Monthly Archives: April 2021

Doctor Strange: Hasbro Reveals Life-Size Eye of Agamotto Toy

Until now, wielding the Eye of Agamotto was a privilege bestowed on only a lucky few. But thanks to Hasbro, now anyone can become the Sorcerer Supreme for a mere $50. As part of the Hasbro Pulse Fan Fest digital event, the company has revealed a life-size replica of Stephen Strange's iconic magical artifact. The Eye of Agamotto is painstakingly recreated from the MCU designs and even features a light-up, removable Time Stone. Get a closer look at this awesome new collectible in the slideshow gallery below: [widget path="global/article/imagegallery" parameters="albumSlug=marvel-legends-series-doctor-stranges-eye-of-agamotto&captions=true"] According to Hasbro, the prop was designed using photo reference and digital scans provided by Marvel Studios. It's designed to be as close to the original in look and size as possible, though certain modifications had to be made to fit the electronic components. Like Hasbro's previous Infinity Gauntlet replica, the Eye of Agamotto features a weathered gold paint scheme designed to simulate a metallic build. The goal is to make the replica equally suitable for play or as a collector display piece. Like the real thing, the Eye of Agamotto can either be worn as a necklace or rested atop an included display base. A button on top of the unit activates a compartment that reveals the light-up Time Stone inside the Eye. That stone can even be removed and will remain glowing for about a minute before it runs out of charge. The Eye itself is powered by two AAA batteries, and the Time Stone contains an internal rechargeable battery. The Eye of Agamotto is priced at $49.99 and is currently slated for a Fall 2021 release. The set is available to preorder now for Hasbro Pulse Premium members, with general preorders opening up at 2pm PT today. The Eye of Agamotto will also be available to preorder through Amazon, Target and other retailers at that time. [ignvideo url="https://www.ign.com/videos/2019/06/01/unboxing-hasbro-replica-of-iron-mans-infinity-gauntlet"] This isn't the only big news from Hasbro Pulse Fan Fest. The company also unveiled a massive, voice-controlled Optimus Prime toy that can transform automatically. For more on Doctor Strange's future in the MCU, find out how WandaVision sets up Doctor Strange in the Multiverse of Madness and what Spider-Man: No Way Home's title reveals about the sequel. [poilib element="accentDivider"] Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

Doctor Strange: Hasbro Reveals Life-Size Eye of Agamotto Toy

Until now, wielding the Eye of Agamotto was a privilege bestowed on only a lucky few. But thanks to Hasbro, now anyone can become the Sorcerer Supreme for a mere $50. As part of the Hasbro Pulse Fan Fest digital event, the company has revealed a life-size replica of Stephen Strange's iconic magical artifact. The Eye of Agamotto is painstakingly recreated from the MCU designs and even features a light-up, removable Time Stone. Get a closer look at this awesome new collectible in the slideshow gallery below: [widget path="global/article/imagegallery" parameters="albumSlug=marvel-legends-series-doctor-stranges-eye-of-agamotto&captions=true"] According to Hasbro, the prop was designed using photo reference and digital scans provided by Marvel Studios. It's designed to be as close to the original in look and size as possible, though certain modifications had to be made to fit the electronic components. Like Hasbro's previous Infinity Gauntlet replica, the Eye of Agamotto features a weathered gold paint scheme designed to simulate a metallic build. The goal is to make the replica equally suitable for play or as a collector display piece. Like the real thing, the Eye of Agamotto can either be worn as a necklace or rested atop an included display base. A button on top of the unit activates a compartment that reveals the light-up Time Stone inside the Eye. That stone can even be removed and will remain glowing for about a minute before it runs out of charge. The Eye itself is powered by two AAA batteries, and the Time Stone contains an internal rechargeable battery. The Eye of Agamotto is priced at $49.99 and is currently slated for a Fall 2021 release. The set is available to preorder now for Hasbro Pulse Premium members, with general preorders opening up at 2pm PT today. The Eye of Agamotto will also be available to preorder through Amazon, Target and other retailers at that time. [ignvideo url="https://www.ign.com/videos/2019/06/01/unboxing-hasbro-replica-of-iron-mans-infinity-gauntlet"] This isn't the only big news from Hasbro Pulse Fan Fest. The company also unveiled a massive, voice-controlled Optimus Prime toy that can transform automatically. For more on Doctor Strange's future in the MCU, find out how WandaVision sets up Doctor Strange in the Multiverse of Madness and what Spider-Man: No Way Home's title reveals about the sequel. [poilib element="accentDivider"] Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

Hasbro Reveals $700 Optimus Prime Robot

Hasbro has revealed a voice and app-controlled, auto-transforming Optimus Prime robot that costs $699, and it's available for pre-order now. Announced at today's Hasbro Pulse Fan Fest, Hasbro teamed up with Robosen Robotics to create the "world's most advanced and programmable robots to market through the Transformers franchise." First up in the robotics line is the leader of the Autobots, Optimus Prime. Not only can this robot be controlled by voice and app commands, it actually transforms automatically from truck to robot and back. [widget path="global/article/imagegallery" parameters="albumSlug=hasbros-700-optimus-prime-robot&captions=true"] "After over 11 years of rigorous R&D, the talented team at Robosen was able to produce the first-ever consumer robot that features a comprehensive set of functions, including automatic convertible movement from vehicle to robot, bipedal walking ability in robot form, race function in vehicle form, programmable/code development, and robot control/commands by either voice or mobile app," a press release from Hasbro reads. Hasbro general manager and senior vice president of global consumer products, Casey Collins, said the company is excited to work with Robosen Robotics to "elevate branded play," and allow fans to "bring their favorite Transformers characters to life in a way never achieved before within collectibles." The robot, which you can view in the slideshow above, stands 19 inches tall in robot mode and comes equipped with 80 different sound effects and voice lines, all voiced by the original voice of the character, Peter Cullen. Built with over 5000 components, 60 microchips, and 27 servo motors, this robot features "detailed emblems, chrome accents, and lighting throughout," as well as built-in speakers and microphones that allow voice control to happen. [ignvideo url="https://www.ign.com/videos/2017/06/27/the-transformers-movie-timeline-in-chronological-order"] Optimus Prime can also be controlled with a mobile app and will automatically transform on command via that app or a voice command. The $700 price tag gets you the robot and a protective travel case made with a "premium protective foam" to keep the robot safe when traveling or in storage. It also includes a battle axe and a blaster for Optimus Prime. Those interested in pre-ordering this $700 collector's robot can do so here. For more Transformers, be sure to check out this story about a new movie in the series coming from the director of DC's upcoming Blue Beetle movie and then read about this Transformers animated movie in the works from the director of Toy Story 4. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes

Hasbro Reveals $700 Optimus Prime Robot

Hasbro has revealed a voice and app-controlled, auto-transforming Optimus Prime robot that costs $699, and it's available for pre-order now. Announced at today's Hasbro Pulse Fan Fest, Hasbro teamed up with Robosen Robotics to create the "world's most advanced and programmable robots to market through the Transformers franchise." First up in the robotics line is the leader of the Autobots, Optimus Prime. Not only can this robot be controlled by voice and app commands, it actually transforms automatically from truck to robot and back. [widget path="global/article/imagegallery" parameters="albumSlug=hasbros-700-optimus-prime-robot&captions=true"] "After over 11 years of rigorous R&D, the talented team at Robosen was able to produce the first-ever consumer robot that features a comprehensive set of functions, including automatic convertible movement from vehicle to robot, bipedal walking ability in robot form, race function in vehicle form, programmable/code development, and robot control/commands by either voice or mobile app," a press release from Hasbro reads. Hasbro general manager and senior vice president of global consumer products, Casey Collins, said the company is excited to work with Robosen Robotics to "elevate branded play," and allow fans to "bring their favorite Transformers characters to life in a way never achieved before within collectibles." The robot, which you can view in the slideshow above, stands 19 inches tall in robot mode and comes equipped with 80 different sound effects and voice lines, all voiced by the original voice of the character, Peter Cullen. Built with over 5000 components, 60 microchips, and 27 servo motors, this robot features "detailed emblems, chrome accents, and lighting throughout," as well as built-in speakers and microphones that allow voice control to happen. [ignvideo url="https://www.ign.com/videos/2017/06/27/the-transformers-movie-timeline-in-chronological-order"] Optimus Prime can also be controlled with a mobile app and will automatically transform on command via that app or a voice command. The $700 price tag gets you the robot and a protective travel case made with a "premium protective foam" to keep the robot safe when traveling or in storage. It also includes a battle axe and a blaster for Optimus Prime. Those interested in pre-ordering this $700 collector's robot can do so here. For more Transformers, be sure to check out this story about a new movie in the series coming from the director of DC's upcoming Blue Beetle movie and then read about this Transformers animated movie in the works from the director of Toy Story 4. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes

Rapper DMX Dead at 50

Earl Simmons, best known as DMX, one of the most famous rappers to rise to fame in the '90s, died on Friday, Variety reported. He was 50.

“We are deeply saddened to announce today that our loved one, DMX, birth name of Earl Simmons, passed away at 50-years-old at White Plains Hospital with his family by his side after being placed on life support for the past few days,” his family said in a statement.

“Earl was a warrior who fought till the very end. He loved his family with all of his heart and we cherish the times we spent with him. Earl’s music inspired countless fans across the world and his iconic legacy will live on forever. We appreciate all of the love and support during this incredibly difficult time. Please respect our privacy as we grieve the loss of our brother, father, uncle and the man the world knew as DMX. We will share information about his memorial service once details are finalized.”

[caption id="attachment_2498123" align="alignnone" width="720"]EAST RUTHERFORD, NJ - JUNE 11: DMX performs during the 2017 Hot 97 Summer Jam at MetLife Stadium on June 11, 2017 in East Rutherford, New Jersey. (Photo by Taylor Hill/WireImage) EAST RUTHERFORD, NJ - JUNE 11: DMX performs during the 2017 Hot 97 Summer Jam at MetLife Stadium on June 11, 2017 in East Rutherford, New Jersey. (Photo by Taylor Hill/WireImage)[/caption]

DMX was hospitalized earlier last Friday after experiencing a heart attack. His manager reported on Wednesday that the artist was in a coma and on life support, with doctors scheduling brain function tests. It was reported earlier that DMX’s heart attack was the result of a drug overdose, but his representatives have yet to confirm any such information.

DMX rose to fame in the late 1990’s with the release of “It’s Dark and Hell is Hot” in 1998, following a long struggle to find commercial success with his singles. Later that same year, he released “Flesh of My Flesh, Blood of My Blood” followed by “...And Then There Was X” in 1999. The latter of the trio sold almost five million copies as of 2009. DMX was the fifth best-selling rap artist of the Nielsen SoundScan era with a reported total sales number of 23.3 million albums. The length of time between album releases increased dramatically after 2006, with DMX only releasing two albums in the past 15 years.

DMX’s music was characterized by Simmons’ gruff and aggressive vocals and lyrics. His most iconic tracks include “X Gon’ Give It to Ya,” “Party Up,” and “Where the Hood At,” the first of which was released as the lead single on the soundtrack to Cradle 2 the Grave, and later used as in the soundtrack to the Deadpool films.

[caption id="attachment_2498125" align="alignnone" width="720"]NEW YORK, NY - AUGUST 05: DMX performs DMX Featuring N.O.R.E., Jim Jones, Jadakiss & Friends With DJ Scram Jones In Concert - New York, New York at The Apollo Theater on August 5, 2016 in New York City. (Photo by Shareif Ziyadat/FilmMagic) NEW YORK, NY - AUGUST 05: DMX performs DMX Featuring N.O.R.E., Jim Jones, Jadakiss & Friends With DJ Scram Jones In Concert - New York, New York at The Apollo Theater on August 5, 2016 in New York City. (Photo by Shareif Ziyadat/FilmMagic)[/caption]

DMX was also a multi-hyphenate, starring in a string of action movies like Cradle 2 the Grave with Jet Li and Exit Wounds with Steven Seagal, and appearing in a 1998 episode of South Park. He was featured as a character in 2003’s Def Jam Vendetta.

[poilib element="accentDivider"] Joseph Knoop is a writer/producer for IGN.

Rapper DMX Dead at 50

Earl Simmons, best known as DMX, one of the most famous rappers to rise to fame in the '90s, died on Friday, Variety reported. He was 50.

“We are deeply saddened to announce today that our loved one, DMX, birth name of Earl Simmons, passed away at 50-years-old at White Plains Hospital with his family by his side after being placed on life support for the past few days,” his family said in a statement.

“Earl was a warrior who fought till the very end. He loved his family with all of his heart and we cherish the times we spent with him. Earl’s music inspired countless fans across the world and his iconic legacy will live on forever. We appreciate all of the love and support during this incredibly difficult time. Please respect our privacy as we grieve the loss of our brother, father, uncle and the man the world knew as DMX. We will share information about his memorial service once details are finalized.”

[caption id="attachment_2498123" align="alignnone" width="720"]EAST RUTHERFORD, NJ - JUNE 11: DMX performs during the 2017 Hot 97 Summer Jam at MetLife Stadium on June 11, 2017 in East Rutherford, New Jersey. (Photo by Taylor Hill/WireImage) EAST RUTHERFORD, NJ - JUNE 11: DMX performs during the 2017 Hot 97 Summer Jam at MetLife Stadium on June 11, 2017 in East Rutherford, New Jersey. (Photo by Taylor Hill/WireImage)[/caption]

DMX was hospitalized earlier last Friday after experiencing a heart attack. His manager reported on Wednesday that the artist was in a coma and on life support, with doctors scheduling brain function tests. It was reported earlier that DMX’s heart attack was the result of a drug overdose, but his representatives have yet to confirm any such information.

DMX rose to fame in the late 1990’s with the release of “It’s Dark and Hell is Hot” in 1998, following a long struggle to find commercial success with his singles. Later that same year, he released “Flesh of My Flesh, Blood of My Blood” followed by “...And Then There Was X” in 1999. The latter of the trio sold almost five million copies as of 2009. DMX was the fifth best-selling rap artist of the Nielsen SoundScan era with a reported total sales number of 23.3 million albums. The length of time between album releases increased dramatically after 2006, with DMX only releasing two albums in the past 15 years.

DMX’s music was characterized by Simmons’ gruff and aggressive vocals and lyrics. His most iconic tracks include “X Gon’ Give It to Ya,” “Party Up,” and “Where the Hood At,” the first of which was released as the lead single on the soundtrack to Cradle 2 the Grave, and later used as in the soundtrack to the Deadpool films.

[caption id="attachment_2498125" align="alignnone" width="720"]NEW YORK, NY - AUGUST 05: DMX performs DMX Featuring N.O.R.E., Jim Jones, Jadakiss & Friends With DJ Scram Jones In Concert - New York, New York at The Apollo Theater on August 5, 2016 in New York City. (Photo by Shareif Ziyadat/FilmMagic) NEW YORK, NY - AUGUST 05: DMX performs DMX Featuring N.O.R.E., Jim Jones, Jadakiss & Friends With DJ Scram Jones In Concert - New York, New York at The Apollo Theater on August 5, 2016 in New York City. (Photo by Shareif Ziyadat/FilmMagic)[/caption]

DMX was also a multi-hyphenate, starring in a string of action movies like Cradle 2 the Grave with Jet Li and Exit Wounds with Steven Seagal, and appearing in a 1998 episode of South Park. He was featured as a character in 2003’s Def Jam Vendetta.

[poilib element="accentDivider"] Joseph Knoop is a writer/producer for IGN.

Indiana Jones 5: Phoebe Waller-Bridge Cast Alongside Harrison Ford

Lucasfilm has announced that Phoebe Waller-Bridge has been cast in the upcoming fifth Indiana Jones film. While Waller-Bridge's involvement with the film has been officially announced, no mention has been made by Lucasfilm about who she will play. Presumably as the first major new cast member announcement, though, and considering Waller-Bridge's profile, she will be one of the film's lead characters. [ignvideo url="https://www.ign.com/videos/2016/03/15/indiana-jones-5-officially-announced-ign-news"] “I'm thrilled to be starting a new adventure, collaborating with a dream team of all-time great filmmakers," said the film's director James Mangold in a statement issued by Lucasfilm. "Steven, Harrison, Kathy, Frank, and John are all artistic heroes of mine. When you add Phoebe, a dazzling actor, brilliant creative voice and the chemistry she will undoubtedly bring to our set, I can't help but feel as lucky as Indiana Jones himself.” Additionally, John Williams will once again return to compose the film's score. Williams, a long time collaborator with Lucasfilm on Star Wars and Indiana Jones, previously composed the scores for all four Indy movies. Indiana Jones 5 was originally announced last year, and will be the concluding act of the archaeologist's story. It will release on July 29, 2022. James Mangold is directing. Previously, there had been plans for a Spielberg-helmed Indy 5, but that fell apart over script disagreements. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. 

Indiana Jones 5: Phoebe Waller-Bridge Cast Alongside Harrison Ford

Lucasfilm has announced that Phoebe Waller-Bridge has been cast in the upcoming fifth Indiana Jones film. While Waller-Bridge's involvement with the film has been officially announced, no mention has been made by Lucasfilm about who she will play. Presumably as the first major new cast member announcement, though, and considering Waller-Bridge's profile, she will be one of the film's lead characters. [ignvideo url="https://www.ign.com/videos/2016/03/15/indiana-jones-5-officially-announced-ign-news"] “I'm thrilled to be starting a new adventure, collaborating with a dream team of all-time great filmmakers," said the film's director James Mangold in a statement issued by Lucasfilm. "Steven, Harrison, Kathy, Frank, and John are all artistic heroes of mine. When you add Phoebe, a dazzling actor, brilliant creative voice and the chemistry she will undoubtedly bring to our set, I can't help but feel as lucky as Indiana Jones himself.” Additionally, John Williams will once again return to compose the film's score. Williams, a long time collaborator with Lucasfilm on Star Wars and Indiana Jones, previously composed the scores for all four Indy movies. Indiana Jones 5 was originally announced last year, and will be the concluding act of the archaeologist's story. It will release on July 29, 2022. James Mangold is directing. Previously, there had been plans for a Spielberg-helmed Indy 5, but that fell apart over script disagreements. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. 

IO CEO Speaks About Crunch Culture, Where Overtime Belongs in The Industry

In the newest episode of IGN Unfiltered, Ryan McCaffrey sat down with IO Interactive co-owner and CEO Hakan Abrak to discuss crunch, the team's upcoming James Bond game, the future of Hitman, separating from Square Enix, and more. When asked what he thought about crunch, Abrak said, "I took over as executive producer on [Kayne and Lynch] just two years before it was launched, and at that point the technology was just barely done. It was nowhere. Although it had been on the way for five years, it didn't really have any core features in place yet. That production was absolutely... it was crazy. [ignvideo url="https://www.ign.com/videos/2021/04/06/hitman-studio-boss-talks-hitmans-future-the-new-james-bond-game-and-more-ign-unfiltered-57"] "For me, personally, I ran people really hard. I was really hard, we crunched a lot. I remember, personally... myself... in two years, I had two weekends where I was off both days, or else I would have worked every day, two years straight, no vacation. "I learned a ton from that. After that, I went on to do R&D [research and development] and I went on to be studio production director. When I turned to be the studio production director, I could actually affect things on how my production's run... [widget path="global/article/imagegallery" parameters="albumSlug=every-ign-hitman-review&captions=true"] "So, I did learn a lot from that. I did learn it's not only destroying souls, but it's also not an effective way of developing games. Today, I'm not saying we're not doing 'overwork.' We do, at times. But it's something that needs to be felt... like, a good clear purpose... from within the team, and it needs to be on a shorter period than these long crunch periods." [ignvideo url="https://www.ign.com/videos/2020/11/19/io-interactive-bond-game-project-007-teaser-trailer"] Abrak also said the team is using several tools to evaluate the studio's work/life balance. "The feedback we're getting is very positive, and it seems like we've found a really, really good balance there. And we had to, because, after Absolution, when we changed mentality and culture around doing a marathon... doing a game that is more of a marathon than just a sprint. "Going from 'boxed product' thinking to 'a service,' it absolutely affects everything. It affects how you work, and you can't just say 'Oh, it's just another few months and then it's out, and then we don't have to think about it, and the whole studio can go home for half a year,' or something. That doesn't go when... you run a marathon... It's about keeping that energy and their front lobes fresh. [ignvideo url="https://www.ign.com/videos/hitman-3-reviews-is-this-the-best-hitman-ever-the-review-crew"] "Of course, also very important... as we get older and wiser... not to make people estranged from their loved ones and families at home. These things are extremely important. I think it's also part of the Scandinavian mentality and... as I talked about... other studio's locations, under IO, in the future... that culture, that thinking, those values, with humans front and center, is something that we'll spread and carry on."

For more interviews with the best, brightest, most fascinating minds in the games industry, check out be sure to check out every episode of IGN Unfiltered, which includes talks with Bethesda's Todd Howard, Master Chief co-creator Marcus Lehto, 343's Bonnie Ross, Valve's Robin Walker & Chris Remo, and so many more.

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Brian Barnett writes wiki guides, deals posts, features, and much more for IGN. You can get your fix of Brian's antics on Twitter and Instagram (@Ribnax).

IO CEO Speaks About Crunch Culture, Where Overtime Belongs in The Industry

In the newest episode of IGN Unfiltered, Ryan McCaffrey sat down with IO Interactive co-owner and CEO Hakan Abrak to discuss crunch, the team's upcoming James Bond game, the future of Hitman, separating from Square Enix, and more. When asked what he thought about crunch, Abrak said, "I took over as executive producer on [Kayne and Lynch] just two years before it was launched, and at that point the technology was just barely done. It was nowhere. Although it had been on the way for five years, it didn't really have any core features in place yet. That production was absolutely... it was crazy. [ignvideo url="https://www.ign.com/videos/2021/04/06/hitman-studio-boss-talks-hitmans-future-the-new-james-bond-game-and-more-ign-unfiltered-57"] "For me, personally, I ran people really hard. I was really hard, we crunched a lot. I remember, personally... myself... in two years, I had two weekends where I was off both days, or else I would have worked every day, two years straight, no vacation. "I learned a ton from that. After that, I went on to do R&D [research and development] and I went on to be studio production director. When I turned to be the studio production director, I could actually affect things on how my production's run... [widget path="global/article/imagegallery" parameters="albumSlug=every-ign-hitman-review&captions=true"] "So, I did learn a lot from that. I did learn it's not only destroying souls, but it's also not an effective way of developing games. Today, I'm not saying we're not doing 'overwork.' We do, at times. But it's something that needs to be felt... like, a good clear purpose... from within the team, and it needs to be on a shorter period than these long crunch periods." [ignvideo url="https://www.ign.com/videos/2020/11/19/io-interactive-bond-game-project-007-teaser-trailer"] Abrak also said the team is using several tools to evaluate the studio's work/life balance. "The feedback we're getting is very positive, and it seems like we've found a really, really good balance there. And we had to, because, after Absolution, when we changed mentality and culture around doing a marathon... doing a game that is more of a marathon than just a sprint. "Going from 'boxed product' thinking to 'a service,' it absolutely affects everything. It affects how you work, and you can't just say 'Oh, it's just another few months and then it's out, and then we don't have to think about it, and the whole studio can go home for half a year,' or something. That doesn't go when... you run a marathon... It's about keeping that energy and their front lobes fresh. [ignvideo url="https://www.ign.com/videos/hitman-3-reviews-is-this-the-best-hitman-ever-the-review-crew"] "Of course, also very important... as we get older and wiser... not to make people estranged from their loved ones and families at home. These things are extremely important. I think it's also part of the Scandinavian mentality and... as I talked about... other studio's locations, under IO, in the future... that culture, that thinking, those values, with humans front and center, is something that we'll spread and carry on."

For more interviews with the best, brightest, most fascinating minds in the games industry, check out be sure to check out every episode of IGN Unfiltered, which includes talks with Bethesda's Todd Howard, Master Chief co-creator Marcus Lehto, 343's Bonnie Ross, Valve's Robin Walker & Chris Remo, and so many more.

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Brian Barnett writes wiki guides, deals posts, features, and much more for IGN. You can get your fix of Brian's antics on Twitter and Instagram (@Ribnax).