Monthly Archives: September 2021
Splitgate Dev Says It Wants to Revitalize Stale Game Genres After Raising $100 Million
Following its third round of funding, Splitgate developer 1047 Games has raised $100 million, which the company says will help to carry out the studio's long-term vision of revitalizing stale game genres.
In a press release, the studio confirmed that its most recent round of funding will help the studio to flesh out its vision for Splitgate as a top-tier, AAA competitive shooter and further establish the company as a "leading creative force of distinct and inventive IP in the gaming space".
According to the developer, the additional financial firepower granted will help contribute towards its long-term ambition to create a new era of classic games. In doing so, 1047 Games will aim to act as a pioneer in genres that it says have "currently stalled", by implementing "new takes in well-known, globally recognized genres."
Long-term goals aside, however, CEO and co-founder of 1047 Games, Ian Proulx, confirmed that the studio's immediate future is still fully committed to working on Splitgate. “Building on our core success with Splitgate is our main focus in the immediate future - we are rapidly scaling across all areas of our studio,” said Proulx.
“We are far from finished building out what we feel is the complete Splitgate experience for our loyal and dedicated fans. The funding secured from our partners, combined with the belief and support of our vision, enables us to focus on both our short-term growth needs, and more importantly, our long-term vision for 1047 Games as a premier driver of completely fresh gaming experiences for fans.”
1047 Games funding comes from a number of private equity firms. However, it's venture capitalist company Lightspeed Venture Partners that has taken up the role of the studio's lead investor. Amy Wu, a partner at the investment firm spoke further on what attracted the company toward 1047 Games.
“In gaming, Lightspeed focuses on founders that have a bold vision for innovation and the determination to build the next generational platform,” said Wu. “We found that with Ian and Nick. They’ve done so much with minimal funding, and we’re excited to see what they can do with more firepower. We’re proud to be assisting them as they take their brand to the next level.”
It's hard to argue with the investment firm's comments either. In August, 1047 Games announced that Splitgate would remain in open beta for the foreseeable future due to the unexpected popularity that the title had seen over the summer months. In little time, the developer worked hard to dramatically improve the game's server capacity in order to cater to its newfound player base. The team then launched its first competitive season for Splitgate that added a new map called Karma Station into the game as well as a 100-level Battle Pass full of unlockable items, and a brand new mode called Contamination.
Jared Moore is a freelance writer for IGN who spends a lot of his time in Splitgate attempting to throw grenades at enemy portals. You can follow him on Twitter.
Fresh Prince of Bel-Air Reboot Names Its Cast
NBCUniversal's streaming service Peacock has announced the cast for its Fresh Prince of Bel-Air reboot, which will be named simply Bel-Air. Among the cast of series regulars will be Jabari Banks, Adrian Holmes, and Cassandra Freeman.
Bel-Air is a "dramatic analogue" reimaging of the 90s sitcom Fresh Prince, which looks deeper into the conflicts, emotions, and biases of its characters during hour-long episodes. Will Smith's character, Will, is set to be played by newcomer Jabari Banks. His wealthy aunt and uncle from Bel-Air, Phillip and Vivian Banks, will be portrayed by Adrian Holmes and Cassandra Freeman respectively.
The remainder of the cast are as follows: Olly Sholotan as Carlton Banks, Coco Jones as Hilary Banks, Akira Akbar as Ashley Banks, Jimmy Akingbola as Geoffrey, Jordan L. Jones as Jazz, and Simone Joy Jones as Lisa.
The show will executive produced and run by T.J. Brady and Rasheed Newson, who are working with Westbrook Studios, a division of Will Smith's Westbrook Inc.
Last year a Fresh Prince reunion was held, which celebrated the 30th anniversary of the original sitcom. It seems safe to say from the stated direction of Bel-Air, it will be a fairly different show to the original and beloved Fresh Prince. Bel-Air is currently planned to air in 2022.
Matt Purslow is IGN's UK News and Entertainment Writer.
Fresh Prince of Bel-Air Reboot Names Its Cast
NBCUniversal's streaming service Peacock has announced the cast for its Fresh Prince of Bel-Air reboot, which will be named simply Bel-Air. Among the cast of series regulars will be Jabari Banks, Adrian Holmes, and Cassandra Freeman.
Bel-Air is a "dramatic analogue" reimaging of the 90s sitcom Fresh Prince, which looks deeper into the conflicts, emotions, and biases of its characters during hour-long episodes. Will Smith's character, Will, is set to be played by newcomer Jabari Banks. His wealthy aunt and uncle from Bel-Air, Phillip and Vivian Banks, will be portrayed by Adrian Holmes and Cassandra Freeman respectively.
The remainder of the cast are as follows: Olly Sholotan as Carlton Banks, Coco Jones as Hilary Banks, Akira Akbar as Ashley Banks, Jimmy Akingbola as Geoffrey, Jordan L. Jones as Jazz, and Simone Joy Jones as Lisa.
The show will executive produced and run by T.J. Brady and Rasheed Newson, who are working with Westbrook Studios, a division of Will Smith's Westbrook Inc.
Last year a Fresh Prince reunion was held, which celebrated the 30th anniversary of the original sitcom. It seems safe to say from the stated direction of Bel-Air, it will be a fairly different show to the original and beloved Fresh Prince. Bel-Air is currently planned to air in 2022.
Matt Purslow is IGN's UK News and Entertainment Writer.
Ubisoft Is Working on a Live-Action Driver TV Series
Ubisoft and Binge are teaming up for a live-action series adaptation of the popular Driver video game franchise.
GamesIndustry.biz reports that Driver is officially shifting gears and returning to screens with a live-action series that will "focus on undercover agent and ex-racecar driver John Tanner as he tries to take down a crime syndicate." The series will be released exclusively on Binge, a new streaming platform dedicated to delivering premium entertainment for gamers.
The Driver series will be produced by Binge's Vincent Talenti and Allan Ungar, who directed and co-wrote the Uncharted live-action fan film that took the internet by storm upon its release in 2018. The Driver series' executive producers hail from Ubisoft Film & Television, with Jason Altman, Danielle Kreinik, and Genevieve Jones attached to the project.
"Our mission at Ubisoft is to bring our games to life in new and exciting ways and create content set in the world, culture and community of gaming," Kreinik said of the new series. "Working with Binge will allow us to bring a Driver series directly to the audience who is most passionate about seeing this franchise come to life."
"Having the opportunity to adapt Driver alongside the team at Ubisoft Film & Television is a dream come true," Ungar added following the project's announcement. "As longtime fans of the franchise, we're excited to deliver an original, premium and rich storytelling experience that will take fans and newcomers on a thrilling ride."
The first game of the Driver series was released for the PlayStation in 1999 and its runaway popularity fuelled five further main installments. IGN's review of 2011's Driver: San Francisco called it a "game-changing, eyebrow-raising idea" infused with "unparalleled variety and a ridiculous supernatural twist whilst staying true to its Seventies chase-movie roots."
The new Driver series adaptation joins a growing slate of Ubisoft TV and movie projects, including a live-action Assassin's Creed series for Netflix, a Beyond Good and Evil movie helmed by Detective Pikachu director Rob Letterman, and a movie based on The Division starring Jake Gyllenhaal and Jessica Chastain.
Adele Ankers is a freelance writer for IGN. Follow her on Twitter.
Ubisoft Is Working on a Live-Action Driver TV Series
Ubisoft and Binge are teaming up for a live-action series adaptation of the popular Driver video game franchise.
GamesIndustry.biz reports that Driver is officially shifting gears and returning to screens as a live-action series that will "focus on undercover agent and ex-racecar driver John Tanner as he tries to take down a crime syndicate." The series will be released exclusively on Binge, a new streaming platform dedicated to delivering premium entertainment for gamers.
The Driver series will be produced by Ubisoft Film & Television's Vincent Talenti and Allan Ungar, who directed and co-wrote the Uncharted live-action fan film that took the internet by storm upon its release in 2018. Driver's executive producers also hail from Ubisoft Film & Television, with Jason Altman, Danielle Kreinik, and Genevieve Jones attached to the project.
"Our mission at Ubisoft is to bring our games to life in new and exciting ways and create content set in the world, culture and community of gaming," Kreinik said of the new series, per Deadline. "Working with Binge will allow us to bring a Driver series directly to the audience who is most passionate about seeing this franchise come to life."
"Having the opportunity to adapt Driver alongside the team at Ubisoft Film & Television is a dream come true," Ungar added following the project's announcement. "As longtime fans of the franchise, we're excited to deliver an original, premium and rich storytelling experience that will take fans and newcomers on a thrilling ride."
The first game of the Driver series was released for the PlayStation in 1999 and its runaway popularity fuelled five further main installments. IGN's review of 2011's Driver: San Francisco called it a "game-changing, eyebrow-raising idea" infused "with unparalleled variety and a ridiculous supernatural twist whilst staying true to its Seventies chase-movie roots."
The new Driver series adaptation joins a growing slate of Ubisoft TV and movie projects, including a live-action Assassin's Creed series for Netflix, a Beyond Good and Evil movie helmed by Detective Pikachu director Rob Letterman, and a movie based on The Division starring Jake Gyllenhaal and Jessica Chastain.
Adele Ankers is a freelance writer for IGN. Follow her on Twitter.
Windows 10 Xbox App Now Lets You Stream Console Games from Console or the Cloud
Microsoft has rolled out a new update for the PC Xbox app, allowing Windows 10 PC owners to stream console games from either your Xbox console or through Xbox Cloud Gaming (aka xCloud).
Xbox Game Pass Ultimate subscribers in 22 countries can now use the Xbox app on Windows 10 to access xCloud. A new "Cloud Gaming" section will appear by clicking on the Game Pass tab, showcasing all the titles that support Xbox Cloud Gaming. Previously, Windows 10 PC owners had to access Xbox Cloud Gaming by going to Xbox's website through a browser, signing in, and playing the cloud gaming beta.
The new update also allows you to stream games from your Xbox Series X, Series S, or Xbox One onto your Windows 10 PC via Xbox remote play. This is the first time Microsoft has enabled Xbox remote play on Windows 10 PC for owners of either Xbox Series console. Microsoft also made some changes to remote play, such as the option to stream games at 1080 up to 60 frames per second and the ability to select Xbox 360 and original Xbox games.
The update to the Windows 10 Xbox app comes as no surprise from Microsoft as the company moves more and more in the direction of letting users play Xbox games on almost any device. In late August, during Gamescom 2021, the company announced that the Xbox Series X/S and Xbox One are getting cloud gaming this holiday season. Microsoft is also planning to extend the Xbox One's lifespan by bringing Series X/S exclusives to the older hardware through the cloud.
Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.
Windows 10 Xbox App Now Lets You Stream Console Games from Console or the Cloud
Microsoft has rolled out a new update for the PC Xbox app, allowing Windows 10 PC owners to stream console games from either your Xbox console or through Xbox Cloud Gaming (aka xCloud).
Xbox Game Pass Ultimate subscribers in 22 countries can now use the Xbox app on Windows 10 to access xCloud. A new "Cloud Gaming" section will appear by clicking on the Game Pass tab, showcasing all the titles that support Xbox Cloud Gaming. Previously, Windows 10 PC owners had to access Xbox Cloud Gaming by going to Xbox's website through a browser, signing in, and playing the cloud gaming beta.
The new update also allows you to stream games from your Xbox Series X, Series S, or Xbox One onto your Windows 10 PC via Xbox remote play. This is the first time Microsoft has enabled Xbox remote play on Windows 10 PC for owners of either Xbox Series console. Microsoft also made some changes to remote play, such as the option to stream games at 1080 up to 60 frames per second and the ability to select Xbox 360 and original Xbox games.
The update to the Windows 10 Xbox app comes as no surprise from Microsoft as the company moves more and more in the direction of letting users play Xbox games on almost any device. In late August, during Gamescom 2021, the company announced that the Xbox Series X/S and Xbox One are getting cloud gaming this holiday season. Microsoft is also planning to extend the Xbox One's lifespan by bringing Series X/S exclusives to the older hardware through the cloud.
Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.
Dying Light 2 Delayed to Early Next Year
Techland, the developer behind Dying Light 2, has announced an update on the development process for the game – which has been delayed until February 4, 2022.
The studio shared a statement surrounding Dying Light 2: Stay Human on the game's official Twitter account and pointed toward the ambitious nature of the project as one of the main reasons for its delay.
"The team is steadily progressing with the production and the game is nearing the finish line," said Techland CEO Pawel Marchewka. "It is by far the biggest and the most ambitious project we've ever done. Unfortunately, we've realized for us to bring the game to the level we envision, we need more time to polish and optimize it," he continued before announcing that the team had decided to move the game's official release date back to February.
Update regarding release date. pic.twitter.com/xAx1RMbw0X
— Dying Light (@DyingLightGame) September 14, 2021
This isn't the first time that Techland has announced a delay for the zombie survival game. With an initial release date of Spring 2020, the studio announced in January of last year that it was delaying the game indefinitely. Earlier this year, a subsequent report surrounding the title's delayed development suggested that a toxic working environment at the studio had been one of the factors that had hindered the project. The game's December 2021 release date was then later announced in May alongside the title's new name, Dying Light 2: Stay Human.
Elsewhere in the statement, Marchewka apologized for the title's most recent delay. "We are sorry to keep you all waiting a little longer, but we want the game to meet your highest expectations on release and we don't want to compromise on this," he said.
The CEO then went on to confirm that content creators will still be getting their hands on both PC and console versions of the game next month - meaning that fans won't need to wait too long before they can see more of what the title has to offer. He then finished by explaining that the company is gearing up towards sharing some further details about Dying Light 2: Stay Human later this month.
Techland's announcement of Dying Light 2 at E3 2018 revealed a number of exciting features in the game. The developer said that the survival title will present players with meaningful choices that come with real consequences and that you'll only see 50% of the game's full content in a single playthrough. More recently, further gameplay has shown off how the game's parkour elements, both in its use during combat and as a tool to traverse the title's rugged environment.
For more on Dying Light 2, make sure to check out the game's official Welcome to Villedor gameplay trailer below.
Jared Moore is a freelance writer for IGN. You can follow him on Twitter.
Dying Light 2 Delayed to Early Next Year
Techland, the developer behind Dying Light 2, has announced an update on the development process for the game – which has been delayed until February 4, 2022.
The studio shared a statement surrounding Dying Light 2: Stay Human on the game's official Twitter account and pointed toward the ambitious nature of the project as one of the main reasons for its delay.
"The team is steadily progressing with the production and the game is nearing the finish line," said Techland CEO Pawel Marchewka. "It is by far the biggest and the most ambitious project we've ever done. Unfortunately, we've realized for us to bring the game to the level we envision, we need more time to polish and optimize it," he continued before announcing that the team had decided to move the game's official release date back to February.
Update regarding release date. pic.twitter.com/xAx1RMbw0X
— Dying Light (@DyingLightGame) September 14, 2021
This isn't the first time that Techland has announced a delay for the zombie survival game. With an initial release date of Spring 2020, the studio announced in January of last year that it was delaying the game indefinitely. Earlier this year, a subsequent report surrounding the title's delayed development suggested that a toxic working environment at the studio had been one of the factors that had hindered the project. The game's December 2021 release date was then later announced in May alongside the title's new name, Dying Light 2: Stay Human.
Elsewhere in the statement, Marchewka apologized for the title's most recent delay. "We are sorry to keep you all waiting a little longer, but we want the game to meet your highest expectations on release and we don't want to compromise on this," he said.
The CEO then went on to confirm that content creators will still be getting their hands on both PC and console versions of the game next month - meaning that fans won't need to wait too long before they can see more of what the title has to offer. He then finished by explaining that the company is gearing up towards sharing some further details about Dying Light 2: Stay Human later this month.
Techland's announcement of Dying Light 2 at E3 2018 revealed a number of exciting features in the game. The developer said that the survival title will present players with meaningful choices that come with real consequences and that you'll only see 50% of the game's full content in a single playthrough. More recently, further gameplay has shown off how the game's parkour elements, both in its use during combat and as a tool to traverse the title's rugged environment.
For more on Dying Light 2, make sure to check out the game's official Welcome to Villedor gameplay trailer below.
Jared Moore is a freelance writer for IGN. You can follow him on Twitter.
Netflix’s Maya and the Three: Exclusive Clip and Release Date Reveal
Netflix has announced the release date for its upcoming animated series, Maya and the Three, which is set to premiere globally on Friday, October 22, 2021.
IGN can exclusively reveal a clip featuring Zoe Saldaña's Maya, which you can watch in the video below, or at the top of the page. Here's how director, executive producer, and co-writer Jorge R. Gutiérrez describes the scene:
"This clip is from the first time our Eagle Warrior Princess Maya (Zoe Saldaña) faces Acat (Chelsea Rendon), the goddess of tattoos, in our epic fantasy world. Inspiration for this fight came from everything like Street Fighter 2, Crouching Tiger, Hidden Dragon, Kill Bill, Ninja Scroll, and a chola fight I saw in Tijuana."
Gutiérrez went on to talk about what inspired him to create the series. "Maya and the Three was very much inspired by the warrior women in my life (my wife, sister, and mother) and my love of fantasy films, books, and video games," Gutiérrez told IGN. "I always dreamt that if the camera went a bit more south they would eventually get to people that looked like us. Our event series is all these fantasy dreams coming true for me."
Here's how Netflix describes Maya and the Three: "In a fantastical world, where magic turns the world and four kingdoms rule the lands, a brave and rebellious warrior princess named Maya is about to celebrate her fifteenth birthday and coronation. But everything changes when the gods of the underworld arrive and announce that Maya's life is forfeit to the God of War — a price she must pay for her family's secret past. If Maya refuses, the whole world will suffer the gods’ vengeance."
Be sure to stream Maya and the Three when it debuts on Netflix on October 22, 2021. And for more Netflix, check out everything new to Netflix in September, our review of Lucifer Season 6, and the biggest fall TV titles dropping later this year.
David Griffin is the TV Streaming Editor for IGN. Say hi on Twitter.