coping with the nightmares they find when they explore its seeming home.

We also saw glimpses of the game's combat, exploration and puzzle-solving, which seems to include over-the-shoulder gunplay against alien beasts, and a healthy dose of Returnal and Metroid-like dread.

The game was first announced as part of a line-up from Prime Matter, a new "premium gaming label" from Koch Media.

Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Hideo Kojima Is Starting a Podcast – Gamescom Opening Night Live

HIdeo Kojima appeared at Gamescom Opening Night Live - but not with a game announcement. Instead, he's starting a podcast called Brain Structure.

Beginning on September 8 and airing on Spotify, Brain Structure will be "a deep dive into his brain and shed light on his creative process." Subsequent episodes will be released each Thursday, available in both Japanese and English.

It promises to include Kojima speaking to "guests from various fields", and will also include a regular industry news feature hosted by Geoff Keighley, host of Opening Night Live, the Game Awards, and more.

Kojima also did a nice little clap when he announced the podcast, which is destined to become a gif for the rest of the internet's lifetime.

While he didn't discuss details, Kojima did make reference to working on his games (plural). The legendary creator is developing an Xbox exclusive cloud game, and is also believed to be working on a Death Stranding sequel, and possibly a horror title called Overdose.

Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Hideo Kojima Is Starting a Podcast – Gamescom Opening Night Live

HIdeo Kojima appeared at Gamescom Opening Night Live - but not with a game announcement. Instead, he's starting a podcast called Brain Structure.

Beginning on September 8 and airing on Spotify, Brain Structure will be "a deep dive into his brain and shed light on his creative process." Subsequent episodes will be released each Thursday, available in both Japanese and English.

It promises to include Kojima speaking to "guests from various fields", and will also include a regular industry news feature hosted by Geoff Keighley, host of Opening Night Live, the Game Awards, and more.

Kojima also did a nice little clap when he announced the podcast, which is destined to become a gif for the rest of the internet's lifetime.

While he didn't discuss details, Kojima did make reference to working on his games (plural). The legendary creator is developing an Xbox exclusive cloud game, and is also believed to be working on a Death Stranding sequel, and possibly a horror title called Overdose.

Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Where Winds Meet Is Like Ghost of Tsushima in Medieval China – Gamescom Opening Night Live

Developer Everstone Games has unveiled its new open-world RPG, Where Winds Meet. The PC title is an action-adventure game set in the beautiful Ten Kingdoms period of medieval China.

Where Winds Meet debuted a gorgeous reveal trailer at Gamescom that highlights just how expansive its open-world setting is. While we still need to see the game in action ourselves before making any full assessment, it’s not unfair to say that Where Winds Meet is competing with the AAA open-world games like Ghost of Tsushima and Assassin’s Creed.

The trailer highlights several gameplay elements including horseback riding, combat skills, exploration, hunting, and more. The massive open world is being designed to encompass numerous locations including the windy steppes, bamboo forests, and bustling cities.

The game is set during the Ten Kingdoms era between rival dynasties, at the end of the Southern Tang Dynasty. The main character is a mysterious swordsman navigating these treacherous times.

The game will allow players to pursue numerous choices that will affect the game, including what role the swordsman will have in this conflict.

Not only can players pick sides in the war between Kingdoms, but according to Everstone, players can also choose to pursue other roles whether that’s as a doctor, merchant, or even just a wanderer with no set goals.

Everstone Games is also promising numerous playstyles including sword fighting, Wuxia-style martial arts, and even Tai chi. Mix-and-match sword fighting, hand-to-hand combat, and magic.

For more check out IGN’s interview with Everstone Games in the Post Show and our full rundown of everything announced at Gamescom Opening Night Live.

Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.