Monthly Archives: November 2021

New World Is Being Overrun By Fishing Bots

Bots are becoming an increasingly large problem in Amazon's New World MMO, and this time they're coming for your fish, PC Gamer reports.

Bots are a problem when any MMO launches, to be sure, but players on the New World subreddit are reporting what appears to be an increase in bots reaching higher levels, suggesting issues with bot reporting and the issuing of bans.

"Over the last week I have seen a huge influx of bots on my server again," writes Reddit user JustDaveInTheLBC. "But they're all higher level now, 20's & 30's. They're out harvesting and mining in full effect. Are other servers seeing this again? I've reported the same bot three times in three days. It's starting to get really annoying competing for materials with bots."

YouTuber Gladd has even made a game out of spotting bots in the wild, analyzing their behavior and movement in-game. Gladd points out characters casting fishing poles into currently empty lakes and beelining between empty ore deposits. At one point, he runs into what appears to be a bot doing the same beelining motion, and then seconds later runs into another character exhibiting the same bot-like behavior. Literally seconds after that, he encounters a third identical character.

Other players are expressing anger with Amazon for seemingly allowing bots to do as they please despite players submitting multiple reports.

One Reddit user described a bot that has remained in the same spot fishing for 18 hours a day, and continues to impact item prices in-game despite "hundreds" of reports.

"On Mag Mell, it is impossible for ocean fish in Restless because literally every hotspot has a bot that has been camping it for weeks, and I have reported them daily," user Ralisti wrote on the New World forums.

Without more input from Amazon, it's difficult to tell how deep the bot problem truly runs. IGN has reached out to Amazon's PR for comment.

New World has suffered from a number of exploits that are impacting the in-game economy, including repeated issues with gold duplication, and an ongoing currency crisis. The latest update's changes have also sparked off plenty of player backlash, spurring Amazon to apologize. Despite the struggles of launching a new MMO, New World has climbed to the top of Steam's most-played games of 2021.

Joseph Knoop is a writer/producer/bot for IGN.

New World Is Being Overrun By Fishing Bots

Bots are becoming an increasingly large problem in Amazon's New World MMO, and this time they're coming for your fish, PC Gamer reports.

Bots are a problem when any MMO launches, to be sure, but players on the New World subreddit are reporting what appears to be an increase in bots reaching higher levels, suggesting issues with bot reporting and the issuing of bans.

"Over the last week I have seen a huge influx of bots on my server again," writes Reddit user JustDaveInTheLBC. "But they're all higher level now, 20's & 30's. They're out harvesting and mining in full effect. Are other servers seeing this again? I've reported the same bot three times in three days. It's starting to get really annoying competing for materials with bots."

YouTuber Gladd has even made a game out of spotting bots in the wild, analyzing their behavior and movement in-game. Gladd points out characters casting fishing poles into currently empty lakes and beelining between empty ore deposits. At one point, he runs into what appears to be a bot doing the same beelining motion, and then seconds later runs into another character exhibiting the same bot-like behavior. Literally seconds after that, he encounters a third identical character.

Other players are expressing anger with Amazon for seemingly allowing bots to do as they please despite players submitting multiple reports.

One Reddit user described a bot that has remained in the same spot fishing for 18 hours a day, and continues to impact item prices in-game despite "hundreds" of reports.

"On Mag Mell, it is impossible for ocean fish in Restless because literally every hotspot has a bot that has been camping it for weeks, and I have reported them daily," user Ralisti wrote on the New World forums.

Without more input from Amazon, it's difficult to tell how deep the bot problem truly runs. IGN has reached out to Amazon's PR for comment.

New World has suffered from a number of exploits that are impacting the in-game economy, including repeated issues with gold duplication, and an ongoing currency crisis. The latest update's changes have also sparked off plenty of player backlash, spurring Amazon to apologize. Despite the struggles of launching a new MMO, New World has climbed to the top of Steam's most-played games of 2021.

Joseph Knoop is a writer/producer/bot for IGN.

Call Of Duty Fans Reveal Why They Aren’t Buying Vanguard

Activision Blizzard is currently facing serious ongoing allegations of harassment and mistreatment of marginalized workers. To learn more, please visit our timeline as well as our in-depth report on the subject.

This year's regularly scheduled Call of Duty entry — Call of Duty: Vanguard — doesn't appear to be doing as hot as previous Call of Duty games in terms of sales. One big reason why may be that everyone's just too busy playing other games.

GamesIndustry.biz, in collaboration with PAX and EGX, conducted a survey of 671 gaming convention attendees in recent months about their Call of Duty purchasing habits. Of those, 284 individuals said they had purchased a Call of Duty game in the last five years — but only 59 (21%) of that group said they had bought Vanguard.

Of the remaining group that had recently purchased a Call of Duty game but did not buy Vanguard, more than half of respondents (55%) said that they were too busy playing other games already.

In fact, a lot of respondents seemed to have other games on their minds. Thirty-four percent said they had played too much Call of Duty lately, and 14% said they were already happy with Call of Duty: Warzone. Another 11% said they were specifically waiting for another game to play, with some offering Battlefield 2042 and Halo: Infinite as examples.

Still others said they were put off by reviews (20%) or price (4%), not interested in WWII games (24%), did not want to support Activision Blizzard due to 'business practices' or 'treatment of employees' (6%), felt the community was full of cheaters (3%), thought the single-player mode wasn't good enough (2%), or thought the download size was too big (2%).

While this is a small sample of game enthusiasts, a seeming apathy toward Vanguard does seem to be reflected in early sales numbers. Vanguard sold fewer units at launch than last year's entry, Black Ops Cold War, in the UK and Europe, both in physical units (down 26%) and digital (down 44%). That said, in the same regions it remains the second-biggest game launch of 2021 (behind FIFA, as usual).

It's not getting the best review scores, either. While we thought Vanguard had a highly-polished campaign, said campaign is also very short and has a lack of variety, and its multiplayer didn't really distinguish itself from prior Call of Duties. And the critical consensus on Vanguard seems to be that it's just not quite as good as its Call of Duty brethren.

Meanwhile, fellow war shooter Battlefield 2042 is reviewing even worse, but last week was one of Steam's most-played games. Fortunately, the folks surveyed who were holding out for Halo Infinite look like they're in for something special.

Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

Call Of Duty Fans Reveal Why They Aren’t Buying Vanguard

Activision Blizzard is currently facing serious ongoing allegations of harassment and mistreatment of marginalized workers. To learn more, please visit our timeline as well as our in-depth report on the subject.

This year's regularly scheduled Call of Duty entry — Call of Duty: Vanguard — doesn't appear to be doing as hot as previous Call of Duty games in terms of sales. One big reason why may be that everyone's just too busy playing other games.

GamesIndustry.biz, in collaboration with PAX and EGX, conducted a survey of 671 gaming convention attendees in recent months about their Call of Duty purchasing habits. Of those, 284 individuals said they had purchased a Call of Duty game in the last five years — but only 59 (21%) of that group said they had bought Vanguard.

Of the remaining group that had recently purchased a Call of Duty game but did not buy Vanguard, more than half of respondents (55%) said that they were too busy playing other games already.

In fact, a lot of respondents seemed to have other games on their minds. Thirty-four percent said they had played too much Call of Duty lately, and 14% said they were already happy with Call of Duty: Warzone. Another 11% said they were specifically waiting for another game to play, with some offering Battlefield 2042 and Halo: Infinite as examples.

Still others said they were put off by reviews (20%) or price (4%), not interested in WWII games (24%), did not want to support Activision Blizzard due to 'business practices' or 'treatment of employees' (6%), felt the community was full of cheaters (3%), thought the single-player mode wasn't good enough (2%), or thought the download size was too big (2%).

While this is a small sample of game enthusiasts, a seeming apathy toward Vanguard does seem to be reflected in early sales numbers. Vanguard sold fewer units at launch than last year's entry, Black Ops Cold War, in the UK and Europe, both in physical units (down 26%) and digital (down 44%). That said, in the same regions it remains the second-biggest game launch of 2021 (behind FIFA, as usual).

It's not getting the best review scores, either. While we thought Vanguard had a highly-polished campaign, said campaign is also very short and has a lack of variety, and its multiplayer didn't really distinguish itself from prior Call of Duties. And the critical consensus on Vanguard seems to be that it's just not quite as good as its Call of Duty brethren.

Meanwhile, fellow war shooter Battlefield 2042 is reviewing even worse, but last week was one of Steam's most-played games. Fortunately, the folks surveyed who were holding out for Halo Infinite look like they're in for something special.

Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

Company of Heroes 3’s Multiplayer Pre-Alpha Kicks Off Tomorrow

Company of Heroes 3's multiplayer pre-alpha kicks off tomorrow, November 30, allowing players to get their hands on the next installment of Relic's acclaimed World War II real-time strategy game ahead of its 2022 release.

According to Relic, the pre-alpha includes two factions — US Forces and Wehrmacht (Germany) — and will be playable from November 30 at 9 a.m. PT / 12 p.m. ET / 5 p.m. GMT through December 6 at 8 p.m. PT / 11 p.m. ET / 4 a.m. GMT.

Players will be able to experience early builds of two game modes — Victory Points and Annihilation — on four different maps: Twin Beaches (1v1), Pachino Farmlands (2v2), Torrente (2v2), and Aere Perennius (2v2). In addition to PvP, the pre-alpha includes solo and co-op modes versus AI opponents. CoH 3's new tactical pause feature will be available exclusively in the solo vs. AI mode.

Coming to PC sometime in 2022, Company of Heroes 3 is Relic's first new entry in the franchise since 2013. It's shaping up to be a solid return, according to our Company of Heroes 3 hands-on preview, which praised the RTS's "spectacular, layered warscape."

Jordan is a freelance writer for IGN.

Company of Heroes 3’s Multiplayer Pre-Alpha Kicks Off Tomorrow

Company of Heroes 3's multiplayer pre-alpha kicks off tomorrow, November 30, allowing players to get their hands on the next installment of Relic's acclaimed World War II real-time strategy game ahead of its 2022 release.

According to Relic, the pre-alpha includes two factions — US Forces and Wehrmacht (Germany) — and will be playable from November 30 at 9 a.m. PT / 12 p.m. ET / 5 p.m. GMT through December 6 at 8 p.m. PT / 11 p.m. ET / 4 a.m. GMT.

Players will be able to experience early builds of two game modes — Victory Points and Annihilation — on four different maps: Twin Beaches (1v1), Pachino Farmlands (2v2), Torrente (2v2), and Aere Perennius (2v2). In addition to PvP, the pre-alpha includes solo and co-op modes versus AI opponents. CoH 3's new tactical pause feature will be available exclusively in the solo vs. AI mode.

Coming to PC sometime in 2022, Company of Heroes 3 is Relic's first new entry in the franchise since 2013. It's shaping up to be a solid return, according to our Company of Heroes 3 hands-on preview, which praised the RTS's "spectacular, layered warscape."

Jordan is a freelance writer for IGN.

Anchorman Director Opens Up About Will Ferrell Split: ‘I F*cked Up’

If you've ever wondered what happened to the glory days of Will Ferrell comedies like Anchorman, Talladega Nights, and Stepbrothers, director Adam McKay has an answer: "I f*cked up."

In a lengthy and acerbic profile piece from Vanity Fair, succinctly titled "Who the F*ck Cares About Adam McKay?" the longtime director, producer, and writer opened up about his career ahead of the release of his latest dark comedy "Don't Look Up."

McKay and Ferrell found themselves recruited to the set of SNL on the same week in the mid-90's, and the two later became close business partners, working together on the script for Anchorman. McKay and Ferrell's partnership would result in some of the 2000's most popular comedy films, including the aforementioned Talladega Nights, Stepbrothers, and The Other Guys. McKay and Ferrell similarly co-founded Funny or Die, the web-based comedy production house in 2007.

After producing the Broadway show "You're Welcome, America," Ferrell and McKay's relationship began to fray due to diverging professional interests. As Vanity Fair describes it, McKay began pursuing more roles producing film and TV projects, often with Ferrell. Meanwhile, Ferrell was singularly interested in creating more Will Ferrell-style comedies, and didn't have the "bandwidth" that producing required.

“The whole time we were doing [production studio] Gary Sanchez,” says McKay, referring to the film production company the two co-founded, “I was saying, ‘I don’t care what happens so long as this company doesn’t fuck with our friendship.’”

Alas, McKay went on to direct and co-write The Big Short, a much more political comedy based on the 2007-2008 financial crisis. It received four Oscar nominations and one win for best adapted screenplay. Despite this clear growth away from Ferrell comedy vehicles, McKay's agent Jimmy Miller kept pushing McKay to work again with Ferrell, who he also represented.

“Everything kept steering back towards, ‘Well, when are you going to work with Will?’” he says. “And then finally I was like, ‘Jimmy, come on. Clearly I’m going in a different direction. Hopefully, it’s no hard feelings.' I’ve learned some lessons,” McKay adds. “It’s always hard feelings.”

McKay dropped his agent and went on to produce 2018's Vice, the Oscar-nominated, critical bio of former United States Vice President Dick Cheney. Meanwhile, Ferrell released the critical and commercial failure Holmes & Watson, appearing alongside longtime co-star John C. Reilly. McKay was brought on in the latter stages of production to help with Holmes & Watson's theatrical edit, but described it as being "in rough shape" by the time he got there.

After multiple flirtations with shutting down Gary Sanchez Productions, the deciding blow to Ferrell and McKay's relationship came down to a casting decision in the upcoming HBO series about the 1980's Los Angeles Lakers. Ferrell, a huge Lakers fan, was replaced to play Lakers' owner Jerry Buss, by none other than John C. Reilly, who McKay wanted for the role and failed to inform Ferrell out of fear of hurting the actor's feelings.

McKay and Ferrell issued a joint statement in 2019 announcing their split as business partners, and the last time the pair reportedly spoke was a brief phone conversation to confirm the split.

"I’m like, ‘F*ck, Ferrell’s never going to talk to me again,'" McKay said. "So it ended not well.”

McKay says he's emailed Ferrell in an attempt to reconcile since then, but has never heard back.

“I f*cked up on how I handled that,” McKay laments. “It’s the old thing of keep your side of the street clean. I should have just done everything by the book.”

McKay's latest film, Don't Look Up, stars Leonardo DiCaprio and Jennifer Lawrence as astronomers who've discovered a giant meteor heading for Earth, but meet darkly satirical opposition from the media and even the President, played by Meryl Streep. The film is pitched as a darkly comedic riff on the climate crisis, and hits theaters on December 10 and Netflix on December 24.

Image Credit: Kevin Mazur/WireImage/Getty Images

Joseph Knoop is a writer/producer/other guy for IGN.

Anchorman Director Opens Up About Will Ferrell Split: ‘I F*cked Up’

If you've ever wondered what happened to the glory days of Will Ferrell comedies like Anchorman, Talladega Nights, and Stepbrothers, director Adam McKay has an answer: "I f*cked up."

In a lengthy and acerbic profile piece from Vanity Fair, succinctly titled "Who the F*ck Cares About Adam McKay?" the longtime director, producer, and writer opened up about his career ahead of the release of his latest dark comedy "Don't Look Up."

McKay and Ferrell found themselves recruited to the set of SNL on the same week in the mid-90's, and the two later became close business partners, working together on the script for Anchorman. McKay and Ferrell's partnership would result in some of the 2000's most popular comedy films, including the aforementioned Talladega Nights, Stepbrothers, and The Other Guys. McKay and Ferrell similarly co-founded Funny or Die, the web-based comedy production house in 2007.

After producing the Broadway show "You're Welcome, America," Ferrell and McKay's relationship began to fray due to diverging professional interests. As Vanity Fair describes it, McKay began pursuing more roles producing film and TV projects, often with Ferrell. Meanwhile, Ferrell was singularly interested in creating more Will Ferrell-style comedies, and didn't have the "bandwidth" that producing required.

“The whole time we were doing [production studio] Gary Sanchez,” says McKay, referring to the film production company the two co-founded, “I was saying, ‘I don’t care what happens so long as this company doesn’t fuck with our friendship.’”

Alas, McKay went on to direct and co-write The Big Short, a much more political comedy based on the 2007-2008 financial crisis. It received four Oscar nominations and one win for best adapted screenplay. Despite this clear growth away from Ferrell comedy vehicles, McKay's agent Jimmy Miller kept pushing McKay to work again with Ferrell, who he also represented.

“Everything kept steering back towards, ‘Well, when are you going to work with Will?’” he says. “And then finally I was like, ‘Jimmy, come on. Clearly I’m going in a different direction. Hopefully, it’s no hard feelings.' I’ve learned some lessons,” McKay adds. “It’s always hard feelings.”

McKay dropped his agent and went on to produce 2018's Vice, the Oscar-nominated, critical bio of former United States Vice President Dick Cheney. Meanwhile, Ferrell released the critical and commercial failure Holmes & Watson, appearing alongside longtime co-star John C. Reilly. McKay was brought on in the latter stages of production to help with Holmes & Watson's theatrical edit, but described it as being "in rough shape" by the time he got there.

After multiple flirtations with shutting down Gary Sanchez Productions, the deciding blow to Ferrell and McKay's relationship came down to a casting decision in the upcoming HBO series about the 1980's Los Angeles Lakers. Ferrell, a huge Lakers fan, was replaced to play Lakers' owner Jerry Buss, by none other than John C. Reilly, who McKay wanted for the role and failed to inform Ferrell out of fear of hurting the actor's feelings.

McKay and Ferrell issued a joint statement in 2019 announcing their split as business partners, and the last time the pair reportedly spoke was a brief phone conversation to confirm the split.

"I’m like, ‘F*ck, Ferrell’s never going to talk to me again,'" McKay said. "So it ended not well.”

McKay says he's emailed Ferrell in an attempt to reconcile since then, but has never heard back.

“I f*cked up on how I handled that,” McKay laments. “It’s the old thing of keep your side of the street clean. I should have just done everything by the book.”

McKay's latest film, Don't Look Up, stars Leonardo DiCaprio and Jennifer Lawrence as astronomers who've discovered a giant meteor heading for Earth, but meet darkly satirical opposition from the media and even the President, played by Meryl Streep. The film is pitched as a darkly comedic riff on the climate crisis, and hits theaters on December 10 and Netflix on December 24.

Image Credit: Kevin Mazur/WireImage/Getty Images

Joseph Knoop is a writer/producer/other guy for IGN.

Pokémon Brilliant Diamond And Shining Pearl Filled With Duplication Glitches

A recently discovered glitch in Pokémon Brilliant Diamond and Shining Pearl is allowing players to clone rare Pokémon at a rapid rate.

As reported by Kotaku, PanFro Games explained how the latest duplication glitch works. According to the video, you can clone entire boxes of Pokémon as well as the items they are holding with this exploit. Since a box can hold up to 30 Pokémon at a time, this is a pretty valuable glitch.

For the glitch to work, you have to have multiple PC boxes empty that would normally be filled with Pokémon. The glitch is paired with a previously discovered exploit known as the Menu Screen Glitch, which involves hitting specific buttons on a Pokémon's summary screen.

Then, upon entering the PC box you want to clone, pressing a specific sequence of buttons will allow you to clone the entire box, items and all. If you want to try this maneuver for yourself, PanFro Games walks through the entire process on YouTube. Unlike other recent exploits, there's no risk of losing any of your items during the process.

Nintendo put out a sizeable 3GB patch that addressed issues that were highlighted before launch when the games leaked. So, assuming a fix is in the works, we'll have to wait and see how long this exploit remains possible in the game.

We called the set of games great in our Pokémon Brilliant Diamond and Shining Pearl review, saying, "If a good remake is defined by its loyalty to the original, then Pokémon Brilliant Diamond and Shining Pearl are very good remakes indeed."

Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.

Pokémon Brilliant Diamond And Shining Pearl Filled With Duplication Glitches

A recently discovered glitch in Pokémon Brilliant Diamond and Shining Pearl is allowing players to clone rare Pokémon at a rapid rate.

As reported by Kotaku, PanFro Games explained how the latest duplication glitch works. According to the video, you can clone entire boxes of Pokémon as well as the items they are holding with this exploit. Since a box can hold up to 30 Pokémon at a time, this is a pretty valuable glitch.

For the glitch to work, you have to have multiple PC boxes empty that would normally be filled with Pokémon. The glitch is paired with a previously discovered exploit known as the Menu Screen Glitch, which involves hitting specific buttons on a Pokémon's summary screen.

Then, upon entering the PC box you want to clone, pressing a specific sequence of buttons will allow you to clone the entire box, items and all. If you want to try this maneuver for yourself, PanFro Games walks through the entire process on YouTube. Unlike other recent exploits, there's no risk of losing any of your items during the process.

Nintendo put out a sizeable 3GB patch that addressed issues that were highlighted before launch when the games leaked. So, assuming a fix is in the works, we'll have to wait and see how long this exploit remains possible in the game.

We called the set of games great in our Pokémon Brilliant Diamond and Shining Pearl review, saying, "If a good remake is defined by its loyalty to the original, then Pokémon Brilliant Diamond and Shining Pearl are very good remakes indeed."

Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.