Monthly Archives: November 2021

PlayStation Boss ‘Disheartened and Frankly Stunned’ By Activision Blizzard Scandal

PlayStation's CEO has now spoken out about Activision and Bobby Kotick's awareness of the sexual misconduct and harassment allegations in the company, calling the situation "disheartening."

In a new report from Bloomberg, PlayStation CEO Jim Ryan criticized Activision's inadequate response to the allegations from yesterday's Wall Street Journal article. Ryan's thoughts came from an internal email that he sent to PlayStation employees. In those emails, Ryan wrote that he and Sony's leadership were "disheartened and frankly stunned to read" that Activision "has not done enough to address a deep-seated culture of discrimination and harassment."

Additionally, Sony reached out to Activision after the Wall Street Journal article went live to express concerns and ask how Activision would address the allegations laid out in it. "We do not believe their statements of response properly address the situation," wrote Ryan.

Following yesterday's massive report, many events unfolded, including Activision employees staging a walkout, the Board of Directors backing Kotick, and shareholders calling for Kotick as well as two directors to resign.

This morning, IGN also reported that Blizzard co-lead Jennifer Oneal was only offered an equal contract with her counterpart Mike Ybarra after tendering her resignation. This was after reports that she had resigned in part due to unequal pay.

Activision Blizzard recently reached a tentative settlement with the Equal Employment Opportunity Commission that still needs to be approved in federal court.. You can read IGN's full timeline of events here.

George Yang is a freelance writer for IGN. You can follow him on Twitter @yinyangfooey

Elden Ring Demo Players Break Out of its Boundaries, Find a Very Angry Bear

Some of the players partaking in the Elden Ring closed network test last weekend managed to find a way to break out of the game's demo area — only to be met by a very angry bear.

A limited number of players were recently invited to hop into From Software's upcoming open-world Elden Ring as part of network tests that the studio is carrying out. While players were able to check out the game first hand, they weren't granted access to its entire open world, but rather a demo area instead.

Not content with this little slice of paradise, some of those involved attempted to test the game's boundaries in hopes of being able to explore a greater array of what Elden Ring has to offer. As reported by Kotaku, several players eventually found an exploit in the game that allowed them to successfully access areas of the game not yet intended for exploration.

Players' experiences outside of the network test barrier appeared to vary from account to account. While the out-of-bounds region lacked items and reportedly included some areas where players would fall into an endless void, there were also some pretty nifty finds too.

Content creator AllisonByProxy posted a video to YouTube showing their character taking a pretty severe mauling from a ferocious oversized bear that didn't seem too happy to be found in the region. A separate video posted to the same channel also appeared to reveal an undiscovered boss known as Crucible Knight Floh.

While From Software will likely want to keep a number of details about Elden Ring's bosses and enemies close to its chest until closer to the game's release, IGN recently got to take on one of the game's bosses, Margit the Fell, during our time with the game. The character's backstory and lore are still under wraps at the moment, though our preview does include details about the character's move set and devastating lightning hammer.

For more on From Software's upcoming release, make sure to check out our dedicated IGN page for Elden Ring where you can find a range of the latest news, clips, and previews for the game.

Jared Moore is a freelance writer for IGN. You can follow him on Twitter.

Elden Ring Demo Players Break Out of its Boundaries, Find a Very Angry Bear

Some of the players partaking in the Elden Ring closed network test last weekend managed to find a way to break out of the game's demo area — only to be met by a very angry bear.

A limited number of players were recently invited to hop into From Software's upcoming open-world Elden Ring as part of network tests that the studio is carrying out. While players were able to check out the game first hand, they weren't granted access to its entire open world, but rather a demo area instead.

Not content with this little slice of paradise, some of those involved attempted to test the game's boundaries in hopes of being able to explore a greater array of what Elden Ring has to offer. As reported by Kotaku, several players eventually found an exploit in the game that allowed them to successfully access areas of the game not yet intended for exploration.

Players' experiences outside of the network test barrier appeared to vary from account to account. While the out-of-bounds region lacked items and reportedly included some areas where players would fall into an endless void, there were also some pretty nifty finds too.

Content creator AllisonByProxy posted a video to YouTube showing their character taking a pretty severe mauling from a ferocious oversized bear that didn't seem too happy to be found in the region. A separate video posted to the same channel also appeared to reveal an undiscovered boss known as Crucible Knight Floh.

While From Software will likely want to keep a number of details about Elden Ring's bosses and enemies close to its chest until closer to the game's release, IGN recently got to take on one of the game's bosses, Margit the Fell, during our time with the game. The character's backstory and lore are still under wraps at the moment, though our preview does include details about the character's move set and devastating lightning hammer.

For more on From Software's upcoming release, make sure to check out our dedicated IGN page for Elden Ring where you can find a range of the latest news, clips, and previews for the game.

Jared Moore is a freelance writer for IGN. You can follow him on Twitter.

Harry Potter Director Calls for Release of the 3-Hour Sorcerer’s Stone Cut

Chris Columbus has called on Warner Bros. to release the three-hour cut of Harry Potter and the Sorcerer's Stone, reinstating scenes with a fan-favorite character from the books.

In an interview with The Wrap, Columbus said he once previewed a version of the Sorcerer's Stone that was three hours long and included an appearance from the prankster poltergeist Peeves, played by Rik Mayall, who didn't end up making it into the 2001 theatrical cut of the first Harry Potter film because it was cut down to run for two hours and 32 minutes.

"We knew that the film worked because we did a couple of previews," Columbus said of his original cut of the film. "Particularly a Chicago preview where our first cut was a three-hour cut. Parents afterwards said it was too long, the kids said it was too short. I thought, well, the kids presumably have a shorter attention span so this is a good thing."

While the longer version of the Sorcerer's Stone proved to be a smash hit with younger audiences, nearly half an hour of footage was removed from the film before it hit theaters, including scenes with Peeves, a prominent character in the books, who also didn't make it into the Ultimate Edition of the film that is seven minutes longer than the theatrical cut.

Columbus would now like to see Warner Bros. release the three-hour version of his film, bringing back the scenes with Peeves that were shot with actor Rik Mayall. "We have to put Peeves back in the movie, who was cut from the movie!" Columbus exclaimed after agreeing with The Wrap reporter who said they'd love to see the original cut be released.

While we wait for news of such a release, Harry Potter fans are invited to join Daniel Radcliffe, Rupert Grint, and Emma Watson for HBO Max's Harry Potter 20th Anniversary: Return to Hogwarts reunion show on January 1, 2022, which will feature all-new interviews and cast conversations celebrating the history of the Wizarding World franchise.

The retrospective special is just one piece of programming scheduled by WarnerMedia in celebration of the first film's 20-year anniversary. There's also going to be an unscripted Harry Potter quiz show that will see Harry Potter superfans compete in four one-hour challenges over four consecutive days leading up to the Return to Hogwarts.

Adele Ankers is a freelance writer for IGN. Follow her on Twitter.

Harry Potter Director Calls for Release of the 3-Hour Sorcerer’s Stone Cut

Chris Columbus has called on Warner Bros. to release the three-hour cut of Harry Potter and the Sorcerer's Stone, reinstating scenes with a fan-favorite character from the books.

In an interview with The Wrap, Columbus said he once previewed a version of the Sorcerer's Stone that was three hours long and included an appearance from the prankster poltergeist Peeves, played by Rik Mayall, who didn't end up making it into the 2001 theatrical cut of the first Harry Potter film because it was cut down to run for two hours and 32 minutes.

"We knew that the film worked because we did a couple of previews," Columbus said of his original cut of the film. "Particularly a Chicago preview where our first cut was a three-hour cut. Parents afterwards said it was too long, the kids said it was too short. I thought, well, the kids presumably have a shorter attention span so this is a good thing."

While the longer version of the Sorcerer's Stone proved to be a smash hit with younger audiences, nearly half an hour of footage was removed from the film before it hit theaters, including scenes with Peeves, a prominent character in the books, who also didn't make it into the Ultimate Edition of the film that is seven minutes longer than the theatrical cut.

Columbus would now like to see Warner Bros. release the three-hour version of his film, bringing back the scenes with Peeves that were shot with actor Rik Mayall. "We have to put Peeves back in the movie, who was cut from the movie!" Columbus exclaimed after agreeing with The Wrap reporter who said they'd love to see the original cut be released.

While we wait for news of such a release, Harry Potter fans are invited to join Daniel Radcliffe, Rupert Grint, and Emma Watson for HBO Max's Harry Potter 20th Anniversary: Return to Hogwarts reunion show on January 1, 2022, which will feature all-new interviews and cast conversations celebrating the history of the Wizarding World franchise.

The retrospective special is just one piece of programming scheduled by WarnerMedia in celebration of the first film's 20-year anniversary. There's also going to be an unscripted Harry Potter quiz show that will see Harry Potter superfans compete in four one-hour challenges over four consecutive days leading up to the Return to Hogwarts.

Adele Ankers is a freelance writer for IGN. Follow her on Twitter.

Sega Is Somehow Bringing Alien: Isolation to Mobile ‘Without Compromise’

Sega has announced that it is bringing Alien: Isolation to mobile devices "without compromise" as part of a package that will include the base game and each of its seven additional DLC packs.

As revealed in a press release, the publisher has confirmed that the survival horror game will be launching on iOS and Android devices. Fans of the franchise will be able to pick up the game, which is said to have been fully adapted for touchscreen devices, at a price of $14.99/£12.99 from December 16.

"The stunning AAA visuals, arresting narrative and terrifying atmosphere of Creative Assembly’s award-winning sci-fi masterpiece have been faithfully replicated for phones and tablets," says Sega in its announcement. "This is the complete survival horror experience brought to mobile without compromise."

According to the publisher, the game will have its own "bespoke, fully customizable interface" tailored toward touchscreen play. That being said, Sega was also keen to point out that players would also be able to "fine tune the game to their own playing style" which essentially translates to the notion that gamepads will also be supported.

Despite Alien: Isolation originally having released for PC back in 2014, bringing the game to mobile "without compromise" still seems relatively impressive. That being said, if the Switch version of the game is anything to go by, then there's solid hope for a port on mobile, with the Switch version's visuals in particular lauded upon release.

For more from the Alien franchise, make sure to check out this piece detailing how Ridley Scott believes that the Alien TV show he's working on won't be as good as the original movie.

Jared Moore is a freelance writer for IGN. You can follow him on Twitter.

Sega Is Somehow Bringing Alien: Isolation to Mobile ‘Without Compromise’

Sega has announced that it is bringing Alien: Isolation to mobile devices "without compromise" as part of a package that will include the base game and each of its seven additional DLC packs.

As revealed in a press release, the publisher has confirmed that the survival horror game will be launching on iOS and Android devices. Fans of the franchise will be able to pick up the game, which is said to have been fully adapted for touchscreen devices, at a price of $14.99/£12.99 from December 16.

"The stunning AAA visuals, arresting narrative and terrifying atmosphere of Creative Assembly’s award-winning sci-fi masterpiece have been faithfully replicated for phones and tablets," says Sega in its announcement. "This is the complete survival horror experience brought to mobile without compromise."

According to the publisher, the game will have its own "bespoke, fully customizable interface" tailored toward touchscreen play. That being said, Sega was also keen to point out that players would also be able to "fine tune the game to their own playing style" which essentially translates to the notion that gamepads will also be supported.

Despite Alien: Isolation originally having released for PC back in 2014, bringing the game to mobile "without compromise" still seems relatively impressive. That being said, if the Switch version of the game is anything to go by, then there's solid hope for a port on mobile, with the Switch version's visuals in particular lauded upon release.

For more from the Alien franchise, make sure to check out this piece detailing how Ridley Scott believes that the Alien TV show he's working on won't be as good as the original movie.

Jared Moore is a freelance writer for IGN. You can follow him on Twitter.

Film Executives Want Tom Holland to Keep Playing Spider-Man, But He’s Not Convinced

Those in charge of the Spider-Man movies would love for Tom Holland to continue playing Spider-Man for many years to come, but it seems that the actor isn't convinced – saying that his current contract coming to an end may be best, and that the team could take on a Miles Morales movie instead.

In an interview with GQ, Holland spoke about his time in the franchise and whether or not he'll be playing everyone's favourite webhead for too much longer: “Maybe it is time for me to move on. Maybe what’s best for Spider-Man is that they do a Miles Morales film," Holland says.

The actor then continues by adding that he'd also want to take his character, Peter Parker, into account when making any decisions about his future before finally adding, “If I’m playing Spider-Man after I’m 30, I’ve done something wrong.”

By the end of this year Holland will have played the superhero in three of his own standalone films as well as during cameos in other MCU blockbusters, and Spider-Man producer Amy Pascal is keen to keep him in the role for as long as possible:

“I’ve talked to him about doing, like, 100 more,” Pascal explains elsewhere in the interview. “I’m never going to make Spider-Man movies without him. Are you kidding me?”

Holland's contract to play Spider-Man ends after No Way Home, and Holland has previously said that he's looking at the movie as "the end of a franchise". Elsewhere in the GQ article, Holland's Spidey co-star Jacob Batalon spoke further about Holland's ambition and explained that the actor often talks about portraying James Bond at some point in the future.

While Spider-Man has certainly dominated Holland's life over the past few years, the actor has still managed to shoot and star in a number of other films during that time. As well as taking the lead in the Russo brothers' Cherry, Holland will also play Nathan Drake in Sony's upcoming Uncharted movie next year.

Holland's busy schedule seemingly conveys his ambitions as an actor and while he has on a number of occasions spoken about his love for the role of Peter Parker, being typecast as the character is likely something that he'll be wary of. Looking into the future, Holland has a number of other projects that he'll be working on other than Spider-Man. As per GQ, as well as writing a script with his brother Harry, the actor is also set to shoot the Apple TV+ drama, The Crowded Room, which is a drama about dissociative identity disorder.

For more from Spider-Man, make sure to check out this article detailing an interesting mistake that appears to be in the Brazillian version of No Way Home's latest trailer.

Jared Moore is a freelance writer for IGN. You can follow him on Twitter.

Film Executives Want Tom Holland to Keep Playing Spider-Man, But He’s Not Convinced

Those in charge of the Spider-Man movies would love for Tom Holland to continue playing Spider-Man for many years to come, but it seems that the actor isn't convinced – saying that his current contract coming to an end may be best, and that the team could take on a Miles Morales movie instead.

In an interview with GQ, Holland spoke about his time in the franchise and whether or not he'll be playing everyone's favourite webhead for too much longer: “Maybe it is time for me to move on. Maybe what’s best for Spider-Man is that they do a Miles Morales film," Holland says.

The actor then continues by adding that he'd also want to take his character, Peter Parker, into account when making any decisions about his future before finally adding, “If I’m playing Spider-Man after I’m 30, I’ve done something wrong.”

By the end of this year Holland will have played the superhero in three of his own standalone films as well as during cameos in other MCU blockbusters, and Spider-Man producer Amy Pascal is keen to keep him in the role for as long as possible:

“I’ve talked to him about doing, like, 100 more,” Pascal explains elsewhere in the interview. “I’m never going to make Spider-Man movies without him. Are you kidding me?”

Holland's contract to play Spider-Man ends after No Way Home, and Holland has previously said that he's looking at the movie as "the end of a franchise". Elsewhere in the GQ article, Holland's Spidey co-star Jacob Batalon spoke further about Holland's ambition and explained that the actor often talks about portraying James Bond at some point in the future.

While Spider-Man has certainly dominated Holland's life over the past few years, the actor has still managed to shoot and star in a number of other films during that time. As well as taking the lead in the Russo brothers' Cherry, Holland will also play Nathan Drake in Sony's upcoming Uncharted movie next year.

Holland's busy schedule seemingly conveys his ambitions as an actor and while he has on a number of occasions spoken about his love for the role of Peter Parker, being typecast as the character is likely something that he'll be wary of. Looking into the future, Holland has a number of other projects that he'll be working on other than Spider-Man. As per GQ, as well as writing a script with his brother Harry, the actor is also set to shoot the Apple TV+ drama, The Crowded Room, which is a drama about dissociative identity disorder.

For more from Spider-Man, make sure to check out this article detailing an interesting mistake that appears to be in the Brazillian version of No Way Home's latest trailer.

Jared Moore is a freelance writer for IGN. You can follow him on Twitter.

Spider-Man: No Way Home’s Ending Was Rewritten On-Set

Tom Holland has said that the ending to Spider-Man: No Way Home was re-written on set, during the filming of the finale itself.

Talking to GQ, Holland explained that when shooting the finale of the upcoming third Spider-Man MCU film he felt that the script wasn’t up to scratch. “I kept stopping and being like, ‘I’m so sorry, I just don’t believe what I’m saying.’ ” he said.

Behind the camera, Holland spoke with director Jon Watts about his issues with the script. “We sat down, we went through it, and we came up with a new idea,” Holland revealed. “Then we pitched it to the writers, they rewrote it, and it works great.”

Such a last-minute rewrite appears to have been just one of many, with GQ reporting that No Way Home was rewritten on an “almost daily basis”. Holland told the outlet that “You could ask the director, ‘What happens in act three?’ And his response would be, ‘I’m still trying to figure it out,’ ”

Holland’s confidence to fight back against a script he felt unhappy with has apparently come from years of development and advice from fellow Marvel actors. “I actually learned this from Elizabeth Olsen,” he said. “She gave me an amazing piece of advice: ‘No’ is a full sentence. ‘No’ is enough.”

A new Spider-Man: No Way Home trailer recently landed, full of characters from across the Spider-Man multiverse. The Brazilian trailer includes a very interesting mistake that could point to a very cool eventuality for the story. And if you want more Spider-Man, then Disney plans to deliver with a new animated show on Disney+.

Matt Purslow is IGN's UK News and Entertainment Writer.