Monthly Archives: January 2022

LEGO Overwatch 2 Set Delayed Over Workplace Allegations at Activision Blizzard

Activision Blizzard is currently facing serious ongoing allegations of harassment and mistreatment of marginalized workers. To learn more, please visit our timeline as well as our in-depth report on the subject.

LEGO has decided to delay a new Overwatch 2 LEGO set, as the company continues to review its relationship with Activision Blizzard due to misconduct and harassment allegations against the game developer.

First reported by The Brick Fan, the Overwatch 2 Titan set was supposed to be released on February 1. Now, LEGO says it will update fans on the partnership once the company comes to a decision.

"We are currently reviewing our partnership with Activision Blizzard, given concerns about the progress being made to address continuing allegations regarding workplace culture, especially the treatment of female colleagues and creating a diverse and inclusive environment," LEGO said in a statement. "While we complete the review, we will pause the release of a LEGO Overwatch 2 product which was due to go on sale on February 1, 2022."

Most recently in the Activision Blizzard saga, an ABK Workers Alliance Strike Fund just raised over $350,000. Employees across the company are currently striking in solidarity with members of Raven QA, whose contracts were terminated late last year. For more on the strike, you can read our in-depth report on the topic.

Activision Blizzard's legal issues entered the spotlight last Summer, when the company was sued by the California Department of Fair Employment and Housing over allegations of 'frat boy culture' and sexual harassment.

As for Overwatch 2, Activision Blizzard recently delayed the sequel, alongside Diablo 4. While there was never an official release date in place, the game is now expected in 2023 or beyond.

Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.

FIFA 22: EA Responds To High-Profile Accounts Being Hacked

Following a number of high-profile FIFA 22 Ultimate Team traders reporting that their accounts have been hacked and drained of FIFA points and in-game currency, EA has responded by saying an investigation is underway and work is being done to restore everything these players have lost.

EA shared its update on the ongoing situation on its The Pitch Notes page, saying that it can confirm that a number of accounts were "compromised via phishing techniques."

"Utilizing threats and other 'social engineering' methods, individuals acting maliciously were able to exploit human error within our customer experience team and bypass two-factor authentication to gain access to player accounts," EA wrote.

As of this writing, EA estimates that less than 50 accounts were impacted by these hackers and that it is working to "identify rightful account owners to restore access to their accounts, and the content within, and players affected should expect a response from our team shortly."

EA also shared a list of actions it has already taken to "increase the administrative and technical safeguards for EA Accounts." The changes are as follows;

  • All EA Advisors and individuals who assist with service of EA Accounts are receiving individualized re-training and additional team training, with a specific emphasis on account security practices and the phishing techniques used in this particular instance.
  • We are implementing additional steps to the account ownership verification process, such as mandatory managerial approval for all email change requests.
  • Our customer experience software will be updated to better identify suspicious activity, flag at-risk accounts, and further limit the potential for human error in the account update process.

EA warns this may "impact customer experience wait times," but it also reassures that these are necessary steps that need to be made to keep EA Accounts safe.

These hackers appeared to have filed support tickets to EA and were able to convince the customer service representatives to give them the associated e-mail and a password reset link. Some of these hackers would just try over and over again until one representative gave them what they were looking for.

For more, check out our FIFA 22 review and the story on how 30,000 players were recently banned for taking advantage of a "no loss" glitch" in the game's Ultimate Team mode.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Spider-Man: No Way Home Director to Produce Final Destination Reboot

Spider-Man: No Way Home director Jon Watts will produce a new Final Destination reboot.

According to The Hollywood Reporter, the 40-year-old Spider-Man filmmaker has joined the creative team of the upcoming Final Destination reboot and will produce the film after also writing its treatment.

Final Destination 6, as it’s known currently, will reboot the popular horror franchise, with the film destined for an HBO Max release.

Final Destination first terrified audiences back in 2000. Directed by James Wong, it tells the story of a teenager who cheats death after a deadly premonition. But after he and several of his classmates avoid a catastrophic plane explosion, death begins to come back for them one by one.

After earning $112 million worldwide on a budget of just $23 million, Final Destination soon became a hit franchise, with each new film focussing on a new group of characters.

The concept proved popular, with death portrayed as an unstoppable force that comes for each of the survivors in each installment… often linked to the events of earlier films.

Of course, this isn’t the first time we’ve heard about a sixth movie. Back in 2020, series creator Jeffrey Riddick and producer Craig Perry discussed their plans for the upcoming reboot, which they say avoids being a “cash-grab”.

“Craig is the master of coming up with crazy openings and set pieces,” said Riddick. “He's told me a couple of things that happen in this one and it's going to be a lot of fun. It's not going feel like cash-grab Final Destination film.”

It’s unclear whether Watts’ treatment for Final Destination 6 will include these earlier plans.

Guy Busick, who worked on the screenplay for the upcoming Scream reboot, will write the script alongside Lori Evans Taylor.

Jon Watts will produce Final Destination 6 alongside franchise veterans Craig Perry and Sheila Hanahan Taylor. They’re joined by Watts’ wife and manager, Dianne McGunigle.

Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.

Spider-Man: No Way Home Director to Produce Final Destination Reboot

Spider-Man: No Way Home director Jon Watts will produce a new Final Destination reboot.

According to The Hollywood Reporter, the 40-year-old Spider-Man filmmaker has joined the creative team of the upcoming Final Destination reboot and will produce the film after also writing its treatment.

Final Destination 6, as it’s known currently, will reboot the popular horror franchise, with the film destined for an HBO Max release.

Final Destination first terrified audiences back in 2000. Directed by James Wong, it tells the story of a teenager who cheats death after a deadly premonition. But after he and several of his classmates avoid a catastrophic plane explosion, death begins to come back for them one by one.

After earning $112 million worldwide on a budget of just $23 million, Final Destination soon became a hit franchise, with each new film focussing on a new group of characters.

The concept proved popular, with death portrayed as an unstoppable force that comes for each of the survivors in each installment… often linked to the events of earlier films.

Of course, this isn’t the first time we’ve heard about a sixth movie. Back in 2020, series creator Jeffrey Riddick and producer Craig Perry discussed their plans for the upcoming reboot, which they say avoids being a “cash-grab”.

“Craig is the master of coming up with crazy openings and set pieces,” said Riddick. “He's told me a couple of things that happen in this one and it's going to be a lot of fun. It's not going feel like cash-grab Final Destination film.”

It’s unclear whether Watts’ treatment for Final Destination 6 will include these earlier plans.

Guy Busick, who worked on the screenplay for the upcoming Scream reboot, will write the script alongside Lori Evans Taylor.

Jon Watts will produce Final Destination 6 alongside franchise veterans Craig Perry and Sheila Hanahan Taylor. They’re joined by Watts’ wife and manager, Dianne McGunigle.

Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on Twitter.

Assassin’s Creed: The Ezio Collection Announced For Nintendo Switch

Ubisoft has announced that Assassin's Creed: The Ezio Collection - which includes Assassin's Creed 2, Assassin's Creed Brotherhood, and Assassin's Creed Revelations - will be released on Nintendo Switch on February 17, 2022 for $39.99.

Switch owners will soon be able to experience the full tale of Ezio Auditore da Firenze in one complete package, and this collection will take "full advantage of the capabilities of the Nintendo Switch, including
enhanced features such as Handheld Mode, HD Rumble, Touchscreen Interface, and Optimized HUD."

Furthermore, all solo DLC will be available alongside two short films - Assassin's Creed Lineage and Assassin's Creed Embers - that "dive even deeper into Ezio's story."

Assassin's Creed: The Ezio Collection was first released on PlayStation 4 and Xbox One in 2016 and, in our review, we said, "Ezio’s trilogy helped build Assassin’s Creed into the giant franchise it is today thanks to its fantastic storytelling, amazing characters, and gorgeous world building. And while all of that is still here in The Ezio Collection, the lack of meaningful improvements and any sort of substantial bonus content make it a tough compilation to recommend."

Assassin's Creed: The Ezio Collection joins Assassin's Creed III and Assassin's Creed: The Rebel Collection - which includes Assassin's Creed IV: Black Flag and Assassin's Creed Rogue - as the only games from the franchise on Nintendo's latest system.

Hopefully, it fares better than Assassin's Creed III did on Switch, as our review noted that it was "an ugly mess that barely looks better than it did on Xbox 360 and PlayStation 3, and yet somehow runs worse."

For more on Assassin's Creed, check out the crossover that brings Valhalla's Eivor and Odyssey's Kassandra face-to-face, Valhalla's expansion Dawn of Ragnarok that turns you into Odin, and the latest on Assassin's Creed Infinity - a new entry that is said to be an online platform that will feature multiple historical settings and will evolve over time.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Assassin’s Creed: The Ezio Collection Announced For Nintendo Switch

Ubisoft has announced that Assassin's Creed: The Ezio Collection - which includes Assassin's Creed 2, Assassin's Creed Brotherhood, and Assassin's Creed Revelations - will be released on Nintendo Switch on February 17, 2022 for $39.99.

Switch owners will soon be able to experience the full tale of Ezio Auditore da Firenze in one complete package, and this collection will take "full advantage of the capabilities of the Nintendo Switch, including
enhanced features such as Handheld Mode, HD Rumble, Touchscreen Interface, and Optimized HUD."

Furthermore, all solo DLC will be available alongside two short films - Assassin's Creed Lineage and Assassin's Creed Embers - that "dive even deeper into Ezio's story."

Assassin's Creed: The Ezio Collection was first released on PlayStation 4 and Xbox One in 2016 and, in our review, we said, "Ezio’s trilogy helped build Assassin’s Creed into the giant franchise it is today thanks to its fantastic storytelling, amazing characters, and gorgeous world building. And while all of that is still here in The Ezio Collection, the lack of meaningful improvements and any sort of substantial bonus content make it a tough compilation to recommend."

Assassin's Creed: The Ezio Collection joins Assassin's Creed III and Assassin's Creed: The Rebel Collection - which includes Assassin's Creed IV: Black Flag and Assassin's Creed Rogue - as the only games from the franchise on Nintendo's latest system.

Hopefully, it fares better than Assassin's Creed III did on Switch, as our review noted that it was "an ugly mess that barely looks better than it did on Xbox 360 and PlayStation 3, and yet somehow runs worse."

For more on Assassin's Creed, check out the crossover that brings Valhalla's Eivor and Odyssey's Kassandra face-to-face, Valhalla's expansion Dawn of Ragnarok that turns you into Odin, and the latest on Assassin's Creed Infinity - a new entry that is said to be an online platform that will feature multiple historical settings and will evolve over time.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

The Suicide Squad Producer Sees ‘Opportunity’ to Give More Characters Solo TV Spin-Offs

Peacemaker producer Peter Safran sees an "opportunity" to give more Suicide Squad characters their own TV solo projects, but says it's down to finding the right filmmaker with the right idea.

Speaking to IGN's Jim Vejvoda, Safran discussed the decision to give Peacemaker his own TV show following the events of The Suicide Squad. He noted that John Cena's antihero had not had a lot of character development in the movie, and that the character was director James Gunn's immediate first choice for a spin-off when he was asked about the idea.

Asked if Safran could see other character's from Gunn's movie being given their own HBO Max series, Safran said that it's a possibility, but there are a couple of factors that would need to be considered.

"I think it's an opportunity," Safran said, acknowledging the potential to spin off more characters from the main movie. "A lot of it comes down to- in fact, it all comes down to the filmmaker. It all comes down [to] the fact that it was the guy that wrote and directed the movie [who wanted] to write and direct the show, that's really compelling. So if there's a filmmaker, whether it's James [Gunn] or somebody else that has a great idea for Bloodsport or Rat Catcher or anybody else, those are conversations that can be had."

Safran explained that the idea behind a spin-off needs to be well fleshed out with a clear sense as to why a certain character is being given "life beyond" The Suicide Squad. He stressed the importance of there being a vision for what the project would look like and how it amplifies the character, as opposed to just randomly picking a name out of a hat.

"I think it's not enough [to say] 'I want to do it with this character,'" he added, expanding on the motivations for creating such a project. "It's about what's the vision for that character? What is the tone or vibe for that particular piece of IP? So, listen, I think there's some great characters that we've brought to life in The Suicide Squad, and it would be an incredibly fun opportunity to give them their own life beyond The Suicide Squad. It's about coming up with a concept or a construct that really works and takes advantage of those characters."

In the post-credits scene for The Suicide Squad, Peacemaker was shown recovering in the hospital after narrowly escaping death at the hands of Idris Elba's Bloodsport, before Amanda Waller's lackeys (Steve Agee’' John Economos and Jennifer Holland's Emilia Harcourt) visited him in the hospital with a new assignment for him to save the world.

That scene set up the eight-episode Peacemaker TV show from The Suicide Squad director James Gunn. The series will debut its first three episodes on HBO Max on January 13, which is when we will finally find out more about the vigilante's next secret mission. If you want a heads up on what to expect, read IGN's spoiler-free review of the show's premiere.

Adele Ankers-Range is a freelance writer for IGN. Follow her on Twitter.

The Suicide Squad Producer Sees ‘Opportunity’ to Give More Characters Solo TV Spin-Offs

Peacemaker producer Peter Safran sees an "opportunity" to give more Suicide Squad characters their own TV solo projects, but says it's down to finding the right filmmaker with the right idea.

Speaking to IGN's Jim Vejvoda, Safran discussed the decision to give Peacemaker his own TV show following the events of The Suicide Squad. He noted that John Cena's antihero had not had a lot of character development in the movie, and that the character was director James Gunn's immediate first choice for a spin-off when he was asked about the idea.

Asked if Safran could see other character's from Gunn's movie being given their own HBO Max series, Safran said that it's a possibility, but there are a couple of factors that would need to be considered.

"I think it's an opportunity," Safran said, acknowledging the potential to spin off more characters from the main movie. "A lot of it comes down to- in fact, it all comes down to the filmmaker. It all comes down [to] the fact that it was the guy that wrote and directed the movie [who wanted] to write and direct the show, that's really compelling. So if there's a filmmaker, whether it's James [Gunn] or somebody else that has a great idea for Bloodsport or Rat Catcher or anybody else, those are conversations that can be had."

Safran explained that the idea behind a spin-off needs to be well fleshed out with a clear sense as to why a certain character is being given "life beyond" The Suicide Squad. He stressed the importance of there being a vision for what the project would look like and how it amplifies the character, as opposed to just randomly picking a name out of a hat.

"I think it's not enough [to say] 'I want to do it with this character,'" he added, expanding on the motivations for creating such a project. "It's about what's the vision for that character? What is the tone or vibe for that particular piece of IP? So, listen, I think there's some great characters that we've brought to life in The Suicide Squad, and it would be an incredibly fun opportunity to give them their own life beyond The Suicide Squad. It's about coming up with a concept or a construct that really works and takes advantage of those characters."

In the post-credits scene for The Suicide Squad, Peacemaker was shown recovering in the hospital after narrowly escaping death at the hands of Idris Elba's Bloodsport, before Amanda Waller's lackeys (Steve Agee’' John Economos and Jennifer Holland's Emilia Harcourt) visited him in the hospital with a new assignment for him to save the world.

That scene set up the eight-episode Peacemaker TV show from The Suicide Squad director James Gunn. The series will debut its first three episodes on HBO Max on January 13, which is when we will finally find out more about the vigilante's next secret mission. If you want a heads up on what to expect, read IGN's spoiler-free review of the show's premiere.

Adele Ankers-Range is a freelance writer for IGN. Follow her on Twitter.

Call of Duty Warzone Facing Even More Problems With Invisible Skins

Activision Blizzard is currently facing serious ongoing allegations of harassment and mistreatment of marginalized workers. To learn more, please visit our timeline as well as our in-depth report on the subject.

If this headline feels familiar that's because it almost certainly is. Last week we reported that Call of Duty Warzone was facing issues with a skin that was accidentally causing players to turn almost completely invisible. Now, only a week later, players are once again reporting that enemies in the game are disappearing before their eyes.

As spotted by VGC, the issue of invisible skins in Call of Duty Warzone appears to have once again returned. Following reports from the community, Raven Associate Community Manager Austin O'Brien has publicly highlighted the issue on the game's community Trello board and Raven has stated that it is looking into the problem.

While the Awoken skin for Call of Duty operator Francis may have plagued the community over the Christmas break, Raven's latest update to the game was supposedly set to fix the issue. Instead, players on social media have been reporting further glitches with other operators, as can be seen in the clip below by Reddit user andrewkbmx, where the player faces off against a Wraith operator skin that is mostly obscured.

Warzone's most recent bout of invisible skin glitches isn't the first time that the game has sported similar problems. Last year, Charlie Intel reported that the Legendary Ghillie Suit that came as part of the game's paid-for Ekolo bundle was prone to its own exploits. Similar to the current issues facing players in the game, the level of the character's visibility varied depending upon how close in proximity a player was to the enemy controlling the skin.

While Raven has consistently managed to patch out invisible skins from the game, it's fair to say that some members of the community will be asking how they keep getting into the online shooter in the first place.

With Raven's QA team and other Activision Blizzard employees now entering their fourth week of strike action, the ongoing issues with character skins couldn't have fallen at a worse time for players. That being said, given that the strikes are taking place around layoffs made to the studio's QA contractors, perhaps the ongoing problems perfectly highlight how important the role of QA testers are in the modern age.

For more on Call of Duty Warzone, make sure to check out this piece detailing how Activision recently filed a lawsuit against a popular Call of Duty cheats distributor.

Jared Moore is a freelance writer for IGN. You can follow him on Twitter.

Call of Duty Warzone Facing Even More Problems With Invisible Skins

Activision Blizzard is currently facing serious ongoing allegations of harassment and mistreatment of marginalized workers. To learn more, please visit our timeline as well as our in-depth report on the subject.

If this headline feels familiar that's because it almost certainly is. Last week we reported that Call of Duty Warzone was facing issues with a skin that was accidentally causing players to turn almost completely invisible. Now, only a week later, players are once again reporting that enemies in the game are disappearing before their eyes.

As spotted by VGC, the issue of invisible skins in Call of Duty Warzone appears to have once again returned. Following reports from the community, Raven Associate Community Manager Austin O'Brien has publicly highlighted the issue on the game's community Trello board and Raven has stated that it is looking into the problem.

While the Awoken skin for Call of Duty operator Francis may have plagued the community over the Christmas break, Raven's latest update to the game was supposedly set to fix the issue. Instead, players on social media have been reporting further glitches with other operators, as can be seen in the clip below by Reddit user andrewkbmx, where the player faces off against a Wraith operator skin that is mostly obscured.

Warzone's most recent bout of invisible skin glitches isn't the first time that the game has sported similar problems. Last year, Charlie Intel reported that the Legendary Ghillie Suit that came as part of the game's paid-for Ekolo bundle was prone to its own exploits. Similar to the current issues facing players in the game, the level of the character's visibility varied depending upon how close in proximity a player was to the enemy controlling the skin.

While Raven has consistently managed to patch out invisible skins from the game, it's fair to say that some members of the community will be asking how they keep getting into the online shooter in the first place.

With Raven's QA team and other Activision Blizzard employees now entering their fourth week of strike action, the ongoing issues with character skins couldn't have fallen at a worse time for players. That being said, given that the strikes are taking place around layoffs made to the studio's QA contractors, perhaps the ongoing problems perfectly highlight how important the role of QA testers are in the modern age.

For more on Call of Duty Warzone, make sure to check out this piece detailing how Activision recently filed a lawsuit against a popular Call of Duty cheats distributor.

Jared Moore is a freelance writer for IGN. You can follow him on Twitter.