Monthly Archives: February 2021

Video Games Helped Lead Konami to a Record Nine Months

Konami's Digital Entertainment business – which includes "mobile games, computer and video games and card games" – not only propped up Konami's financial year amid the pandemic, but drove it to record-high profits. In the company's latest earnings release, Konami makes clear that many of its business segments (including casino gaming, sports clubs, and amusements) suffered major drops in revenue due to lockdowns and the societal effects of the pandemic. However, as we've seen across the industry, at-home gaming saw a huge boost, with Konami's Digital Entertainment division seeing revenue and profits grow substantially. [ignvideo url="https://www.ign.com/videos/2020/09/26/is-konami-really-a-video-game-company-anymore"] In the nine months ending December 31, the Digital Entertainment division saw a 33.1% growth in total revenue and a 75.3% growth in profit, year-on-year. The earnings release explains, "Thus, business profit, operating profit and profit before income tax of Konami Group for the nine months ended December 31, 2020 have all reached a record high." This comes despite the fact that Konami Group as a whole saw a drop of 0.6% in total revenue. Much has been made in recent years of Konami's shift away from core video game development, favouring mobile and casino gaming. While mobile gaming undoubtedly played a major part in the company's recent success, Konami points to the console releases of multiple Pro Evolution Soccer games, as well as the Japan-only release of the latest Momotaro Dentetsu game (a series of digital board games), which shipped 2.5 million copies as of January 2021. Looking forward, Konami points to the release of Yu-Gi-Oh! Rush Duel for Nintendo Switch and a game adaptation of sci-fi manga Edens Zero. [ignvideo url="https://www.ign.com/videos/2020/05/21/top-10-konami-games-that-need-next-gen-remakes"] The Digital Entertainment division's success is interesting in light of Konami's recent restructure. The company recently announced that it will dissolve its three Production Divisions, leading some to speculate that the company would no longer produce games. Konami denied that idea, telling IGN that it was in fact made to allow games to be made more efficiently at the company. It remains to be seen whether Konami will return to more regular code video game development, but it has announced that PES 2022 will be made using Unreal Engine, and set up a western game publishing division. Last year, reports spread saying that Konami was working on two new Silent Hill games, but Konami denied the assertions. “It’s not to say we are completely closing the door on the franchise, just not in the way it is being reported,” said a spokesperson. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

PS5: Sony Aims to Exceed PS4’s 14.8 Million Second-Year Sales – But Parts Shortages Might Stop That

Sony plans to sell over 14.8 million PlayStation 5 units during its second financial year on sale, April 2021 to March 2022. That's more than the hugely successful PS4 shipped in its own second financial year – but that goal could be affected by a global semiconductor shortage. In a briefing following Sony's Q3 FY2020 earnings (transcribed by The Motley Fool), a Sony spokesperson noted the company's hopes to outsell the PS4's second-year sales numbers. "For [the] next fiscal year, we believe that there will be strong demand to continue. The second year of the launch of the PS4 [hit] 14.8 million, we would like to exceed that level of PS4 when it comes to PS5," the spokesperson said. The statement came in response to a question about the PS5's lower inventory being a consequence of a global semiconductor shortage, which has inhibited how many consoles can be manufactured – and could continue to do so. "However, we have to look at the global shortage of semiconductors," the spokesperson continued. "When we try to increase our capacity, we face difficulties because of this global situation." As we reported in late January, AMD is anticipating chip shortages through the first half of 2021, caused in part by the lack of semiconductors entering the market. AMD's chips help power PS5, meaning there could well be a knock-on effect for Sony and the production of more PlayStation 5 units. [widget path="global/article/imagegallery" parameters="albumSlug=the-best-ps5-games&captions=true"] In the shorter term, Sony said it is on track to meet its current-year sales target of 7.6 million units by 31 March 2020, but notes that it was not able to meet the "high level of demand" from customers, which it expects to continue into the next fiscal year. Sony's earnings also revealed that the company had sold 4.5 million PS5s as of December 2020, matching the PS4's launch. In other PlayStation 5 news, a recent system update has fixed the PS4 disc installation bug affecting users. If you've been lucky enough to get hold of a PS5, check out our list of the best PS5 games and, if you need help with it, check out all our PS5 how-to guides. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Sony Wants The PS5 To Exceed The PS4’s 14.8 Million Second-Year Sales

Sony plans to sell over 14.8 million PlayStation 5 units during its second financial year on sale, April 2021 to March 2022. That's more than the hugely successful PS4 shipped in its own second financial year – but that goal could be affected by a global semiconductor shortage. In a briefing following Sony's Q3 FY2020 earnings (transcribed by The Motley Fool), a Sony spokesperson noted the company's hopes to outsell the PS4's second-year sales numbers. "For [the] next fiscal year, we believe that there will be strong demand to continue. The second year of the launch of the PS4 [hit] 14.8 million, we would like to exceed that level of PS4 when it comes to PS5," the spokesperson said. The statement came in response to a question about the PS5's lower inventory being a consequence of a global semiconductor shortage, which has inhibited how many consoles can be manufactured – and could continue to do so. "However, we have to look at the global shortage of semiconductors," the spokesperson continued. "When we try to increase our capacity, we face difficulties because of this global situation." As we reported in late January, AMD is anticipating chip shortages through the first half of 2021, caused in part by the lack of semiconductors entering the market. AMD's chips help power PS5, meaning there could well be a knock-on effect for Sony and the production of more PlayStation 5 units. [widget path="global/article/imagegallery" parameters="albumSlug=the-best-ps5-games&captions=true"] In the shorter term, Sony said it is on track to meet its current-year sales target of 7.6 million units by 31 March 2020, but notes that it was not able to meet the "high level of demand" from customers, which it expects to continue into the next fiscal year. Sony's earnings also revealed that the company had sold 4.5 million PS5s as of December 2020, matching the PS4's launch. In other PlayStation 5 news, a recent system update has fixed the PS4 disc installation bug affecting users. If you've been lucky enough to get hold of a PS5, check out our list of the best PS5 games and, if you need help with it, check out all our PS5 how-to guides. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Marvel’s Eternals Was Shot Very Differently to Most MCU Movies

Eternals star Salma Hayek has explained how Marvel's upcoming Phase 4 movie differs from other MCU entries. In an interview with Variety, Hayek, who is starring as the mighty Ajak in the Phase 4 movie, spoke about how the Eternals script was brought to life and how it sets itself apart from other MCU titles. Notably, she highlighted the movie's cinematography and production style, combined with the use of real locations, as the primary reasons for the movie being different from its predecessors. "It has a completely different DNA from the [other Marvel movies]," Hayek explained. "It's shot different than all the other ones. It's in real locations and they found some crazy extraterrestrial-looking locations. I don't know if I'm allowed to talk about what they do with the camera, but… it's not mostly done in post. The cinematography is incredible." [ignvideo url="https://www.ign.com/videos/2018/08/03/marvels-eternals-movie-explained"] We previously learned that Eternals director Chloé Zhao shot the movie with the same rig that she used for her indie film Nomadland because she reportedly wanted to keep the story grounded and experimental despite it being a "very big, sweeping, multimillennial-spanning story," which also apparently came packaged with the best pitch that Marvel's Kevin Feige had ever heard. Reportedly the most "sci-fi" movie of the MCU, Eternals follows the exploits of an immortal alien race created by the Celestials as they reunite to protect humanity from their evil counterparts, the Deviants. Hayek, who admits she knew very little about her character before accepting the role, portrays a centuries-old champion who humans have previously mistaken for the Aztec deity Quetzalcoatl. Hayek referred to seeing herself as Ajax for the first time as an empowering experience. "There was something really moving, not just for me, but for everything, all the different stereotypes. She's not sexy. You know what I'm saying? She's not sexy at all. I'm very short. I've been bullied for being short my entire life. And suddenly, it doesn't matter. You're a superhero in the Marvel universe. It moved me." [widget path="global/article/imagegallery" parameters="albumSlug=every-actor-and-character-confirmed-for-marvels-eternals-movie&captions=true"] Marvel's Eternals, the third film in the MCU's Phase 4, was part of a huge slate of Disney movies that were delayed towards the end of last year, with the movie now scheduled to arrive on November 5, 2021. For more on Marvel Studios' future slate of projects and releases, read our breakdown of the biggest and most noteworthy developments in the MCU, on Disney+, and in Marvel's comics this year. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Marvel’s Eternals Was Shot Very Differently to Most MCU Movies

Eternals star Salma Hayek has explained how Marvel's upcoming Phase 4 movie differs from other MCU entries. In an interview with Variety, Hayek, who is starring as the mighty Ajak in the Phase 4 movie, spoke about how the Eternals script was brought to life and how it sets itself apart from other MCU titles. Notably, she highlighted the movie's cinematography and production style, combined with the use of real locations, as the primary reasons for the movie being different from its predecessors. "It has a completely different DNA from the [other Marvel movies]," Hayek explained. "It's shot different than all the other ones. It's in real locations and they found some crazy extraterrestrial-looking locations. I don't know if I'm allowed to talk about what they do with the camera, but… it's not mostly done in post. The cinematography is incredible." [ignvideo url="https://www.ign.com/videos/2018/08/03/marvels-eternals-movie-explained"] We previously learned that Eternals director Chloé Zhao shot the movie with the same rig that she used for her indie film Nomadland because she reportedly wanted to keep the story grounded and experimental despite it being a "very big, sweeping, multimillennial-spanning story," which also apparently came packaged with the best pitch that Marvel's Kevin Feige had ever heard. Reportedly the most "sci-fi" movie of the MCU, Eternals follows the exploits of an immortal alien race created by the Celestials as they reunite to protect humanity from their evil counterparts, the Deviants. Hayek, who admits she knew very little about her character before accepting the role, portrays a centuries-old champion who humans have previously mistaken for the Aztec deity Quetzalcoatl. Hayek referred to seeing herself as Ajax for the first time as an empowering experience. "There was something really moving, not just for me, but for everything, all the different stereotypes. She's not sexy. You know what I'm saying? She's not sexy at all. I'm very short. I've been bullied for being short my entire life. And suddenly, it doesn't matter. You're a superhero in the Marvel universe. It moved me." [widget path="global/article/imagegallery" parameters="albumSlug=every-actor-and-character-confirmed-for-marvels-eternals-movie&captions=true"] Marvel's Eternals, the third film in the MCU's Phase 4, was part of a huge slate of Disney movies that were delayed towards the end of last year, with the movie now scheduled to arrive on November 5, 2021. For more on Marvel Studios' future slate of projects and releases, read our breakdown of the biggest and most noteworthy developments in the MCU, on Disney+, and in Marvel's comics this year. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

The Flash Renewed for Season 8, Plus CW Renews 11 Other Shows

The CW has officially renewed 12 shows for the 2021-2022 television season, including The Flash, Batwoman, and DC's Legends of Tomorrow. In addition to The Flash returning for Season 8, Batwoman coming back for Season 3, and Legends of Tomorrow being given the greenlight for Season 7, the network also ordered additional episodes of its breakout hit Walker, which recently scored The CW's most-watched series premiere in five years, taking the current season's episode count up by five, together with a second season order. Meanwhile, Superman & Lois, which is set to launch with a two-hour premiere event on February 23, received two additional episodes this season, bringing its total episode count for 2020-2021 up to 15. Since it hasn't debuted its current season, the show didn't appear on the season renewal list, but the network is said to be pleased with the "creative direction" of the show. [ignvideo url="https://www.ign.com/videos/2020/08/22/the-flash-season-7-official-trailer-dc-fandome"] CW president Mark Pedowitz announced the early renewal of a slate of other titles for the 2021-2022 season, including All American for Season 4, as well as Charmed Season 4, Dynasty Season 5, In the Dark Season 4, Legacies Season 4, Nancy Drew Season 3, Riverdale Season 6, and Roswell, New Mexico Season 4, with premiere dates for each new season expected to be announced at a later time. "Though we're just a few weeks into the new season, we wanted to get a strategic head start on next season with these early renewals, which allows our production teams to start laying out story arcs and hiring staff, and at the same time, continues to provide us with a strong, stable schedule to build on for next season," said Pedowitz. "As The CW's 2020-2021 season kicks into high gear, we are thrilled creatively with the direction of our first new shows out of the gate, Walker and Superman & Lois, that we wanted to order the additional episodes to complete their first seasons, and we are particularly pleased with the huge success of the launch of Walker, which debuted as our most-watched series premiere in 5 years." [widget path="global/article/imagegallery" parameters="albumSlug=the-25-best-arrowverse-episodes&captions=true"] Arrowverse spinoffs will continue to expand The CW's lineup over the coming years. Green Arrow and the Canaries will focus on Katherine McNamara's Mia Queen as she takes over her father's mantle, with the penultimate episode of Arrow serving as a backdoor pilot for the series. Meanwhile, Superman & Lois will feature Tyler Hoechlin's Superman and Elizabeth Tulloch's Lois Lane as they return to Earth to raise their sons. The Supergirl spinoff will launch on February 23 at 8 pm and 9 pm, respectively. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

The Flash Renewed for Season 8, Plus CW Renews 11 Other Shows

The CW has officially renewed 12 shows for the 2021-2022 television season, including The Flash, Batwoman, and DC's Legends of Tomorrow. In addition to The Flash returning for Season 8, Batwoman coming back for Season 3, and Legends of Tomorrow being given the greenlight for Season 7, the network also ordered additional episodes of its breakout hit Walker, which recently scored The CW's most-watched series premiere in five years, taking the current season's episode count up by five, together with a second season order. Meanwhile, Superman & Lois, which is set to launch with a two-hour premiere event on February 23, received two additional episodes this season, bringing its total episode count for 2020-2021 up to 15. Since it hasn't debuted its current season, the show didn't appear on the season renewal list, but the network is said to be pleased with the "creative direction" of the show. [ignvideo url="https://www.ign.com/videos/2020/08/22/the-flash-season-7-official-trailer-dc-fandome"] CW president Mark Pedowitz announced the early renewal of a slate of other titles for the 2021-2022 season, including All American for Season 4, as well as Charmed Season 4, Dynasty Season 5, In the Dark Season 4, Legacies Season 4, Nancy Drew Season 3, Riverdale Season 6, and Roswell, New Mexico Season 4, with premiere dates for each new season expected to be announced at a later time. "Though we're just a few weeks into the new season, we wanted to get a strategic head start on next season with these early renewals, which allows our production teams to start laying out story arcs and hiring staff, and at the same time, continues to provide us with a strong, stable schedule to build on for next season," said Pedowitz. "As The CW's 2020-2021 season kicks into high gear, we are thrilled creatively with the direction of our first new shows out of the gate, Walker and Superman & Lois, that we wanted to order the additional episodes to complete their first seasons, and we are particularly pleased with the huge success of the launch of Walker, which debuted as our most-watched series premiere in 5 years." [widget path="global/article/imagegallery" parameters="albumSlug=the-25-best-arrowverse-episodes&captions=true"] Arrowverse spinoffs will continue to expand The CW's lineup over the coming years. Green Arrow and the Canaries will focus on Katherine McNamara's Mia Queen as she takes over her father's mantle, with the penultimate episode of Arrow serving as a backdoor pilot for the series. Meanwhile, Superman & Lois will feature Tyler Hoechlin's Superman and Elizabeth Tulloch's Lois Lane as they return to Earth to raise their sons. The Supergirl spinoff will launch on February 23 at 8 pm and 9 pm, respectively. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Nuts Review

Nuts makes a strong start. Its quirky concept and bold art direction are enticing, while its novel yet easily understood core mechanics and hints of mystery offer further encouragement. Unfortunately, Nuts doesn't deliver on its early promise as it struggles to develop its best ideas. Despite a lean playing time, repetition sets in. Nuts opens brightly, but fades all too quickly.

Much of your time in Nuts is spent looking for a squirrel and, once found, predicting its next move. The Melmoth Basin Wildlife Reserve is your hunting ground, though as a field researcher you're here only to observe the squirrels, record their movements and file your report. Equipped with a GPS, each day you venture out into the forest to place a few cameras in strategic positions before returning to your tiny caravan to play back the recorded footage and hopefully catch a glimpse of a squirrel or two.

It's a delightful premise and the squirrels themselves are adorable, bounding down gullies, clambering up trees, or just perched on a rock, noshing on a nut. Getting footage of these antics is a matter of method and patience rather than any kind of ingenuity. Your handler will first direct you to a specific spot to set up the first camera. When you play back the recording, you need to make a mental note of where the squirrel entered or exited the frame, and then on the next day you return to reposition the cameras and track the preceding or subsequent stage of the squirrel's journey.

Continue Reading at GameSpot

Nuts Review

Nuts makes a strong start. Its quirky concept and bold art direction are enticing, while its novel yet easily understood core mechanics and hints of mystery offer further encouragement. Unfortunately, Nuts doesn't deliver on its early promise as it struggles to develop its best ideas. Despite a lean playing time, repetition sets in. Nuts opens brightly, but fades all too quickly.

Much of your time in Nuts is spent looking for a squirrel and, once found, predicting its next move. The Melmoth Basin Wildlife Reserve is your hunting ground, though as a field researcher you're here only to observe the squirrels, record their movements and file your report. Equipped with a GPS, each day you venture out into the forest to place a few cameras in strategic positions before returning to your tiny caravan to play back the recorded footage and hopefully catch a glimpse of a squirrel or two.

It's a delightful premise and the squirrels themselves are adorable, bounding down gullies, clambering up trees, or just perched on a rock, noshing on a nut. Getting footage of these antics is a matter of method and patience rather than any kind of ingenuity. Your handler will first direct you to a specific spot to set up the first camera. When you play back the recording, you need to make a mental note of where the squirrel entered or exited the frame, and then on the next day you return to reposition the cameras and track the preceding or subsequent stage of the squirrel's journey.

Continue Reading at GameSpot

Mass Effect 1 DLC Cut Because of Corrupted Source Code

Mass Effect Legendary Edition is shaping up to be the definitive version of the original Mass Effect trilogy. Aside from multiplayer, Mass Effect Legendary Edition will come with nearly every bit of content and DLC, except for one piece of DLC from Mass Effect 1 that may be permanently lost. The DLC is Pinnacle Station, an add-on for the first Mass Effect that was originally released on the Xbox 360 and included a new map and 13 combat scenarios to help players hone their skills. Unfortunately, in an interview with Game Informer Legendary Edition project director Mac Walters reveals that despite the developers' best attempts, the DLC's source code is corrupted beyond repair. Word of Pinnacle Station's source code woes actually dates back to when the Mass Effect Trilogy was released on the PlayStation 3, As in the Legendary Edition, Pinnacle Station was not included in the PS3 trilogy and at the time the developers shared it was due to a source code corruption. [ignvideo url="https://www.ign.com/videos/2021/02/02/mass-effect-legendary-edition-our-first-impressions"] That issue persists today when Walters revealed that attempts to get the DLC into the Legendary Edition were "an emotional roller coaster[.]" Pinnacle Station was actually developed by an external studio called Demiurge. BioWare contacted Demiurge to see if they could get the original Pinnacle Station files from this team in place of BioWare's files. And although Demiurge successfully found the source code, theirs too was also corrupt. Walters says the only way to get the DLC into the Mass Effect Legendary Edition is if it were completely remade from scratch, which he says is unfeasible as that would "basically take us another full six months just to do this with most of the team we've got[.]" "I wish we could do it. Honestly, just because this is meant to be everything that the team ever created, brought together again," says Walters. "And so, leaving it all on the cutting-room floor, it was heartbreaking." [ignvideo url="https://www.ign.com/videos/2021/02/02/mass-effect-legendary-edition-official-trailer"] Walters is referring strictly to single-player content. Mass Effect 3's multiplayer mode also won't be in the Legendary Edition, which Walters tells IGN was ultimately about "knowing where to draw the line." Walters cites challenges like incorporating crossplay and bridging in the small number of players still playing the original multiplayer. And ultimately, Walters says the team needed to focus on creating a definitive single-player experience. Mass Effect Legendary Edition is available for pre-order now for PS4, Xbox One, and PC. It will be forward-compatible with PS5 and Xbox Series X, though there won't be a dedicated version for next-gen consoles, and it will include nearly everything even the Extended Cut Ending. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN. You can reach him on Twitter @lawoftd.