Monthly Archives: December 2021

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This App Lets You Mess Around with the DualSense’s Triggers

A new app for iPhone and iPad lets DualSense controller owners customize and try out different feedback configurations for the controller's trigger buttons.

Included with every PS5, the DualSense introduces many novel features, such as adaptive triggers, which adjust the tension of the rear buttons, making it easier (or harder) to press them down while playing a game.

While some games take advantage of the adaptive triggers, there’s no official way to manually test and adjust the DualSense on PS5. Fortunately, the PS5 Controller Trigger Test app does just that, allowing you to mess around with different trigger effects on the DualSense controller, among many other things.

You’ll need to connect your DualSense controller to the mobile device to start. Afterward, it is pretty straightforward. The UI is direct and gives you access to a few things, such as how much battery life is on the controller, the ability to change the light color on the DualSense controller, and of course, play around with the triggers.

The trigger options themselves are robust. You can test out the vibration, feedback, and weapon feedback on the L2 and R2 triggers on the controller. So, for example, if you wanted to test the vibration feedback on the triggers, you can adjust the start position or how much weight you need to press on the triggers before it responds, along with the frequency of the vibration effect. And there are individual buttons for each trigger, so if you wanted to test different settings for either trigger, you would just need to tap the appropriate button as shown in the image above to your preferred testing preset.

It's an interesting look into the sheer amount of options developers have to play with on the new controllers. “I've always wanted to test and mess around with the different Dualsense trigger effects,” said Rihab Mehboob, the 20-year-old developer of the app. “[B]ut not many games use it, and when they do, it’s not customizable.”

The app costs $1.99 and is available on the App Store with support for iPhone and iPads, though both need to have iOS/iPad OS 14.5 or later to use the app. The listing also notes support for Mac, though you’ll need a Mac that is powered by Apple’s proprietary M1 chip. While there are no plans to bring the app to Android, Mehboob told IGN that he would love to learn how to code for Android.

Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster

This App Lets You Mess Around with the DualSense’s Triggers

A new app for iPhone and iPad lets DualSense controller owners customize and try out different feedback configurations for the controller's trigger buttons.

Included with every PS5, the DualSense introduces many novel features, such as adaptive triggers, which adjust the tension of the rear buttons, making it easier (or harder) to press them down while playing a game.

While some games take advantage of the adaptive triggers, there’s no official way to manually test and adjust the DualSense on PS5. Fortunately, the PS5 Controller Trigger Test app does just that, allowing you to mess around with different trigger effects on the DualSense controller, among many other things.

You’ll need to connect your DualSense controller to the mobile device to start. Afterward, it is pretty straightforward. The UI is direct and gives you access to a few things, such as how much battery life is on the controller, the ability to change the light color on the DualSense controller, and of course, play around with the triggers.

The trigger options themselves are robust. You can test out the vibration, feedback, and weapon feedback on the L2 and R2 triggers on the controller. So, for example, if you wanted to test the vibration feedback on the triggers, you can adjust the start position or how much weight you need to press on the triggers before it responds, along with the frequency of the vibration effect. And there are individual buttons for each trigger, so if you wanted to test different settings for either trigger, you would just need to tap the appropriate button as shown in the image above to your preferred testing preset.

It's an interesting look into the sheer amount of options developers have to play with on the new controllers. “I've always wanted to test and mess around with the different Dualsense trigger effects,” said Rihab Mehboob, the 20-year-old developer of the app. “[B]ut not many games use it, and when they do, it’s not customizable.”

The app costs $1.99 and is available on the App Store with support for iPhone and iPads, though both need to have iOS/iPad OS 14.5 or later to use the app. The listing also notes support for Mac, though you’ll need a Mac that is powered by Apple’s proprietary M1 chip. While there are no plans to bring the app to Android, Mehboob told IGN that he would love to learn how to code for Android.

Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster

The Batman: ‘The Bat and the Cat’ Trailer Focuses on Bruce Wayne, Selina Kyle, and The Riddler

The newest The Batman trailer has been released and it shows more of Robert Pattinson's Bruce Wayne/Batman, Zoe Kravitz's Selina Kyle/Catwoman, and Paul Dano's Edward Nashton/The Riddler.

The trailer, which is titled "The Bat and the Cat," can be seen here, and it gives a closer look at The Riddler's plan for the Dark Knight and all of Gotham.

Alongside the trailer, we also get a new look at the split cover art for Empire Magazine that features both Batman and Catwoman.

The trailer begins with Pattinson's Bruce Wayne talking to Jayme Lawson's Bella Reál, with the mayoral candidate accusing Bruce of not doing enough for the city despite his wealth and influence. As she speaks, it intercuts with scenes of him as Batman doing exactly what she says he isn't doing enough of.

It then moves on to The Riddler, who left an ominous message for Batman and even takes the time to video chat with him. How thoughtful!

Kravitz's Selina Kyle is up next and, alongside seeing that she owns a bunch of adorable stray cats, she tells Batman that, "if we don't stand up, no one will... The Bat and the Cat, it's got a nice ring." The trailer also reveals their relationship is not the most friendly, as they both trade blows multiple times during the new footage.

The Batman is set to arrive exclusively in theaters on March 4, 2022, and is just one of the big tentpole releases for DC in the new year.

For more, check out our breakdown of The Batman's last official trailer, how Pattinson's Bruce Wayne was inspired by Kurt Cobain, and when you'll be able to watch the film on HBO Max if you can't make it to the theaters.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

The Batman: ‘The Bat and the Cat’ Trailer Focuses on Bruce Wayne, Selina Kyle, and The Riddler

The newest The Batman trailer has been released and it shows more of Robert Pattinson's Bruce Wayne/Batman, Zoe Kravitz's Selina Kyle/Catwoman, and Paul Dano's Edward Nashton/The Riddler.

The trailer, which is titled "The Bat and the Cat," can be seen here, and it gives a closer look at The Riddler's plan for the Dark Knight and all of Gotham.

Alongside the trailer, we also get a new look at the split cover art for Empire Magazine that features both Batman and Catwoman.

The trailer begins with Pattinson's Bruce Wayne talking to Jayme Lawson's Bella Reál, with the mayoral candidate accusing Bruce of not doing enough for the city despite his wealth and influence. As she speaks, it intercuts with scenes of him as Batman doing exactly what she says he isn't doing enough of.

It then moves on to The Riddler, who left an ominous message for Batman and even takes the time to video chat with him. How thoughtful!

Kravitz's Selina Kyle is up next and, alongside seeing that she owns a bunch of adorable stray cats, she tells Batman that, "if we don't stand up, no one will... The Bat and the Cat, it's got a nice ring." The trailer also reveals their relationship is not the most friendly, as they both trade blows multiple times during the new footage.

The Batman is set to arrive exclusively in theaters on March 4, 2022, and is just one of the big tentpole releases for DC in the new year.

For more, check out our breakdown of The Batman's last official trailer, how Pattinson's Bruce Wayne was inspired by Kurt Cobain, and when you'll be able to watch the film on HBO Max if you can't make it to the theaters.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Disembodied Human Brain Cells Are Learning Pong Faster Than AI

Researchers have placed networks of neurons into dishes, placed them into what amounts to a simple version of The Matrix, and found they can learn Pong faster than an AI.

As reported by New Scientist, researchers at Cortical Labs explained that they've grown groups of human neurons into organoid mini-brains (a process also being used to attach Neanderthal brain cells to crab robots) and placed on micro-electrode interfaces. Those interfaces pulse with electricity, used to effectively convince the mini-brains that they are the paddles inside a game of single-player Pong.

“We often refer to them as living in the Matrix,” explained chief scientific officer Brett Kagan. Within that virtual game world, the neurons can begin to move those paddles, using them to stop Pong's relentless bouncing ball from passing by them.

What's impressive is how quickly they can learn how to do this. Cortical Labs says that an AI would generally take around 90 minutes to learn what to do in this situation, where the mini-brains seem to learn in just 5. However, an AI would become much, much better at the task after learning it. You can see a game in action on YouTube.

Cortical Labs hopes to use studies like these to combine live neurons into traditional computing, allowing computing to "solve problems in unfamiliar situations", which could be used to solve autonomous robotics problems.

Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Disembodied Human Brain Cells Are Learning Pong Faster Than AI

Researchers have placed networks of neurons into dishes, placed them into what amounts to a simple version of The Matrix, and found they can learn Pong faster than an AI.

As reported by New Scientist, researchers at Cortical Labs explained that they've grown groups of human neurons into organoid mini-brains (a process also being used to attach Neanderthal brain cells to crab robots) and placed on micro-electrode interfaces. Those interfaces pulse with electricity, used to effectively convince the mini-brains that they are the paddles inside a game of single-player Pong.

“We often refer to them as living in the Matrix,” explained chief scientific officer Brett Kagan. Within that virtual game world, the neurons can begin to move those paddles, using them to stop Pong's relentless bouncing ball from passing by them.

What's impressive is how quickly they can learn how to do this. Cortical Labs says that an AI would generally take around 90 minutes to learn what to do in this situation, where the mini-brains seem to learn in just 5. However, an AI would become much, much better at the task after learning it. You can see a game in action on YouTube.

Cortical Labs hopes to use studies like these to combine live neurons into traditional computing, allowing computing to "solve problems in unfamiliar situations", which could be used to solve autonomous robotics problems.

Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Final Fantasy 16’s Development Delayed by ‘Almost a Half Year,’ Big Reveal Will Take Place in Spring 2022

Square Enix has confirmed that, due to the ongoing COVID-19 pandemic, Final Fantasy 16's development has been delayed by "almost a half year" and the next big reveal will not take place until Spring 2022.

Final Fantasy 16 producer Naoki Yoshida shared the news on Twitter and took the time to apologize that he and the team would not be able to keep their promise to show more of the much-anticipated next entry in the Final Fantasy series in 2021.

"Greetings everyone," Yoshida wrote. "When last we spoke, I promised I would have more information on Final Fantasy XVI sometime later in 2021. However, I regret to inform you that I will be unable to keep that promise as complications stemming from the ongoing COVID-19 pandemic have delayed the game's development by almost a half year."

"As the latest addition to the Final Fantasy series being developed for the PlayStation 5, Final Fantasy XVI has amassed a sizable team composed of talented creators from around the world," Yoshida continued. "However, in an effort to offset the effects of COVID-19, we've had to decentralize that workforce by permitting staff to tackle their assignments from home.

"This has unfortunately hampered communication from the Tokyo office, which, in turn, has led to delays in - or in extreme cases, cancellations of - asset deliveries from our outsource partners."

While this may not be the news Final Fantasy fans wanted to hear, Yoshida reassures all of us that much of 2021 has been spent tackling all these issues, meaning 2022 is looking a lot more hopeful.

"That said, we have spent much of 2021 addressing this issue, and hope to see its impact to a minimum by the new year, allowing us to better focus on the tasks at hand: increasing graphic resource quality, refining combat mechanics, fleshing out individual battles, putting the finishing touches on cutscenes, and conducting overall graphical optimization," Yoshida explained. "Our primary goal now is to be as hands on with the game as possible in order to see it fully polished."

As for when we will see the game next, Yoshida has revealed that the team is planning for a big reveal for Final Fantasy 16 to take place in Spring 2022.

"So that leaves us with the question, when can we expect the next round of information? Well, I am happy to announce the current plan is to conduct our next big reveal in spring of 2022 as we seek to build excitement leading up to the game's eventual release," Yoshida said.

"I deeply apologize to all those who have been looking forward to learning more about Final Fantasy XVI, and thank you for your continued patience while we focus our combined efforts on development," Yoshida concluded.

Final Fantasy 16 was first announced at September 2020’s PS5 event with a cinematic trailer that showed off a more medieval fantasy setting, iconic summons, crystals, and much more for this upcoming PlayStation exclusive.

We've since learned a bit more about the game, including the six realms that make up the land of Valisthea - The Grand Duchy of Rosaria, The Holy Empire of Sanbreque, The Kingdom of Waloed, The Dhalmekian Republic, The Iron Kingdom, and The Crystalline Dominion.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Final Fantasy 16’s Development Delayed by ‘Almost a Half Year,’ Big Reveal Will Take Place in Spring 2022

Square Enix has confirmed that, due to the ongoing COVID-19 pandemic, Final Fantasy 16's development has been delayed by "almost a half year" and the next big reveal will not take place until Spring 2022.

Final Fantasy 16 producer Naoki Yoshida shared the news on Twitter and took the time to apologize that he and the team would not be able to keep their promise to show more of the much-anticipated next entry in the Final Fantasy series in 2021.

Developing...

The Batman: HBO Max Streaming Date Reconfirmed by WarnerMedia CEO Jason Kilar

WarnerMedia CEO Jason Kilar has reconfirmed that The Batman will arrive on HBO Max for all subscribers on April 19, 2022 - 46 days after it arrives exclusively in theaters.

As reported by ComicBook.com, Kilar was speaking on Vox's Recode podcast and discussed how, even though it may be disappointing for those who don't wish to go to the theater to see The Batman beginning on March 4, 2022, this window is much better than it was in the past.

"Think about when movies would show up on HBO, which is eight to nine months after theatrical premiere. The Batman is going to show up on day 46 on HBO Max," Kilar said. "That is a huge change from where things were in 2018, 2017, 2016."

Kilar previously shared the news that WarnerMedia's biggest tentpole films would be headed exclusively to theaters for at least 45 days before moving to a service "like HBO Max," and the company would no longer be debuting them day-and-date as it did for its 2021 films, including The Matrix Resurrections, The Suicide Squad, Godzilla vs. Kong, and Space Jam: A New Legacy.

This strategy will also extend to Warner Media's other 2022 films like Black Adam, The Flash, and Elvis.

"I feel really, really good knowing that The Batman, and Black Adam, and The Flash, and Elvis, and a whole host of other movies, are literally going to be showing up on day 46 on HBO Max in a variety of territories all over the world," Kilar said. "That is a very, very big change that I don't think people appreciate, and I feel really good about it."

For more, check out our preview of all the big DC movies and TV shows in 2022, The Batman's secret website that pits fans against the Riddler, and how Robert Pattinson's Bruce Wayne is inspired by the late Kurt Cobain.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

The Batman: HBO Max Streaming Date Reconfirmed by WarnerMedia CEO Jason Kilar

WarnerMedia CEO Jason Kilar has reconfirmed that The Batman will arrive on HBO Max for all subscribers on April 19, 2022 - 46 days after it arrives exclusively in theaters.

As reported by ComicBook.com, Kilar was speaking on Vox's Recode podcast and discussed how, even though it may be disappointing for those who don't wish to go to the theater to see The Batman beginning on March 4, 2022, this window is much better than it was in the past.

"Think about when movies would show up on HBO, which is eight to nine months after theatrical premiere. The Batman is going to show up on day 46 on HBO Max," Kilar said. "That is a huge change from where things were in 2018, 2017, 2016."

Kilar previously shared the news that WarnerMedia's biggest tentpole films would be headed exclusively to theaters for at least 45 days before moving to a service "like HBO Max," and the company would no longer be debuting them day-and-date as it did for its 2021 films, including The Matrix Resurrections, The Suicide Squad, Godzilla vs. Kong, and Space Jam: A New Legacy.

This strategy will also extend to Warner Media's other 2022 films like Black Adam, The Flash, and Elvis.

"I feel really, really good knowing that The Batman, and Black Adam, and The Flash, and Elvis, and a whole host of other movies, are literally going to be showing up on day 46 on HBO Max in a variety of territories all over the world," Kilar said. "That is a very, very big change that I don't think people appreciate, and I feel really good about it."

For more, check out our preview of all the big DC movies and TV shows in 2022, The Batman's secret website that pits fans against the Riddler, and how Robert Pattinson's Bruce Wayne is inspired by the late Kurt Cobain.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

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