Tokyo Game Show 2022: Everything Announced

Tokyo Game Show 2022 was filled with updates, announcements, interviews, and other brand new reveals about some of the highest-profile games coming from Japanese developers and other studios around the world. From the first interview with Tekken series lead Katsuhiro Harada about Tekken 8, to a ton of new details about the newly rebranded Like A Dragon series, read on to learn everything announced at TGS 2022.

Tekken 8 Is 'A Turning Point' for the Series

Tekken 8 was properly revealed during Sony's State of Play last week, but we learned more about the game at TGS. In Katsuhiro Harada's exclusive first interview with IGN, we learned plenty about the upcoming fighting game, including how it will showcase the faceoff between Jin Kazama and Kazuya Mishima. Harada also praised Nintendo's Masahiro Sakurai for his work on Smash Bros., and said he would consider bringing guest characters back into the fold for Tekken 8.

Street Fighter 6: Full Launch Roster Revealed

Street Fighter 6's launch day roster will feature 18 characters, and Capcom pulled back the curtain on the full list of playable fighters on day one. From returning classics like Ryu, Ken, and Chun-Li, to new challengers including the custom character creator for the game's World Tour mode. The game is also set to get a closed beta in October, with details on how to sign up still to come.

Resident Evil Village's DLC Will Say Goodbye to the Winters Family

Ethan Winters has been the main character of the Resident Evil series for the last two entries, but next month's Shadows of Rose story DLC will mark the final chapter of the Winters' time in the franchise. Elsewhere in the Resident Evil-verse, we learned that the upcoming Resident Evil 4 remake is also in development for PlayStation 4, alongside the previously-announced PS5 and Xbox Series consoles.

Yakuza Series Rebrands to Like A Dragon, Reveals Three New Games for 2023 and Beyond

RGG Studio's Yakuza series has always been called Like a Dragon in Japan, and now the localized versions of future games in the series will follow suit. Beyond the name change, we learned of three new titles in the Like a Dragon series: Ishin!, the long-awaited localization of Yakuza's samurai spinoff, Like a Dragon 8, and a spinoff starring Kazuma Kiryu. The series also probably isn't coming to Nintendo Switch. Finally, we learned the series isn't committed to stick with turn-based gameplay, and the combat style could change depending on each individual game's story.

Sonic Frontiers: Sega Details Super Sonic Boss Fights

Sonic Frontiers is bucking a lot of trends the Sonic franchise is known for, and Super Sonic is no exception. Usually not appearing until the final moments of each Sonic game, Super Sonic will instead be used more frequently throughout the open-zone areas in Sonic Frontiers. In fact, some bosses will be practically untouchable until you unlock Super Sonic, which will also unlock an entirely new set of combat options.

Suikoden Highlights the Return of Classic Konami Games

Beloved Konami RPGs Suikoden and Suikoden 2 are getting new HD remasters for PlayStation, Xbox, Switch, and PC next year. The two games will come packaged in one collection titled Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars. Along with the announcement, Konami developers said they'd like to keep making more Suikoden games in the future. In addition to Suikoden, we also learned about revivals of classic Konami franchises including The Maze of Galious, Star Soldier, Parodius, Twinbee, and Pooyan.

Star Wars Eclipse Will Merge Action-Adventure with the 'Fundamentals' of Quantic Dream Games

Quantic Dream games are known for their focus on storytelling and branching paths, but the studio's upcoming Star Wars project will attempt to merge these pillars with a more action-adventure focused game. Speaking to IGN Japan, Quantic Dream CEO Guillaume de Fondaumiere said "action elements are also going to be very important,” in addition to a "very strong story, very strong characters, multiple playable characters, and of course, giving the players the possibility to change, through their actions and decisions, how the story unfolds.”

One Piece Odyssey Gets a 2023 Release Date

One Piece Odyssey will arrive in the west for PlayStation, Xbox, and PC on January 13. This is just a slight delay, as the game was originally supposed to launch sometime this year. The game features an original story written by Eiichiro Oda, author of the One Piece manga.

Monster Hunter Rise: Sunbreak Adds Three New Monsters

More monsters are on the way to Monster Hunter Rise: Sunbreak, including the Violet Mizutsune, Flaming Espinas, and Risen Chameleos. A new update launching on September 29 will also bring unlockable layered wespons, new Qurios investigations, and more.

Try Out New Soulslike Wo Long: Fallen Dynasty

Team Ninja's new Soulslike Wo Long: Fallen Dynasty has a new demo out now on PlayStation 5 and Xbox Series X|S. The game is also coming to last-gen consoles, but the demo is only available to current-gen console owners. The gaame is set to be just as challenging as the studio's Nioh titles.

The Awakener: Risen Is a New RPG from a Chinese Indie Developer

This trailer for Taner Games' The Awakener: Risen shows off four classes: Warrior, Sword Dancer, Soldier and Lancer. In the game, you play as an adventurer born in the Third Era, who sets off on an exciting adventure into the world of Sylvalond. The game is set to come to PS5, PS4, and PC in 2023.

Exoprimal Gets a Story Trailer

Capcom's upcoming dinosaur survival game, Exoprimal, got a new trailer at TGS 2022. The trailer shows off Exofighters wearing powerful Exosuits, and their goal to eliminate the origins of the dinosaur threat.

Deathloop Update Will Extend the Ending, and More Game Pass News

Xbox announced that Deathloop is coming to Gamepass this week, and it will come with a newly extended ending. In addition, Game Pass subscribers can look forward to a new Forza Horizon 5 update, BlazBlue: Cross Tag Battle, Guilty Gear Strive, and Ni No Kuni: Wrath of the White Witch Remastered.

Logan Plant is a freelance writer for IGN covering video game and entertainment news. He has over six years of experience in the gaming industry with bylines at IGN, Nintendo Wire, Switch Player Magazine, and Lifewire. Find him on Twitter @LoganJPlant.

Tokyo Game Show 2022: Everything Announced

Tokyo Game Show 2022 was filled with updates, announcements, interviews, and other brand new reveals about some of the highest-profile games coming from Japanese developers and other studios around the world. From the first interview with Tekken series lead Katsuhiro Harada about Tekken 8, to a ton of new details about the newly rebranded Like A Dragon series, read on to learn everything announced at TGS 2022.

Tekken 8 Is 'A Turning Point' for the Series

Tekken 8 was properly revealed during Sony's State of Play last week, but we learned more about the game at TGS. In Katsuhiro Harada's exclusive first interview with IGN, we learned plenty about the upcoming fighting game, including how it will showcase the faceoff between Jin Kazama and Kazuya Mishima. Harada also praised Nintendo's Masahiro Sakurai for his work on Smash Bros., and said he would consider bringing guest characters back into the fold for Tekken 8.

Street Fighter 6: Full Launch Roster Revealed

Street Fighter 6's launch day roster will feature 18 characters, and Capcom pulled back the curtain on the full list of playable fighters on day one. From returning classics like Ryu, Ken, and Chun-Li, to new challengers including the custom character creator for the game's World Tour mode. The game is also set to get a closed beta in October, with details on how to sign up still to come.

Resident Evil Village's DLC Will Say Goodbye to the Winters Family

Ethan Winters has been the main character of the Resident Evil series for the last two entries, but next month's Shadows of Rose story DLC will mark the final chapter of the Winters' time in the franchise. Elsewhere in the Resident Evil-verse, we learned that the upcoming Resident Evil 4 remake is also in development for PlayStation 4, alongside the previously-announced PS5 and Xbox Series consoles.

Yakuza Series Rebrands to Like A Dragon, Reveals Three New Games for 2023 and Beyond

RGG Studio's Yakuza series has always been called Like a Dragon in Japan, and now the localized versions of future games in the series will follow suit. Beyond the name change, we learned of three new titles in the Like a Dragon series: Ishin!, the long-awaited localization of Yakuza's samurai spinoff, Like a Dragon 8, and a spinoff starring Kazuma Kiryu. The series also probably isn't coming to Nintendo Switch. Finally, we learned the series isn't committed to stick with turn-based gameplay, and the combat style could change depending on each individual game's story.

Sonic Frontiers: Sega Details Super Sonic Boss Fights

Sonic Frontiers is bucking a lot of trends the Sonic franchise is known for, and Super Sonic is no exception. Usually not appearing until the final moments of each Sonic game, Super Sonic will instead be used more frequently throughout the open-zone areas in Sonic Frontiers. In fact, some bosses will be practically untouchable until you unlock Super Sonic, which will also unlock an entirely new set of combat options.

Suikoden Highlights the Return of Classic Konami Games

Beloved Konami RPGs Suikoden and Suikoden 2 are getting new HD remasters for PlayStation, Xbox, Switch, and PC next year. The two games will come packaged in one collection titled Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars. Along with the announcement, Konami developers said they'd like to keep making more Suikoden games in the future. In addition to Suikoden, we also learned about revivals of classic Konami franchises including The Maze of Galious, Star Soldier, Parodius, Twinbee, and Pooyan.

Star Wars Eclipse Will Merge Action-Adventure with the 'Fundamentals' of Quantic Dream Games

Quantic Dream games are known for their focus on storytelling and branching paths, but the studio's upcoming Star Wars project will attempt to merge these pillars with a more action-adventure focused game. Speaking to IGN Japan, Quantic Dream CEO Guillaume de Fondaumiere said "action elements are also going to be very important,” in addition to a "very strong story, very strong characters, multiple playable characters, and of course, giving the players the possibility to change, through their actions and decisions, how the story unfolds.”

One Piece Odyssey Gets a 2023 Release Date

One Piece Odyssey will arrive in the west for PlayStation, Xbox, and PC on January 13. This is just a slight delay, as the game was originally supposed to launch sometime this year. The game features an original story written by Eiichiro Oda, author of the One Piece manga.

Monster Hunter Rise: Sunbreak Adds Three New Monsters

More monsters are on the way to Monster Hunter Rise: Sunbreak, including the Violet Mizutsune, Flaming Espinas, and Risen Chameleos. A new update launching on September 29 will also bring unlockable layered wespons, new Qurios investigations, and more.

Try Out New Soulslike Wo Long: Fallen Dynasty

Team Ninja's new Soulslike Wo Long: Fallen Dynasty has a new demo out now on PlayStation 5 and Xbox Series X|S. The game is also coming to last-gen consoles, but the demo is only available to current-gen console owners. The gaame is set to be just as challenging as the studio's Nioh titles.

The Awakener: Risen Is a New RPG from a Chinese Indie Developer

This trailer for Taner Games' The Awakener: Risen shows off four classes: Warrior, Sword Dancer, Soldier and Lancer. In the game, you play as an adventurer born in the Third Era, who sets off on an exciting adventure into the world of Sylvalond. The game is set to come to PS5, PS4, and PC in 2023.

Exoprimal Gets a Story Trailer

Capcom's upcoming dinosaur survival game, Exoprimal, got a new trailer at TGS 2022. The trailer shows off Exofighters wearing powerful Exosuits, and their goal to eliminate the origins of the dinosaur threat.

Deathloop Update Will Extend the Ending, and More Game Pass News

Xbox announced that Deathloop is coming to Gamepass this week, and it will come with a newly extended ending. In addition, Game Pass subscribers can look forward to a new Forza Horizon 5 update, BlazBlue: Cross Tag Battle, Guilty Gear Strive, and Ni No Kuni: Wrath of the White Witch Remastered.

Logan Plant is a freelance writer for IGN covering video game and entertainment news. He has over six years of experience in the gaming industry with bylines at IGN, Nintendo Wire, Switch Player Magazine, and Lifewire. Find him on Twitter @LoganJPlant.

Resident Evil Village’s Shadows of Rose DLC Will ‘Conclude the Winters Family Saga’

Resident Evil Village's story DLC arrives on October 28, and we're now learning that Shadows of Rose's roughly four-hours of content will wrap up the Winters family's major role in the Resident Evil series.

Spoiler Warning: This story contains spoilers for Resident Evil Village.

Speaking to IGN Japan at Tokyo Game Show, Director Kento Kinoshita said Capcom is "creating the Shadows of Rose story to conclude the Winters family saga." This means that wherever Resident Evil goes for the next main entry will likely introduce a new set of faces, or return to characters we haven't seen in some time.

As for what fans can expect from future RE entries, Producer Masachika Kawata just laughed after saying they could "absolutely not" share any of their future plans.

The Winters family consists of Ethan Winters, who is the primary protaganist of Resident Evil VII and Village, as well as his wife, Mia, and their daughter, Rose. In Resident Evil Village's post-credits scene, we see that Rose is now a teenager, and is working with Chris Redfield. There was also a tease that Ethan is still alive at the end of the game, so it seems the upcoming DLC will provide answers on that front as well.

Kawata and Kinoshita also spoke about the new third-person mode coming to Resident Evil Village's Gold Edition, saying they wanted fans to look at the mode and wonder "did they make this in third-person from the beginning?"

"That took about as much effort as creating a new game," Kawata said. "Even the same game can be a very different experience when played in third-person."

Kinoshita also spoke to the work involved in the third-person mode, pointing out details that make it clear that Village's third-person gameplay should stand up to other entries in the series.

"You know, we felt we had to make something as good or better than Resident Evil RE: 2 and RE: 3," Kinoshita said. "Compared to the previous games in the series, Resident Evil Village has an exceptionally large variety of player actions. You can guard, you can move while crouching, and there is a lot of examining objects. We made thorough adjustments to ensure that those unique animations would look completely connected, and that it would be playable at a good tempo."

For more on Resident Evil, check out the series of cloud-based RE games heading to Nintendo Switch. Or, learn about everything else Resident Evil from TGS.

Logan Plant is a freelance writer for IGN covering video game and entertainment news. He has over six years of experience in the gaming industry with bylines at IGN, Nintendo Wire, Switch Player Magazine, and Lifewire. Find him on Twitter @LoganJPlant.

Resident Evil Village’s Shadows of Rose DLC Will ‘Conclude the Winters Family Saga’

Resident Evil Village's story DLC arrives on October 28, and we're now learning that Shadows of Rose's roughly four-hours of content will wrap up the Winters family's major role in the Resident Evil series.

Spoiler Warning: This story contains spoilers for Resident Evil Village.

Speaking to IGN Japan at Tokyo Game Show, Director Kento Kinoshita said Capcom is "creating the Shadows of Rose story to conclude the Winters family saga." This means that wherever Resident Evil goes for the next main entry will likely introduce a new set of faces, or return to characters we haven't seen in some time.

As for what fans can expect from future RE entries, Producer Masachika Kawata just laughed after saying they could "absolutely not" share any of their future plans.

The Winters family consists of Ethan Winters, who is the primary protaganist of Resident Evil VII and Village, as well as his wife, Mia, and their daughter, Rose. In Resident Evil Village's post-credits scene, we see that Rose is now a teenager, and is working with Chris Redfield. There was also a tease that Ethan is still alive at the end of the game, so it seems the upcoming DLC will provide answers on that front as well.

Kawata and Kinoshita also spoke about the new third-person mode coming to Resident Evil Village's Gold Edition, saying they wanted fans to look at the mode and wonder "did they make this in third-person from the beginning?"

"That took about as much effort as creating a new game," Kawata said. "Even the same game can be a very different experience when played in third-person."

Kinoshita also spoke to the work involved in the third-person mode, pointing out details that make it clear that Village's third-person gameplay should stand up to other entries in the series.

"You know, we felt we had to make something as good or better than Resident Evil RE: 2 and RE: 3," Kinoshita said. "Compared to the previous games in the series, Resident Evil Village has an exceptionally large variety of player actions. You can guard, you can move while crouching, and there is a lot of examining objects. We made thorough adjustments to ensure that those unique animations would look completely connected, and that it would be playable at a good tempo."

For more on Resident Evil, check out the series of cloud-based RE games heading to Nintendo Switch. Or, learn about everything else Resident Evil from TGS.

Logan Plant is a freelance writer for IGN covering video game and entertainment news. He has over six years of experience in the gaming industry with bylines at IGN, Nintendo Wire, Switch Player Magazine, and Lifewire. Find him on Twitter @LoganJPlant.

La Mulana Director Wins Konami Contest to Revive Old IP

The search has ended: After a year-long process, Konami announced the grand prize winner of an open call for indie developers to revive older series from the company's back catalog. At Tokyo Game Show, we learned first place will go to Takumi Naramura, director of La Mulana and La Mulana 2, as he plans to remake Konami's The Maze of Galious.

Originally released as a sequel to Knightmare for the MSX computer platform in Japan in 1987, Konami brought The Maze of Galious to the Famicom later that same year. The side-scrolling platform RPG featured two heroes with their own unique skills, Popolon and Aphrodite, trying to fight their way out of a castle filled with monsters.

The Maze of Galious could be described in modern terms as a Metroidvania, since the player explores a series of interconnected rooms, gains experience points for defeating enemies, and searches for power-ups and keys. The MSX version made it to Europe, but the Famicom version was never localized for the NES.

In a press release announcing the winners, representatives from the panel of contest judges wrote that they "could feel tremendous passion for The Maze of Galious" in Naramura's initial proposal, as he outlined the original game's strengths and the challenges involved in bringing it to modern audiences. The release also had a comment from Naramura wherein he stated that if he hadn't won the contest, "I'd probably just stay quiet and make the game anyway." Years before this contest ever took place, Naramura was open about his fandom for The Maze of Galious, citing it as a primary influence for La Mulana.

Naramura was on hand at Tokyo Game Show when the announcement was made, and he visited the IGN livestream to speak to us and show us a glimpse of what his version of The Maze of Galious might look like. "I was watching last year's TGS when this contest was announced," Naramura said, "and I thought 'there's no way The Maze of Galious will be on the list.' But there it was! I hurriedly contacted my teammates to find out what we should do." Naramura acknowledged that his interest in this particular title was a bit outside the norm. "I think most people saw that list and said 'Gradius, that's cool, Goemon, I like that,' so they might be disappointed that Galious was selected."

While Naramura's entry won the top spot, four more developers were also awarded prizes for their ideas. The runners-up included new versions of Star Soldier, Parodius, Twinbee, and Pooyan. Elsewhere, we learned that Konami RPGs Suikoden 1 and 2 are returning with new HD remasters.

La Mulana Director Wins Konami Contest to Revive Old IP

The search has ended: After a year-long process, Konami announced the grand prize winner of an open call for indie developers to revive older series from the company's back catalog. At Tokyo Game Show, we learned first place will go to Takumi Naramura, director of La Mulana and La Mulana 2, as he plans to remake Konami's The Maze of Galious.

Originally released as a sequel to Knightmare for the MSX computer platform in Japan in 1987, Konami brought The Maze of Galious to the Famicom later that same year. The side-scrolling platform RPG featured two heroes with their own unique skills, Popolon and Aphrodite, trying to fight their way out of a castle filled with monsters.

The Maze of Galious could be described in modern terms as a Metroidvania, since the player explores a series of interconnected rooms, gains experience points for defeating enemies, and searches for power-ups and keys. The MSX version made it to Europe, but the Famicom version was never localized for the NES.

In a press release announcing the winners, representatives from the panel of contest judges wrote that they "could feel tremendous passion for The Maze of Galious" in Naramura's initial proposal, as he outlined the original game's strengths and the challenges involved in bringing it to modern audiences. The release also had a comment from Naramura wherein he stated that if he hadn't won the contest, "I'd probably just stay quiet and make the game anyway." Years before this contest ever took place, Naramura was open about his fandom for The Maze of Galious, citing it as a primary influence for La Mulana.

Naramura was on hand at Tokyo Game Show when the announcement was made, and he visited the IGN livestream to speak to us and show us a glimpse of what his version of The Maze of Galious might look like. "I was watching last year's TGS when this contest was announced," Naramura said, "and I thought 'there's no way The Maze of Galious will be on the list.' But there it was! I hurriedly contacted my teammates to find out what we should do." Naramura acknowledged that his interest in this particular title was a bit outside the norm. "I think most people saw that list and said 'Gradius, that's cool, Goemon, I like that,' so they might be disappointed that Galious was selected."

While Naramura's entry won the top spot, four more developers were also awarded prizes for their ideas. The runners-up included new versions of Star Soldier, Parodius, Twinbee, and Pooyan. Elsewhere, we learned that Konami RPGs Suikoden 1 and 2 are returning with new HD remasters.

RGG Studio Boss Explains Why Yakuza Series Has been Retitled Like a Dragon in the West

Yakuza is a name that has become well-known in western territories like the U.S., but in Japan it has traditionally been titled Ryu Ga Gotoku, which roughly translates to “Like a Dragon.” Now, with the announcement of three new Like a Dragon games, it appears that the Yakuza name is being retired for good.

In a recent roundtable interview attended by IGN, RGG Studio boss Masayoshi Yokoyama discussed the move away from the Yakuza moniker, explaining that the move was essentially trialed with Yakuza: Like a Dragon.

“In [Yakuza 7], it was Yakuza: Like A Dragon, and so we figured if we release this game suddenly out of nowhere with no Yakuza in it, people would be like, ‘What's this game? What's going on with this?’... The response to the Like A Dragon name seemed pretty good, so it gave us the confidence to take out “Yakuza” and just go straight on with Like A Dragon,” Yokoyama said.

Asked if there was a thematic reason behind the change, Yokoyama replied that the name doesn’t really make sense with games like Ishin, which is set in the 19th century.

“[S]tory-wise too, we are talking about criminal underworld, but we're not talking about Yakuza, really,” Yokoyama said. “So it just makes sense for us not to include them in the name. If we carry through the accent, we'd be Yakuza: Ishin! It's not Yakuza: Ishin! That's not what it's about. So Like A Dragon: Ishin! makes more sense.”

The Yakuza name is a holdover from when the PS2 version of the series first arrived in the U.S. Billed as “GTA in Japan,” it was initially a flop, but later found popularity thanks to Yakuza 0. To many fans, the Yakuza name had long ceased to be relevant, but it was entrenched enough that it managed to stick around.

The name change coincides with the dawn of a new era for RGG Studio as well, which recently saw the departure of Toshihiro Nagoshi and several senior leaders. With Yokoyama now fully in charge, RGG Studio is preparing to release three new games in the series, including Like a Dragon 8 and a Kazuma Kiryu-focused spin-off titled Like a Dragon Gaiden: The Man Who Erased His Name. In addition to the name change, RGG Studio is also looking into the possibility of shifting the series to Unreal Engine 5.

The next game due out for the series is Like a Dragon: Ishin, a samurai-themed remake of the spin-off set in 19th-century Japan. You can read our full impressions of the Like a Drago: Ishin here, with a release date set for February 2023.

RGG Studio Boss Explains Why Yakuza Series Has been Retitled Like a Dragon in the West

Yakuza is a name that has become well-known in western territories like the U.S., but in Japan it has traditionally been titled Ryu Ga Gotoku, which roughly translates to “Like a Dragon.” Now, with the announcement of three new Like a Dragon games, it appears that the Yakuza name is being retired for good.

In a recent roundtable interview attended by IGN, RGG Studio boss Masayoshi Yokoyama discussed the move away from the Yakuza moniker, explaining that the move was essentially trialed with Yakuza: Like a Dragon.

“In [Yakuza 7], it was Yakuza: Like A Dragon, and so we figured if we release this game suddenly out of nowhere with no Yakuza in it, people would be like, ‘What's this game? What's going on with this?’... The response to the Like A Dragon name seemed pretty good, so it gave us the confidence to take out “Yakuza” and just go straight on with Like A Dragon,” Yokoyama said.

Asked if there was a thematic reason behind the change, Yokoyama replied that the name doesn’t really make sense with games like Ishin, which is set in the 19th century.

“[S]tory-wise too, we are talking about criminal underworld, but we're not talking about Yakuza, really,” Yokoyama said. “So it just makes sense for us not to include them in the name. If we carry through the accent, we'd be Yakuza: Ishin! It's not Yakuza: Ishin! That's not what it's about. So Like A Dragon: Ishin! makes more sense.”

The Yakuza name is a holdover from when the PS2 version of the series first arrived in the U.S. Billed as “GTA in Japan,” it was initially a flop, but later found popularity thanks to Yakuza 0. To many fans, the Yakuza name had long ceased to be relevant, but it was entrenched enough that it managed to stick around.

The name change coincides with the dawn of a new era for RGG Studio as well, which recently saw the departure of Toshihiro Nagoshi and several senior leaders. With Yokoyama now fully in charge, RGG Studio is preparing to release three new games in the series, including Like a Dragon 8 and a Kazuma Kiryu-focused spin-off titled Like a Dragon Gaiden: The Man Who Erased His Name. In addition to the name change, RGG Studio is also looking into the possibility of shifting the series to Unreal Engine 5.

The next game due out for the series is Like a Dragon: Ishin, a samurai-themed remake of the spin-off set in 19th-century Japan. You can read our full impressions of the Like a Drago: Ishin here, with a release date set for February 2023.

GTA 6: Gameplay Videos Reportedly Leak

Grand Theft Auto 6 may have leaked, after dozens of videos of what purports to be in-development footage appeared online.

A user going by teapotuberhacker posted a zip file to GTAForums, saying "Here are 90 footage/clips from GTA 6. Its possible i could leak more data soon, GTA 5 and 6 source code and assets, GTA 6 testing build. [sp]"

The clips subsequently made their way onto YouTube and Twitter, and show robberies, gunplay, fully voiced conversations, and more. What appear to be debug elements (closely resembling similar tools from Red Dead Redemption 2's development) also appear onscreen. If legitimate, the videos appear to confirm previous rumors about the game including male and female protagonists, and a Vice City setting.

The source of the videos is currently unconfirmed, but may well have been the result of a hack. Teapotuberhacker claims they were downloaded directly from Rockstar's internal Slack groups. We will not be linking to the videos in this article.

As you'd expect, the videos have kicked off a fierce debate around their authenticity. Some have questioned the assets in use (pointing to reuse of GTA 5 elements), while others have pointed to the voiced dialogue and debug elements as proof that this is legitimate.

Developer Rockstar and publisher Take-Two have yet to respond to the apparent leak, but it will be fascinating to see if takedowns begin. We have contacted Rockstar for comment.

After years of rumours, GTA 6 was finally confirmed this year, but more official news will apparently only be released when Rockstar is ready, not when its owner Take-Two requests it. Rockstar is said to have moved more developers onto GTA 6 recently having scrapped remasters of Red Dead Redemption and GTA 4.

Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

GTA 6: Gameplay Videos Reportedly Leak

Grand Theft Auto 6 may have leaked, after dozens of videos of what purports to be in-development footage appeared online.

A user going by teapotuberhacker posted a zip file to GTAForums, saying "Here are 90 footage/clips from GTA 6. Its possible i could leak more data soon, GTA 5 and 6 source code and assets, GTA 6 testing build. [sp]"

The clips subsequently made their way onto YouTube and Twitter, and show robberies, gunplay, fully voiced conversations, and more. What appear to be debug elements (closely resembling similar tools from Red Dead Redemption 2's development) also appear onscreen. If legitimate, the videos appear to confirm previous rumors about the game including male and female protagonists, and a Vice City setting.

The source of the videos is currently unconfirmed, but may well have been the result of a hack. Teapotuberhacker claims they were downloaded directly from Rockstar's internal Slack groups. We will not be linking to the videos in this article.

As you'd expect, the videos have kicked off a fierce debate around their authenticity. Some have questioned the assets in use (pointing to reuse of GTA 5 elements), while others have pointed to the voiced dialogue and debug elements as proof that this is legitimate.

Developer Rockstar and publisher Take-Two have yet to respond to the apparent leak, but it will be fascinating to see if takedowns begin. We have contacted Rockstar for comment.

After years of rumours, GTA 6 was finally confirmed this year, but more official news will apprently only be released when Rockstar is ready, not when its owner Take-Two requests it. Rockstar is said to have moved more developers onto GTA 6 recently having scrapped remasters of Red Dead Redemption and GTA 4.

Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.