Monthly Archives: August 2022

John Boyega Denies Rumors That He’s Joining the MCU: ‘That’s Not the Vision For Me Now’

Star Wars star John Boyega isn’t joining the MCU, despite rumors to the contrary.

During an interview with Men’s Health, the 30-year-old British actor denied rumors that he’s already secretly been cast in one of Marvel’s upcoming projects.

“That’s not in the vision for me now,” he says. “I want to do nuanced things. I want to donate my services to original indie films that come with new, fresh ideas, because I know it’s real hard to top Iron Man in that universe.”

It’s not the first time Boyega has been linked to the MCU. Back in 2016, he was rumored to have joined the then-upcoming Black Panther movie.

However, his concerns about Finn in the Star Wars sequel trilogy might make it difficult for the actor to board a Disney property. Especially after he was critical of their “diverse” representation.

“It's so difficult to manoeuvre,” he explained. “You get yourself involved in projects and you're not necessarily going to like everything. [But] what I would say to Disney is do not bring out a black character, market them to be much more important in the franchise than they are and then have them pushed to the side. It's not good. I'll say it straight up.”

He’s certainly in no hurry to pick up a lightsaber again, and it sounds as though Boyega would rather concentrate on other, independent films. Boyega will next star in Breaking by director Abi Damaris Corbin and is expected to reteam with Joe Cornish on the upcoming Attack the Block sequel.

Additionally, Boyega is set to star in the Netflix sci-fi comedy, They Cloned Tyrone.

He describes the film as a “unique and strange story that blew me away.” It features Boyega alongside Jamie Foxx as a variety of different-aged clones of the same person. “Pimp. Prostitute. Try to uncover a mystery in the ’hood. That’s all I’m giving you,” he said of the movie.

Want to find out more about the MCU? Check out our full list of everything Marvel announced at San Diego Comic Con and our rundown of every loose end in the MCU.

Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.

Atlanta Final Season Premiere Date Announced

Alongside a brand-new trailer, FX has announced that the fourth and final season of Atlanta will premiere on September 15, 2022.

The premiere date for the last season of Donald Glover's award-winning series was announced during FX's presentation at the 2022 virtual TCA Press Tour, per Variety. The first two episodes of Atlanta's 10-episode final season will debut on Thursday, September 15 at 10 pm ET/PT before being made available to stream on Hulu the very next day.

To coincide with the release date announcement, FX also debuted a trailer for the final season that sees Glover's Earn, Brian Tyree Henry's Paper Boi, LaKeith Stanfield's Darius, and Zazie Beetz's Van return for more critically acclaimed adventures in their hometown where they will be stepping out for, what executive producer Hiro Murai calls, "the greatest hits season."

"Season four, we're back in Atlanta again and it was kind of a homecoming season and it was really lovely," Murai previously teased. "We got to say goodbye properly to the city and the show, I think it'll feel a little nostalgic too because I don't think you've seen Atlanta during the summer since season one. It's kind of like the greatest hits season."

The release of Atlanta's fourth and final season comes around four months after the finale of the third season, which premiered earlier this year, nearly four years after Atlanta's second season aired in 2018. Both seasons three and four were originally scheduled to air in 2021, but production was reportedly postponed because of the COVID-19 pandemic.

Atlanta was renewed for a fourth season in August 2019, ahead of Season 3. At the time, each season was expected to consist of eight episodes. However, at Glover's request, the third season's episode count was increased to 10 episodes "because things went so well in the writers room," according to FX President John Landgraf. Consequently, the final season was also extended to 10 episodes.

Adele Ankers-Range is a freelance writer for IGN. Follow her on Twitter.

EA Has Found Its ‘New Rhythm’ As COVID-19 Pandemic Forces Delays Elsewhere

More than two years after the advent of the COVID-19 pandemic, the video game industry is still adapting to the impact of the deadly virus on work culture. Speaking during today's earning's call, though, EA Chief Operating Officer Laura Miele said the company has found its "new ryhthm" in the COVID era.

"Yes, we did see initially some disruption in how our teams make games...But I am just blown away by the ingenuity and creativity of our teams and how they have adapted," Miele said during the call.

According to Miele, "more people are coming back" to the office on a regular basis, and EA has "seen a lot of progress in working out the rhythm and process in how our teams make games." CEO Andrew Wilson was among those recently in the UK visiting the company's racing teams, which includes the recently-acquired F1 22 developer Codemasters.

But even if more employees are returning to the office, EA says it is still supporting work from home.

"Sometimes it's more meaningful for them to be in the office together, sometimes it's better for them to be at home," Miele said, explaining that more intensive parts of the development cycle may have different staffing requirements.

In a separate interview with IGN that went up earlier today, Madden 23 senior producer Clint Oldenburg talked about how the team has adapted since the pandemic.

"I think the biggest change for our team is a result of the pandemic, like everywhere else. We don't have a central team, per se, all in the studio all at one time together anymore, but the working world has changed," Oldenburg said.

"We're now in a hybrid working environment, just like everyone else, so we have workers that are fully remote. We have workers that are hybrid. We have workers that are always in the studio. And from a team standpoint, that's probably the most significant change, but I wouldn't say that that's had neither a negative nor positive impact on what we do day to day. It's just different. We have to work differently, and we have to work smarter, and we have to work more collaboratively than we ever had before."

The COVID-19 pandemic has proven to be a unique challenge for game development, forcing studios to rethink everything from motion capture studios to testing. Even now, the pandemic is still causing delays throughout the games industry.

In the meantime, EA has managed to continue to rolling along thanks to the success of its sports titles even as it has contended with a dry spell in releases. Responding to acquisition rumors, EA CEO Andrew Wilson said that the publisher "couldn't be in a stronger position as a standalone company."

Its next release is Madden 23, which is due out in early access on May 16.

Kat Bailey is a Senior News Editor at IGN as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.

Games and Online Harassment Hotline Adds Resource to Protect Against Hate Raids

Today, the Games and Online Harassment Hotline has unveiled a new tool to help the games community combat toxicity and harassment: a resource for vicitims of hate raids.

Hate raids are an issue that arose most notably last year, where streamers would use the Raid feature on Twitch — normally used to send followers to another stream as a sign of support — to flood stream chats of primarily marginalized streamers with profanity, abusive messages, and harassment. At one point, hate raids become so pervasive that a number of Twitch streamers organized a Twitch boycott in protest, hoping to force Twitch to make changes. While it did add a number of features to reduce the sheer volume of these raids, they appear to still be impacting a number of streamers over a year later.

Hence, the resource. The Hotline's guide includes detailed advice on how to prepare in advance of a stream to minimize the impact of a hate raid, what to do if one happens both during and after, and tips for mental health and community support following a hate raid. Alongside advice, the guide also includes a number of tools that can help streamers identify and ban bots or other malicious users in advance, as well as links to resources at Twitch and other organizations.

"There is no one right way to respond to harassment," the guide's introduction reads. "Keeping a sense of self and agency can be one of the most important things to center in the face of ongoing harassment. So remember that you’re allowed to react to hate raids in any way that feels right to you. It’s OK to stop streaming, to keep streaming, to talk about it, to not talk about it, to feel angry, to feel numb, to feel scared, to feel anything at all. Remember: online harassment is not your fault."

The Games and Online Harassment Hotline was established in 2020 as a response to the 2019 wave of allegations of sexual misconduct and harassment sweeping the games industry. The hotline is a free, text-messaged based, confidential support hotline that anyone involved in games can text at any time for support and resources when faced with harassment.

Aside from its hate raid resource, its website includes a number of other mental health and safety resources to help the games community mitigate online harassment and receive support when it happens.

Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

Earth Just Set a New Record For Its Shortest Day In Recorded History

Since the 1960s, scientists have used atomic clocks to precisely monitor time. However, on June 29, scientists watching these clocks noticed an anomaly: it was Earth's shortest day in recorded history.

According to a report by timeanddate, on June 29, Earth completed a rotation in 1.59 milliseconds less than 24 hours, highlighting a recent trend that has seen the planet's rotation speed up. In 2020, the Earth achieved its 28 shortest days since daily measurements began.

It's unclear why this is happening, though scientists have a few guesses. Many have suggested this could be attributed to things like tides, climate, or other earth processes.

As pointed out by timeanddate, at next week's Asia Oceania Geosciences Society meeting, Leonid Zotov, Christian Bizouard and Nikolay Sidorenkov are slated to explain another potential reason for this change: a variation in the Chandler wobble, which is the small movement of Earth's poles across the globe.

"The normal amplitude of the Chandler wobble is about three to four meters at Earth’s surface," Dr. Zotov said, "but from 2017 to 2020 it disappeared."

If this trend continues, it could lead to what is known as the "negative leap second" in which clocks would skip a second in order for civil time to keep pace with solar time. As timeanddate points out, this could potentially have repercussions for IT systems that rely on exact time measurements.

In other space and science news, NASA recently revealed the first images from the James Webb Telescope, which captured "the deepest and sharpest infrared image of the distant universe to date." For those eager to get closer to the gorgeous galaxies that this telescope captured, we're also now in an era where space tourism is possible, though it has quite an expensive price tag.

Blogroll image credit: Bernt Ove Moss / Getty Images

Amelia Zollner is a freelance writer at IGN who loves all things indie and Nintendo. Outside of IGN, they've contributed to sites like Polygon and Rock Paper Shotgun. Find them on Twitter: @ameliazollner.

EA CEO Responds To Acquisition Rumors: ‘We Couldn’t Be in a Stronger Position As a Standalone Company’

With the finalization of Activision-Blizzard's acquisition by Microsoft imminent, EA is on the cusp of taking its place as the largest major standalone developer and publisher in the industry. Which of course has sparked plenty of questions about whether or not EA itself might one day be acquired.

One of those rumors cropped up last May in a Puck report that revealed EA had been approached by Comcast CEO Brian Roberts about a potential acquisition — but it fell apart due to disagreements over price and structure.

Though EA has repeatedly declined to comment on "rumors and speculation," CEO Andrew Wilson did answer a question on the subject of acquisitions during today's Q1 earnings call, reiterating that he didn't think the publisher could "be in a stronger position as a standalone company."

"Our...objective is always to take care of our people, our players, and our shareholders," he continued. "Should there ever be a way for us to do that differently than the way we're doing it today, I of course have to be open to that, but I would tell you today we feel very very confident and excited for our future."

It was indeed a successful quarter for EA, with F1 22 sales up double-digits compared to F1 last year, and overall net revenue of $1.78 billion (up from $1.55 billion year-over-year) largely driven by live service games — which now represent over 70% of its business for the last 12 months. And unlike a number of its fellows, it doesn't seem to have been overly impacted by delays (or at least not a pile of public-facing ones). In fact, its next three quarters are looking fairly promising between the Dead Space remake, all the usual sports games, Super Mega Baseball, and two other unannounced games coming in early 2023.

It's worth noting, however, that this is the sort of boilerplate statement that pretty much every CEO has made regarding acquisitions of late. Ubisoft has said as much, and so has Take-Two. Statements like this when confronted with acquisition questions are pretty standard, as they both keep the CEO from actually lying if an acquisition is being discussed, but also don't invite too much speculation given the numerous legal and business reasons why executives can't confirm or deny until the deal is almost sealed.

What's more, companies like EA are constantly discussing acquisitions, both in terms of what they might want to acquire, and whether or not they could be acquired. Conversations happen multiple times a year; they just usually fall through because the two sides more often than not can't fully agree on a deal that works for them both.

Will EA one day be acquired? Maybe, maybe not. What's certain is that it will likely continue to be approached with offers while also making offers of its own, and with Activision-Blizzard snapped up, EA is in one of the best positions in the industry to either refuse deals, or cut an extremely lucrative one.

Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

Warner Bros. Discovery Reportedly Won’t Release Batgirl in Theaters or Streaming

Warner Bros. has reportedly decided not to release the Batgirl movie starring Leslie Grace, despite the movie being close to finished.

According to The Wrap, Batgirl will not be released either in theaters or on HBO Max. The film was developed and shot before the Warner Bros. Discovery merger, and according to the report, the new leadership under CEO David Zaslave agreed the movie “did not work.”

The Hollywood Reporter meanwhile cites cost-cutting as another reason for shelving the film as well as refocusing on theatrical releases over creating movies for HBO Max.

Batgirl was originally slated to be released as an HBO Max exclusive but later became a theatrical and streaming release. The budget was also expanded to $90 million and there were reshoots as well to expand the scope of the film.

However, the new leadership at Warner Bros. Discovery has decided DC movies should be “big theatrical event films,” which Batgirl was not given it was originally intended to be a streaming-exclusive. The leadership team also reportedly wishes to work with Batgirl star Leslie Grace and Bad Boys for Life directors Adil El Arbi and Bilall Fallah soon.

The Batgirl movie was announced in 2021 with the director duo. In the Heights star, Leslie Grace was later announced as the new Barbara Gordon with J.K. Simmons reprising his Justice League role as her father, Jim Gordon.

Brendan Fraser was also reportedly cast as the film’s villain and Michael Keaton was teased to return as Bruce Wayne’s Batman.

A promotional image of Grace as Batgirl revealed that the movie would be utilizing the redesigned Batgirl costume and that it would have been an origin story of sorts according to writer Christina Hodson.

It was reported earlier this year following Discovery’s takeover of WarnerMedia that the new leaders were prioritizing an overhaul of the DC movie team. This included finding a Kevin Feige-like figure to manage the slate and produce more movies like Joker. The new leaders were also unhappy with how top-shelf characters like Superman have seemingly been left to languish.

Currently, DC is a hodgepodge of different films and projects whether it’s Matt Reeves’ The Batman and its many spinoffs and sequel, or holdovers from the Snyderverse such as Aquaman 2 and The Flash. There are also standalone movies like Shazam and Black Adam.

There’s also the other DC movie that was originally announced for HBO Max before getting a theatrical release, Blue Beetle. No word yet on whether that movie will proceed.

Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.

Road House Remake Starring Jake Gyllenhaal Announced

A new Road House remake starring Jake Gyllenhaal is coming to Amazon Prime.

The movie will be a reimagined take on the 1989 original movie about a professional bouncer played who saves a small town from local thugs. The remake is set to begin production later this month in the Dominican Republic.

The new take on Road House follows Gyllenhaal's character, a former UFC fighter, who takes a job as a bouncer at a roadhouse in the Florida Keys. But he "soon discovers that not everything is what it seems in this tropical paradise."

Doug Liman, who has worked on The Bourne Identity, Edge of Tomorrow, and Mr. & Mrs. Smith, is set to direct. The script is being written by The Nice Guys' Anthony Bagarozzi and Charles Mondry. The rest of the cast includes No Time to Die's Billy Magnussen, The Suicide Squad's Daniela Melchior, Gbemisola Ikumelo, Lukas Gage, Hannah Love Lanier, Travis Van Winkle, and more.

The original Road House starred Patrick Swayze as the traveling bouncer that comes to Jasper, Missouri to clean up the Double Deuce bar from corrupt businessmen. The original also stars Kelly Lynch and Ben Gazzara.

This is not the first time a Road House remake has been in the works. In 2015, UFC champion and actress Ronda Rousey was set to star in a Road House remake. That movie never saw the light of day. For more, you can check out our list of the best 1980s action movies.

Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.

A YouTuber Turned a Toilet Into a Gaming PC

Look, we've all stumbled upon some wacky stuff when making our way down the YouTube rabbit hole, but few of us ever expected to come across a functional toilet that also contains a gaming PC built into its tank. And yet here we are in 2022 at the peak of humanity's technological achievements.

As noticed by Eurogamer, YouTuber Basically Homeless has gone through the unusual but utterly captivating process of building a gaming PC into a custom toilet tank. And while any PC in a toilet is notable, he figured it was worth opting for a moderately powerful "12700 & 3060" option while he was at it.

It's fair, of course, because if you can't play the newest games on your pooper, why even bother, right?

Not content with mobile or handheld gaming while doing his business, Basically Homeless set off on his journey to 120hz toilet gaming by building a wall within the toilet's tank using plexiglass, allowing for a much-needed barrier between the PC components and water. Though it failed on his first attempt, a healthy amount of Flexseal seems to have gotten the job done.

Other modifications include spots cut out on the top of the tank for a cooling fan and on the front of the tank for showing off all of his hard work. He even went so far as to add RGB lighting to keep with traditional expectations. It's all as staggeringly impressive as it is odd.

Basically Homeless stated that building the gaming toilet also allowed him to learn more about plumbing than he'd ever expected, so he was able to gain some valuable skills along the way. But most importantly, he seemed to thoroughly enjoy the process of building the gaming toilet, and he's certain to equally enjoy flushing away the competition during his, uh, gaming sessions.

Billy Givens is a freelancer at IGN with over a decade of experience writing gaming, film, and tech content. His work can also be found on GameSpot, USA Today, Digital Trends, Tom's Guide, and more. You'll find him blabbering on about video games and more on Twitter at @mektige.

Elden Ring Had One of the Biggest Game Launches on YouTube, Ever

In its first 60 days of release, Elden Ring became one of YouTube's biggest ever gaming launches, seeing well over 3 billion combined video views.

In stats shared exclusively with IGN, Elden Ring saw 3.4 billion views in the two months after launch, dwarfing the next name on the list, GTA 5 on 1.9 billion. Of course, YouTube has grown since GTA's launch in 2013, making that something of an unfair comparison – but the far more recent Red Dead Redemption 2 (2018) saw 1.4 billion, so it's clear quite how successful Elden Ring has been.

YouTube Gaming stops short of calling it the biggest gaming launch ever, but it's clear that FromSoftware's open world masterpiece has set an incredibly high bar for games on YouTube in the future. In large part, that's down to the hunger for different kinds of video about the game, from Let's plays, to guides, to lore explainers.

YouTube Gaming also provided a list of other stats around the biggest launch videos for Elden Ring:

Most Viewed launch videos:

Channels with the most Elden Ring launch views:

Content Type Breakdown:

  • VOD - 71.3%
  • Livestreams - 25.98%
  • Shorts - 2.72%

Uploads By Bosses (descending order)

  • Margit, The Fell Omen
  • Malenia Blade of Miquella
  • Godrick the Grafted
  • Starscourge Radahn
  • Draconic Tree Sentinel

Uploads by Character Class (descending order)

  • Samurai
  • Hero
  • Wretch
  • Astrologer
  • Warrior

YouTube Gaming also called out some of the Elden Ring community's best-known creators with 'Elden Lord Awards':

Finally, the team also acknowledged perhaps Elden Ring's best-known hero, Let Me Solo Her – the player that took on the game's hardest boss more than a thousand times, and earned a real-life sword for their efforts. According to YouTube Gaming, videos featuring Let Me Solo Her have accrued over 25 million views alone.

All of this is yet more proof of Elden Ring's status as a true gaming phenomenon. It quickly became one of the fastest-selling games in recent history in both the US and Europe, one of Steam's most played games by concurrent players, and one of the best reviewed games in modern history.

We called it a masterpiece in our 10/10 review, saying it "can easily be held amongst the best open-world games I’ve ever played. Like The Legend of Zelda: Breath of the Wild before it, Elden Ring is one that we’ll be looking back on as a game that moved a genre forward."

Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.