Monthly Archives: March 2021

Jade Raymond’s Haven Entertainment Studios to Develop a New IP for PlayStation

Jade Raymond has started Haven Entertainment Studios, an independent company in Montreal that will be working on an unannounced new IP for PlayStation. Announced on PlayStation.Blog, Raymond wants this studio to "create worlds where players can escape, have fun, express themselves, and find community." [widget path="global/article/imagegallery" parameters="albumSlug=the-best-ps5-games&captions=true"] Raymond recently left Google, where she was leading the now-shut down Stadia Games and Entertainment first-party studio. Prior to Google, Raymond helped create such titles as Assassin's Creed and Assassin's Creed 2 and founded and led both EA's Motive Studio and Ubisoft Toronto. As Raymond took stock of her career over the past few years, she knew she needed to "get back to what I love doing most, and do so in a way that gives our team the freedom to explore, inspire, and create." [ignvideo url="https://www.ign.com/videos/2018/02/23/ea-motives-jade-raymond-on-the-dice-red-carpet-dice-2018"] "And so today I’m announcing Haven, an independent studio where many of the talented game developers I have worked with for years (and love dearly!) are coming together to do what we are most passionate about," Raymond said. "It’s time for us to refocus on GAMES in a place where we can practice our crafts without any barriers or impediments. We want to create worlds where players can escape, have fun, express themselves, and find community. We want to pour our passion into a project. We want to make something wondrous for people to experience. Because we believe in the power of games to bring joy to people’s lives. And Sony does, too. Their commitment to excellence is unmatched. It’s why I couldn’t be happier for their backing and support." The name Haven was chosen because Raymond wants this to be a "haven for developers," and while she has nothing more to reveal about this unannounced IP, the team is already hard at work on the project. [ignvideo url="https://www.ign.com/videos/2021/03/05/ps5-xbox-series-x-a-rocky-first-100-days-next-gen-console-watch"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

EA Promises to Tackle Racist and Other Offensive Content in FIFA With New Technology

EA has promised to clamp down further on racist and other offensive content in FIFA, and is developing new technology to tackle in-game offences. Eurogamer published a report today which outlines how players have circumvented FIFA 21's naming filters to display offensive club, player and commentary names in the game's Pro Clubs mode, with some examples seen by Eurogamer alluding to far-right groups and promoting racist ideology. Players can report these offences in-game but many players have reported that such names are still prevalent in the game. Since the launch of FIFA 21, EA told Eurogamer that it has already banned over 9000 accounts and issued over 25 thousand warnings relating to offensive in-game content. [ignvideo url="https://www.ign.com/videos/2020/10/06/fifa-21-review"] EA's full statement sent to Eurogamer outlines its current strategy and how it plans to improve upon it, by implementing new technology in the coming months to tackle this issue. "Both Electronic Arts and EA Sports are committed to making our games and experiences fun, fair and safe for everyone. We filter user-generated content in areas such as in-game chat and EA  Account, player and team names, to block profane text that might be used to demean or harass." "Under our Positive Play Charter, our teams are focused on improving in-game reporting and moderation tools, along with a players' ability to report any offensive content at ea.com/report," the statement reads. "This helps ensure that when people don't play by the rules, there are easily accessible channels to report problem players or inappropriate content. We take all reports seriously and regularly action against our findings. Since the launch of FIFA 21 we have banned over 9000 accounts and issued over 25,000 warnings or suspensions as a result of inappropriate or offensive content," it continues. "We're committed to continuously advancing our tools and solutions to address new challenges, including more intelligent monitoring and mitigation technology that will be released in the coming months." In other FIFA news, EA is currently investigating allegations that an employee sold rare Ultimate Team items for real money. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Dungeons & Dragons: Dark Alliance Release Date Announced

Wizards of the Coast has announced that Dungeons & Dragons: Dark Alliance will be released on PS5, PS4, Xbox Series X/S, Xbox One, and PC on June 22, 2021. Alongside the release date, IGN is proud to share an exclusive dev diary from Tuque Games that reveals more details about Dark Alliance and how the project came to be. [ignvideo url="https://www.ign.com/videos/2021/03/16/dd-dark-alliance-making-dark-alliance-episode-1"] Jeffrey Hattem, Tuque Games' studio head and creative director, explained how the team began making their dream Dungeons & Dragons game before Wizards of the Coast even agreed to let them officialy do so. "We were like, why not approach Wizards of the Coast to see if we could do a Dungeons & Dragons game," Hattem said. "The response I got back from WotC was… they just wanted to shut us down basically. They didn’t want us to make a Dungeons & Dragons game, but we wanted to make one. So, we pivoted. We’re not going to work on a pitch, we’re going to make this game as if we’re going to make this game and let’s just go. YOLO.” At the start, the game shared a lot of similarities with Diablo, including it being a top-down, action RPG. However, it quickly evolved to something much more grand. [ignvideo url="https://www.ign.com/videos/2021/03/16/dd-dark-alliance-hands-on-gameplay-impressions"] "At that point it was a top-down, action RPG," Hattem continued. "You would gather up with your friends, you would smash monsters, grab loot, and progress, but it was missing something. It wasn’t taking the characters, taking the Forgotten Realms, and rendering them to the level of fidelity that I wanted as a player.” The team continued to build their dream D&D game, and the industry began to take notice. The team received six different offers from six different publishers to make the game a reality, but Wizards of the Coast ended up becoming the publisher for the game after it saw its potential. It even doubled the budget and tasked Tuque Games to "go bigger." Dungeons & Dragons: Dark Alliance will feature real-time combat and dynamic co-op gameplay, and will pit the "the infamous Drizzt Do’Urden and his legendary companions – Catti-brie, Bruenor, and Wulfgar – against some of the most iconic monsters from the world of Dungeons & Dragons. Frost Giants, Beholders, and White Dragons roam the frozen tundra of Icewind Dale in search of the Crystal Shard— and it’s up to the companions to muster the strength to stop them from claiming and using it to destroy their home." [widget path="global/article/imagegallery" parameters="albumSlug=dd-dark-alliance-first-gameplay-screenshots&captions=true"] Fans can pre-order Dungeons & Dragons: Dark Alliance beginning today at select retailers for $39.99 USD. There will also be a Digital Deluxe Edition for $59.99 USD that includes the upcoming expansion 'Echoes of the Blood War' and the Lich weapon set. All pre-orders will receive an exclusive in-game Beholder weapon set at launch. For more on Dungeons & Dragons: Dark Alliance, check out our preview impressions for the upcoming game and the game's reveal from The Game Awards 2019. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Dungeons & Dragons: Dark Alliance Release Date Announced

Wizards of the Coast has announced that Dungeons & Dragons: Dark Alliance will be released on PS5, PS4, Xbox Series X/S, Xbox One, and PC on June 22, 2021. Alongside the release date, IGN is proud to share an exclusive dev diary from Tuque Games that reveals more details about Dark Alliance and how the project came to be. [ignvideo url="https://www.ign.com/videos/2021/03/16/dd-dark-alliance-making-dark-alliance-episode-1"] Jeffrey Hattem, Tuque Games' studio head and creative director, explained how the team began making their dream Dungeons & Dragons game before Wizards of the Coast even agreed to let them officialy do so. "We were like, why not approach Wizards of the Coast to see if we could do a Dungeons & Dragons game," Hattem said. "The response I got back from WotC was… they just wanted to shut us down basically. They didn’t want us to make a Dungeons & Dragons game, but we wanted to make one. So, we pivoted. We’re not going to work on a pitch, we’re going to make this game as if we’re going to make this game and let’s just go. YOLO.” At the start, the game shared a lot of similarities with Diablo, including it being a top-down, action RPG. However, it quickly evolved to something much more grand. [ignvideo url="https://www.ign.com/videos/2021/03/16/dd-dark-alliance-hands-on-gameplay-impressions"] "At that point it was a top-down, action RPG," Hattem continued. "You would gather up with your friends, you would smash monsters, grab loot, and progress, but it was missing something. It wasn’t taking the characters, taking the Forgotten Realms, and rendering them to the level of fidelity that I wanted as a player.” The team continued to build their dream D&D game, and the industry began to take notice. The team received six different offers from six different publishers to make the game a reality, but Wizards of the Coast ended up becoming the publisher for the game after it saw its potential. It even doubled the budget and tasked Tuque Games to "go bigger." Dungeons & Dragons: Dark Alliance will feature real-time combat and dynamic co-op gameplay, and will pit the "the infamous Drizzt Do’Urden and his legendary companions – Catti-brie, Bruenor, and Wulfgar – against some of the most iconic monsters from the world of Dungeons & Dragons. Frost Giants, Beholders, and White Dragons roam the frozen tundra of Icewind Dale in search of the Crystal Shard— and it’s up to the companions to muster the strength to stop them from claiming and using it to destroy their home." [widget path="global/article/imagegallery" parameters="albumSlug=dd-dark-alliance-first-gameplay-screenshots&captions=true"] Fans can pre-order Dungeons & Dragons: Dark Alliance beginning today at select retailers for $39.99 USD. There will also be a Digital Deluxe Edition for $59.99 USD that includes the upcoming expansion 'Echoes of the Blood War' and the Lich weapon set. All pre-orders will receive an exclusive in-game Beholder weapon set at launch. For more on Dungeons & Dragons: Dark Alliance, check out our preview impressions for the upcoming game and the game's reveal from The Game Awards 2019. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

RuneScape: The First 20 Years Art Book Revealed by Dark Horse

RuneScape is undoubtedly one of the most successful and long-lasting MMORPG's ever released. In fact, the game is celebrating its 20th anniversary in 2021. To celebrate, developer/publisher Jagex has teamed with Dark Horse Books to release an art book called RuneScape: The First 20 Years - An Illustrated History. As the title suggests, this art book serves as a retrospective of a game that's evolved quite a bit over the course of two decades. The book features interviews and developer commentary along with hundreds of behind-the-scenes images. Check out the cover art below: [caption id="attachment_2486712" align="aligncenter" width="1800"]Image Credit: Dark Horse Image Credit: Dark Horse[/caption] The standard hardcover edition is priced at $39.99 and will be available through Amazon, Barnes & Noble and various other book retailers and comic shops. Dark Horse is also releasing a deluxe edition slipcase set that includes a new cover, a hardbound folio of art prints and gold foil-lined pages. The deluxe edition is priced at $99.99 and will be sold exclusively through the RuneScape Merch Store. [caption id="attachment_2486711" align="aligncenter" width="3333"]Image Credit: Dark Horse. Image Credit: Dark Horse.[/caption] “I am delighted Jagex is teaming up with Dark Horse, an illustrious company that shares our passion for delivering high-quality creative storytelling," said Jagex CEO Phil Mansell in a statement. "20 years of RuneScape is a massive milestone for Jagex and our games, and I thank our community for being on this incredible journey with us. RuneScape: The First 20 Years will provide our players with a unique insight into the story of the past two decades and a chance to explore RuneScape’s fantasy world of Gielinor like never before.” Both versions of RuneScape: The First 20 Years will be released on October 5, 2021. This is just the latest in a series of retrospective art books published by Dark Horse. Previously, the company announced The Art of Trover Saves the Universe, The Art of Halo Infinite and The World of Cyberpunk 2077. Check out the video below to see IGN's Brian Altano and Max Scoville unboxing both versions of The World of Cyberpunk 2077: [ignvideo url="https://www.ign.com/videos/2020/07/24/the-world-of-cyberpunk-2077-artbook-is-packed-with-lore"] [poilib element="accentDivider"] Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

RuneScape: The First 20 Years Art Book Revealed by Dark Horse

RuneScape is undoubtedly one of the most successful and long-lasting MMORPG's ever released. In fact, the game is celebrating its 20th anniversary in 2021. To celebrate, developer/publisher Jagex has teamed with Dark Horse Books to release an art book called RuneScape: The First 20 Years - An Illustrated History. As the title suggests, this art book serves as a retrospective of a game that's evolved quite a bit over the course of two decades. The book features interviews and developer commentary along with hundreds of behind-the-scenes images. Check out the cover art below: [caption id="attachment_2486712" align="aligncenter" width="1800"]Image Credit: Dark Horse Image Credit: Dark Horse[/caption] The standard hardcover edition is priced at $39.99 and will be available through Amazon, Barnes & Noble and various other book retailers and comic shops. Dark Horse is also releasing a deluxe edition slipcase set that includes a new cover, a hardbound folio of art prints and gold foil-lined pages. The deluxe edition is priced at $99.99 and will be sold exclusively through the RuneScape Merch Store. [caption id="attachment_2486711" align="aligncenter" width="3333"]Image Credit: Dark Horse. Image Credit: Dark Horse.[/caption] “I am delighted Jagex is teaming up with Dark Horse, an illustrious company that shares our passion for delivering high-quality creative storytelling," said Jagex CEO Phil Mansell in a statement. "20 years of RuneScape is a massive milestone for Jagex and our games, and I thank our community for being on this incredible journey with us. RuneScape: The First 20 Years will provide our players with a unique insight into the story of the past two decades and a chance to explore RuneScape’s fantasy world of Gielinor like never before.” Both versions of RuneScape: The First 20 Years will be released on October 5, 2021. This is just the latest in a series of retrospective art books published by Dark Horse. Previously, the company announced The Art of Trover Saves the Universe, The Art of Halo Infinite and The World of Cyberpunk 2077. Check out the video below to see IGN's Brian Altano and Max Scoville unboxing both versions of The World of Cyberpunk 2077: [ignvideo url="https://www.ign.com/videos/2020/07/24/the-world-of-cyberpunk-2077-artbook-is-packed-with-lore"] [poilib element="accentDivider"] Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

The Dragon Prince Board Game Announced

A new board game based on Netflix’s The Dragon Prince has been announced. The Dragon Prince: Battlecharged will be available for pre-order in June before a fall release. Check out the trailer below for a first look.

The Dragon Prince: Battlecharged combines miniatures of major characters from the show with ability cards and six different battle maps. Playable characters include Rayla, Ezran, Callum, Amaya, Janai, Viren, Claudia, and Soren, with more characters planned for future expansions.

[widget path="global/article/imagegallery" parameters="albumSlug=the-dragon-prince-battlecharged-announcement-pictures&captions=true"]

“We love how the characters of The Dragon Prince really come through in Battlecharged,” said Aaron Ehasz and Justin Richmond, co-creators of The Dragon Prince. “Rayla darts in and out of combat, Callum strings together spells, and Ezran inspires his team and calls on animal companions. We think players are going to have a great time mastering each character, trying different team-ups, and discovering combos.”

In partnership with Wonderstorm Entertainment, Battlecharged is developed by Brotherwise Games, the team behind popular games like Boss Monster, Unearth, and has published board game adaptations of Patrick Rothfuss’ The Name of the Wind and Brandon Sanderson’s The Stormlight Archive.

[ignvideo url="https://www.ign.com/videos/2020/07/24/netflixs-the-dragon-prince-comic-con-home-season-4-reveal-clip"]

The Dragon Prince: Battlecharged is planned to retail for $39.95, and fans can sign up here for notifications on when pre-orders go live.

Netflix’s The Dragon Prince premiered all the way back in 2018, following the journey of young princes Ezran and Callum, and Moonshadow elf Rayla as they transport the titular dragon prince back to its rightful realm. The show proved a strong success, with IGN giving season one a nine out of 10, and Netflix has renewed it for a total of seven seasons.

Battlecharged isn’t the only Dragon Prince game in town. A new roleplaying tabletop game is in development, and you can get in on the public beta now. Season 4 of The Dragon Prince was, like many Hollywood productions, delayed due to COVID-19, with studio Wonderstorm saying it can't give an exact premier date just yet. [poilib element="accentDivider"] Joseph Knoop is a writer/producer/totally 100% a human for IGN.

The Dragon Prince Board Game Announced

A new board game based on Netflix’s The Dragon Prince has been announced. The Dragon Prince: Battlecharged will be available for pre-order in June before a fall release. Check out the trailer below for a first look.

[ignvideo url="https://www.ign.com/videos/2021/03/16/the-dragon-prince-battlecharged-official-trailer"]

The Dragon Prince: Battlecharged combines miniatures of major characters from the show with ability cards and six different battle maps. Playable characters include Rayla, Ezran, Callum, Amaya, Janai, Viren, Claudia, and Soren, with more characters planned for future expansions.

[widget path="global/article/imagegallery" parameters="albumSlug=the-dragon-prince-battlecharged-announcement-pictures&captions=true"]

“We love how the characters of The Dragon Prince really come through in Battlecharged,” said Aaron Ehasz and Justin Richmond, co-creators of The Dragon Prince. “Rayla darts in and out of combat, Callum strings together spells, and Ezran inspires his team and calls on animal companions. We think players are going to have a great time mastering each character, trying different team-ups, and discovering combos.”

Battlecharged is developed by Brotherwise Games, the team behind popular games like Boss Monster, Unearth, and has published board game adaptations of Patrick Rothfuss’ The Name of the Wind and Brandon Sanderson’s The Stormlight Archive.

[ignvideo url="https://www.ign.com/videos/2020/07/24/netflixs-the-dragon-prince-comic-con-home-season-4-reveal-clip"]

The Dragon Prince: Battlecharged is planned to retail for $39.95, and fans can sign up here for notifications on when pre-orders go live.

Netflix’s The Dragon Prince premiered all the way back in 2018, following the journey of young princes Ezran and Callum, and Moonshadow elf Rayla as they transport the titular dragon prince back to its rightful realm. The show proved a strong success, with IGN giving season one a nine out of 10, and Netflix has renewed it for a total of seven seasons.

Battlecharged isn’t the only Dragon Prince game in town. A new roleplaying tabletop game is in development, and you can get in on the public beta now. Season 4 of The Dragon Prince was, like many Hollywood productions, delayed due to COVID-19, with studio Wonderstorm saying it can't give an exact premier date just yet. [poilib element="accentDivider"] Joseph Knoop is a writer/producer/totally 100% a human for IGN.

Zack Snyder’s Justice League: Making of Documentary to Debut Alongside Film

Zack Snyder's Justice League will be released on HBO Max alongside a new documentary that will feature behind-the-scenes footage. ComicBook.com picked up on an Instagram post from Simon Firsht, who worked as a cameraman and behind the scenes DP on 2017's Justice League, revealing news of a special feature that will debut alongside Snyder's four-hour director's cut of Justice League on March 18. According to Firsht, a 30-minute documentary about the Making of Justice League will be available on HBO Max the same day. "The week has finally arrived for the Zack Snyder cut!!" Firsht wrote in the caption of his post before announcing the bonus content. "It's being released worldwide on Thursday March 18th along with a 30min documentary about the making of JL, which includes all my original 'never before seen' footage from the set and a major interview with Mr Snyder himself." [ignvideo url="https://www.ign.com/videos/2021/03/15/zack-snyders-justice-league-review"] Firsht is also in charge of lighting and filming the virtual red carpet premiere of the Snyder cut hosted by Kevin Smith when the event goes live on March 17, just one day ahead of the movie's debut on the streaming service. The live event will be available to watch on the Snyder Cut Facebook and Twitter pages, plus the HBO Max and DC Comics YouTube channels. Snyder is then hosting an official watch party for his R-rated Justice League on the Scener platform on March 18 — the same day that the film premieres on HBO Max. Attendees of the fan-focused event must have an active HBO Max account in order to join the fan screening of the movie and catch the exclusive Q&A session with Snyder and his special guests. Unfortunately, the very first event in the countdown towards the worldwide release of the Snyder cut experienced a major setback. The invite-only virtual premiere of Zack Snyder's Justice League, which was scheduled for March 15, was postponed by six hours due to Microsoft server outages. Snyder himself apologized on social media for the unexpected delay. [widget path="global/article/imagegallery" parameters="albumSlug=justice-league-snyder-cut-all-the-known-differences-from-the-theatrical-version&captions=true"] However, it's not long now until everyone is given the opportunity to watch Snyder's Justice League. In our review of the film, we said that it "is a surprise vindication for the director and the fans that believed in his vision. With a mature approach to its superhero drama, better-realized antagonists, and improved action, Snyder's version of Justice League saves the movie from the dustbin of history, something that likely only could've happened on a streaming platform like HBO Max." [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Zack Snyder’s Justice League: Making of Documentary to Debut Alongside Film

Zack Snyder's Justice League will be released on HBO Max alongside a new documentary that will feature behind-the-scenes footage. ComicBook.com picked up on an Instagram post from Simon Firsht, who worked as a cameraman and behind the scenes DP on 2017's Justice League, revealing news of a special feature that will debut alongside Snyder's four-hour director's cut of Justice League on March 18. According to Firsht, a 30-minute documentary about the Making of Justice League will be available on HBO Max the same day. "The week has finally arrived for the Zack Snyder cut!!" Firsht wrote in the caption of his post before announcing the bonus content. "It's being released worldwide on Thursday March 18th along with a 30min documentary about the making of JL, which includes all my original 'never before seen' footage from the set and a major interview with Mr Snyder himself." [ignvideo url="https://www.ign.com/videos/2021/03/15/zack-snyders-justice-league-review"] Firsht is also in charge of lighting and filming the virtual red carpet premiere of the Snyder cut hosted by Kevin Smith when the event goes live on March 17, just one day ahead of the movie's debut on the streaming service. The live event will be available to watch on the Snyder Cut Facebook and Twitter pages, plus the HBO Max and DC Comics YouTube channels. Snyder is then hosting an official watch party for his R-rated Justice League on the Scener platform on March 18 — the same day that the film premieres on HBO Max. Attendees of the fan-focused event must have an active HBO Max account in order to join the fan screening of the movie and catch the exclusive Q&A session with Snyder and his special guests. Unfortunately, the very first event in the countdown towards the worldwide release of the Snyder cut experienced a major setback. The invite-only virtual premiere of Zack Snyder's Justice League, which was scheduled for March 15, was postponed by six hours due to Microsoft server outages. Snyder himself apologized on social media for the unexpected delay. [widget path="global/article/imagegallery" parameters="albumSlug=justice-league-snyder-cut-all-the-known-differences-from-the-theatrical-version&captions=true"] However, it's not long now until everyone is given the opportunity to watch Snyder's Justice League. In our review of the film, we said that it "is a surprise vindication for the director and the fans that believed in his vision. With a mature approach to its superhero drama, better-realized antagonists, and improved action, Snyder's version of Justice League saves the movie from the dustbin of history, something that likely only could've happened on a streaming platform like HBO Max." [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.