Monthly Archives: May 2021

China Has Successfully Landed Its Own Mars Rover

NASA's Perseverance has some company on Mars as China's Tianwen-1 spacecraft has successfully landed on the Red Planet. As reported by The New York Times, China had revealed little of its plans prior to the landing and, while China's state television did not report on the landing live, it dedicated hours of coverage following its touchdown. “This is another milestone advance in our country’s aerospace endeavors,” China's president Xi Jinping said in a statement. “You have had the courage for challenge, have strove for excellence and have brought our country to the global forefront of interplanetary exploration.” [ignvideo url="https://www.ign.com/videos/2021/02/23/nasas-perseverance-rover-touchdown-on-mars"] The Tianwen-1 mission launched from Earth in July 2020 to take advantage of a window every two years when Mars and Earth are closest to each other. It made it to Martian orbit on February 10 and stayed in orbit until it was ready for landing. Tianwen-1's landing craft held the rover - which is named Zhurong, after the god of fire in Chinese folk tales - and it is about one-fourth the weight of NASA's Curiosity and Perseverance. Zhurong is powered by solar panels and it includes "cameras, a ground-penetrating radar, a magnetic field detector, and a weather station." [widget path="global/article/imagegallery" parameters="albumSlug=sights-and-sounds-of-mars-from-nasas-perseverance-rover&captions=true"] Tianwen-1 landed in Utopia Planitia, also known as "Nowhere Land Plain," and is the same region where NASA's Viking 2 lander landed in 1976. This area of Mars is a huge basin that is a couple thousand miles wide and could have been under an ocean in the distant past. One of China's main goals for this mission is to "better understand the distribution of ice in the region, which future human colonists on Mars could use to sustain themselves." NASA's Perseverance landed on Mars on February 18, 2021, and has a goal of seeking signs of habitable life and "past microbial life." Since then, NASA's Mars Ingenuity helicopter made history by successfully completing the first powered, controlled flight on another planet. [ignvideo url="https://www.ign.com/videos/2021/04/20/nasas-ingenuity-mars-helicopter-takes-first-flight"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

China Has Successfully Landed Its Own Mars Rover

NASA's Perseverance has some company on Mars as China's Tianwen-1 spacecraft has successfully landed on the Red Planet. As reported by The New York Times, China had revealed little of its plans prior to the landing and, while China's state television did not report on the landing live, it dedicated hours of coverage following its touchdown. “This is another milestone advance in our country’s aerospace endeavors,” China's president Xi Jinping said in a statement. “You have had the courage for challenge, have strove for excellence and have brought our country to the global forefront of interplanetary exploration.” [ignvideo url="https://www.ign.com/videos/2021/02/23/nasas-perseverance-rover-touchdown-on-mars"] The Tianwen-1 mission launched from Earth in July 2020 to take advantage of a window every two years when Mars and Earth are closest to each other. It made it to Martian orbit on February 10 and stayed in orbit until it was ready for landing. Tianwen-1's landing craft held the rover - which is named Zhurong, after the god of fire in Chinese folk tales - and it is about one-fourth the weight of NASA's Curiosity and Perseverance. Zhurong is powered by solar panels and it includes "cameras, a ground-penetrating radar, a magnetic field detector, and a weather station." [widget path="global/article/imagegallery" parameters="albumSlug=sights-and-sounds-of-mars-from-nasas-perseverance-rover&captions=true"] Tianwen-1 landed in Utopia Planitia, also known as "Nowhere Land Plain," and is the same region where NASA's Viking 2 lander landed in 1976. This area of Mars is a huge basin that is a couple thousand miles wide and could have been under an ocean in the distant past. One of China's main goals for this mission is to "better understand the distribution of ice in the region, which future human colonists on Mars could use to sustain themselves." NASA's Perseverance landed on Mars on February 18, 2021, and has a goal of seeking signs of habitable life and "past microbial life." Since then, NASA's Mars Ingenuity helicopter made history by successfully completing the first powered, controlled flight on another planet. [ignvideo url="https://www.ign.com/videos/2021/04/20/nasas-ingenuity-mars-helicopter-takes-first-flight"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Mass Effect: Legendary Edition Director Says ME3’s Multiplayer Could Return

Mass Effect: Legendary Edition project director Mac Walters has confirmed that Mass Effect 3's multiplayer could be added to the collection in the future if the demand is great enough. In an interview with CNET, Walters said that he would never "say no" to Mass Effect 3's multiplayer making a return after its omission in the Legendary Edition. "I would never say no to that -- we want to see what kind of reception the Legendary Edition gets and what the demand for the multiplayer is," Walters said. "And then we'll ask ourselves if we have the resources and time to bring it up to the quality level we and fans want." [ignvideo url="https://www.ign.com/videos/2012/07/13/mass-effect-3-earth-multiplayer-map-firebase-rio-gameplay"] In our interview with Walters prior to release, he mentioned that the decision to leave Mass Effect 3's multiplayer out of the Legendary Edition came to to "knowing where to draw the line." "It obviously had a lot of challenges," Walters explained. "Everything from what you do with crossplay, because that's kind of an expectation now; what you do with people who are still playing multiplayer now — how do you honor that, how do you bring them in, can we somehow bridge that gap? And of course these aren't insurmountable challenges, there are things that we can do to fix that problem and get multiplayer in there. "But when you look at the amount of effort that it was going to take to do that, it was easily commensurate if not greater than uplifting all of Mass Effect 1, and I think our focus was on the single-player experience.” [ignvideo url="https://www.ign.com/videos/2021/05/13/mass-effect-legendary-edition-the-10-biggest-changes"] Mass Effect 3's multiplayer was a co-op experience that allowed players to team up to take on Reapers, Cerberus, Geth, and Collector forces. Progress in the mode also earned that player rewards in the Galaxy at War system that influences the outcome of Mass Effect 3's story. FYI: Galaxy at War has been rebalanced in Mass Effect: Legendary Edition in light of multiplayer and the companion app being available. For more on Mass Effect: Legendary Edition, check out every important choice and consequence you can make in the three games, where our review of the collection is, and our guide to all the possible romances in the space adventure. [ignvideo url="https://www.ign.com/videos/2021/05/10/mass-effect-the-entire-story-so-far"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Mass Effect: Legendary Edition Director Says ME3’s Multiplayer Could Return

Mass Effect: Legendary Edition project director Mac Walters has confirmed that Mass Effect 3's multiplayer could be added to the collection in the future if the demand is great enough. In an interview with CNET, Walters said that he would never "say no" to Mass Effect 3's multiplayer making a return after its omission in the Legendary Edition. "I would never say no to that -- we want to see what kind of reception the Legendary Edition gets and what the demand for the multiplayer is," Walters said. "And then we'll ask ourselves if we have the resources and time to bring it up to the quality level we and fans want." [ignvideo url="https://www.ign.com/videos/2012/07/13/mass-effect-3-earth-multiplayer-map-firebase-rio-gameplay"] In our interview with Walters prior to release, he mentioned that the decision to leave Mass Effect 3's multiplayer out of the Legendary Edition came to to "knowing where to draw the line." "It obviously had a lot of challenges," Walters explained. "Everything from what you do with crossplay, because that's kind of an expectation now; what you do with people who are still playing multiplayer now — how do you honor that, how do you bring them in, can we somehow bridge that gap? And of course these aren't insurmountable challenges, there are things that we can do to fix that problem and get multiplayer in there. "But when you look at the amount of effort that it was going to take to do that, it was easily commensurate if not greater than uplifting all of Mass Effect 1, and I think our focus was on the single-player experience.” [ignvideo url="https://www.ign.com/videos/2021/05/13/mass-effect-legendary-edition-the-10-biggest-changes"] Mass Effect 3's multiplayer was a co-op experience that allowed players to team up to take on Reapers, Cerberus, Geth, and Collector forces. Progress in the mode also earned that player rewards in the Galaxy at War system that influences the outcome of Mass Effect 3's story. FYI: Galaxy at War has been rebalanced in Mass Effect: Legendary Edition in light of multiplayer and the companion app being available. For more on Mass Effect: Legendary Edition, check out every important choice and consequence you can make in the three games, where our review of the collection is, and our guide to all the possible romances in the space adventure. [ignvideo url="https://www.ign.com/videos/2021/05/10/mass-effect-the-entire-story-so-far"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Call of Duty: Warzone Has Banned Over 500,000 Cheaters Since Launch

While cheating has been a huge problem in Call of Duty: Warzone, co-developer Raven Software has revealed that it has officially banned over 500,000 "malicious accounts" since the battle royale was released last year. Raven shared the news on Twitter, confirming that its latest banwave of 30,000 accounts has brought the total of banned accounts to over half a million. [ignvideo url="https://www.ign.com/videos/call-of-duty-black-ops-cold-war-and-warzone-season-three-gameplay-trailer"] This is another step in the efforts by the teams behind Call of Duty to curb this cheating epidemic. Last month, the team shared an update as to how it was planning on combating these cheaters, including issuing bans seven days a week, tackling the commercial market of cheat providers and resellers, and stopping cheaters from moving to alternate accounts. Raven has also continued to fix exploits discovered in Warzone, including a map exploit in Verdansk '84, one that had a Mini Gun spawning from Supply Boxes, and one that allowed players to use the Gas Mask indefinitely. For more on Call of Duty: Warzone, check out where it ranks on our list of the 10 best battle royales, why Warzone's map will never return to its original form, and more about Season 3's Verdansk '84. [ignvideo url="https://www.ign.com/videos/2021/04/27/top-10-battle-royales"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Call of Duty: Warzone Has Banned Over 500,000 Cheaters Since Launch

While cheating has been a huge problem in Call of Duty: Warzone, co-developer Raven Software has revealed that it has officially banned over 500,000 "malicious accounts" since the battle royale was released last year. Raven shared the news on Twitter, confirming that its latest banwave of 30,000 accounts has brought the total of banned accounts to over half a million. [ignvideo url="https://www.ign.com/videos/call-of-duty-black-ops-cold-war-and-warzone-season-three-gameplay-trailer"] This is another step in the efforts by the teams behind Call of Duty to curb this cheating epidemic. Last month, the team shared an update as to how it was planning on combating these cheaters, including issuing bans seven days a week, tackling the commercial market of cheat providers and resellers, and stopping cheaters from moving to alternate accounts. Raven has also continued to fix exploits discovered in Warzone, including a map exploit in Verdansk '84, one that had a Mini Gun spawning from Supply Boxes, and one that allowed players to use the Gas Mask indefinitely. For more on Call of Duty: Warzone, check out where it ranks on our list of the 10 best battle royales, why Warzone's map will never return to its original form, and more about Season 3's Verdansk '84. [ignvideo url="https://www.ign.com/videos/2021/04/27/top-10-battle-royales"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Final Fantasy 14’s PS5 Version Launches on May 25 Alongside Patch 5.55

Final Fantasy 14's PS5 version will leave Open Beta and will officially launch on May 25 alongside Patch 5.55. Revealed during Final Fantasy 14's Fan Fest, the PS5 version features fast load times, 4K resolution support, high resolution UI, DualSense haptic feedback support, new trophies, and 3D audio support. For those unaware, those who own the PS4 version of FF14 will be able to upgrade to the PS5 version for free. [ignvideo url="https://www.ign.com/videos/2021/02/08/final-fantasy-14-ps5-version-overview-trailer"] As for Patch 5.55 - which will be the final major update before FF14's Endwalker expansion is released on November 23, 2021 - some of the new content includes Part 2 of the Death Unto Dawn main scenario, Save the Queen updates, YoRHa: Dark Apocalypse epilogue quests, and a reward for collecting all Triple Triad cards. The team also announced a special Final Fantasy 14 Stratocaster electric guitar is being developed in collaboration with Fender. While pre-orders are not yet available for the $3,499 Stratocaster, it was announced that they will begin in the Americas, EMEA, and Australia in late 2021 and the guitar will ship in early 2022. 69be388dbf357489993a69c2f03cfb0032f7c682_0For those who may not be able to get their hands on one of these in real life, it was also revealed that Patch 5.5 will introduce an electric guitar to the Bard's Performance mode and the Aetherolectric Guitar will be available for purchase in the Manderville Gold Saucer. Final Fantasy 14: Endwalker will feature two new classes - the healer Sage and the DPS Reaper - and it will conclude the tale of Hydaelyn and Zodiark and will bring to a close the story that began in A Realm Reborn. Furthermore, FF14 director Naoki Yoshida shared that a new playable character, the male Viera, is in the works alongside a female Hrothgar. [ignvideo url="https://www.ign.com/videos/2021/05/15/final-fantasy-xiv-endwalker-official-full-cinematic-trailer"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Final Fantasy 14’s PS5 Version Launches on May 25 Alongside Patch 5.55

Final Fantasy 14's PS5 version will leave Open Beta and will officially launch on May 25 alongside Patch 5.55. Revealed during Final Fantasy 14's Fan Fest, the PS5 version features fast load times, 4K resolution support, high resolution UI, DualSense haptic feedback support, new trophies, and 3D audio support. For those unaware, those who own the PS4 version of FF14 will be able to upgrade to the PS5 version for free. [ignvideo url="https://www.ign.com/videos/2021/02/08/final-fantasy-14-ps5-version-overview-trailer"] As for Patch 5.55 - which will be the final major update before FF14's Endwalker expansion is released on November 23, 2021 - some of the new content includes Part 2 of the Death Unto Dawn main scenario, Save the Queen updates, YoRHa: Dark Apocalypse epilogue quests, and a reward for collecting all Triple Triad cards. The team also announced a special Final Fantasy 14 Stratocaster electric guitar is being developed in collaboration with Fender. While pre-orders are not yet available for the $3,499 Stratocaster, it was announced that they will begin in the Americas, EMEA, and Australia in late 2021 and the guitar will ship in early 2022. 69be388dbf357489993a69c2f03cfb0032f7c682_0For those who may not be able to get their hands on one of these in real life, it was also revealed that Patch 5.5 will introduce an electric guitar to the Bard's Performance mode and the Aetherolectric Guitar will be available for purchase in the Manderville Gold Saucer. Final Fantasy 14: Endwalker will feature two new classes - the healer Sage and the DPS Reaper - and it will conclude the tale of Hydaelyn and Zodiark and will bring to a close the story that began in A Realm Reborn. Furthermore, FF14 director Naoki Yoshida shared that a new playable character, the male Viera, is in the works alongside a female Hrothgar. [ignvideo url="https://www.ign.com/videos/2021/05/15/final-fantasy-xiv-endwalker-official-full-cinematic-trailer"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Hades Has Been Rated For PS4 by Korean Rating Committee

Hades has been rated for PS4 by Korea's Game Rating and Administration Committee, hinting that Supergiant Games' rougue-like will soon be making its way to other platforms besides PC and Nintendo Switch. As spotted by modiz on ResetERA, Hades' rating also indicates that Take Two will be the publisher for the PS4 version. [ignvideo url="https://www.ign.com/videos/2020/12/21/hades-igns-2020-game-of-the-year"] Hades was first released on PC via Early Access in 2018, and it was officially launched on PC and Switch in September 2020. Considering the numerous Game of the Year awards Hades received, including from IGN, it should come as no surprise that the game would eventually make its way to other consoles. In our review of Hades, we said that it "is a one-of-a-kind rogue-lite that does a brilliant job of marrying its fast-paced action with its persistent, progressing story through a vividly reimagined Greek mythological underworld." Hades supports cross-save between Switch and PC, so hopefully it will also feature that functionality when it finally arrives on PS4 and any other platform. [ignvideo url="https://www.ign.com/videos/2020/09/17/hades-review"] For more on Hades, check out how to defeat every boss, how to get Legendary Boons, and how to get and use Nectar and Ambrosia. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Hades Has Been Rated For PS4 by Korean Rating Committee

Hades has been rated for PS4 by Korea's Game Rating and Administration Committee, hinting that Supergiant Games' rougue-like will soon be making its way to other platforms besides PC and Nintendo Switch. As spotted by modiz on ResetERA, Hades' rating also indicates that Take Two will be the publisher for the PS4 version. [ignvideo url="https://www.ign.com/videos/2020/12/21/hades-igns-2020-game-of-the-year"] Hades was first released on PC via Early Access in 2018, and it was officially launched on PC and Switch in September 2020. Considering the numerous Game of the Year awards Hades received, including from IGN, it should come as no surprise that the game would eventually make its way to other consoles. In our review of Hades, we said that it "is a one-of-a-kind rogue-lite that does a brilliant job of marrying its fast-paced action with its persistent, progressing story through a vividly reimagined Greek mythological underworld." Hades supports cross-save between Switch and PC, so hopefully it will also feature that functionality when it finally arrives on PS4 and any other platform. [ignvideo url="https://www.ign.com/videos/2020/09/17/hades-review"] For more on Hades, check out how to defeat every boss, how to get Legendary Boons, and how to get and use Nectar and Ambrosia. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.