Monthly Archives: April 2022

Nintendo Switch Sports Hands-on Preview: So Faithful To Wii Sports That I Nearly Broke a TV

One of the lasting images of Nintendo's motion control era is a Wii Remote crashing through a high-definition television, its hapless owner looking on in shock. It would wind up lodged into the collective memory to such an extent that the Hard Drive would eventually memorialize it with the headline, "Neglected Wii Controller Hurls Itself at Flatscreen TV," complete with a cracked image of Wii Sports Tennis.

It captures a particular moment in video game zeitgeist, when Nintendo inaugurated a new era for motion controls by releasing the Wii and making the world go wild for waggle. It's a moment that Nintendo Switch Sports seeks to recapture, and as I discovered when my shoe went flying off my foot and bounced off the (thankfully) undamaged television screen, it's largely successful.

Nintendo Switch Sports is a collection of six sports – some of which will be familiar to longtime Nintendo fans, some of which are brand new. Tennis and bowling are functionally very similar to their counterparts on the Wii, while the more complex motion controls of Badminton and Swordfighting are reminiscent of Wii Sports Resort. It’s worth mentioning that Nintendo Switch Sports has roughly half the number of minigames available in Wii Sports Resort, though it will add Golf as a free download later in the year to bring the total to seven.

What it offers instead is online multiplayer – a first for the series – adding expanded functionality for some of the games, such as eight player multiplayer in bowling. Feedback from a recent online test was good, and there’s every indication that Nintendo Switch Sports’ online multiplayer will be a strength when the final release becomes available later this month.

Realizing the dreams of the Wii

But local multiplayer is the heart of Nintendo Switch Sports’ appeal, and that was how I spent most of my time in my recent hands-on preview. After choosing my customized “Sportsmate” – Nintendo’s replacement for the Mii – I tried all six minigames, beginning with a 13-round shooting session in soccer and finishing up with swordfighting. By the end I had even managed to work up a little bit of a sweat, bringing me back to the days when I would treat Wii Sports as actual batting practice rather than a series of half-hearted wrist flicks.

My favorite of the minigames was the swordfighting. Referred to as chambara – a nod to Japan’s samurai film genre – it pits two swordfighters against one another as they try to push each other off a platform and into the water below. Rounds consist of a breathless flurry of blocks and ripostes that at first feel like the motion-controlled version of button-mashing, but soon reveal a deep and entertaining level of strategy that belie its deceptively simple mechanics.

It made me think of the early days of the Wii, when everyone was obsessed with the notion of a lightsaber game using the Wii Remote. The demand laid bare the limitations of the original Wii Remote, prompting Nintendo to release the improved Wii MotionPlus peripheral alongside Wii Sports Resort. We’ve had many sword games since, but as I overwhelmed Nintendo’s PR rep with a flurry of diagonal slashes, I thought of my once fervent wish for a motion-controlled lightsaber game.

Tennis, by contrast, utterly defeated me. Having made the leap to Switch more or less unchanged, it’s still based more on timing than actual finesse, or so it seems to me. Of course, I’m pretty miserable at tennis in real life, too, so maybe this is just an example of Nintendo Switch Sports being more realistic than I give it credit for. I had better luck with badminton, which was similar to tennis, but featured more precise motion controls on top of a deeper strategy layer thanks to its spike mechanic.

The best moment, though, was when I accidentally reenacted one of the famous memes from the mid-2000s… with my shoe. Nintendo Switch Sports supports Ring Fit’s leg strap, which is used for its new soccer minigame. I was trying out its shootout mode, which involved swinging my leg awkwardly at just the right moment, and off my shoe went. It goes to show that the more things change with Nintendo Switch Sports, the more they stay the same.

Motion controls have come of age in the years since the Wii. They're far more sophisticated now, and they can be found in everything from Doom to VR platforms. They haven't quite been the fundamental paradigm shift that some imagined they might be when the Wii was released, but they've certainly found their niche.

Either way, I had fun revisiting the early days of motion controls for an afternoon. Like the original Wii Sports, most of the minigames rely more on novelty than substance, which makes me question whether they will ultimately have any degree of staying power. But I don’t think anyone expected to still be talking about Wii Sports more than 15 years after its original release. Some games are just timeless.

Nintendo Switch Sports will be out April 29 on Nintendo Switch.

Kat Bailey is a Senior News Editor at IGN as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.

Kingdom Hearts 4 Trailer May Tease a Star Wars Section

The Kingdom Hearts 4 trailer could be teasing the inclusion of a Star Wars section.

Eagle eyed fans have noticed what could be the foot of an AT-ST walker during a brief scene in the trailer, indicating that Star Wars could be one of the Disney properties included in the next game.

Images circulating on the Kingdom Hearts reddit (as noted by VGC) show side-by-side comparisons of the trailer and the AT-ST foot, with fans speculating that the jungle setting could be Star Wars' Endor.

Each game in the series features several Disney-themed worlds to play through, with Kingdom Hearts 3 including properties such as Pirates of the Caribbean, Frozen, and Toy Story.

Neither Star Wars nor Marvel – two of Dinsey's biggest franchises – have appeared in Kingdom Hearts games before, and neither developer Square Enix or Disney itself has confirmed if this will be the case in future.

Series creator Tetsuya Nomura previously confirmed that the reason for Star Wars and Marvel properties not appearing in Kingdom Hearts 3 was simply down to contrctual issues. If those have been thought about far in advance for the new game, it's entirely possible we could see brand new universes popping up in future.

Fans likely won't get a confirmation for a while as the game was only unveiled yesterday at the Kingdom Hearts 20th anniversary event. Square Enix also confirmed the game was still in "early development" and Kingdom Hearts 3's production infamously lasted 13 years.

While some gameplay was unveiled showing protagonist Sora traversing what appears to be a fairly normal city (aside from the giant Heartless monster), we've since learned that it was from a demo developed on Unreal Engine 4. The final game itself is being made on Unreal Engine 5, meaning those sections may not be playable in the same way for some time.

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.

Doctor Strange in the Multiverse of Madness Won’t Be One of the MCU’s Longest Movies, Despite Rumors

It looks as though Doctor Strange in the Multiverse of Madness won’t be one of the MCU’s longest films after all.

According to ticket slaes website Fandango, the upcoming Doctor Strange sequel clocks in at 126 minutes – a far cry from the 181-minute runtime of Avengers: Endgame. Taking credits into account, this means it’s likely the movie itself will actually run less than two hours long.

Per ComicBook, recent rumors suggested that Doctor Strange 2 would run to almost 2 and a half hours. That would have put it among the longest MCU movies to date, but it looks as though that’s not the case. Instead, it sits in the lower half of MCU movies to date, on par with the original Iron Man.

The much leaner runtime could be reflective of recent reshoots, which saw Doctor Strange in the Multiverse of Madness undergo “significant” changes. One source claimed there have been “bigger reshoots on other MCU movies” while another said they were large enough to be “like a whole other movie.”

Either way, it looks as though Doctor Strange in the Multiverse of Madness won’t be as bulky as we may have thought.

Elsewhere, director Sam Raimi has expressed interest in working with Tobey Maguire again, saying that the thought of making another Spider-Man movie with him “sounds beautiful”. He also weighed in on exactly who the Doctor Strange 2 villain will be.

Doctor Strange in the Multiverse of Madness stars Benedict Cumberbatch as Doctor Strange, alongside Elizabeth Olsen as Scarlet Witch. They’re joined by Chiwetel Ejiofor, Benedict Wong, Rachel McAdams, and Xochitl Gomez.

Sam Raimi directed the movie from a script by Michael Waldron, based on characters created by comic book legends, Steve Ditko, and Stan Lee.

Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.

Kingdom Hearts 4 Gameplay Will Look Even Better in the FInal Version

Kingdom Hearts 4's impressive gameplay introduction was made using Unreal Engine 4 – but the final game is being developed on Unreal Engine 5, and will see improved visuals when it's released.

A lengthy reveal yesterday showed off a more realistic visual look in the game's Quadratum area, as well as shots that may hint at a Star Wars section of the game. It seems this is only a taster of how the final game will look, as a Famitsu article (translated by IGN) points out.

Speaking at the Kingdom Hearts anniversary event where the game was revealed, co-director Yasushi Yasue explained that the trailer was made using Unreal Engine 4, but the game itself is being developed using Unreal Engine 5. Yasue pointed out that the final game will see better lighting and visual detail in particular.

However, it seems it'll be a little while before we see any of the fruit of that work – the game has no release date, and Famitsu indicates that there won't be any more information released in June, the usual timeframe for E3 and other major game reveal events.

Unreal Engine 5 was officially released last week, and creator Epic has shown off some extremely impressive creations already – it bodes well for Kingdom Hearts, which tends to skip between multiple visual styles, so could benefit hugely from the more advanced engine.

Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Elden Ring: Speedrunner Beats the Game in Less Than 9 Minutes

An Elden Ring speedrunner has now beaten the game in less than nine minutes.

YouTube user Distortion2 has cut his time down to just 8 minutes and 56 seconds, primarily using the Zip glitch – which essentially allows players to teleport across different parts of the map.

Combined with other exploits that allow most of the game to be skipped, Distortion2 has shaved minutes from his time day after day since setting the first under-30 minute speedrun a month ago.

Several different speedrun styles already exist such as runs without taking damage, runs without dealing damage, and more complete playthroughs in which players beat all of Elden Ring's major bosses.

Like Dark Souls and Bloodborne, players will likely find new ways to play and exploit Elden Ring for years to come, resulting in even more ridiculous speedruns down the line.

Just last week players discovered a way to make the infamous boss Starscourge Radahn defeat himself, for example, luring him to the water's edge so that he splashes in and dies.

Elden Ring's other bizarre secrets discovered so far include a pair of fancy underwear hidden away in the game files and a hidden wall that only opens after 50 hits.

In our 10/10 review, IGN said: "Elden Ring is a massive iteration on what FromSoftware began with the Souls series, bringing its relentlessly challenging combat to an incredible open world that gives us the freedom to choose our own path."

To make those choices with the best available information, check out our full guide that features everything you could ever hope to know about Elden Ring, including collectible locations, boss strategies, and more.

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.

IGN Reveals a Legendary Artifact for Magic: The Gathering’s Upcoming Streets of New Capenna Set

After travelling to the neon-lit, Japanese culture-inspired vision of a futuristic Kamigawa earlier this year, Magic: The Gathering is now shifting to the no less visually arresting world of New Capenna. A city "built by angels and ruled by devils," New Capenna is a 1920s-esque art deco noir metropolis, run by five crime families. This concept comes to life wonderfully well in the card art (and all the different treatments), but the designers have really doubled down on it for the mechanics too.

Each of the five syndicates is represented by a three-colour combination and a unique mechanic. You can read about each of them here but to give you an idea, The Obscura are represented by white, blue and black, and are magic users focused on deception; on manipulation and blackmail. The mechanic they utilise is "Connive," which lets the player draw a card and discard a card. And if the discarded card is a nonland, the creature that connived gets a +1/+1 counter. It promises to be a useful mechanic that will help players dig through their deck and find what they need for the situation at hand.

So how does IGN's card reveal for Streets of New Capenna tie into the five families? Well, it's actually a tool that any of them could potentially utilise. Introducing Luxior, Giada's Gift:

In addition to its base utility of being able to scale up creatures that already have counters on them, Giada's Gift also has the unique ability that it can be equipped to Planeswalkers. What does this mean? It means the target Planeswalker retains its abilities, but otherwise becomes a regular creature with stats based on its loyalty counter. It's thus able to attack during combat, just like any other creature. It also can't be killed by Planeswalker destruction effects. It's an intriguing idea that helps make this piece of equipment stand out, and may have some very creative applications.

Streets of New Capenna will be available to play on tabletop and in Magic: The Gathering Arena on April 29, and you can find out more about the set and its product lineup at the official website. Be sure to also check out IGN's feature on the future of Magic and how its fanbase feels about the way the game is expanding and changing.

Cam Shea has worked at IGN since before the before times, and has played more Breath of the Wild than just about any other game. When he's not playing games he's mixing records.

Better Call Saul’s Final Season Will See the Return of Breaking Bad’s Bryan Cranston and Aaron Paul

Better Call Saul's co-creator Peter Gould has officially confirmed that Breaking Bad's Bryan Cranston and Aaron Paul will reprise their roles as Walter White and Jesse Pinkman in the spinoff's final season.

As reported by Variety, Gould announced the news at PaleyFestLA at the Better Call Saul panel, but shared little else as to how they will make their return.

"I don’t want to spoil things for the audience, but I will say the first question we had when we started the show was, ‘Are we gonna see Walt and Jesse on the show?’ Instead of evading, I’ll just say yeah,” Gould said. “How or the circumstances or anything, you’ll just have to discover that for yourself, but I have to say that’s one of many things that I think you’ll discover this season.”

Bob Odenkirk, the actor who plays the titular Jimmy McGill/Saul Goodman, attempted to tease more by saying, "if you can believe it, there's more." Unfortunately for those who can't wait any longer, Gould cut him off before he could reveal too much.

Odenkirk did, however, say that the two shows are even more "entwined" in this final season and that fans will most likely want to rewatch Breaking Bad once Better Call Saul has ended.

"I personally feel that the two shows — ‘Breaking Bad’ and ‘Better Call Saul’ — are entwined even more than ever in the final season," Odenkirk said. "And I think that’s surprising and cool, and it’s gonna make you want to watch ‘Breaking Bad’ again.”

Better Call Saul co-creator and Breaking Bad creator Vince Gilligan also confirmed the news, saying it would be a "damn shame" if these two characters didn't show up.

"These two worlds cross over in a way that you haven’t seen before, that’s for sure,” Gilligan said. “It would be a damn shame if the show ended without [Cranston and Paul] appearing, would it not?”

Better Call Saul has featured many characters from Breaking Bad, including Hector Salamanca, Don Eladio, the Salamanca twins, Hank Schrader, Steven Gomez, Gus Fring, and Mike Ehrmantraut. While not everyone made it to the end of Breaking Bad, Better Call Saul is a prequel story and allowed for fan favorites to get more screen time.

Better Call Saul's sixth and final season has already begun and it will conclude in the second part of the season that begins on July 11.

In our review of the first two episodes of Better Call Saul's final season, we said that it "picks right up where it left off as Saul Goodman’s origin story continues to build and the stakes get more dire for everyone in his orbit."

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Sonic the Hedgehog 2 Won the Box Office and Had the Best Opening Weekend of Any Video Game Movie

Sonic the Hedgehog 2 has not only won the domestic weekend box office with ticket sales of $71 million, but it also had the best opening weekend of any video game movie ever.

As reported by Variety, Sonic the Hedgehog 2 surpassed the record of $58 million set by 2020's Sonic the Hedgehog. The original opened during the President's Day weekend, and the sequel even beat the four-day total of $70 million the first film had.

Internationally, Sonic the Hedgehog 2 earned $37 million to help boost its global total to $141 million. Sonic 2 cost $90 million to produce, and its performance so far should be encouraging for the studio.

In our Sonic the Hedgehog 2 review, we said that it "brings all the humor and charm of its predecessor, while also being delightfully more loyal to its source material."

Morbius placed second by earning $10.2 million, but it also had a drastic drop of 74% from its opening weekend. After two weeks, Morbius has brought in $57 million in North America and $69.2 million internationally.

Sandra Bullock and Channing Tatum's The Lost City placed third by earning $9.1 million, holding off newcomer Ambulance and its ticket sales of $8.7 million in the process. Ambulance, which stars Jake Gyllenhaal, Yahya Abdul-Mateen II, and Eiza Gonzalez, cost $40 million to produce. The Lost City has earned $68.8 million domestically, which is a good sign as it cost $68 million to produce.

Rounding out the top five was The Batman, as it brought in $6.5 million ahead of its arrival on HBO Max on April 19. The Batman has grossed $358 million domestically and $376 million overseas, making its global tally $735 million.

For more on Sonic, check out our explainer of the ending, the film's biggest Easter Egg, and our post credits scene check-in.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Vin Diesel Confirms Brie Larson Has Joined Fast & Furious 10: ‘Welcome to the FAMILY’

Vin Diesel has confirmed that Captain Marvel's Brie Larson has officially joined the cast of Fast & Furious 10.

Diesel shared the news on his Instagram with a picture of him and Larson smiling alongside the words, "welcome to the FAMILY Brie."

"Yeah yeah yeah… you see this angel over my shoulder cracking me up, you say to your self 'that’s captain Marvel,'" Diesel wrote. "Clearly there is love and laughter in this image. What you don’t see however, is the character you will be introduced to in Fast10.

"You have no idea how timeless and amazing she will be in our mythology. Beyond her beauty, her intellect… her Oscar, haha is this profound soul who will add something you might not have expected but yearned for. Welcome to the FAMILY Brie."

Larson will be a newcomer to the franchise and will join Aquaman's Jason Momoa, who is set to play the film's villain, and The Suicide Squad's Daniela Melchior.

Larson will not, however, be starring alongside Dwayne "The Rock" Johnson, as the star who plays Luke Hobbs recently declined Diesel's invitation to rejoin the series after a feud began between the two in 2016.

Fast & Furious 10 will serve as the first half of a two-part finale for the series, and it is set to speed into theaters on May 19, 2023.

Larson will be returning as Carol Danvers/Captain Marvel in 2023's The Marvels.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Kingdom Hearts 4 and Kingdom Hearts Missing-Link Announced at the Series’ 20th Anniversary Event

Kingdom Hearts 4 and Kingdom Hearts Missing-Link were officially announced at the series' 20th anniversary event.

While no platforms or release date/window for Kingdom Hearts 4 was revealed, we do get a glimpse of Sora in the new world of Quadratum, a quick look at gameplay, and an ending tease complete with Donald and Goofy.

The footage we were given shows an artstyle that very much resembles the previous games, but it has a much more realistic look this time around. Square Enix has also confirmed that the game is in "early development," so the wait may be a tough one.

The trailer begins by saying this is the "Lost Master Arc," with narration saying, "if this isn't the ending you desired - if it brings your despair - then leave this world for another." The footage begins in a forest and then transisitions to a large city.

Sora is also seen waking up in an apartment, and we are then introduced to Strelitzia, a character that first appears in Kingdom Hearts Union χ.

While all seems peaceful for a moment, a threat manifests in the sky the resembles a massive heartless.

In the quick tease of gameplay, we see Sora and his iconic keyblade flying through the sky, climbing buildings, surfing on the walls, and even using his weapon as a grappling hook of sorts.

Donald and Goofy appear at the end without Sora, and they look to be on the search for their friend, as Donald asks, "I wonder where he is?" Then, a mysterious figure off-screen startles them by saying, "Hey! Just where do you think you're going?" Donald and Goofy scream in shock and the video cuts to black with the phrase, "Magic in the Making."

Kingdom Hearts Missing-Link is a new iOS/Android game that features 3D action familiar to the mainline entries and a closed beta test is planned for later in 2022. It is set in the realm of Scala ad Caelum and will allow players to "engage in exhilarating battles against the Heartless and discover a new, original story."

It was also announced that the final chapter of Kingdom Hearts Dark Road will be released in August 2022 as a free update to the Kingdom Hearts Union χ Dark Road app.

Developing...