Monthly Archives: March 2021
Star Wars Jedi: Fallen Order Next-Gen Upgrade Is Out This Summer
Avatar: The Last Airbender Universe Being Planned, With Multiple Series and Movies
Fortnite Fans Think The Rock Played a Character in the Zero Crisis Finale
— Bendie (@CodeBendie) March 18, 2021It's worth noting that The Rock is promoting his energy drink Zoa at present, and collaborating with Xbox to do so. He's also set to play DC supervillain Black Adam in a forthcoming movie, and DC characters like Raven are part of the Season 6 Battle Pass. Back in November of 2020, responding to a thread about how a float of The Rock looked like a Fortnite skin, Dwayne Johnson replied "way ahead of you," with a winky face. Was he alluding to a collaboration in the works? It seems we may well find out more soon. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.
Final Fantasy 7: Ever Crisis Will Be Free-To-Play, Supported by Loot Boxes
Undiscovered Country Reimagines Dystopian Mississippi
For those who haven't been following Undiscovered Country, the series follows a group of scientists who become the first outsiders in 100 years to travel inside the borders of the United States. They aren't on any sightseeing vacation, however, but are searching for the key to ending a pandemic that could possibly wipe out humanity. What they find within the borders of the US is equal parts frightening and fascinating - a country that has not only walled itself off from the outside world, but also divided itself into 13 distinct zones.
This image gives us our first glimpse of the zone known as Bounty, which is located in the American southeast. Clearly, the post-apocalyptic climate has been good to some farmers, but there's still a decidedly sinister tone to this image of a proud farmer showing off her enormous mutant crops.
“One of the strange Zones from the new America we've teased in the series so far is a place called BOUNTY, which you might call the breadbasket of the Undiscovered Country. We haven't visited there yet, and probably won't for a while, but I imagine it has things like this," Soule told IGN. "While most of the postcards and teasers we've been creating for the book have an ominous tone to them, we wanted this one to feel a bit more wholesome... but there's something unsettling to it, as well. It sets the perfect tone."
Soule added, "As we continue through the series, we'll visit many more of these Zones - we've seen two so far (DESTINY and UNITY), and we're about to move into POSSIBILITY. There are thirteen Zones in total, and by the end of the book, you'll have seen them all.”
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"I had so much fun drawing this scene, I wanted to give it a little sinister vibe à la 'American Gothic,' although the subject is very different," said Camuncoli. "This farmer is smiling before her giant vegetables, and in the world of Undiscovered Country this seems to be the New Abnormal, to quote The Strokes. As I was drawing this, I was wondering, 'How the hell did those vegetables end up there, and how are people gonna buy these and bring them home..?'—but that's another story."
“We’re going to learn a lot more about Val and Ace in this story arc and readers will get a better understanding of why Aurora’s singled them out in particular," said Snyder, teasing what's to come in the series' third story arc. "But then again, we’re not going to just leave you hanging when it comes to Charlotte and Daniel. There was still a lot left unsaid about what their parents’ involvement was in all this.”
[ignvideo url="https://www.ign.com/videos/2021/01/04/what-to-expect-from-marvel-in-2021"]
If you want to see the other four images in this postcard series, click the links below:
- Postcard #1 - Alaska (Newsarama)
- Postcard #2 - Arizona (Multiversity Comics)
- Postcard #3 - Pennsylvania (CBR)
- Postcard #4 - Wisconsin (Adventures in Poor Taste)
Disco Elysium’s Australian Ban Has Been Overturned
Falcon and Winter Soldier: The MCU’s US Agent Has Been Humanised Compared to the Comics
Professor Discovers New Species of Beetles and Names Them After Bird Pokemon
Image credit: Dr. Darren Pollock/Yun Hsiao.[/caption]
Much like Pokemon's legendary birds, the trio of beetles can be easily identified from one another. Binburrum articuno (far left) has a silvery brown coloring across its body and wings, while Binburrum moltres (middle) has a very distinct two-tone coloring with a golden top-half and a black bottom-half, and the Binburrum zapdos (right) has black wings with a golden prothorax between its body and head.
[ignvideo url="https://www.ign.com/videos/2019/03/05/10-best-legendary-pokemon"]
"Yun says that he was an aspiring Pokémon trainer when he was young, and so, because of the rarity of the specimens of the three new species, he suggested that we name them after the three Legendary bird Pokémon," Pollock explained. "I thought that this was a great idea, and so, the new species which were unveiled to the world in 2020 are Binburrum articuno, Binburrum moltres, and Binburrum zapdos."
Pollock noted the importance of naming a species and choosing a name that has not been used before to differentiate between the specimens. He also indicated that more new species of the same genus have been discovered since the paper was published and that they may have referred back to their Pokedex of pocket monsters to assign even more Pokemon names to the insects.
[ignvideo url="https://www.ign.com/videos/2021/02/26/25-years-of-pokemon-celebration"]
Significantly, this study has emerged in Pokemon's 25th Anniversary year, with celebrations expected to continue throughout the rest of 2021. The Pokemon Company has already shared some incredible news, including all-new game reveals and details for New Pokemon Snap. There's also been announcements for Pokemon Brilliant Diamond and Shining Pearl and the open-world Pokemon Legends: Arceus.
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Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.Fights In Tight Spaces Early Access Review
If the fights in John Wick were choreographed by the plays you made with a deck of cards, you'd get Fights in Tight Spaces. The roguelite deck-builder puts you in increasingly cramped and intricate spaces, challenging you with figuring out an efficient and safe way to punch, kick, and outsmart every enemy stuffed in there with you. It's a fascinating mix of recognizable genres that produces something distinct and satisfyingly complex, even in its Early Access state.
Fights in Tight Spaces currently features the core loop of the game spread out across five stages, each their own unique enemies, rewards, and final boss fights. You have four styles of play to choose from, with decks of moves focused on counter-attacking, all-out assault, or combinations of the two. Each run is unique, too, shaped by the small decisions you make regarding what routes to take in each stage. These influence what rewards you might get out of each fight, what vendors you'll have access to, and what random events you can happen upon. Die, however, and everything resets, without any persistence between runs to make the next one any easier.
Each themed stage is littered with levels you need to complete, with the namesake of the game coming to fruition in their design. Each level plays out across a tile-based grid, with enemies randomly placed throughout. You use cards to initiate actions--moving to adjacent tiles, attacking enemies, or more complex combinations of the two--with action points restricting how many cards you can play per turn. These are densely-packed grids, sometimes as small as 4x6 battle arenas that make just avoiding attacks a delicate dance. Like other tactical games like Into the Breach, you have to use every tile to your advantage. Enemies prepare attacks should you come within range at any point during your turn, and will execute them regardless of whether you leave that space by the end. This means turns aren't solely about using your limited action points to dole out damage, but also trying to position other foes in the line of fire of their comrades.
Continue Reading at GameSpotFights In Tight Spaces Early Access Review
If the fights in John Wick were choreographed by the plays you made with a deck of cards, you'd get Fights in Tight Spaces. The roguelite deck-builder puts you in increasingly cramped and intricate spaces, challenging you with figuring out an efficient and safe way to punch, kick, and outsmart every enemy stuffed in there with you. It's a fascinating mix of recognizable genres that produces something distinct and satisfyingly complex, even in its Early Access state.
Fights in Tight Spaces currently features the core loop of the game spread out across five stages, each their own unique enemies, rewards, and final boss fights. You have four styles of play to choose from, with decks of moves focused on counter-attacking, all-out assault, or combinations of the two. Each run is unique, too, shaped by the small decisions you make regarding what routes to take in each stage. These influence what rewards you might get out of each fight, what vendors you'll have access to, and what random events you can happen upon. Die, however, and everything resets, without any persistence between runs to make the next one any easier.
Each themed stage is littered with levels you need to complete, with the namesake of the game coming to fruition in their design. Each level plays out across a tile-based grid, with enemies randomly placed throughout. You use cards to initiate actions--moving to adjacent tiles, attacking enemies, or more complex combinations of the two--with action points restricting how many cards you can play per turn. These are densely-packed grids, sometimes as small as 4x6 battle arenas that make just avoiding attacks a delicate dance. Like other tactical games like Into the Breach, you have to use every tile to your advantage. Enemies prepare attacks should you come within range at any point during your turn, and will execute them regardless of whether you leave that space by the end. This means turns aren't solely about using your limited action points to dole out damage, but also trying to position other foes in the line of fire of their comrades.
Continue Reading at GameSpot
