Monthly Archives: August 2021
Sandwalkers Sets a Roguelike RPG in the Midst of a Fantastical Climate Crisis – Gamescom 2021
What does a fantasy world full of anthropomorphic creatures world look like in the aftermath of a climate crisis? Perhaps like Sandwalkers, a roguelike about trying to repair a desert world after a meteorological disaster makes most of it uninhabitable.
Revealed at Gamescom's Awesome Indies showcase today, Sandwalkers puts you in the shoes of the Mka tribe, a group that sends a new caravan of adventurers each decade into the meteorological mess outside of their home city in hopes that they'll be able to establish a new safe haven elsewhere on the planet.
As a roguelike, each caravan strives to get farther than the last, sending the memories of their journey back to the capital so that the next group can use them to their advantage as they fight off waves of hostile creatures or fight off enemies while also battling the elements.
Choices made by one caravan will impact future expeditions, and caravans can be made up of characters with different classes such as the archeologist or the hunter, each with different strengths.
Sandwalkers is coming to PC and Nintendo Switch at a later date.
There are plenty more games to check out in IGN’s full Awesome Indies showcase, as well as the rest of our coverage on Gamescom 2021 including news, trailers, new game reveals, and plenty more.
Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.
Sandwalkers Sets a Roguelike RPG in the Midst of a Fantastical Climate Crisis – Gamescom 2021
What does a fantasy world full of anthropomorphic creatures world look like in the aftermath of a climate crisis? Perhaps like Sandwalkers, a roguelike about trying to repair a desert world after a meteorological disaster makes most of it uninhabitable.
Revealed at Gamescom's Awesome Indies showcase today, Sandwalkers puts you in the shoes of the Mka tribe, a group that sends a new caravan of adventurers each decade into the meteorological mess outside of their home city in hopes that they'll be able to establish a new safe haven elsewhere on the planet.
As a roguelike, each caravan strives to get farther than the last, sending the memories of their journey back to the capital so that the next group can use them to their advantage as they fight off waves of hostile creatures or fight off enemies while also battling the elements.
Choices made by one caravan will impact future expeditions, and caravans can be made up of characters with different classes such as the archeologist or the hunter, each with different strengths.
Sandwalkers is coming to PC and Nintendo Switch at a later date.
There are plenty more games to check out in IGN’s full Awesome Indies showcase, as well as the rest of our Gamescom coverage including news, trailers, new game reveals, and plenty more.
Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.
Forza Horizon 5’s Events Lab Mode Is So Open the Developers Are Nervous About It – Gamescom 2021
Forza Horizon 5's Events Lab is a mode that gives players many of the tools the team at Playground Games had when designing in-game events. It's such an open-ended system, in fact, that it's making the team nervous, as they can't predict what players might make with it.
Speaking to IGN as part of Gamescom Studio, creative director Mike Brown was asked about the mode, and summed up the feeling internally: "We're very excited – a little bit nervous because you can create basically anything with it," he laughed. "There's real capacity to create modes that make absolutely no sense, and just confuse everybody that goes in there. But we have to hope that the creation algorithms that run the backend of the game don't surface to a lot of people."
That's just the feeling at launch, and Brown confirmed that more features would be added to Events Lab as time went on:
"[The tools] are based on the toolsets that we used to build the modes that are in the game. There are options that we have that we've not yet given to players, but this isn't the end for Events Lab – the feature that players get on Day 1 won't be the final form, as it were. As soon as players are saying, 'Hey, it would be really great if we could do this,' then we can just go and unlock that, and thoughout the Horizon 5 live program, we're going to be listening to those creators, and just responding and unleashing more power to them."
Events Lab gives players tools to create tracks and modes, with the scripting tools made massively open-ended in the new game. "It's not quite a full scripting langauge," explains Brown, "I'd stop short of calling it that, but it's very close. You create rulesets where it's, 'If this happens, then this other thing happens.' So when trigger occurs, action should happen. And you can combine these rules in ways that is kind of limitless."
Forza Horizon 5, now set in Mexico, arrives on November 9, and Xbox's Gamescom showcase showed off its absolutely wild intro event, which begins with you being helidropped into a volcano. Here's hoping we can do something like that in Events Lab, too.
Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Forza Horizon 5’s Events Lab Mode Is So Open the Developers Are Nervous About It – Gamescom 2021
Forza Horizon 5's Events Lab is a mode that gives players many of the tools the team at Playground Games had when designing in-game events. It's such an open-ended system, in fact, that it's making the team nervous, as they can't predict what players might make with it.
Speaking to IGN as part of Gamescom Studio, creative director Mike Brown was asked about the mode, and summed up the feeling internally: "We're very excited – a little bit nervous because you can create basically anything with it," he laughed. "There's real capacity to create modes that make absolutely no sense, and just confuse everybody that goes in there. But we have to hope that the creation algorithms that run the backend of the game don't surface to a lot of people."
That's just the feeling at launch, and Brown confirmed that more features would be added to Events Lab as time went on:
"[The tools] are based on the toolsets that we used to build the modes that are in the game. There are options that we have that we've not yet given to players, but this isn't the end for Events Lab – the feature that players get on Day 1 won't be the final form, as it were. As soon as players are saying, 'Hey, it would be really great if we could do this,' then we can just go and unlock that, and thoughout the Horizon 5 live program, we're going to be listening to those creators, and just responding and unleashing more power to them."
Events Lab gives players tools to create tracks and modes, with the scripting tools made massively open-ended in the new game. "It's not quite a full scripting langauge," explains Brown, "I'd stop short of calling it that, but it's very close. You create rulesets where it's, 'If this happens, then this other thing happens.' So when trigger occurs, action should happen. And you can combine these rules in ways that is kind of limitless."
Forza Horizon 5, now set in Mexico, arrives on November 9, and Xbox's Gamescom showcase showed off its absolutely wild intro event, which begins with you being helidropped into a volcano. Here's hoping we can do something like that in Events Lab, too.
Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Blasphemous Sequel Coming in 2023, New DLC Revealed – Gamescom 2021
The dark fantasy action-platformer Blasphemous is getting a story-concluding update later this year, leading to a full sequel slated for sometime in 2023.
The Game Kitchen announced at Gamescom that it will release Wounds of Eventide later this year in December. This free DLC will unlock the true ending for Blasphemous, originally released in 2019.
But with the first Blasphemous set to conclude, the developers have begun work on a sequel. This direct follow-up to Blasphemous will carry the series when it is released sometime in 2023. You can check out the DLC trailer and sequel teaser below.
“We’re so excited to finally announce that we’ve started on a Blasphemous sequel, the community have shown so much love for the first game and we can’t wait to share more when we can!” says Game Kitchen in a statement.
But if the wait is long, fans can at least enjoy the upcoming Wounds of Eventide DLC which is described as the final installment and definitive end to the first Blasphemous.
Blasphemous is a 2D side-scroller that mixes intense action with light Metroidvania elements. IGN’s Blasphemous review praised the base combat mechanics and gorgeous world-design and pixel art but was sometimes bogged down by its ambition.
For more from this year’s Gamescom check out IGN’s full event coverage and schedule.
Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.
Blasphemous Sequel Coming in 2023, New DLC Revealed – Gamescom 2021
The dark fantasy action-platformer Blasphemous is getting a story-concluding update later this year, leading to a full sequel slated for sometime in 2023.
The Game Kitchen announced at Gamescom that it will release Wounds of Eventide later this year in December. This free DLC will unlock the true ending for Blasphemous, originally released in 2019.
But with the first Blasphemous set to conclude, the developers have begun work on a sequel. This direct follow-up to Blasphemous will carry the series when it is released sometime in 2023. You can check out the DLC trailer and sequel teaser below.
“We’re so excited to finally announce that we’ve started on a Blasphemous sequel, the community have shown so much love for the first game and we can’t wait to share more when we can!” says Game Kitchen in a statement.
But if the wait is long, fans can at least enjoy the upcoming Wounds of Eventide DLC which is described as the final installment and definitive end to the first Blasphemous.
Blasphemous is a 2D side-scroller that mixes intense action with light Metroidvania elements. IGN’s Blasphemous review praised the base combat mechanics and gorgeous world-design and pixel art but was sometimes bogged down by its ambition.
For more from this year’s Gamescom check out IGN’s full event coverage and schedule.
Matt T.M. Kim is IGN's News Editor. You can reach him @lawoftd.
Dying Light: Platinum Edition Officially Announced for Nintendo Switch
The original Dying Light is coming to Nintendo Switch in its most complete form, packaged as Dying Light: Platinum Edition.
Announced during a Gamescom 2021 edition of the Dying 2 Know broadcast series, developer Techland said Dying Light: Platinum Edition contains over 100 hours of gameplay for a single playthrough. More details will be announced soon, but we also saw that the Platinum Edition also comes with a survival guide booklet, maps, stickers and collector's box.
Leaks of the Platinum Edition said it would contain all four DLC expansions, 17 skin bundles, and include Switch features like gyro aiming, motion controls, touchscreen support, and local co-op. No mention has been made as to whether the upcoming Dying Light 2 will also come to Switch.
When it first arrived in 2015, we awarded Dying Light an 8.5/10 review, saying "high-speed parkour and gruesome zombie massacres make Dying Light a blast, even if the story's just okay." The game has built a major following since, with Techland saying that as of June this year, 2 million people were still playing the game.
Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Dying Light: Platinum Edition Officially Announced for Nintendo Switch
The original Dying Light is coming to Nintendo Switch in its most complete form, packaged as Dying Light: Platinum Edition.
Announced during a Gamescom 2021 edition of the Dying 2 Know broadcast series, developer Techland said Dying Light: Platinum Edition contains over 100 hours of gameplay for a single playthrough. More details will be announced soon, but we also saw that the Platinum Edition also comes with a survival guide booklet, maps, stickers and collector's box.
Leaks of the Platinum Edition said it would contain all four DLC expansions, 17 skin bundles, and include Switch features like gyro aiming, motion controls, touchscreen support, and local co-op. No mention has been made as to whether the upcoming Dying Light 2 will also come to Switch.
When it first arrived in 2015, we awarded Dying Light an 8.5/10 review, saying "high-speed parkour and gruesome zombie massacres make Dying Light a blast, even if the story's just okay." The game has built a major following since, with Techland saying that as of June this year, 2 million people were still playing the game.
Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Razer Says It’s Working on a Fix After Finding Potentially Major Security Issue In Its Software
Razer is currently working on addressing a bug found in its software, allowing users to seamlessly access any Windows 10 device by plugging in a keyboard or mouse made by the gaming peripheral company.
As spotted first by BleepingComputer, a security researcher who goes by the username @j0nh4t on Twitter discovered the exploit that is available on peripherals made by Razer. The user reached out to Razer to disclose the issue. When the company did not respond, @j0nh4t decided to flag the issue on Twitter, sharing a video and instructions on the security issue.
"We were made aware of a situation in which our software, in a very specific use case, provides a user with broader access to their machine during the installation process," a Razer representative told IGN in an email. "We have investigated the issue, are currently making changes to the installation application to limit this use case, and will release an updated version shortly. The use of our software (including the installation application) does not provide unauthorized third-party access to the machine."
Need local admin and have physical access?
— jonhat (@j0nh4t) August 21, 2021
- Plug a Razer mouse (or the dongle)
- Windows Update will download and execute RazerInstaller as SYSTEM
- Abuse elevated Explorer to open Powershell with Shift+Right click
Tried contacting @Razer, but no answers. So here's a freebie pic.twitter.com/xDkl87RCmz
When plugging in a Razer keyboard or mouse (wired or wireless) into the computer, it automatically downloads and installs Synapse, Razer's gaming software that allows you to control and customize some features on some of its products as RGB lighting effects or setting up hot-keys.
When the software installs on the device, the Windows' setup wizard asks you where to save the app's folder on the device, which can allow you to open a PowerShell window which then offers system privileges, and launching the PowerShell window allows you to turn yourself into an admin on the device.
Obtaining administrative rights on a Windows device is a major security issue. Anyone with the admin privilege can do a number of things, such as changing the security settings on your computer or accessing any files stored on the device.
Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.
Razer Says It’s Working on a Fix After Finding Potentially Major Security Issue In Its Software
Razer is currently working on addressing a bug found in its software, allowing users to seamlessly access any Windows 10 device by plugging in a keyboard or mouse made by the gaming peripheral company.
As spotted first by BleepingComputer, a security researcher who goes by the username @j0nh4t on Twitter discovered the exploit that is available on peripherals made by Razer. The user reached out to Razer to disclose the issue. When the company did not respond, @j0nh4t decided to flag the issue on Twitter, sharing a video and instructions on the security issue.
"We were made aware of a situation in which our software, in a very specific use case, provides a user with broader access to their machine during the installation process," a Razer representative told IGN in an email. "We have investigated the issue, are currently making changes to the installation application to limit this use case, and will release an updated version shortly. The use of our software (including the installation application) does not provide unauthorized third-party access to the machine."
Need local admin and have physical access?
— jonhat (@j0nh4t) August 21, 2021
- Plug a Razer mouse (or the dongle)
- Windows Update will download and execute RazerInstaller as SYSTEM
- Abuse elevated Explorer to open Powershell with Shift+Right click
Tried contacting @Razer, but no answers. So here's a freebie pic.twitter.com/xDkl87RCmz
When plugging in a Razer keyboard or mouse (wired or wireless) into the computer, it automatically downloads and installs Synapse, Razer's gaming software that allows you to control and customize some features on some of its products as RGB lighting effects or setting up hot-keys.
When the software installs on the device, the Windows' setup wizard asks you where to save the app's folder on the device, which can allow you to open a PowerShell window which then offers system privileges, and launching the PowerShell window allows you to turn yourself into an admin on the device.
Obtaining administrative rights on a Windows device is a major security issue. Anyone with the admin privilege can do a number of things, such as changing the security settings on your computer or accessing any files stored on the device.
Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.