Monthly Archives: October 2022

HBO’s Arkham Asylum Series Has a Brand-New Showrunner

HBO's series about Arkham Asylum has a brand-new showrunner, adding to its carousel of creatives as the new show set in The Batman universe tries to find its footing.

Variety reports that Antonio Campos will serve as a showrunner and executive producer on the series, as well as its new writer. This is reportedly contingent on Campos' version of the show going forward.

Campos' credits include The Staircase, which also appeared on HBO Max, as well as a stint with Netflix's The Punisher.

Arkham Aylsum's writing room has been something of a revolving door since first being announced back in 2023. Initially conceived as a story centered around the Gotham PD, it was later reimagined as a story about Batman's famous asylum. Multiple writers have come and gone since then, with Terance Winter and Joe Barton among those who have exited the project.

"The GCDP thing, that story has story has kind of evolved. We’ve actually now [moved] more into the realm of exactly what would happen in the world of Arkham as it relates coming off of our movie, and some of the characters, again in their origins [...] It’s like a horror movie or a haunted house that is Arkham," Matt Reeves said back in March.

Reeves is said to be interested in producing multiple shows focusing on Batman's rogues gallery as multiple creators contest the DC landscape. No doubt James Gunn and Peter Safran will have something to say about these shows as well as Arkham Asylum, as they are set to take over as co-CEOs of DC Studios, where they will oversee DC's film, TV, and animation projects.

Meanwhile, Colin Farrell's show featuring The Penguin is moving ahead, with Farrell recently describing how the show will open. Arkham Asylum does not yet have a release window.

Kat Bailey is a Senior News Editor at IGN as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.

Xbox Console Sales Continue to Rise as Supply Chain Issues Relax

Sony's PS5 isn't the only console benefitting from improved supply chains this year. Xbox console sales are also on the way up, according to the company's first-quarter earnings report.

Microsoft doesn't usually give hard numbers, but the company reported that hardware sales were up 13% for the period between July and September compared to the same period last year. For some context, that same period last year (2021) saw an increase of a whopping 166% over the period before that (2020), which was when the Xbox One was on its last legs and the Xbox Series S and X hadn't been released yet.

To put it more simply, Microsoft sold a bunch of Xboxes in its first Q1 after its new hardware launch and now, a year later, it's selling even more than that.

For some further comparison, Microsoft reported that hardware sales last quarter were down 11% from the prior year — so the 13% rise is indicative of something different this quarter. It's not likely connected to a big software launch, since Xbox didn't really have any needle movers during that period, and its first and third party content sales were down. In fact, its overall content services revenue was down 3%, with declines in content and engagement hours offset by an increase in Game Pass subscriptions.

What's much more likely here is that supply chains are loosening up after a multi-year period of struggle with getting necessary microchips for graphics cards and other technological products. We've already seen how this has impacted Sony's PS5, and it's not surprising that Xbox's hardware would be selling better also.

In total, Xbox reported $3.61 billion in revenue for the gaming segment this past quarter, which is just ever-so-slightly up from last year, making this a record first quarter for the segment. Overall, Microsoft revenue totaled $50.1 billion, up 11% year-over-year.

Update 2:48pm PT: On today's earnings call, CEO Satya Nadella revealed that PC Game Pass subscriptions specifically are up 159% from the same time last year - the service for PC launched in the summer of 2019. He also stated that over 20 million people have used Xbox cloud gaming services to date.

Update 3:07pm PT: Microsoft announced its projections for next quarter for the gaming segment, expecting revenue to decline in the low to mid teens due to being put up against a bunch of first-party releases during the same period last year. This is expected to be offset by Xbox Game Pass subscriber growth. And content and services revenue is expected to decline in the low to mid-teens. The company did not offer any hardware guidance.

Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

Xbox Console Sales Continue to Rise as Supply Chain Issues Relax

Sony's PS5 isn't the only console benefitting from improved supply chains this year. Xbox console sales are also on the way up, according to the company's first-quarter earnings report.

Microsoft doesn't usually give hard numbers, but the company reported that hardware sales were up 13% for the period between July and September compared to the same period last year. For some context, that same period last year (2021) saw an increase of a whopping 166% over the period before that (2020), which was when the Xbox One was on its last legs and the Xbox Series S and X hadn't been released yet.

To put it more simply, Microsoft sold a bunch of Xboxes in its first Q1 after its new hardware launch and now, a year later, it's selling even more than that.

For some further comparison, Microsoft reported that hardware sales last quarter were down 11% from the prior year — so the 13% rise is indicative of something different this quarter. It's not likely connected to a big software launch, since Xbox didn't really have any needle movers during that period, and its first and third party content sales were down. In fact, its overall content services revenue was down 3%, with declines in content and engagement hours offset by an increase in Game Pass subscriptions.

What's much more likely here is that supply chains are loosening up after a multi-year period of struggle with getting necessary microchips for graphics cards and other technological products. We've already seen how this has impacted Sony's PS5, and it's not surprising that Xbox's hardware would be selling better also.

In total, Xbox reported $3.61 billion in revenue for the gaming segment this past quarter, which is just ever-so-slightly up from last year, making this a record first quarter for the segment. Overall, Microsoft revenue totaled $50.1 billion, up 11% year-over-year.

Update 2:48pm PT: On today's earnings call, CEO Satya Nadella revealed that PC Game Pass subscriptions specifically are up 159% from the same time last year - the service for PC launched in the summer of 2019. He also stated that over 20 million people have used Xbox cloud gaming services to date.

Update 3:07pm PT: Microsoft announced its projections for next quarter for the gaming segment, expecting revenue to decline in the low to mid teens due to being put up against a bunch of first-party releases during the same period last year. This is expected to be offset by Xbox Game Pass subscriber growth. And content and services revenue is expected to decline in the low to mid-teens. The company did not offer any hardware guidance.

Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

A New Chip is Capable of Transmitting All of the Internet’s Traffic Every Second

An international team of scientists has set a new data record, by transferring 1.8 petabits in a single second — the equivalent to twice the world’s global internet traffic for that period — using a cutting-edge optical chip paired with a single infrared laser.

Our modern-day civilization runs on torrents of data that are encoded into pulses of light from the binary computer language of ones and zeroes, and — where possible — transmitted around the world through a global network of fiber-optic cables.

In a new study published in the journal Nature Photonics, a team of researchers from the Technical University of Denmark has broken the record for the largest amount of data transferred in a single second. The researchers made use of a custom optical computer chip that was capable of using a single infrared laser to create hundreds of light frequencies, each of which can be imprinted with data.

These light frequencies are separated by a fixed, identical distance, like the teeth of a comb. This is the reason that this type of device is known as a frequency comb.

The researchers sent the data encoded on the light down a 7.9 km-long optical fiber and measured the amount of data transferred. It was discovered that the chip with its single infrared laser was able to transmit data at an astonishing rate of 1.84 petabits per second.

For context, 1 petabit is the equivalent of 1 million gigabits. According to a press release from the Technical University of Denmark, the 1.8 petabit per second transfer rate achieved by the team is the equivalent of sending the entire internet traffic usually sent in that period globally, *twice*.

Using the state of the art commercial chip technology in use today, the researchers estimate that it would take 1,000 lasers working in concert to transfer the same amount of data in the one second time frame, rather than the single laser used by the team. Furthermore, the newly produced chip wasn’t even optimized for the purposes of the study.

“In fact, some of the characteristic parameters were achieved by coincidence and not by design,” comments professor Victor Torres Company from the Chalmers University of Technology, head of the research group that created the new chip. “However, with efforts in my team, we are now capable to reverse engineer the process and achieve with high reproducibility microcombs for target applications in telecommunications.”

The new chip could also make the infrastructure of the internet more energy efficient.

“In other words, our solution provides a potential for replacing hundreds of thousands of the lasers located at Internet hubs and data centers, all of which guzzle power and generate heat,” explains Professor Leif Katsuo Oxenløwe from the Technical University of Denmark. “We have an opportunity to contribute to achieving an Internet that leaves a smaller climate footprint.”

A theoretical study was also conducted by the team, which suggested that a single chip of the new design could be scaled up to transmit as much as 100 petabits of data per second.

Further development of the technology will be needed before the chip can be used in a practical way. However, the scientists behind the study hope that their research will significantly influence how future communications systems are designed in the coming decades, in which time data use is expected to rise at a dramatic rate.

Anthony Wood is a freelance science writer for IGN

Image credit: NicoElNino, Shutterstock

Age of Empires 2 and 4 Are Headed to Xbox Next Year

Over two decades after its initial release, Age of Empires 2 is finally headed to consoles, alongside the significantly more recent Age of Empires 4.

Announced today during the Age of Empires 25th Anniversary Broadcast, we learned that Age of Empires 2: Definitive Edition will launch on Xbox consoles on January 31, 2023, while Age of Empires 4 will follow later in the same year.

We're also getting Age of Mythology Retold, a definitive edition of the original 2002 Age of Mythology. The game is currently in development with "updated graphics, features and more" but we have no further details on when we might finally see it.

Other announcements during the presentation included a teaser for Age of Empires on mobile, and the launch of Age of Empires 4: Anniversary Edition out today alongside an anniversary update with new civilizations, challenges, achievements, and features.

It will definitely be interesting to see how well the classic RTS series translates to consoles, both in its more retro (albeit spiffed up) format and the more modern Age of Empires 4. We thought Age of Empires 4 played it a bit too safe at times, but really excelled "when it wanders outside of its comfort zone" in our review last year.

Age of Mythology, meanwhile, we called a "real ornament for the genre and a benchmark that won't soon be surpassed," giving us all high hopes for Retold.

Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

House of the Dragon Season 1 Blu-Ray Release Date and Special Features Revealed

If you're already missing looking forward to the next episode of House of the Dragon, you can look forward to the Blu-ray release of Season 1 on December 20. It's available for preorder on Amazon now.

House of the Dragon: The Complete First Season is already available to purchase on digital. The digital release and the upcoming physical release include over an hour of bonus features and two never-before-seen featurettes.

The physical release will come in many forms, including a 4K UHD Steelbook special edition (which includes Blu-ray), and standard releases of the season in 4K UHD, Blu-ray, and DVD.

Here's a rundown of the titles of the included extra content, which amounts to about 73 minutes of footage:

  • Welcome to Westeros (Exclusive to 4K UHD, Blu-ray, and DVD)
  • Returning to the Seven Kingdoms (Exclusive to 4K UHD, Blu-ray, and DVD)
  • A New Reign
  • Returning to Westeros
  • Before the Dance: An Illustrated History with George R.R. Martin
  • Height of an Empire
  • Noble Houses
  • Familiar Places
  • Introducing the Characters

House of the Dragon's first season just wrapped up this week, and it could be a long wait for Season 2. In our review of the season finale, we said the episode "kicks off the Dance of the Dragons in earnest with the best action scene of the season".

For more on House of the Dragon, check out how the finale altered one big move from the book, a shocking move that mirrored Game of Thrones, and a guide to every dragon in House of the Dragon.

Logan Plant is a freelance writer for IGN covering video game and entertainment news. He has over six years of experience in the gaming industry with bylines at IGN, Nintendo Wire, Switch Player Magazine, and Lifewire. Find him on Twitter @LoganJPlant.

Guardians of the Galaxy Holiday Special’s First Trailer Has a Surprise Guest

The first trailer for The Guardians of the Galaxy Holiday Special is here and it includes a special guest. The special will premiere on Disney+ on November 25, 2022.

Disney+ finally shared the first trailer for James Gunn's Guardians Holiday Special and like all good Holiday Specials, it's about friends helping each other out. Peter is still sad following the events around Gamora after Avengers: Endgame and it's up to Drax and Mantis to cheer him up by bringing him his childhood hero, Kevin Bacon.

You can watch the trailer below.

Kevin Bacon is a throwback to the first Guardians fo the Galaxy movie where Peter made references to the film Footloose. Not content with letting it be a one-off joke, it appears the Holiday Special will focus on Drax and Mantis' plan to kidnap, er, capture(?) Bacon as a gift for Peter.

To do so, Mantis and Drax travel to Earth where they will no doubt be caught up in all kinds of shenanigans and hijinks.

Other characters including Nebula, Rocket, Groot, and Kraglin will also appear in the special, but it seems this will be a Drax Mantis-focused special from the teaser.

James Gunn previously called the Holiday Special an "epilogue" to Phase 4 which is set to end with Black Panther: Wakanda Forever.

After that, Phase 5 will begin with Ant-Man and the Wasp: Quantumania which released its first trailer just earlier this week.

Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.

Activision Blizzard’s Attempt to Dismiss Gender Discrimination Lawsuit Fails

Activision Blizzard has failed in its attempt to have the gender discrimination lawsuit filed against it by the state of California dismissed.

As reported by Axios, the Court of Appeal dismissed Activision Blizzard's claims that the California Civil Rights Department (CRD) - who filed the suit in July 2021 under its previous name, the Department of Fair Employment and Housing - broke its own rules "in its rush to file a lawsuit".

An Activision Blizzard spokesperson said the result was "disappointing" and the company's opinion on the lawsuit's legitimacy has not been changed.

The CRD is encouraged by the result, however, which allows its litigation to continue. "With the Court of Appeal’s denial of a writ of mandate, the CRD will continue litigating this case to enforce the civil rights guarantees in the Fair Employment and Housing Act and the California Equal Pay Act on behalf of women who worked for Activision," said CRD director Kevin Kish in an official statement.

"The Court of Appeal’s ruling allows the CRD to continue pursuing relief for the thousands of women in California who have suffered sex-based discrimination, harassment, and retaliation as Activision workers."

The CRD's suit is currently pending in Los Angeles Superior Court with an expected trial date in February 2023, though both sides are now reportedly requesting it be postponed. It accuses Activision Blizzard of fostering a "frat boy culture" and was the first of several gender discrimination and sexual harassment lawsuits filed against the company.

Activision Blizzard settled one with the U.S. Equal Employment Opportunity Commission for $18 million back in March, and the parents of a suicide victim named in the original lawsuit asked for their own suit to be dismissed in June.

Another lawsuit was filed earlier in October from an anonymous ex-employee that claimed "Activision Blizzard is a massive video game company with a massive sexual harassment problem," seeking damages alongside the removal of CEO Bobby Kotick, who was previously accused of knowing about but not reporting sexual harassment allegations at Activision Blizzard.

Ryan Dinsdale is an IGN freelancer. He'll talk about The Witcher all day.

Black Adam Arrives In Multiversus Alongside Arcade Mode This Week

Black Adam is joining the likes of Batman, Rick and Morty, and Harley Quinn in Multiversus later this week, alongside a new arcade mode.

Multiversus announced the new additions on Twitter (below) with a brief teaser trailer, though didn't give much away as to how Black Adam will play or what the arcade mode will entail.

Despite releasing alongside the DC Extended Universe film, however, Black Adam doesn't appear to be based on Dwayne "The Rock" Johnson's version of the character.

A pixel art version of the character appears in the new teaser trailer, matching a previously shared look at the character that appears to be based on the Black Adam comics.

A specific release date wasn't shared either, though both Black Adam and the arcade mode will arrive in an update by October 30 at the latest, and likely by October 28.

Multiversus was released in July and has received pretty frequent updates ever since, with Player First Games adding the likes of Gremlins' Gizmo and Stripe, Rick and Morty, and more.

In our 8/10 review, IGN said: "MultiVersus may not be a must-play at social gatherings, but its refreshing team-based battles make it a great platform fighter online."

Ryan Dinsdale is an IGN freelancer. He'll talk about The Witcher all day.

Hasbro’s Power Rangers x Cobra Kai Action Figures Are the Pop Culture Fusion the World Needs

The idea of a crossover between Power Rangers and Cobra Kai is as ridiculous as it is appealing. And while we'll probably never see Johnny Lawrence and his students take on Rita Repulsa in live-action, Hasbro is giving fans a taste of how that mash-up could look with a new series of Power Rangers: The Lightning Collection figures.

The Mighty Morphin x Cobra Kai series consists of three figures that give Miyagi-verse characters a Power Rangers-flavored makeover. Daniel LaRusso becomes the White Crane Ranger, while his daughter Samantha becomes the Pink Mantis. The third figure, the aptly named Skeleputty, combines Rita's minion with the Halloween skeleton costumes seen in one of The Karate Kid's most iconic fight scenes.

Get a closer look at all three figures in the slideshow gallery below:

As with the rest of the Power Rangers: The Lightning Collection line, these figures at designed at 1:12 scale and measure about 6 inches in height. Each figure includes various accessories like alternate heads, weapons and energy pieces.

The entire Mighty Morphin x Cobra Kai series is exclusive to Target and is priced at $29.99 each. Preorders will open up at 9am ET on October 25, with an estimated Spring 2023 release window.

Weirdly enough, this isn't even the first time Cobra Kai has crossed over with another iconic martial arts franchise in action figure form. Playmates Toys recently released a series of Teenage Mutant Ninja Turtles vs. Cobra Kai figures that pit Johnny Lawrence and the gang against the Heroes in a Half Shell. If you prefer your Cobra Kai figures a little more grounded in reality, Diamond Select Toys has a line of Cobra Kai figures directly inspired by the Netflix series.

Cobra Kai is still going strong, with the most recent season having hit Netflix in September 2022. You can check out IGN's full Season 5 review and our spoiler-filled breakdown of Season 5's ending.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.