Monthly Archives: September 2022

Indiana Jones and Short Round Reunite: Harrison Ford and Ke Huy Quan Pictured Together at D23

Harrison Ford and Ke Huy Quan have taken what is surely one of the most heartwarming pictures from D23 and beyond in the form of a photo that sees "Indiana Jones and Short Round reunited after 38 years."

Quan, who will be appearing in Loki's second season as the owner of some kind of futuristic store, shared the image of him and Ford, who was at D23 for Indiana Jones 5, and it is just simply wonderful. For those unfamiliar, Quan's Short Round was introduced in 1984's Indiana Jones and the Temple of Doom and was one of the most memorable characters in the film.

"'I love you, Indy,'" Quan wrote. "Indiana Jones and Short Round reunited after 38 years."

While it doesn't appear that Quan will be part of Indiana Jones 5, the Everything Everywhere All At Once star did previously say that he would "absolutely" want to do another Indiana Jones film. Unfortunately, he may have to do one without Ford as he once again said this will be the last time he dons the iconic hat and whip.

Indiana Jones 5's first trailer was revealed to those in attendance at the Marvel, Lucasfilm, and 20th Century studio showcase, but it has yet to be revealed to the public. The footage showed Indy walking down the streets of a desert city while thinking about his past. We also got a glimpse of Mads MIkkelsen in a Nazi outfit.

As for Loki, the first footage of Season 2 was revealed behind closed doors and showed Loki back in the TVA following the events of the first season. We also get a glimpse of Sylvie, Loki variants, Mobius, and more.

For everything else D23, check out our roundup of the Disney and Pixar Studio Showcase, the Marvel, Star Wars, and 20th Century Studio Showcase, and the Disney and Marvel Games Showcase.

Blogroll Image Credit: Instagram/Ke Huy Quan

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Percy Jackson and the Olympians: First Trailer Revealed for the Disney+ Series

Percy Jackson and the Olympians is a new series headed to Disney+, and D23 Expo 2022 officially revealed the show's first trailer.

The Adam Project's Walker Scobell is starring in the titular role, and this series is based on Disney Hyperion's best-selling book series by Rick Riordan. Percy Jackson is a 12-year-old modern demigod/half-blood who was accused by Zeus of stealing his lightning bolt. Now, Percy must find it if he hopes to restore order to Olympus.

In the trailer, we hear Scobell's Percy Jackson, at what appears to be Camp Half-Blood, discussing what it's like to be a half-blood to any who may think they are one. Instead of words of encouragement, his words speak of a dangerous warning.

"Look, I didn't want to be a Half-Blood," Jackson said. "Being a Half-Blood is dangerous. It's scary. Most of the time it gets you killed. If you think you might be one of us, my advice is... turn away while you still can. Believe whatever lie your mom or dad told you about your birth. Try to live a normal life, because once you know what you are, they'll sense it too, and they'll come for you. Don't say I didn't warn you."

Percy Jackson and the Olympians was first announced in 2020 and it came under fire by some for casting Leah Jefferies as Annabeth Chase. Riordan defended the decision, saying Jefferies was the best actress for the role.

Percy Jackson & the Olympians was given the big screen treatment in 2010 and 2013, and Logan Lerman player Percy.

For everything else D23, check out our roundup of the Disney and Pixar Studio Showcase, the Marvel, Star Wars, and 20th Century Studio Showcase, and the Disney and Marvel Games Showcase.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

National Treasure: Edge of History’s First Trailer Reveals a December 2022 Disney+ Debut

National Treasure: Edge of History's first trailer reveals that the Disney+ series will premiere on December 14, 2022.

The trailer was revealed during the D23 expo and showed more of the new series that follows the two National Treasure films starring Nicolas Cage. While Cage has yet to confirm an appearance in the Disney+ series, it will see the return of Justin Bartha's Riley Poole and Harvey Keitel's Peter Sadusky.

This new series stars Lisette Olivera's Jess Valenzuela, a young DREAMer who embarks "on the adventure of a lifetime to uncover the truth about her family's mysterious past and save a lost Pan-American treasure."

Alongside Olivera, National Treasure: Edge of History also stars Zuri Reed, Antonio Cipriano, Jordan Rodrigues, Jake Austin Walker, Lyndon Smith, and Catherine Zeta-Jones. Jerry Bruckheimer, Cormac and Marianne Wibberley, Jonathan Littman, and KristieAnne Reed executive produce the series alongside Rick Muirragui, who also serves as a writer.

10 episodes of National Treasure: Edge of History were ordered for Disney+ in 2021, and producer Jerry Bruckheimer said that this show has the same concept as the films, but with a young cast.

In addition to the series, National Treasure 3 was reportedly in development in 2020 and still may be. Rumors of a third film had been circling since 2008 and said the Gates family would go search for Atlantis.

For everything else D23, check out our roundup of the Disney and Pixar Studio Showcase, the Marvel, Star Wars, and 20th Century Studio Showcase, and the Disney and Marvel Games Showcase.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Mufasa Director Reveals the Movie That Helped Him Understand He Could Make the Lion King Prequel

Mufasa: The Lion King director and Academy Award-winner Barry Jenkins has revealed that his time working on Prime Video's The Underground Railroad with ILM helped him understand that he could be the one to bring this Lion King prequel to (the circle of) life.

Speaking to IGN, Jenkins shared that The Underground Railroad was his first "visual effects heavy" project, and it was an eye-opening one for him.

"It was something I always wanted to do," Jenkins said of working on a project making heavy use of CGI. “I was finishing the Underground Railroad when this project came to me, and so it was great to be working in a very visual effects heavy way for the first time in my career. I'd done visual effects but not in this way at all. It was really great to get an inside look at what that process was like. It helped me understand that I could make this film."

For those unfamiliar, The Underground Railroad was released on Prime Video in 2021 and was a series based on the Pulitzer Prize-winning novel of the same name by Colson Whitehead. It followed "Cora Randall's desperate bid for freedom in the Antebellum South."

ILM worked on the project and contributed to 122 shots over seven episodes, from "a CG recreation of the Chicago Train Hub, a sprawling network of underground tunnels and train tracks, and the fire-stricken plains of Tennessee."

As for the film itself, Jenkins spoke of Mufasa and how he is the embodiment of greatness, although that greatness was something he had to earn.

"Mufasa is greatness, he just is greatness," Jenkins said. "He's James Earl Jones, and he's basically perfect. And I think for kids it's really important to understand that people aren't born perfect, they aren't just kings, their experiences shape them. So you can expect to go on this journey and understand how his friends, his family, his experiences shaped him and made him the person he is.

"I think it's a great thing for kids to see, and for any human being to see, because maybe in the world we feel that, 'I can't be that because I wasn't born in this place,' and watching the original film, I just always assume, 'Oh Mufasa, obviously he's the king.' And in this film we get to experience how he became king."

Mufasa: The Lion King was officially announced at D23 2022 and will serve as a prequel to the 2019 live-action adaptation of The Lion King when it arrives in theaters in 2024. For everything else D23, check out our roundup of the Disney and Pixar Studio Showcase, the Marvel, Star Wars, and 20th Century Studio Showcase, and the Disney and Marvel Games Showcase.

Francesca Rivera is Video Producer at IGN. You can follow her on Twitter @fbrivera.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Young Jedi Adventures Casting Officially Announced

Star Wars children's show, Young Jedi Adventures has received a casting update, with stars from Abbot Elementary and Luca joining the upcoming animated series.

Announced at D23 2022, we learned that Abbott Elementary's Jamaal Avery, Jr. will play Kai Brightstar, a Youngling hoping to follow in Yoda's footsteps to become a Jedi Knight. He is joined by Luca's Emma Berman as pilot Nash Durango and the two head out on adventures together.

Set in the Star Wars High Republic era, it features a group of young Jedi going on adventures together under the guidance of Yoda. Aimed at pre-kindergarten children, it's coming in spring 2023 to Disney+ and Disney Junior. We have yet to see any footage or clips from the show.

Earlier today, we got tons more Star Wars news during the Marvel, Star Wars, and 20th Century Studio Showcase. You can catch up on everything announced during today's showcase in our full roundup.

Young Jedi Adventures Casting Officially Announced

Star Wars children's show, Young Jedi Adventures has received a casting update, with stars from Abbot Elementary and Luca joining the upcoming animated series.

Announced at D23 2022, we learned that Abbott Elementary's Jamaal Avery, Jr. will play Kai Brightstar, a Youngling hoping to follow in Yoda's footsteps to become a Jedi Knight. He is joined by Luca's Emma Berman as pilot Nash Durango and the two head out on adventures together.

Set in the Star Wars High Republic era, it features a group of young Jedi going on adventures together under the guidance of Yoda. Aimed at pre-kindergarten children, it's coming in spring 2023 to Disney+ and Disney Junior. We have yet to see any footage or clips from the show.

Earlier today, we got tons more Star Wars news during the Marvel, Star Wars, and 20th Century Studio Showcase. You can catch up on everything announced during today's showcase in our full roundup.

Assassin’s Creed Infinity Announced With Two New Games

Ubisoft has officially revealed Assassin’s Creed Infinity, a new platform and hub for Assassin’s Creed games. It has also revealed the first two games that will be part of Infinity: one that will follow the life of a Shinobi in feudal Japan, and another helmed by Watch Dogs: Legion director Clint Hocking.

Revealed today as part of Ubisoft Forward's Assassin's Creed Showcase, vice president executive producer of Assassin's Creed, Marc-Alexis Côté, explained that “Infinity is not a game, per-se. It’s going to be the single entry point for our fans into the Assassin’s Creed franchise into the future. Infinity is going to be a hub that will unite all our different experiences and our players together in meaningful ways.”

That hub will be a place where different games will exist, and that appears to start with Assassin’s Creed Codename Red. Described by Côté as being the “next premium flagship title and the future of our open-world RPG games”, Codename Red is set in feudal Japan, a historical period frequently requested by fans. A very brief trailer showed off a Shinobi jumping onto a pitched roof and then unsheathing their hidden blade, but that’s all that has been shown so far.

Codename Red is being developed by Ubisoft Quebec, under the leadership of Assassin’s Creed Odyssey and Immortals Fenyx Rising creative director Jonathan Dumont.

Côté also revealed a second game that is in development for the Infinity platform: Assassin’s Creed Codename Hexe. It is in development at Ubisoft Montreal and directed by Clint Hocking, the director of Far Cry 2, Splinter Cell: Chaos Theory, and Watch Dogs: Legion. It was described by Côté as “a new flagship title” and “a very different type of Assassin’s Creed game”.

A trailer for Codename Hexe was shown, but it revealed nothing about the setting or main character. It did, however, hint towards an unusual direction for the series: the Assassin’s triangular logo, made of twigs and twine, was shown hanging from a tree branch, much like a witchcraft talisman. The game’s main logo features that talisman positioned over a rune-filled design in the shape of a heptagram seven-pointed star. Based on the eerie music used in the trailer, that imagery, and the Hexe name (which is the German word for 'witch'), could Assassin’s Creed be exploring the topic of witch hunts? The Bamberg witch trials, which took place duirng the 1600s against the backdrop of the Thirty Years' War, seems a reasonable guess as to Hexe's setting, but there's no official details from Ubisoft.

Codename Red and Hexe were the only two games formally announced for the new platform, but Côté also revealed that Infinity will see the return of multiplayer to Assassin’s Creed. “We’re actually investigating how we will bring back standalone, multiplayer experiences into the Assassin’s Creed universe, all connected to the Infinity Hub,” he said.

No further details were revealed, so it’s currently unclear if Ubisoft is planning the return of the cat-and-mouse style multiplayer modes from the Ezio years of Assassin’s Creed, something akin to Unity’s co-op missions, or even both. However, the use of the term “standalone” suggests that, similar to Call of Duty’s Warzone, this will exist separate to the flagship games that will also live in Infinity. They're not expected until sometime beyond 2023.

For more from Ubisoft Forward, check out the new details about the next game in the series, Assassin’s Creed Mirage, and the announcement of an open-world Assassin’s Creed game for mobile. You can catch up on everything announced at today's Ubisoft Forward event with our full roundup.

Matt Purslow is IGN's UK News and Features Editor.

Assassin’s Creed Infinity Announced With Two New Games

Ubisoft has officially revealed Assassin’s Creed Infinity, a new platform and hub for Assassin’s Creed games. It has also revealed the first two games that will be part of Infinity: one that will follow the life of a Shinobi in feudal Japan, and another helmed by Watch Dogs: Legion director Clint Hocking.

Revealed today as part of Ubisoft Forward's Assassin's Creed Showcase, vice president executive producer of Assassin's Creed, Marc-Alexis Côté, explained that “Infinity is not a game, per-se. It’s going to be the single entry point for our fans into the Assassin’s Creed franchise into the future. Infinity is going to be a hub that will unite all our different experiences and our players together in meaningful ways.”

That hub will be a place where different games will exist, and that appears to start with Assassin’s Creed Codename Red. Described by Côté as being the “next premium flagship title and the future of our open-world RPG games”, Codename Red is set in feudal Japan, a historical period frequently requested by fans. A very brief trailer showed off a Shinobi jumping onto a pitched roof and then unsheathing their hidden blade, but that’s all that has been shown so far.

Codename Red is being developed by Ubisoft Quebec, under the leadership of Assassin’s Creed Odyssey and Immortals Fenyx Rising creative director Jonathan Dumont.

Côté also revealed a second game that is in development for the Infinity platform: Assassin’s Creed Codename Hexe. It is in development at Ubisoft Montreal and directed by Clint Hocking, the director of Far Cry 2, Splinter Cell: Chaos Theory, and Watch Dogs: Legion. It was described by Côté as “a new flagship title” and “a very different type of Assassin’s Creed game”.

A trailer for Codename Hexe was shown, but it revealed nothing about the setting or main character. It did, however, hint towards an unusual direction for the series: the Assassin’s triangular logo, made of twigs and twine, was shown hanging from a tree branch, much like a witchcraft talisman. The game’s main logo features that talisman positioned over a rune-filled design in the shape of a heptagram seven-pointed star. Based on the eerie music used in the trailer, that imagery, and the Hexe name (which is the German word for 'witch'), could Assassin’s Creed be exploring the topic of witch hunts? The Bamberg witch trials, which took place duirng the 1600s against the backdrop of the Thirty Years' War, seems a reasonable guess as to Hexe's setting, but there's no official details from Ubisoft.

Codename Red and Hexe were the only two games formally announced for the new platform, but Côté also revealed that Infinity will see the return of multiplayer to Assassin’s Creed. “We’re actually investigating how we will bring back standalone, multiplayer experiences into the Assassin’s Creed universe, all connected to the Infinity Hub,” he said.

No further details were revealed, so it’s currently unclear if Ubisoft is planning the return of the cat-and-mouse style multiplayer modes from the Ezio years of Assassin’s Creed, something akin to Unity’s co-op missions, or even both. However, the use of the term “standalone” suggests that, similar to Call of Duty’s Warzone, this will exist separate to the flagship games that will also live in Infinity. They're not expected until sometime beyond 2023.

For more from Ubisoft Forward, check out the new details about the next game in the series, Assassin’s Creed Mirage, and the announcement of an open-world Assassin’s Creed game for mobile. You can catch up on everything announced at today's Ubisoft Forward event with our full roundup.

Matt Purslow is IGN's UK News and Features Editor.

Future Assassin’s Creed Games Will Not All Be 150-Hour RPGs

Future games in the Assassin’s Creed series will vary in length, and not all will follow the open-world RPG template that has defined the series since 2017’s Assassin’s Creed Origins.

As part of today’s Assassin’s Creed Showcase, it was announced that Assassin’s Creed Mirage - an action/adventure game similar to the first game in the series - will retail at $50 for the standard edition. In an interview with IGN, vice president executive producer of Assassin's Creed, Marc-Alexis Côté, explained that the price reflects the scale of the project.

“It is a smaller Assassin's Creed project,” said Côté. “This was conceived [and] built to celebrate the 15th anniversary. So that's why we're using our modern Valhalla engine to build a smaller game that pays tribute to our original game by focusing more on stealth, on close-quarter combat, on parkour, and a denser city that goes back to our roots in the Middle East with Baghdad as the centerpiece.”

When asked if Mirage would be similar in length to the older games in the series, which were around 15-20 hours for the main story, Côté said, “Yes, you should expect something that's closer to our original games.”

But it seems as if Mirage is not a one-off. Assassin’s Creed Infinity, an upcoming hub platform for the series, has been designed to support a variety of approaches for Ubisoft to develop around. While the first game on the platform, currently known as Codename Red, will be a large, open-world RPG set in feudal Japan, not all future games will share that formula.

“I think this Infinity approach is allowing us to have different experiences of different sizes as well,” explained Côté. “Not everything has to be a 150 hour RPG, right?”

Côté confirmed that Codename Hexe, the second game for Infinity, will not be an RPG. While he stopped short of saying what genre and what kind of length Hexe will be, it seems as though Ubisoft wants to make a variety of game types within the Assassin’s Creed universe. Côté says this will “bring more diversity to the places we choose to visit and to how we choose to represent those periods.”

The differing lengths of future games will be “priced accordingly,” which means we could see more $50 (or cheaper) games in the future.

“Sometimes you'll have free experiences as well, which I think is a great way to entice players to either come back,” said Côté. “We've had a great experience with the latest crossover stories for Assassin's Creed Odyssey. It brought so many players back into Odyssey. It made a lot of players who were interested in Odyssey interested in Valhalla, because we had seen a lot of players not crossover from Odyssey to Valhalla, and it piqued their interest and moved them across to another product and all that for free. So I think this will be top of [our] mind as we build Infinity.”

For the full details we have so far, check out our full Assassin’s Creed Infinity interview with Côté. And for more from Ubisoft Forward, take a look at the reveal of Assassin’s Creed Mirage, the upcoming Codename Red and Hexe, and a mobile game set in Ancient China.

Matt Purslow is IGN's UK News and Features Editor.

Future Assassin’s Creed Games Will Not All Be 150-Hour RPGs

Future games in the Assassin’s Creed series will vary in length, and not all will follow the open-world RPG template that has defined the series since 2017’s Assassin’s Creed Origins.

As part of today’s Assassin’s Creed Showcase, it was announced that Assassin’s Creed Mirage - an action/adventure game similar to the first game in the series - will retail at $50 for the standard edition. In an interview with IGN, vice president executive producer of Assassin's Creed, Marc-Alexis Côté, explained that the price reflects the scale of the project.

“It is a smaller Assassin's Creed project,” said Côté. “This was conceived [and] built to celebrate the 15th anniversary. So that's why we're using our modern Valhalla engine to build a smaller game that pays tribute to our original game by focusing more on stealth, on close-quarter combat, on parkour, and a denser city that goes back to our roots in the Middle East with Baghdad as the centerpiece.”

When asked if Mirage would be similar in length to the older games in the series, which were around 15-20 hours for the main story, Côté said, “Yes, you should expect something that's closer to our original games.”

But it seems as if Mirage is not a one-off. Assassin’s Creed Infinity, an upcoming hub platform for the series, has been designed to support a variety of approaches for Ubisoft to develop around. While the first game on the platform, currently known as Codename Red, will be a large, open-world RPG set in feudal Japan, not all future games will share that formula.

“I think this Infinity approach is allowing us to have different experiences of different sizes as well,” explained Côté. “Not everything has to be a 150 hour RPG, right?”

Côté confirmed that Codename Hexe, the second game for Infinity, will not be an RPG. While he stopped short of saying what genre and what kind of length Hexe will be, it seems as though Ubisoft wants to make a variety of game types within the Assassin’s Creed universe. Côté says this will “bring more diversity to the places we choose to visit and to how we choose to represent those periods.”

The differing lengths of future games will be “priced accordingly,” which means we could see more $50 (or cheaper) games in the future.

“Sometimes you'll have free experiences as well, which I think is a great way to entice players to either come back,” said Côté. “We've had a great experience with the latest crossover stories for Assassin's Creed Odyssey. It brought so many players back into Odyssey. It made a lot of players who were interested in Odyssey interested in Valhalla, because we had seen a lot of players not crossover from Odyssey to Valhalla, and it peaked their interest and moved them across to another product and all that for free. So I think this will be top of [our] mind as we build Infinity.”

For the full details we have so far, check out our full Assassin’s Creed Infinity interview with Côté. And for more from Ubisoft Forward, take a look at the reveal of Assassin’s Creed Mirage, the upcoming Codename Red and Hexe, and a mobile game set in Ancient China.

Matt Purslow is IGN's UK News and Features Editor.