Monthly Archives: October 2022
The Indiana Jones Series Is Finally Getting New Action Figures
The Indiana Jones franchise has never been nearly as well represented on the collectibles scene as Star Wars, but Hasbro is looking to change that in 2023. During Hasbro's Pulse Con livestream, the company gave collectors a first look at the Indiana Jones: The Adventure Series line.
Similar to Star Wars: The Black Series, these Adventures Series figures are six-inch scale figures that emphasize both articulation and movie-accurate likenesses. This new line will draw from all corners of the franchise's 40-year history, but fittingly, the inaugural wave will focus on the heroes and villains of 1981's Raiders of the Lost Ark.
IGN can exclusively debut images of all six figures in this Raiders wave, which includes Indy himself along with Marion Ravenwood, Sallah, Major Arnold Toht and Rene Belloq. Gaze into the slideshow gallery below, but try not to melt your face off in the process:
Not only do these figures come with all the laundry list of accessories (including an incredible alternate head sculpt for Major Toht), each comes with "Build an Artifact" pieces. Collecting the entire wave allows you to assemble a scale-model Ark of the Covenant and really take the collection up a notch.
The Adventure Series marks the first new line of Indiana Jones figures since 2008, when Hasbro debuted a line of 3 3/4-inch figures to coincide with the release of Indiana Jones and the Kingdom of the Crystal Skull. Sadly, that sequel didn't leave Indy fans much in the mood for buying toys, and the toy line met a premature end. Hopefully the upcoming Indiana Jones 5 will have the opposite effect.
All five figures are priced at $24.99 each and are slated for release in Spring 2023. The Indy and Major Toht figures will be available for preorder beginning at 3pm PT on the Hasbro Pulse website, and you can also find Amazon preorder links below. The remaining three figures will go up for preorder at a later date.
In other toy news, IGN recently got a first look at NECA's new Shredder figure inspired by the original TMNT comics.
Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.
Werewolf By Night Director Says He Included Lots of Gore Because ‘No One Said No’
Werewolf By Night is already an unusual project for Marvel Studios, but it further distinguishes itself from the rest of the MCU by the inclusion of something we haven't seen a lot of in previous movies – blood and gore.
The horror throwback adapts the comic books, but takes on the style of monster movies throughout the ages, and director Michael Giacchino says that his wish to bring some of the bloody violence of the genre into his movie was something that no one ever questioned:
"Well, it was one of those things where no one said no," he told IGN. "I just kept pushing. I knew that we were going to balance that with heart and humor and humanity and empathy and all of that. And as long as we kept that balance in tow that I felt like we had some leeway to push on the horror side.
"And look, we're dealing with monsters, monster movies, and I felt like we needed to just go into that realm, just not be afraid of it. And if that meant, 'Sorry, you're going to have to edit this,' somebody came into my room. And if that meant that we were going to try some new things, we were going to try some new things."
The director's interest in adding more gore became apparent to the crew, it seems: "The big joke on set became when they would be like, 'All right Michael, how is this? Is this good?' I'd be like [Giachinno grimaces], I would start to say something, and they'd go, 'Let me guess more blood. You want more blood, right?'"
Giacchino admits that there was some trepidation about his approach: "I think there was an air around the production of, 'What's going to happen? Are they going to let us do this while we come back with all this footage that is so violent? What's going to happen?' But I knew in my heart that what we were doing was not sadistic. We weren't creating a film that was all about just indiscriminate killing. It was about the people. And I feel like if you keep it about the characters and the people, then you'll have some leeway to do some other things that you normally wouldn't get to do."
He added that a key was that the movie's look naturally takes away some of the impact of gore, too: "And being in black and white didn't hurt us either."
The Halloween themed 'Special Presentation' is invoking the look of classic grindhouse movies, with a first trailer showing us something of the plot. The cast is shown in a spooky mansion, with a monster raging in a cage while surrounded by soldiers, as well as quick-cut horror movie-style shots. The last shot is of a werewolf, played by Gael Garcia Bernal, attacking Laura Donnelly, who will play Elsa Bloodstone.
The feature arrives on Disney+ on October 7, and continues Marvel's interesting turn into horror-inspired filmmaking.
Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Werewolf By Night Director Says He Included Lots of Gore Because ‘No One Said No’
Werewolf By Night is already an unusual project for Marvel Studios, but it further distinguishes itself from the rest of the MCU by the inclusion of something we haven't seen a lot of in previous movies – blood and gore.
The horror throwback adapts the comic books, but takes on the style of monster movies throughout the ages, and director Michael Giacchino says that his wish to bring some of the bloody violence of the genre into his movie was something that no one ever questioned:
"Well, it was one of those things where no one said no," he told IGN. "I just kept pushing. I knew that we were going to balance that with heart and humor and humanity and empathy and all of that. And as long as we kept that balance in tow that I felt like we had some leeway to push on the horror side.
"And look, we're dealing with monsters, monster movies, and I felt like we needed to just go into that realm, just not be afraid of it. And if that meant, 'Sorry, you're going to have to edit this,' somebody came into my room. And if that meant that we were going to try some new things, we were going to try some new things."
The director's interest in adding more gore became apparent to the crew, it seems: "The big joke on set became when they would be like, 'All right Michael, how is this? Is this good?' I'd be like [Giachinno grimaces], I would start to say something, and they'd go, 'Let me guess more blood. You want more blood, right?'"
Giacchino admits that there was some trepidation about his approach: "I think there was an air around the production of, 'What's going to happen? Are they going to let us do this while we come back with all this footage that is so violent? What's going to happen?' But I knew in my heart that what we were doing was not sadistic. We weren't creating a film that was all about just indiscriminate killing. It was about the people. And I feel like if you keep it about the characters and the people, then you'll have some leeway to do some other things that you normally wouldn't get to do."
He added that a key was that the movie's look naturally takes away some of the impact of gore, too: "And being in black and white didn't hurt us either."
The Halloween themed 'Special Presentation' is invoking the look of classic grindhouse movies, with a first trailer showing us something of the plot. The cast is shown in a spooky mansion, with a monster raging in a cage while surrounded by soldiers, as well as quick-cut horror movie-style shots. The last shot is of a werewolf, played by Gael Garcia Bernal, attacking Laura Donnelly, who will play Elsa Bloodstone.
The feature arrives on Disney+ on October 7, and continues Marvel's interesting turn into horror-inspired filmmaking.
Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Activision Blizzard Chief Compliance Officer Frances Townsend Has Stepped Down
Activision Blizzard chief compliance officer Frances Townsend, who was previously criticized for her actions following the news of the company's sexual harassment lawsuit, has stepped down from her role at the company and will now serve as an adviser to the board and to CEO Bobby Kotick.
As reported by Bloomberg, Townsend has chosen to step down prior to the $68.7 billion deal that, if it goes through, will see Microsoft acquire Activision Blizzard and its many iconic franchises, including Call of Duty, Warcraft, Overwatch, Diablo, and more.
As previously mentioned, Townsend was criticized by Activision Blizzard employees and others for her actions following the public announcement of the lawsuit filed against Activision Blizzard over allegations of a "frat boy culture" and sexual harassment.
After the news of the lawsuit broke, Townsend called the allegations "distorted" and "false." While she said her statement was made "following "legal counsel's guidance on language, and that the end result no longer sounded much like her voice," she then would tweet a link to an article titled "The Problem With Whistleblowing" on her personal social media account. After these events, Townsend stepped down as an executive sponsor of the ABK Women's Network.
Prior to her decision to leave, Townsend also served as the executive vice president of corporate affairs for two years.
“Fran did a truly exceptional job—actually four jobs—with continuously increasing responsibilities and the most exemplary work ethic,” Kotick wrote in an email shared with Bloomberg News. “Fran also has done an extraordinary job enhancing the strong governance and compliance programs we have throughout the Company.”
Jen Brewer, Activision Blizzard's senior vice president of ethics and compliance, will fill Townsend's role alongside Luci Altman, the senior vice president of corporate governance.
Before Activision Blizzard, Townsend was a counter-terrorism adviser to U.S. President George W. Bush's White House and a general council for MacAndrews & Forbes.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Activision Blizzard Chief Compliance Officer Frances Townsend Has Stepped Down
Activision Blizzard chief compliance officer Frances Townsend, who was previously criticized for her actions following the news of the company's sexual harassment lawsuit, has stepped down from her role at the company and will now serve as an adviser to the board and to CEO Bobby Kotick.
As reported by Bloomberg, Townsend has chosen to step down prior to the $68.7 billion deal that, if it goes through, will see Microsoft acquire Activision Blizzard and its many iconic franchises, including Call of Duty, Warcraft, Overwatch, Diablo, and more.
As previously mentioned, Townsend was criticized by Activision Blizzard employees and others for her actions following the public announcement of the lawsuit filed against Activision Blizzard over allegations of a "frat boy culture" and sexual harassment.
After the news of the lawsuit broke, Townsend called the allegations "distorted" and "false." While she said her statement was made "following "legal counsel's guidance on language, and that the end result no longer sounded much like her voice," she then would tweet a link to an article titled "The Problem With Whistleblowing" on her personal social media account. After these events, Townsend stepped down as an executive sponsor of the ABK Women's Network.
Prior to her decision to leave, Townsend also served as the executive vice president of corporate affairs for two years.
“Fran did a truly exceptional job—actually four jobs—with continuously increasing responsibilities and the most exemplary work ethic,” Kotick wrote in an email shared with Bloomberg News. “Fran also has done an extraordinary job enhancing the strong governance and compliance programs we have throughout the Company.”
Jen Brewer, Activision Blizzard's senior vice president of ethics and compliance, will fill Townsend's role alongside Luci Altman, the senior vice president of corporate governance.
Before Activision Blizzard, Townsend was a counter-terrorism adviser to U.S. President George W. Bush's White House and a general council for MacAndrews & Forbes.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Vampire Survivors Is Once Again the Most-Played Steam Deck Game in September 2022
For the second month in a row, Vampire Survivors has risen above the likes of Elden Ring, Cyberpunk 2077, and Marvel's Spider-Man Remastered to become the most-played Steam Deck game in September 2022.
Valve shared the news on Twitter, confirming that Vampire Survivors, which is set to get its v1.0 update on October 20, was the most-played game in terms of total hours played. While we weren't given an exact number, we do know that it held off the behemoth that is Elden Ring to take the top spot.
Behind those two games, in order, were Stardew Valley, Cyberpunk 2077, Hades, No Man's Sky, The Elder Scrolls V: Skyrim Special Edition, Marvel's Spider-Man Remastered, Cult of the Lamb, and Disney Dreamlight Valley.
When compared to August, some of the newcomers to the list include Cyberpunk 2077 and Disney Dreamlight Valley. Cyberpunk 2077 has seen a bit of a resurgence as of late following the release of Netflix's Cyberpunk: Edgerunners anime, news of its first major expansion, and multiple updates that have been released for the game.
CD Projekt recently revealed Cyberpunk 2077 had at least one million people playing the game during the week of September 22 and total sales of the game have surpassed 20 million. All of these details help reveal why it placed fourth on this Steam Deck list.
Disney Dreamlight Valley entered Early Access in September and has been fairly well received by critics and fans. In our 8/10 review, we said that it is "an awesome life simulator that flexes its iconic characters to riveting, satisfying effect." That Disney magic, alongside cross-progression support, helped it make the top 10 list of most-played Steam Deck games for the month.
For more, check out our list of the best Steam Deck games and our chat with Valve about the most burning questions we had about the Steam Deck seven months after its release.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Vampire Survivors Is Once Again the Most-Played Steam Deck Game in September 2022
For the second month in a row, Vampire Survivors has risen above the likes of Elden Ring, Cyberpunk 2077, and Marvel's Spider-Man Remastered to become the most-played Steam Deck game in September 2022.
Valve shared the news on Twitter, confirming that Vampire Survivors, which is set to get its v1.0 update on October 20, was the most-played game in terms of total hours played. While we weren't given an exact number, we do know that it held off the behemoth that is Elden Ring to take the top spot.
Behind those two games, in order, were Stardew Valley, Cyberpunk 2077, Hades, No Man's Sky, The Elder Scrolls V: Skyrim Special Edition, Marvel's Spider-Man Remastered, Cult of the Lamb, and Disney Dreamlight Valley.
When compared to August, some of the newcomers to the list include Cyberpunk 2077 and Disney Dreamlight Valley. Cyberpunk 2077 has seen a bit of a resurgence as of late following the release of Netflix's Cyberpunk: Edgerunners anime, news of its first major expansion, and multiple updates that have been released for the game.
CD Projekt recently revealed Cyberpunk 2077 had at least one million people playing the game during the week of September 22 and total sales of the game have surpassed 20 million. All of these details help reveal why it placed fourth on this Steam Deck list.
Disney Dreamlight Valley entered Early Access in September and has been fairly well received by critics and fans. In our 8/10 review, we said that it is "an awesome life simulator that flexes its iconic characters to riveting, satisfying effect." That Disney magic, alongside cross-progression support, helped it make the top 10 list of most-played Steam Deck games for the month.
For more, check out our list of the best Steam Deck games and our chat with Valve about the most burning questions we had about the Steam Deck seven months after its release.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.