Monthly Archives: December 2020
Tetris Effect: Connected Review
In 2018, Tetris Effect's mesmerizing sounds and sights heightened the classic game's aesthetically pleasing properties and its ability to consume our attention to almost therapeutic levels, reinvigorating our appreciation for one of gaming's oldest obsessions. But even as former GameSpot editor Peter Brown proclaimed Tetris "better than ever" in Tetris Effect, he noted it "sadly" did not apply its wondrous approach to multiplayer. Two years later, Tetris Effect: Connected--an updated re-release for Xbox consoles and PC--fills that gap. Just as the original did for the classic version of the game, Connected reimagines Tetris multiplayer with flair and vision. It also loses a major component, VR support, which delivers the most intense version of the experience. While I'm of two minds on that tradeoff, the soothing intensity of Tetris Effect hasn't lost any potency. On the contrary, it feels more vital than ever in 2020.
Though it adds and removes modes whole cloth, the core of Tetris Effect remains unchanged. Despite the fact that Journey mode hasn't been touched, its shifting, syncopated themes enraptured me level by level, even on my second time through. Tetris Effect is a significant challenge to average Tetris players like myself. Each level revs the speed up to push you just up to the edge of what you can handle. Even as you improve--and you are getting better, whether you see it or not--the levels scale to demand your full focus. It sounds unapproachable, but there's something about the combination of the way your brain looks for patterns, combined with the rhythmic sensory elements and this challenge, that lets you give yourself over to the game, almost trance-like, without even trying.
You'll need that focus in multiplayer. Whether you're playing cooperatively with other players or competing against them, the multiplayer modes in Connected ratchet up the intensity found in the original. Connected features four multiplayer modes--three competitive, one co-op. As in most games, other players will push you in ways a single-player campaign will not.
Continue Reading at GameSpotTetris Effect: Connected Review
In 2018, Tetris Effect's mesmerizing sounds and sights heightened the classic game's aesthetically pleasing properties and its ability to consume our attention to almost therapeutic levels, reinvigorating our appreciation for one of gaming's oldest obsessions. But even as former GameSpot editor Peter Brown proclaimed Tetris "better than ever" in Tetris Effect, he noted it "sadly" did not apply its wondrous approach to multiplayer. Two years later, Tetris Effect: Connected--an updated re-release for Xbox consoles and PC--fills that gap. Just as the original did for the classic version of the game, Connected reimagines Tetris multiplayer with flair and vision. It also loses a major component, VR support, which delivers the most intense version of the experience. While I'm of two minds on that tradeoff, the soothing intensity of Tetris Effect hasn't lost any potency. On the contrary, it feels more vital than ever in 2020.
Though it adds and removes modes whole cloth, the core of Tetris Effect remains unchanged. Despite the fact that Journey mode hasn't been touched, its shifting, syncopated themes enraptured me level by level, even on my second time through. Tetris Effect is a significant challenge to average Tetris players like myself. Each level revs the speed up to push you just up to the edge of what you can handle. Even as you improve--and you are getting better, whether you see it or not--the levels scale to demand your full focus. It sounds unapproachable, but there's something about the combination of the way your brain looks for patterns, combined with the rhythmic sensory elements and this challenge, that lets you give yourself over to the game, almost trance-like, without even trying.
You'll need that focus in multiplayer. Whether you're playing cooperatively with other players or competing against them, the multiplayer modes in Connected ratchet up the intensity found in the original. Connected features four multiplayer modes--three competitive, one co-op. As in most games, other players will push you in ways a single-player campaign will not.
Continue Reading at GameSpotYou Can Finally Transfer Nintendo Switch Screenshots Directly to a Computer
[poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.Ver. 11.0.0 (Released November 30, 2020) Nintendo Switch Online was added to the HOME Menu.
- Access all Nintendo Switch Online services, from getting the latest information to checking your membership status. *This feature is not available in some countries/regions.
A new feature that automatically downloads backed up save data was added to the Save Data Cloud.
- When using software with the same Nintendo Account linked to multiple systems, save data backed up from one console will automatically be downloaded to your other system(s).
- *To use this feature, it must be enabled under System Settings > Data Management > Save Data Cloud.
- *Save data will not be downloaded automatically unless save data for that software exists on the console. The first time only, users must download the save data manually.
- *A Nintendo Switch Online membership is required to use the Save Data Cloud service.
A new Trending feature was added to the User Page.
- Users can check what software their friends are playing or have started playing recently.
- Information will not be displayed for friends who have their online status set to display to no one.
Users can now transfer screenshots and videos from Album to their smart devices.
- Users can wirelessly connect their smart devices to Nintendo Switch to transfer the screenshots and videos saved within their Album.
- For screenshots, users can transfer a maximum of 10 screenshots and 1 video capture at once.
- *To connect, users must use their smart device to scan the QR Code displayed on the Nintendo Switch screen.
- For more information, please refer to the Nintendo Support website.
- *“QR Code” is a registered trademark of DENSO WAVE INCORPORATED.
A new Copy to a Computer via USB Connection feature was added under System Settings > Data Management > Manage Screenshots and Videos.
- Users can use a USB cable to connect Nintendo Switch to their computers to copy the screenshots and videos saved under Album.
- * A USB charging cable [model HAC-010] or a USB-IF certified USB cable that supports data transfer is required to connect to a computer.
- For more information, please refer to the Nintendo Support website.
- * Connection via the Nintendo Switch dock is not supported. Please connect the Nintendo Switch system directly to the computer.
Users can now select what download to prioritize when there are multiple downloads in progress.
- When there are multiple software, update data, or downloadable content downloads in progress, users can now select which they want to download first.
- You can set this under Download Options by selecting the icon for the software you want to download first on the HOME Menu.
User icons were added.
- 12 user icons that commemorate the 35th anniversary of the Super Mario Bros. series were added.
Users can now name preset button mappings with the Change Button Mapping feature. Brazilian Portuguese was added as a supported language.
- When users set their region to the Americas and their language to Português, the language used on the HOME Menu and in certain software will be displayed in Brazilian Portuguese.
Several issues were fixed, and usability and stability were improved.
You Can Finally Transfer Nintendo Switch Screenshots Directly to a Computer
[poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.Ver. 11.0.0 (Released November 30, 2020) Nintendo Switch Online was added to the HOME Menu.
- Access all Nintendo Switch Online services, from getting the latest information to checking your membership status. *This feature is not available in some countries/regions.
A new feature that automatically downloads backed up save data was added to the Save Data Cloud.
- When using software with the same Nintendo Account linked to multiple systems, save data backed up from one console will automatically be downloaded to your other system(s).
- *To use this feature, it must be enabled under System Settings > Data Management > Save Data Cloud.
- *Save data will not be downloaded automatically unless save data for that software exists on the console. The first time only, users must download the save data manually.
- *A Nintendo Switch Online membership is required to use the Save Data Cloud service.
A new Trending feature was added to the User Page.
- Users can check what software their friends are playing or have started playing recently.
- Information will not be displayed for friends who have their online status set to display to no one.
Users can now transfer screenshots and videos from Album to their smart devices.
- Users can wirelessly connect their smart devices to Nintendo Switch to transfer the screenshots and videos saved within their Album.
- For screenshots, users can transfer a maximum of 10 screenshots and 1 video capture at once.
- *To connect, users must use their smart device to scan the QR Code displayed on the Nintendo Switch screen.
- For more information, please refer to the Nintendo Support website.
- *“QR Code” is a registered trademark of DENSO WAVE INCORPORATED.
A new Copy to a Computer via USB Connection feature was added under System Settings > Data Management > Manage Screenshots and Videos.
- Users can use a USB cable to connect Nintendo Switch to their computers to copy the screenshots and videos saved under Album.
- * A USB charging cable [model HAC-010] or a USB-IF certified USB cable that supports data transfer is required to connect to a computer.
- For more information, please refer to the Nintendo Support website.
- * Connection via the Nintendo Switch dock is not supported. Please connect the Nintendo Switch system directly to the computer.
Users can now select what download to prioritize when there are multiple downloads in progress.
- When there are multiple software, update data, or downloadable content downloads in progress, users can now select which they want to download first.
- You can set this under Download Options by selecting the icon for the software you want to download first on the HOME Menu.
User icons were added.
- 12 user icons that commemorate the 35th anniversary of the Super Mario Bros. series were added.
Users can now name preset button mappings with the Change Button Mapping feature. Brazilian Portuguese was added as a supported language.
- When users set their region to the Americas and their language to Português, the language used on the HOME Menu and in certain software will be displayed in Brazilian Portuguese.
Several issues were fixed, and usability and stability were improved.