Monthly Archives: October 2021
A Resident Evil Board Game Has Raised More Than $900,000 On Kickstarter
An officially licensed Resident Evil board game has crowdfunded over $900,000 after a highly successful start on Kickstarter.
Having launched on October 26, the game's campaign quickly smashed through its initial funding goal of £100,000 - that's around $137,000. With 15 days left of its crowdfunding drive still to go, that target now seems a distant memory. At the time of writing, the co-op horror game has just eclipsed $900,000 and it doesn't look to be slowing down.
Brace yourselves for terror — Resident Evil: The Board Game is live NOW on Kickstarter!https://t.co/rhjCrBwDWq
— Steamforged Games (@SteamforgedLtd) October 26, 2021
Resident Evil: The Board Game is being created by veteran tabletop company Steamforged Games in partnership with Capcom. Steamforged is certainly no stranger to the franchise, having previously worked on board games for Resident Evil 2 & 3. It has also made other tabletop games linked to different video game franchises including Horizon: Zero Dawn and Dark Souls, so it looks like the project is in pretty safe hands.
In its latest pursuit into Capcom's esteemed franchise, the tabletop creator will take players back to where the series began, with the upcoming board game based upon the 2002 remake of the original Resident Evil.
Steamforged says that players will "step into the boots of a S.T.A.R.S member and enter the sinister Spencer Mansion to uncover the horrifying truths within." While exploring the area, players will need to "search for secrets and survivors," navigate an open world "crawling with enemies" and ensure their survival all while the game's danger level rises around them.
When checking out the Kickstarter, fans currently have two different pledge options that they can pay for in order to receive a copy of the game at launch. Starting at £72 (around $100) the game's Bravo Pledge guarantees players a copy of the core Resident Evil board game as well as all of its unlocked goals. A more pricey option also exists in the campaigns Alpha Pledge, which not only guarantees fans access to the core game and unlock goals but also a number of additional expansions and exclusive add-ons.
In other related news, this isn't the first time of late that members of the S.T.A.R.S team have made it back into the public spotlight. Epic Games' Fortnite recently added Chris Redfield and Jill Valentine into the game as part of a collaboration with Capcom to celebrate all things spooky. For more on Resident Evil make sure to check out this article detailing how Resident Evil 7 has become the first game in the series to ship 10 million copies.
Jared Moore is a freelance writer for IGN. You can follow him on Twitter
Lightyear Trailer Reveals the ‘Real’ Space Rangers
The first trailer for Lightyear has shown off Disney and Pixar’s ‘real life’ version of Buzz Lightyear, as well as Space Ranger members of Star Command.
The movie, which is set to release summer 2022, follows the journey of Buzz Lightyear (this time voiced by Chris Evans) as he progresses from a test pilot to a full-blown Space Ranger in Star Command. The trailer shows a quick look at that journey, opening on Lightyear testing what looks to be an experimental spaceship. Later we see Buzz on an alien planet, getting caught up in the tentacles of an alien monster, and him approaching a realistic version of his iconic white, green, and purple space armour. There’s also an ominous box opening to reveal red light, but it cuts before we can see what’s inside. Could it be… Emperor Zurg?
If this is all a bit confusing, Pixar’s chief creative officer Pete Docter explained the concept earlier this year, and it’s most definitely not a Toy Story film or prequel. "At first glance you might think, 'Well, this is a Toy Story film’. Well, not so fast,” he said. “See, back when we created the very first Toy Story, we designed Buzz Lightyear with the idea that he was a toy based on some really cool character from an epic, blockbuster film. Well, all these years later we decided it’s time to make that film."
Disney and Pixar previously explored the idea of the ‘real’ Buzz Lightyear in the animated TV show Buzz Lightyear of Star Command, but that and Lightyear seem to share little in common aside from treating Buzz as a real person rather than a toy. Where the TV show was a bright and colourful, very Saturday morning affair with aliens working for Star Command, it appears that Lightyear is more of a ‘realistic’ sci-fi approach.
The new poster for Lightyear shows off the detail going into the artstyle, with a grubby ‘caution’ warning on the red armour segment that, at least in the toy version of Buzz, activates his wings. Here, however, it looks more like a port, perhaps for fuel or oxygen.
Lightyear was announced at Disney’s investor day last year, where it also announced that The Mandalorian would have a spin-off in the form of Star Wars: Ahsoka. We recently learned that Hayden Christensen will appear in that show, and that he'll also be playing Darth Vader in the Obi-Wan Kenobi show.
Matt Purslow is IGN's UK News and Entertainment Writer.
Lightyear Trailer Reveals the ‘Real’ Space Rangers
The first trailer for Lightyear has shown off Disney and Pixar’s ‘real life’ version of Buzz Lightyear, as well as Space Ranger members of Star Command.
The movie, which is set to release summer 2022, follows the journey of Buzz Lightyear (this time voiced by Chris Evans) as he progresses from a test pilot to a full-blown Space Ranger in Star Command. The trailer shows a quick look at that journey, opening on Lightyear testing what looks to be an experimental spaceship. Later we see Buzz on an alien planet, getting caught up in the tentacles of an alien monster, and him approaching a realistic version of his iconic white, green, and purple space armour. There’s also an ominous box opening to reveal red light, but it cuts before we can see what’s inside. Could it be… Emperor Zurg?
If this is all a bit confusing, Pixar’s chief creative officer Pete Docter explained the concept earlier this year, and it’s most definitely not a Toy Story film or prequel. "At first glance you might think, 'Well, this is a Toy Story film’. Well, not so fast,” he said. “See, back when we created the very first Toy Story, we designed Buzz Lightyear with the idea that he was a toy based on some really cool character from an epic, blockbuster film. Well, all these years later we decided it’s time to make that film."
Disney and Pixar previously explored the idea of the ‘real’ Buzz Lightyear in the animated TV show Buzz Lightyear of Star Command, but that and Lightyear seem to share little in common aside from treating Buzz as a real person rather than a toy. Where the TV show was a bright and colourful, very Saturday morning affair with aliens working for Star Command, it appears that Lightyear is more of a ‘realistic’ sci-fi approach.
The new poster for Lightyear shows off the detail going into the artstyle, with a grubby ‘caution’ warning on the red armour segment that, at least in the toy version of Buzz, activates his wings. Here, however, it looks more like a port, perhaps for fuel or oxygen.
Lightyear was announced at Disney’s investor day last year, where it also announced that The Mandalorian would have a spin-off in the form of Star Wars: Ahsoka. We recently learned that Hayden Christensen will appear in that show, and that he'll also be playing Darth Vader in the Obi-Wan Kenobi show.
Matt Purslow is IGN's UK News and Entertainment Writer.
Ryan Gosling’s Wolfman Finds Its Director
Ryan Gosling and director Derek Cianfrance look set to reunite on Universal's upcoming reimagining of the horror classic, Wolfman.
According to Deadline, Cianfrance is currently in talks to join the project and take up the director's seat after The Invisible Man's Leigh Whannell vacated the spot due to scheduling issues. Wolfman would mark the third collaboration between Gosling and Cianfrance, who previously worked together on 2010's Blue Valentine and 2012's The Place Beyond the Pines.
The last film that Cianfrance directed was 2016's The Light Between Oceans, though he has also attracted positive reviews for his more recent work on the HBO miniseries I Know This Much Is True, which is an adaptation of Wally Lamb's novel of the same name. He wrote and directed all six episodes of the Mark Ruffalo-led drama series.
"Horror movies were my first love — my entry into what cinema was capable of narratively, psychologically and aesthetically," Cianfrance said in a statement. "Coupled with the opportunity to collaborate with Ryan again, this is truly a dream come true. I'm thrilled and inspired to work with the good folks at Blumhouse and Universal to bring this monster back to life in our collective unconscious."
Gosling will serve as a producer on Wolfman, along with Jason Blum and Ken Kao. Cianfrance is said to be penning the movie's script, which is "inspired by" the 1941 Universal Monsters classic The Wolf Man starring Lon Chaney Jr. At this stage, however, it remains unclear exactly how the story will transform for the big-screen reboot.
Universal's first attempt at launching its very own Monsterverse (dubbed "The Dark Universe") didn't go according to plan after 2017's The Mummy starring Tom Cruise failed to make a lasting impact at the box office. However, the studio later found success with The Invisible Man starring Elizabeth Moss, which earned $98.3 million on a budget of only $7 million.
Universal is now focused on building out its monster portfolio with even more high-profile titles, many of which are already in development. Amongst those projects, there is a monster movie centered around the Dracula-adjacent character Renfield, a James Wan-produced Van Helsing movie, and an adaptation of The Thing in collaboration Blumhouse Productions.
Adele Ankers is a freelance writer for IGN. Follow her on Twitter.
Samsung Is Developing a New Cloud Game Platform
Samsung has announced that it is developing a new cloud gaming platform for its Smart TVs.
Revealed as part of Samsung’s SDC21 keynote presentation, the platform will work on Samsung Smart TVs powered by Tizen, a Linux-based operating system that currently supports over 200 million Samsung devices.
The new platform was only quickly mentioned as part of the presentation, and so very little is known about it currently. “To diversify your game selection on Samsung Smart TVs, we are developing a new Cloud Game Platform,” said Yongjae Kim, Samsung’s Senior Vice President of Visual Display Software R&D. “This means that soon you will be able to enjoy games without purchasing high-end hardware, and developers can easily apply Samsung Smart TV’s seamless, immersive experience to new games.”
No examples of game developers were provided, but the mention of the platform being an alternative to “high-end hardware” suggests that it is more in the realm of Stadia-style game offerings rather than Android game ports.
This won’t be the first time that Samsung has attempted cloud gaming; back in 2012 it worked with Gaikai to create Samsung Cloud Gaming for its earlier generations of Smart TVs, with advertisements featuring Darksiders 2. For reference, Gaikai is the service that powers PlayStation Now, and is now owned by Sony.
With its new platform, Samsung will enter the increasingly competitive world of cloud gaming. GeForce Now has a new subscription tier that offers the power of an RTX 3080, which truly is “high-end hardware”. Xbox is moving beyond consoles and will soon be built into TVs and streaming sticks as support for its cloud gaming option grows. Meanwhile, Google’s Stadia may be down but it’s not out, and now offers its technology as a white label product for other companies to use, including AT&T.
Matt Purslow is IGN's UK News and Entertainment Writer.
Bill Murray Has a Secret Role In Ant-Man and the Wasp: Quantumania
In a recent interview with Frankfurter Allgemeine Zeitung, Bill Murray strongly hinted that he will be joining the Marvel Cinematic Universe as part of the cast of Ant-Man and the Wasp: Quantumania.
Murray was speaking to Patrick Heidmann about his upcoming film The French Dispatch when he revealed that he "recently shot a Marvel movie," even though he was "probably not supposed to" to talk about it.
"You know, I recently shot a Marvel movie. I'm probably not supposed to tell you, but whatever," Murray said, as translated from German to English by IGN. "But a few people were pretty surprised that I would decide on doing a project like this. But for me, the case was clear; I got to know the director - and I really liked him a lot.
"He was funny, humble, everything you want in a director. So, I agreed to do it, even though these giant comic book productions don't usually interest me as an actor."
While he didn't name Ant-Man and the Wasp: Quantumania specifically, he did reveal that this unnamed director was the one who made Bring It On. For those unaware, the director in question is Peyton Reed, the director of the first two Ant-Man films and this upcoming one.
This confirmation from Murray also follows a previous report from TheCosmicCircus that said a casting listing on Mandy.com stated that John Townsend was a photo double for Murray on a production called "Dust Bunny." This codename is said to be for Ant-Man and the Wasp: Quantumania.
Murray will not be the only newcomer to the film, as Lovecraft Country's Jonathan Majors will also be making his feature film debut in Ant-Man and the Wasp: Quantumania.
Ant-Man and the Wasp: Quantumania was recently delayed from February 17, 2023 to July 28, 2023. It was one of the many MCU films hit by a schedule shift.
For more, check out the creepy photo Peyton Reed shared to commemorate the first day of filming, IGN's top 15 Bill Murray films, how the ending of Loki may impact this new film, and why Evangeline Lilly thinks her character the Wasp is still an "enigma" after multiple movies.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Pikmin Bloom Is Niantic’s Latest Collaboration With Nintendo, Coming to iOS and Android This Week
Pikmin Bloom is the newest collaboration between Nintendo and AR developer Niantic, and in the coming days, it will soon be available to download on both iOS and Android.
Like Pokemon Go, Pikmin Bloom combines elements from the beloved Nintendo franchise with embracing the outdoors. Players can grow Pikmin by walking around and getting steps in, but that’s only half the experience.
Once you finish your daily walk and keep growing Pikmin, you’ll soon be able to pluck them and have them gather more materials for you to keep playing. As with Niantic’s other AR games, there is an interactive map based on your real-life location.
As you walk, the flowers will bloom along your path making the actual walking a more important part of Pikmin Bloom. As you take your Pikmin crew on your treks, your map will bloom with the flowers you plant with each step.
In this regard, Pikmin Bloom is almost closer to a fitness tracker than a game and that seems to be the desired goal.
Niantic is planning monthly Community Day events to encourage community walks, but with Pikmin Bloom, the goal isn’t so much collecting as it is getting you out-and-about. You’ll also be able to take pictures with your Pikmin and create a journal of all the places you’ve been.
Pikmin Bloom is the first new game Niantic developed in collaboration with Nintendo. The two companies have announced plans to work together more on Nintendo franchises going forward so expect to see more from the two companies in the future.
Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.
Blizzard Cancels BlizzConline, Plans to Reimagine Future Events
Activision Blizzard is currently facing serious ongoing allegations of harassment and mistreatment of marginalized workers. To learn more, please visit our timeline as well as our in-depth report on the subject.
Blizzard has announced that it will be canceling BlizzConline, initially planned for early next year, while making an effort to reimagine future BlizzCon events to be more "safe, welcoming, and inclusive."
In a blog post, the company said the decision was fueled by a need to redirect the energy Blizzard would normally spend putting on the event elsewhere, specifically toward "supporting our teams and progressing development of our games and experiences."
Blizzard still plans to make some announcements for its portfolio of games in February around the time the event would have been held, it just won't be in the event format used in past years.
Though not explicitly laid out in the blog post, this announcement comes within the context of an ongoing lawsuit filed in early August by the state of California, accusing Activision Blizzard of fostering a "frat boy" culture including sexual harassment, a toxic work environment, and unequal pay between men and women.
Among the accounts detailed in both the lawsuit and in subsequent stories shared from former employees in various reports were stories of inappropriate behavior in and around in-person BlizzCon events over the years, including the infamous "Cosby Suite" story that took place at a hotel during BlizzCon each year.
There was also a BlizzCon panel in which an all-male group of World of Warcraft developers dismissed a question about why so many of the game's female characters looked like Victoria's Secret models.
BlizzCon moved to an online-only format for its last incarnation due to the ongoing COVID-19 pandemic, and a similar online-only format had been planned for this coming year. With physical events steadily returning, it is not yet clear what the future of BlizzCon in-person events will look like.
"The first BlizzCon was held 16 years ago, and so much has changed in the time since—most notably, the multiple ways in which players and communities can come together and feel like they are a part of something bigger," reads Blizzard's post.
"Whatever the event looks like in the future, we also need to ensure that it feels as safe, welcoming, and inclusive as possible. We’re committed to continual communication with our players, and we see BlizzCon playing a big role in that going forward. We’re excited about what we’ll do with the event when we revisit it in the future."
Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.
Canceled Aquaman Spinoff ‘The Trench’ Was Secretly a Black Manta Solo Movie
When James Wan announced a horror-tinged, Aquaman spinoff called The Trench that was going to focus on the non-human aquatic beings of the deep, it raised some eyebrows. Who wants to watch a movie about fish people with no real connection to Aquaman? Either way, The Trench was ultimately canceled at WB.
Well, it turns out The Trench was secretly a Black Manta solo movie starring Yahya Abdul-Mateen II, making its existence more understandable and its cancellation more confusing.
Wan recently posted new Instagram photos of Abdul-Mateen II’s Black Manta on the set of Aquaman and the Lost Kingdom. In the comments, one fan asked Wan if there was a chance Black Manta could get a solo series, possibly like Peacemaker on HBO Max.
To this Wan revealed, “I’ll let you in on a secret, the canceled Trench spin-off movie was going to be a secret Black Manta movie.”
A horror-themed Black Manta movie? Now that’s a much more compelling premise than The Trench originally advertised. Especially since Abdul-Mateen II showed off his horror chops in Candyman.
While we won’t get the Black Manta spinoff, the iconic Aquaman villain will return in Aquaman 2 along with several new villains including Stingray, Karshon, and Atlan.
Check out the first behind-the-scenes look at Aquaman and the Lost Kingdom from DC FanDome, or check out IGN’s review of Aquaman for more undersea deets.
Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.
PlayStation State of Play Includes In-Depth Look at Little Devil Inside
PlayStation has announced that the upcoming State of Play will include an in-depth look at Little Devil Inside.
In a short teaser trailer on Twitter, PlayStation shared a glimpse of Little Devil Inside's world, showing a brief shot of a train station.
All aboard for tomorrow's State of Play, which includes your first in-depth look at Little Devil Inside. Tune in live at 2pm PT / 10pm BST: https://t.co/EnDyyYoPcC pic.twitter.com/kGf1l7YnAD
— PlayStation (@PlayStation) October 26, 2021
Little Devil Inside was originally announced at the June 2020 PlayStation 5 reveal event. The trailer showed off two different stories playing out at the same time: a knight exploring a hostile world, and an old man living in Europe.
The game fell into controversy shortly after its reveal when many people on social media called out some of the game's racist enemy designs. The developers responded, promising to change the designs, saying, "Racist stereotypes of any kind were absolutely not intended."
The October 2021 State of Play takes place tomorrow at 2 p.m. PT / 5 p.m. ET / 10 p.m. BST. The showcase will focus on upcoming games from PlayStation partners coming to both PS5 and PS4. Sony also says the show will feature games we've already heard about and a few new reveals.
Besides Little Devil Inside, upcoming third-party games include Final Fantasy 16, Forspoken, Ghostwire: Tokyo, and Stray. We'll have to wait and see what else makes an appearance. To see all the reveals as soon as they're announced, check out how to watch the October 2021 State of Play.
Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.