Monthly Archives: January 2021

Sony Discontinues PS4 Pro and All But One Model of PS4 in Japan

Sony Japan has reportedly announced that it will end production of PS4 Pro, and will only continue to produce one model of the PS4. It's not clear at time of writing whether this policy extends to western markets. GameWatch reports that Sony has discontinued all models of PS4 Pro (CUH-7000), and all but one model of PS4 Slim (CUH-2000), with the original PS4 design (CUH-1000) already out of active production. The only PS4 that will remain in production is the 500GB Jet Black 'slim' design. The move has been taken so that Sony Interactive Entertainment can increase production of the PS5, which has seen major stock shortages since launch, not least in the US, where it had the biggest console launch month in the country's history. [ignvideo url="https://www.ign.com/videos/2020/11/06/playstation-5-review"] So far, the move has only been announced in Japan, and it's unclear whether Sony's western arms will follow suit. IGN has reached out for comment, but received no response at time of publish. It wouldn't be a hugely surprising move - the PS4 Pro retails at the same $399 price point as the PS5 digital edition and, with Sony hoping to transition from last-gen to new-gen within 3 years, the company will be hoping to bolster the numbers of PS5 console owners as quickly as possible. Xbox made a similar move ahead of the release of Xbox Series X & S – the Xbox One X and Xbox Series S Digital Edition were both discontinued in July of 2020. [widget path="global/article/imagegallery" parameters="albumSlug=all-2021-games-with-confirmed-release-dates&captions=true"] That doesn't mean PS4 owners will go without games, however. Sony Interactive Entertainment CEO, Jim Ryan has repeatedly said that it's "crucial" to continue serving the older console's huge playerbase until at least 2022. As part of that support, major PlayStation exclusives such as Horizon Forbidden West will continue to receive PS4 versions at release. If you were lucky enough to pick up a PS5 despite the shortages, we've got tips on the PS5 hidden features and settings, and a guide on how best to transfer data from your PS4 to your new console. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Nintendo Acquiring Luigi’s Mansion 3 Developer Next Level Games

Nintendo has announced that it will acquire Luigi's Mansion 3 developer Next Level Games. You can read the notification of acquisition on Nintendo's website, where it states that the deal is expected to close on March 1, 2021. According to Nintendo, the acquisition will "facilitate an anticipated improvement in development speed and quality by enabling closer communication and exchange of staff with the Nintendo development team". [ignvideo url="https://www.ign.com/videos/2019/10/28/luigis-mansion-3-review"] Nintendo has been working with the Canadian developer for a long time now, with their relationship stretching all the way back to the release of Gamecube title Super Mario Strikers in 2005, which was developed by Next Level Games. Since then the studio has worked on Mario Strikers Charged and Punch-Out!! for the Nintendo Wii, as well as Luigi's Mansion: Dark Moon and Metroid Prime: Federation Force for the Nintendo 3DS. We reviewed Luigi's Mansion 3 at launch in October 2019, calling it "fun, charming, and smartly designed," scoring the game an 8.3. If you're just starting out with the game, check out our detailed guide to every floor, boss, and collectable. In other Nintendo news, Shigeru Miyamoto recently revealed his plans for creating a  kinder world in an interview with The New Yorker. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Nintendo Acquiring Luigi’s Mansion 3 Developer Next Level Games

Nintendo has announced that it will acquire Luigi's Mansion 3 developer Next Level Games. You can read the notification of acquisition on Nintendo's website, where it states that the deal is expected to close on March 1, 2021. According to Nintendo, the acquisition will "facilitate an anticipated improvement in development speed and quality by enabling closer communication and exchange of staff with the Nintendo development team". [ignvideo url="https://www.ign.com/videos/2019/10/28/luigis-mansion-3-review"] Nintendo has been working with the Canadian developer for a long time now, with their relationship stretching all the way back to the release of Gamecube title Super Mario Strikers in 2005, which was developed by Next Level Games. Since then the studio has worked on Mario Strikers Charged and Punch-Out!! for the Nintendo Wii, as well as Luigi's Mansion: Dark Moon and Metroid Prime: Federation Force for the Nintendo 3DS. We reviewed Luigi's Mansion 3 at launch in October 2019, calling it "fun, charming, and smartly designed," scoring the game an 8.3. If you're just starting out with the game, check out our detailed guide to every floor, boss, and collectable. In other Nintendo news, Shigeru Miyamoto recently revealed his plans for creating a  kinder world in an interview with The New Yorker. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Michael C. Hall Talks Returning to Dexter After the ‘Unsatisfying’ Finale

Following the announcement that a Dexter revival will be heading to Showtime in 2021, its star Michael C. Hall has discussed why he's decided to return to the character after all these years and a "unsatisfying" series finale. Speaking to The Daily Beast, Hall revealed that his return to Dexter has been in the works in different variations for quite some time, and that the reason this was the right time was due to the fact that "the story that’s being told is worth telling in a way that other proposals didn’t." [ignvideo url="https://www.ign.com/videos/2020/12/01/how-they-ruined-the-dexter-finale"] "Yeah. It’s a conversation that’s been ongoing, and different possibilities have emerged over the years," Hall said. "I think in this case, the story that’s being told is worth telling in a way that other proposals didn’t, and I think enough time has passed where it’s become intriguing in a way that it wasn’t before. And let’s be real: people found the way that show left things pretty unsatisfying, and there’s always been a hope that a story would emerge that would be worth telling. I include myself in the group of people that wondered, “What the hell happened to that guy?” So I’m excited to step back into it. I’ve never had that experience of playing a character this many years on." As to whether or not the criticisms of the finale were warranted, Hall mentioned that he did think it was "justifiable for Dexter to do what he did." "A criticism that speaks to someone’s experience is warranted. I certainly thought it was justifiable for Dexter to do what he did. I think some of the criticisms were about that, and some of the criticisms weren’t so much about the “what” as they were about the “how,” and those were valid too. We certainly do live in an era where the bar is very high as far as the simultaneous surprise, satisfaction, and closure that should go along with a series finale." [widget path="global/article/imagegallery" parameters="albumSlug=the-best-and-worst-tv-revivals&captions=true"] The Daily Beast's Marlow Stern then said to Hall that he thought it's a "bar he helped set with Six Feet Under." "Talking about broad spectrums," Hall responded. "I’ve dabbled in the extremes of “extremely satisfying” and “extremely dissatisfying” television finales." For more on the 10-episode Dexter revival, check out how the limited series will serve as a "second finale" for the show and how this revival could redeem the disappointing ending. [ignvideo url="https://www.ign.com/videos/2020/10/14/dexter-revived-for-limited-series-on-showtime-ign-now"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Michael C. Hall Talks Returning to Dexter After the ‘Unsatisfying’ Finale

Following the announcement that a Dexter revival will be heading to Showtime in 2021, its star Michael C. Hall has discussed why he's decided to return to the character after all these years and a "unsatisfying" series finale. Speaking to The Daily Beast, Hall revealed that his return to Dexter has been in the works in different variations for quite some time, and that the reason this was the right time was due to the fact that "the story that’s being told is worth telling in a way that other proposals didn’t." [ignvideo url="https://www.ign.com/videos/2020/12/01/how-they-ruined-the-dexter-finale"] "Yeah. It’s a conversation that’s been ongoing, and different possibilities have emerged over the years," Hall said. "I think in this case, the story that’s being told is worth telling in a way that other proposals didn’t, and I think enough time has passed where it’s become intriguing in a way that it wasn’t before. And let’s be real: people found the way that show left things pretty unsatisfying, and there’s always been a hope that a story would emerge that would be worth telling. I include myself in the group of people that wondered, “What the hell happened to that guy?” So I’m excited to step back into it. I’ve never had that experience of playing a character this many years on." As to whether or not the criticisms of the finale were warranted, Hall mentioned that he did think it was "justifiable for Dexter to do what he did." "A criticism that speaks to someone’s experience is warranted. I certainly thought it was justifiable for Dexter to do what he did. I think some of the criticisms were about that, and some of the criticisms weren’t so much about the “what” as they were about the “how,” and those were valid too. We certainly do live in an era where the bar is very high as far as the simultaneous surprise, satisfaction, and closure that should go along with a series finale." [widget path="global/article/imagegallery" parameters="albumSlug=the-best-and-worst-tv-revivals&captions=true"] The Daily Beast's Marlow Stern then said to Hall that he thought it's a "bar he helped set with Six Feet Under." "Talking about broad spectrums," Hall responded. "I’ve dabbled in the extremes of “extremely satisfying” and “extremely dissatisfying” television finales." For more on the 10-episode Dexter revival, check out how the limited series will serve as a "second finale" for the show and how this revival could redeem the disappointing ending. [ignvideo url="https://www.ign.com/videos/2020/10/14/dexter-revived-for-limited-series-on-showtime-ign-now"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

World of Warcraft South Park Cosplayer Dies

Jarod Nandin, a member of the Blizzard fan community known for his South Park World of Warcraft cosplay, has died.

BlizzCon host Michele Morrow, who met Nandin in 2013, shared the news on Twitter Sunday afternoon, adding that Nandin had died due to COVID-19.

“Today the @warcraft and greater @blizzard community lost one of it’s sweetest souls to Covid-19. I met Jarod in 2013 when I asked to take a photo with him and stupidly grabbed -and broke- the Rockstar energy drink glued to his desk.  I was mortified and Jarod couldn’t stop laughing. I felt awful but he gave me a hug and we became friends. In 2014, my first year hosting the convention, we met up and recreated the moment we first met. Jarod had a fantastic sense of humor and was an advocate for cosplayers, body acceptance and positivity. I always enjoyed seeing him online and at conventions throughout the years….Jarod was one of the fucking best. It’s not fair. Rest In Peace Jarod, you beautiful soul. Blizzcon won’t be the same without YOU. Thank you for making an impact on my life and so many others. Tonight we raise our thumb drives of “The Sword of a Thousand Truths” in your honor. We will never forget you.”

Nandin rose to viral fame for his 2013 cosplay of “That Which Has No Life,” the unkempt antagonist of South Park’s World of Warcraft episode “Make Love, Not Warcraft.” Members of the Blizzard community are mourning Nandin by posting photos of them holding up their "Sword of a Thousand Truths," a reference to the same South Park episode.

Nandin tweeted on December 18 that he had been admitted to the hospital for chest pains, and confirmed his COVID diagnosis on December 22. His final tweet on December 28 detailed that his diagnosis had not been improving, with his oxygen saturation levels dropping below an acceptable limit.

“I tested positive for COVID,” Nandin’s last Instagram post reads. “I’m really sorry to worry you guys. I’m in the hospital getting treatment. Things look good. I’m just looking at COVID with a shit-eating grin on my face and saying: ‘How do you kill that which has no life?’”

Screenshot_20210104-122915

Nandin was also known for promoting body positivity in the gaming community.

[poilib element="accentDivider"] Joseph Knoop is a writer for IGN, and he raises his Sword of a Thousand Truths in your honor.

World of Warcraft South Park Cosplayer Dies

Jarod Nandin, a member of the Blizzard fan community known for his South Park World of Warcraft cosplay, has died.

BlizzCon host Michele Morrow, who met Nandin in 2013, shared the news on Twitter Sunday afternoon, adding that Nandin had died due to COVID-19.

“Today the @warcraft and greater @blizzard community lost one of it’s sweetest souls to Covid-19. I met Jarod in 2013 when I asked to take a photo with him and stupidly grabbed -and broke- the Rockstar energy drink glued to his desk.  I was mortified and Jarod couldn’t stop laughing. I felt awful but he gave me a hug and we became friends. In 2014, my first year hosting the convention, we met up and recreated the moment we first met. Jarod had a fantastic sense of humor and was an advocate for cosplayers, body acceptance and positivity. I always enjoyed seeing him online and at conventions throughout the years….Jarod was one of the fucking best. It’s not fair. Rest In Peace Jarod, you beautiful soul. Blizzcon won’t be the same without YOU. Thank you for making an impact on my life and so many others. Tonight we raise our thumb drives of “The Sword of a Thousand Truths” in your honor. We will never forget you.”

Nandin rose to viral fame for his 2013 cosplay of “That Which Has No Life,” the unkempt antagonist of South Park’s World of Warcraft episode “Make Love, Not Warcraft.” Members of the Blizzard community are mourning Nandin by posting photos of them holding up their "Sword of a Thousand Truths," a reference to the same South Park episode.

Nandin tweeted on December 18 that he had been admitted to the hospital for chest pains, and confirmed his COVID diagnosis on December 22. His final tweet on December 28 detailed that his diagnosis had not been improving, with his oxygen saturation levels dropping below an acceptable limit.

“I tested positive for COVID,” Nandin’s last Instagram post reads. “I’m really sorry to worry you guys. I’m in the hospital getting treatment. Things look good. I’m just looking at COVID with a shit-eating grin on my face and saying: ‘How do you kill that which has no life?’”

Screenshot_20210104-122915

Nandin was also known for promoting body positivity in the gaming community.

[poilib element="accentDivider"] Joseph Knoop is a writer for IGN, and he raises his Sword of a Thousand Truths in your honor.

Epic Games Bought an Abandoned Mall to Turn Into Its Next HQ

Epic Games has bought an entire mall with plans to turn the unused location into its new headquarters in Cary, North Carolina. In a press release, Epic Games announced that it has purchased a 980,000 square-foot and 87-acre Cary Towne Center mall which will become the new Epic Games campus by 2024. This includes plans to create both office buildings and recreational spaces for long-term use. Development on the new HQ will begin later this year and in the meantime, Epic Games will remain at its current Crossroad Boulevard location in Cary, the city Epic Games has been based for over 20 years. [ignvideo url="https://www.ign.com/videos/2020/12/02/fortnite-season-5-the-mandalorian-skin-gameplay"] “We’re extremely proud that Epic has chosen to call Cary home for their new global headquarters, and we greatly appreciate the company’s recognition of Cary’s existing assets as well as the unlimited potential of the area for their growing business,” Cary mayor Harold Weinbrecht said in a statement. Epic maintains over 50 offices worldwide, running local and global aspects of its business. But the HQ in Cary will serve as the company’s base of operations. [ignvideo url="https://www.ign.com/videos/2020/12/04/fortnite-kratos-skin-reveal-trailer"] Unused malls have actually become a popular target for companies looking to create new office space and headquarters. Companies like Google and WeWork have converted abandoned malls across the country for office use. So if you happen to live in Cary and wondered what happened to that old town mall, Epic owns it. Check out IGN’s Fortnite guide for the latest tips and walkthroughs on the latest season. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.

Epic Games Bought an Abandoned Mall to Turn Into Its Next HQ

Epic Games has bought an entire mall with plans to turn the unused location into its new headquarters in Cary, North Carolina. In a press release, Epic Games announced that it has purchased a 980,000 square-foot and 87-acre Cary Towne Center mall which will become the new Epic Games campus by 2024. This includes plans to create both office buildings and recreational spaces for long-term use. Development on the new HQ will begin later this year and in the meantime, Epic Games will remain at its current Crossroad Boulevard location in Cary, the city Epic Games has been based for over 20 years. [ignvideo url="https://www.ign.com/videos/2020/12/02/fortnite-season-5-the-mandalorian-skin-gameplay"] “We’re extremely proud that Epic has chosen to call Cary home for their new global headquarters, and we greatly appreciate the company’s recognition of Cary’s existing assets as well as the unlimited potential of the area for their growing business,” Cary mayor Harold Weinbrecht said in a statement. Epic maintains over 50 offices worldwide, running local and global aspects of its business. But the HQ in Cary will serve as the company’s base of operations. [ignvideo url="https://www.ign.com/videos/2020/12/04/fortnite-kratos-skin-reveal-trailer"] Unused malls have actually become a popular target for companies looking to create new office space and headquarters. Companies like Google and WeWork have converted abandoned malls across the country for office use. So if you happen to live in Cary and wondered what happened to that old town mall, Epic owns it. Check out IGN’s Fortnite guide for the latest tips and walkthroughs on the latest season. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.

Marvel’s WandaVision Will Feature Original Sitcom-Style Theme Tunes

Marvel's WandaVision will feature original theme songs penned by Frozen songwriters Kristen Anderson-Lopez and Robert Lopez for its newly-announced nine-episode run. Disney shared a minute-long TV spot for the upcoming MCU sitcom, which is set to debut on Disney+ on January 15. The video opens with Wanda Maximoff and Vision declaring that they're an "unusual couple" because they "don't have a song or even wedding rings," before remedying both of those observations with a retro-style theme tune playing out over a montage of their married life. The teaser reveals an original theme song written by Kristen Anderson-Lopez and Robert Lopez, the award-winning duo behind some of the most beloved tracks from Frozen, Frozen II, and Coco. Tuning into television, the husband-and-wife songwriting team have now collaborated on a bunch of new songs for several episodes of WandaVision, spanning from the 1950s to the early 2000s. Listen to a snippet of one of the new original theme songs in the trailer below: [ignvideo url="https://www.ign.com/videos/2021/01/04/wandavision-official-new-era-trailer"] "WandaVision is such a cool, strange, one-of-a-kind project," Lopez said in a statement alongside the announcement. "When the director, Matt Shakman—an old friend from my college days—pitched it to us, we didn't have to think about it. We loved the bright feeling of American sitcoms mixed with the deep sense of unease the story had, and it was a really inviting challenge to help set that tone." "I grew up in the '80s watching shows from every decade on the networks all day long," Anderson-Lopez explained, speaking further about their involvement in the highly anticipated project. "Episodes from 'I Love Lucy,' 'Brady Bunch' and 'Family Ties' shaped who I am and how I move through the world. So this project was a dream come true." [widget path="global/article/imagegallery" parameters="albumSlug=disney-spotlight-january-2021&captions=true"] WandaVision is said to be a blend of classic television and the Marvel Cinematic Universe in which Elizabeth Olsen's Wanda Maximoff and Paul Bettany's Vision reunite in a trippy dreamscape that shifts the duo through various family sitcom styles of several different eras - from the black and white '50s/early '60s era to the groovier '60s/'70s period and the classic '80s/"TGIF" '90s. In order to present all of these different eras, Marvel has confirmed that the first season of WandaVision will feature nine episodes when it lands on Disney+ in January. For more on Marvel's new miniseries, check out the latest images and plot details from EW's cover story, watch our breakdown of the House of M Easter eggs in the trailer, and take a deep dive into the comics that might have inspired the show. [ignvideo url="https://www.ign.com/videos/2020/12/11/wandavision-official-trailer-2"] [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.