Monthly Archives: April 2021

Warrior Renewed For Season 3 by HBO Max

Warrior fans, rejoice! The action-packed martial arts series inspired by the writings of Bruce Lee, is coming back for a third season on HBO Max. The announcement was made today by HBO boss Casey Bloys: "Warrior introduced viewers to a distinct world from the past, executed with dynamic action and relevant storytelling, with a brilliant cast led by Andrew Koji," Bloys explained. "We can’t wait to see what Jonathan, Justin, and Shannon will bring to the next chapter of this series on HBO Max." Check out the cast and crew of Warrior sharing their excitement for the HBO Max Season 3 announcement in the video below, or at the top of the page: [ignvideo url="https://www.ign.com/videos/2021/04/14/warrior-season-3-hbo-max-announcement"] Warrior was created and executive produced by Jonathan Tropper (Banshee), with Fast & Furious 9 director Justin Lin, and Shannon Lee (daughter of Bruce Lee) also serving as executive producers. "Justin, Jonathan, and I were thrilled when Warrior was put on HBO platforms to be discovered by a whole new legion of fans," Lee said. "Now we are excited and grateful for the opportunity to do another season, and we applaud HBO Max for understanding the importance of telling this story and for continuing to support this level of representation in our industry. I just know that my father is grinning right now to see this show he dreamed of so long ago continuing to beat the odds. We have every intention of delivering the same high level of meaningful storytelling and Gung-Fu action in season 3!" For those of you interested in checking out Warrior's first two seasons, they are currently available to stream on HBO Max. [widget path="global/article/imagegallery" parameters="albumSlug=hbo-max-spotlight-april-2021&captions=true"] [poilib element="accentDivider"] David Griffin still watches DuckTales in his pajamas with a cereal bowl in hand. He's also the TV Editor for IGN. Say hi on Twitter.

Oddworld: Soulstorm Review

Oddworld: Soulstorm has been a long time coming. A direct sequel to Oddworld: New 'n' Tasty, Soulstorm is a loosely drawn reimagining of the second Oddworld game, Abe's Exoddus. Soulstorm looks shiny and PS5-new, with beautifully detailed characters and vast sweeping landscapes in its backgrounds, but it has an old soul. Soulstorm's stealthy platforming feels like a throwback: It's unlike any game I've played in a long time, and that's refreshing. But with old-school gameplay, Soulstorm retains some archaic design choices that feel outdated in 2021. The pain from those choices is accentuated by the game's many serious technical issues, which can blow even the most carefully played sequences at the drop of a hat. Soulstorm has a lot of heart, but its poor tuning makes it a bit of a slog.

Like its predecessors, Soulstorm puts you in control of Abe, a now free slave with the ability to take control of his former captors using a special chant. Each level strings together a gauntlet of side-scrolling stealth-platforming puzzles. As Abe, you'll sneak across each stage, jumping across platforms to dodge traps while avoiding conflict as much as possible. All the while, you're searching for your fellow Mudokons, Abe's species of lanky green Oddworlders, most of whom are still slaves in factories and mines. Staying out of harm's way requires careful planning and timing. Like many stealth games, you're carefully monitoring guard movements and vision cones to find the perfect moment to move from one hiding spot to the next, or to dispatch a guard. There's a tense, nail-biting thrill to maneuvering your way into and out of danger.

Though stealth factors into most areas, there are also a fair number of pure platforming sequences. Dodging flamethrowers, buzzsaws, spikes, and other dangers is also often a matter of getting the timing right. Soulstorm's best platforming sequences feel more puzzle-like than a reflex test, balancing time pressure and a need to methodically feel your way through whatever lethal obstacles it throws your way.

Continue Reading at GameSpot

Oddworld: Soulstorm Review

Oddworld: Soulstorm has been a long time coming. A direct sequel to Oddworld: New 'n' Tasty, Soulstorm is a loosely drawn reimagining of the second Oddworld game, Abe's Exoddus. Soulstorm looks shiny and PS5-new, with beautifully detailed characters and vast sweeping landscapes in its backgrounds, but it has an old soul. Soulstorm's stealthy platforming feels like a throwback: It's unlike any game I've played in a long time, and that's refreshing. But with old-school gameplay, Soulstorm retains some archaic design choices that feel outdated in 2021. The pain from those choices is accentuated by the game's many serious technical issues, which can blow even the most carefully played sequences at the drop of a hat. Soulstorm has a lot of heart, but its poor tuning makes it a bit of a slog.

Like its predecessors, Soulstorm puts you in control of Abe, a now free slave with the ability to take control of his former captors using a special chant. Each level strings together a gauntlet of side-scrolling stealth-platforming puzzles. As Abe, you'll sneak across each stage, jumping across platforms to dodge traps while avoiding conflict as much as possible. All the while, you're searching for your fellow Mudokons, Abe's species of lanky green Oddworlders, most of whom are still slaves in factories and mines. Staying out of harm's way requires careful planning and timing. Like many stealth games, you're carefully monitoring guard movements and vision cones to find the perfect moment to move from one hiding spot to the next, or to dispatch a guard. There's a tense, nail-biting thrill to maneuvering your way into and out of danger.

Though stealth factors into most areas, there are also a fair number of pure platforming sequences. Dodging flamethrowers, buzzsaws, spikes, and other dangers is also often a matter of getting the timing right. Soulstorm's best platforming sequences feel more puzzle-like than a reflex test, balancing time pressure and a need to methodically feel your way through whatever lethal obstacles it throws your way.

Continue Reading at GameSpot

Assassin’s Creed Valhalla: Wrath of the Druids Expansion Delayed

Assassin’s Creed: Valhalla’s first expansion DLC, Wrath of the Druids, has been delayed. Ubisoft announced Wednesday that Wrath of the Druids will move from its original date of April 29 to May 13, 2021 in order to “deliver a more refined experience.”

Ubisoft added that it is working on an article that will go further into the reasons for delaying Valhalla’s expansion, which sees Eivor travel to Ireland and face a druidic cult known as the Children of Danu.

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Wrath of the Druids is the first major expansion in Ubisoft’s post-launch support for Valhalla, which was revealed prior to the base game’s release in late 2020. Wrath of the Druids will eventually be followed by the Siege of Paris expansion, which aims to let players infiltrate the city of lights and relive the “most ambitious battle in Viking history.”

Ubisoft is far from the only developer/publisher to announce a delay for an eagerly anticipated game or DLC. Arkane’s Deathloop, published by Bethesda, also recently moved its release date back to September 2021. It’s not clear though if Ubisoft has delayed Wrath of the Druids due to work-from-home complications during COVID-19 or for other reasons.

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Assassin’s Creed longtime narrative director, Darby McDevitt, also recently announced his departure from Ubisoft after 10 years of work writing on the franchise.

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Joseph Knoop is a writer/producer/Jarl for IGN.

OlliOlli World and 20 More Games Announced at Nintendo’s April 14 Indie World Showcase

Nintendo has finished up its latest Indie World Showcase with over 20 indie games from around the world coming to the Nintendo Switch. As usual, there are a mix of games releasing today while some will be coming out over the next year. The big final announcement from today's show was Night School's Oxenfree 2: Lost Signals, but there are a ton of other cool indies revealed today. Check out the full list below for the rundown of all of today's biggest announcements. [poilib element="accentDivider"] [ignvideo url="https://www.ign.com/videos/2021/04/14/oxenfree-2-lost-signals"] OXENFREE 2: Lost Signals: Night School Studio's sequel to its indie hit Oxenfree, Lost Signals is set five years after the events of the original game. Riley returns to her hometown of Camena to investigate a mysterious radio frequency seemingly causing disturbances. Lost Signals is out on Nintendo Switch in 2021. [ignvideo url="https://www.ign.com/videos/2021/04/14/road-96-reveal-trailer"] Road 96: A narrative adventure game from DigixArt that mirrors the classic road movie. Players will go through a procedural story with thousands of potential story branches which will take you to all kinds of different storylines. Your choices will change the characters you meet, your backstory. Road 96 will come out sometime later this year. [ignvideo url="https://www.ign.com/videos/2021/04/14/olliolli-world-announcement-trailer"] OlliOlli World: The next game in the skateboarding series from Roll7. OlliOlli World has the same tight skateboarding platforming controls fans are used to with some new tricks up its sleeves. Bigger worlds, hidden secrets, and more when OlliOlli World is released this winter. [ignvideo url="https://www.ign.com/videos/2021/04/14/hindsight-reveal-trailer"] Hindsight: The first of two offerings from publisher Annapurna, Hindsight is by developer Joel McDonald and is about an older woman reminiscing about her family. Look at objects and travel into her past memories and uncover this woman's history when Hindsight is released later this year. [ignvideo url="https://www.ign.com/videos/2021/04/14/last-stop-trailer"] Last Stop: The second Annapurna published title, this one from developer Variable State. This third-person adventure game is set in modern-day London where three strangers will meet during a supernatural crisis. Last Stop will be released this July. [ignvideo url="https://www.ign.com/videos/2021/04/14/the-longing-nintendo-switch-trailer"] The Longing: German developer Studio Seufz has a folklore-inspired game about a servant waiting 400 days to awaken his King from a long sleep. The game is played in real-time, but you won't have to play every day to see the ending. As the Shade, there are various puzzles and activities to occupy your time as you count down the days. The Longing is out today. [ignvideo url="https://www.ign.com/videos/2021/04/14/aerial-knights-never-yield-trailer"] Aerial Knight's Never Yield: From developer Aerial Knight, this runner game is set in a stylized, Tokyo-inspired Detroit. Run through the city as Wally to the backdrop of a cool soundtrack. Aerial Knight's Never Yield is coming out on May 19 and a demo will be available later today. [ignvideo url="https://www.ign.com/videos/2021/04/14/aztech-forgotten-gods-trailer"] Aztech Forgotten Gods: A 3D action game from Mexican developer Lienzo, inspired by Aztec mythology. Use an upgradeable arm weapon and travel through different areas in a Mesoamerican metropolis when Aztech Forgotten Gods is released this fall. [ignvideo url="https://www.ign.com/videos/2021/04/14/there-is-no-game-wrong-dimension-switch-trailer"] There is Not Game: Wrong Dimension: A point-and-click comedy adventure from Draw Me A Pixel. Solve various riddles and puzzles in this experimental odyssey coming to the Nintendo Switch later today. [ignvideo url="https://www.ign.com/videos/2021/04/14/teenage-mutant-ninja-turtles-shredders-revenge-switch-trailer"] Teenage Mutant Ninja Turtles: Shredder's Revenge: A throwback to the retro arcade Teenage Mutant Ninja Turtle game, this one from Tribute Games and Dotemu brings the four ninja turtle brothers back in a four-player beat-em-up coming to Nintendo Switch later this year. [ignvideo url="https://www.ign.com/videos/2021/04/14/cris-tales-release-date-trailer"] Cris Tales: The time-traveling JRPG homage has been in development for some time. Now Cris Tales has a firm release-date set for July 20. [ignvideo url="https://www.ign.com/videos/2021/04/14/skul-the-hero-slayer"] Skul: The Hero Slayer: A 2D roguelite from South Korean developer SouthPAW Games. Play as a skull who can change into over 90 playable classes by switching his head. Coming to Nintendo Switch this summer. [ignvideo url="https://www.ign.com/videos/2021/04/14/getsufumaden-undying-moon"] GetsuFumaDen: Undying Moon:  A hack-and-slash rougelite from Konami. Fight through huge bosses across a dark fantasy Japan when GetsuFumaDen is released next year 2022. [ignvideo url="https://www.ign.com/videos/2021/04/14/nintendo-indie-world-showcase-montage"] FEZ: The critically-acclaimed 2D/3D puzzle-platformer that lets players control space and time is coming to the Nintendo Switch later today. Beasts of Maravilla Island: A 3D adventure game from Banana Bird Studios centers on a wildlife photographer who travels through Maravilla Island to discover extraordinary creatures and photographs their glory. Beasts of Maravilla Island will be released on the Nintendo Switch in June. art of rally: A rally racer for driving enthusiasts everywhere. Funselektor Labs' stylized racing game will be released on the Nintendo Switch this summer. KeyWe: A cooperative postal puzzle game starring two kiwi birds. Developed by Stonewheat & Sons, KeyWe (a pun, get it?) is coming to Nintendo Switch in August. Ender Lillies: Quietus of the Knights: A dark fantasy 2D action-RPG from Binary Haze Interactive. Horrifying enemies and difficult trials await when Ender Lillies come to the Switch on June 21. Weaving Tides: Journey over a woven landscape and explore dungeons in Follow the Featuers' single-player adventure game. Coming to the Nintendo Switch in May. Labyrinth City: Pierre the Maze Detective: Adapted from a children's book series, this is a hidden objects puzzle game from Darjeeling set to launch on the Switch this spring. House of the Dead: Remake: A remake of the classic rail-shooter (remember movie theaters?) with a new look and some gameplay challenges. Team up with a buddy when House of the Dead: Remake is out on the Switch later this year. [poilib element="accentDivider"] Matt T.M. Kim is IGN's News Editor.  

Oxenfree 2: Lost Signals Announced

Oxenfree 2: Lost Signals has been announced for a 2021 release on Nintendo Switch. A sequel to the highly acclaimed 2016 supernatural teen drama, the game is set five years after the events of the original, and puts us in the shoes of Riley, who "returns to her hometown of Camena to investigate mysterious radio frequency signals causing curious disturbances." [ignvideo url="https://www.ign.com/videos/2021/04/14/oxenfree-2-lost-signals"] The first game was an interactive mystery drama with some very smart ideas about how to present branching dialogue, something the new game seems likely to build on. Oxenfree 2 builds on those ideas and from a gameplay perspective looks familiar to anyone who played the first. Venture around new areas in search of a mysterious signal and experience supernatural events. We awarded Oxenfree an 8.2 review back in 2016, saying that it was "like walking through a stunning painting, listening to the idle chatter and revealing talks of (sometimes unnatural-sounding) teenagers." We spoke to creator Sean Krankel for IGN Unfiltered, where he discussed his unusual journey into game development, how Xbox Game Pass helped his studio, and the 'hell' of making licensed games. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Fast 9 Brings the Series’ Women ‘Into the Forefront’

The upcoming penultimate chapter in the Fast Saga, Fast 9, has more prominent roles for its cast of women, according to Michelle Rodriguez. Talking as part of a cast roundtable, Rodriguez revealed that there has been an effort to improve the roles and storylines of the movie’s female characters. “I was really, really like my heart warmed when I saw that there was actually not one single bit of resistance against the idea of bringing the females of the franchise into the forefront,” she said. “Justin was super, super onboard with it. Vin was super onboard with it. He's always been supportive of strong women.” [ignvideo url="https://www.ign.com/videos/2021/04/14/f9-official-trailer-2"] Rodriguez explained that an additional writer was brought on to help with these characters. “The studio hired an amazing SLP writer to come on board and touch up all the female characters,” she said. “When I actually watched the movie, I was like, ‘Yeah, okay, drop mic.’ I can chill now because I felt like all the females in the franchise got equal amounts of love. And that to me, warmed my heart.” Rodriguez went on to offer some vague examples of what people can expect from the film’s women. “To see Natalie [Emmanuel] doing something other than typing into a computer and doing techie stuff, to see this wonderful new character who's a walking weapon - Anna [Sawai] - just kick ass and take names, to see Jordanna Brewster's character come in and get her hands dirty again in full-on fight action sequences, I was like, ‘Yes, that's what I'm talking about, guys. Let's do this.’” [widget path="global/article/imagegallery" parameters="albumSlug=f9-character-posters&captions=true"] For more from Fast 9, check out the trailers from the Super Bowl, as well as Vin Diesel talking about taking the series into outer space. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. 

Fast 9 Cast Explain How the Movie Brings the Franchise’s Past and Future Together

At a recent roundtable interview, the director and cast of Fast 9 spoke about the creation of the penultimate chapter of the Fast series. They discussed elements that bridge the franchise’s past and future, with the return of old faces and the recruitment of a new important cast member. On bringing things back from the series' past, Justin Lin spoke about his return to the series, having previously left the franchise behind after directing 2013’s Fast & Furious 6. “When I left, I thought, ‘Okay, this is time for me. I don't have any more to contribute,’” Lin recalled. “And I remember I would be shooting a film or being in a cutting room, and Vin [Diesel] would call me,” he continued. “And we'd just be talking about Dom and the Fast family. And I think it's through that and also just a lot of the conversation through the years, whether it's just fans stopping me, talking about character and the world. And when the right idea and the right themes landed, it just felt very organic. It felt like I wasn't really away at all.” [ignvideo url="https://www.ign.com/videos/2021/04/14/f9-official-trailer-2"] Justin Lin is not the only returning member of the Fast crew; Fast 9 will also see Sung Kang reprise his role as Han Lue. Believed to have died during the events of Tokyo Drift, Fast 9 will bring him back into the family. For Vin Diesel, this was an important part of the story. “This instalment is in so many ways about fatherhood. And fatherhood, to really grasp the significance of that, we have to examine the brotherhood,” said Diesel. That comes in the introduction of Jakob Toretto - Dom’s actual brother - played by John Cena. But, explains Diesel, this allows the film to examine the non-blood brotherly bond between Dom and Han. In regards to his return, he celebrated Universal allowing him and the team creative freedom to push beyond the series’ established ground. “I think a lot of times with sequels, it's like ‘let's do the same thing over’. That's not the case here,” he said. “We're always challenging each other to evolve and to push. And so, it felt like I was away, but it also felt very poetic to be back, trying to wrap everything, at least the saga, up.” “If you go back to Tokyo Drift, there was no brotherhood between Dom and Brian,” he explained. “Brian was a cop, obviously Dom was an outlaw. There was a brotherhood between Han and Dom. They were outlaws in Mexico. They were brothers. So in creating this whole mythology, the presence of Jakob was beautifully balanced by the return of Han, the return of a brother. There's a relevance and a power that lives in this mythology that only Sung Kang Han could bring to our mythology.” [widget path="global/article/imagegallery" parameters="albumSlug=f9-character-posters&captions=true"] This return of a character from the series’ past ties into the franchise’s future, with brand new character Jakob. Finding the right person to play a Toretto brother was something of a sticking point for Diesel and Lin. “Once we started getting closer to production, Justin and I would talk about how harrowing it would be actually have to cast a new Toretto,” he recalled. “There's so many different directions you can go.” But an encounter with John Cena caused Diesel to have an emotional reaction that made him realise that Cena was perfect for the role of Jakob Toretto. “ I remember John Cena coming into this Dom shrine that I had, where I would kind of go meditate and train and start getting into that Dom state of mind,” revealed Diesel. “Call this crazy, but I remember feeling as though Pablo Paul Walker had sent him in. And I remember talking to Justin that night and saying, ‘My gut and my heart feels like this was meant to be.’” For more from the world of Fast 9, check out Vin Diesel discussing taking the family into outer space, and the reports that his own son will be playing a young Dom in the movie. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. 

Roblox Player Poses as a Journalist, Almost Fools the White House

White House press secretary Jen Psaki has fielded multiple questions from a fictitious reporter known as Kacey Montagu, a Roblox player who wasn’t present in the room and - per reports - doesn’t actually exist. In a Politico report, it was revealed that Montagu is an active Roblox player who managed to convince officials that they were a member of the White House Correspondents Association and a reporter for The Daily Mail. Montagu was reportedly in touch with numerous officials close to the president and top White House reporters, and took part in COVID-19 response Zoom press briefings. [ignvideo url="https://www.ign.com/videos/2021/01/26/roblox-big-paintball-trailer"] Montagu told Politico “I love journalism, and I think the Press Corps is doing a pretty bad job at the moment, so I decided I would ensure some transparency and ask some questions me and some friends wanted the answer to.” They used the opportunity wisely, asking real questions about COVID travel bans and ambassadorships. Montagu’s “official“ backstory was that they were an 18-year-old student from the UK studying Political Science. Politico reports that Montagu’s biography is also a fiction, citing “acquaintances online”, who believe that Montagu‘s ruse started life as “something to boast about” in Roblox. One acquaintance said that the social media accounts created to support the Montagu persona were “just for the memes” and that they didn’t expect it would go this far. Montagu was reportedly part of a Roblox role-playing group simulating the US Government, but resigned from their virtual role as nUSA Secretary of State after disagreeing with the Roblox US President’s decision to start a conflict with the UK. In other Roblox news, the game was the second most-watched game on YouTube in 2020, racking up over 75 Billion hours in total. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

E3 2021 Will Be Part of IGN’s Summer of Gaming 2021

IGN’s Summer of Gaming is returning this year, and E3 2021 will be a part of the event.

Just like last year, our summertime event will include exclusives, trailers, gameplay demos, and developer interviews – but unlike last year, we’re partnering with E3 to bring the world’s most famous games event into our lineup. That means, from Saturday, June 12 to Tuesday, June 15, you’ll be able to check out the first ever all-digital E3 right here on IGN.

E3 will be free in 2021, and feature announcements and showcases from Nintendo, Xbox, Capcom, Konami, Ubisoft, Take-Two Interactive, Warner Bros. Games, Koch Media. Organiser, the ESA promises that E3 2021 will include “major publisher showcases, press conferences, thrilling reveals, extended livestreams and special guest appearances, available free online for all attendees.”

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The whole of E3 has been redesigned as a digital event that, alongside the usual mixture of announcement events, will include an online portal, charitable initiatives, and more. “We are focused on ensuring that E3 continues to be the most innovative and collaborative event in the video game industry, so enlisting some of the industry’s biggest media partners to help deliver the highly-anticipated news, reveals and more is crucial to a successful showcase,” said Stanley Pierre-Louis, President & CEO of organisers, the ESA.

As for us, E3 is just one piece of IGN’s Summer of Gaming this year – we’ll have many more details for you soon, but suffice it to say that you can expect IGN’s own announcements, exclusives you won’t see anywhere else, and more brand new additions to our line-up. Events like Gamescom and Comic-Con are on the horizon too, so be sure to check back for other events you can watch with IGN.

If you need a reminder, last year’s Summer of Gaming included brand new game reveals, interviews with some of the industry’s biggest developers, celebrity Animal Crossing island tours, an awards show, and much more, set over the course of a month. You can check out more of what we got up to in the gallery below:

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