Monthly Archives: December 2020
New Among Us Airship Map Playable on Switch Through Glitch
- Hit 'Local' on the main menu and create your own game
- Select the 'Airship' map via the laptop
- Exit the lobby, then hit 'Online' and host a room without choosing a map
- You can then load into the Airship map once four players join
Hades Now Has Cross-Save Between Switch and PC
In an announcement tweet, the developer revealed that the system is now live and allows both to and from saves between platforms, meaning you can interchange between Switch and PC at will and continue playing the same save file. When quitting the game, your PC client (Steam or Epic Game Store) or Switch will sync your save with the cloud, allowing it to then be used on another platform. It has been noted that if you have separate saves on PC and Switch, and they are both in the same slot, then it would be wise to transfer your PC save to a different slot. This is to prevent one save overwriting another and deleting one of your progress files. You can transfer your PC save to a different slot by renaming the save file, for example from Profile1.sav to Profile2.sav. These files will be stored in a folder on your PC - usually the Saved Games folder in Documents - but this may vary depending on how you customized your installation. Full details are in the Help & Info section of the cross-save menu. [ignvideo url="https://www.ign.com/videos/2020/09/17/hades-review"] If you've not begun your descent into hell in Hades, then we highly recommend it. Our Hades review gave it a big 9/10, and we love it enough for it to be in the running for IGN's Game of the Year 2020. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer.Hermes is here with some good news: Our Cross-Saves update for HADES is out now on Nintendo Switch!
Please read the in-game Help & Info section for details. This update also includes various other improvements from our post-launch PC patches. #HadesGame #NintendoSwitch pic.twitter.com/UgwBRQsUOo — Supergiant Games (@SupergiantGames) December 16, 2020
Google Stadia Is Now Playable on iPhone and iPad
[ignvideo url="https://www.ign.com/videos/2020/12/15/cyberpunk-2077-21-minutes-of-google-stadia-gameplay-1080p-settings"] This is the first time Google Stadia games have been playable on iOS devices since the launch of the service in November 2019. The Stadia app has been available on iOS for some time, but it only lets users set up an account or manage settings while they play. Google has been hamstrung by Apple's App Store Game Streaming Services policy, which is why it is using a web app as a workaround, rather than delivering functionality to the app itself. In other Google news, Gmail, YouTube, Pokemon GO, Google Docs, Stadia and more Google services briefly suffered an outage earlier this week. If you're interested in checking the service out, Cyberpunk 2077 is available on Google Stadia right now. Here are 21 minutes of gameplay at 1080p. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.Stadia is now available on iOS devices! Yes, you read that right. Starting today, you can sign into https://t.co/AoYhdVnzGu on your Safari iOS browser and begin playing your favorite games. Try it for yourself today! pic.twitter.com/iQhoAu8NtX
— Stadia (@GoogleStadia) December 16, 2020
Full Details on Cyberpunk 2077 Content For PC Version of Death Stranding
Cyberpunk 2077 / Death Stranding Crossover Content
The crossover adds a new Hacking function that allows you to disable MULE sensor poles, stun enemies with Odradeks, and short circuit enemy vehicles. You'll also be able to unlock the following: • Cyberpunk 2077-themed Reverse Trike vehicle. • “Johnny Arm” modeled after Johnny Silverhand’s robotic arm that can be equipped and used in game. • New holograms and a “Trauma Team” floating vehicle hologram for certain constructions. • Several fashion items, including Johnny Silverhand’s sunglasses. Check out images of some of the new additions in the gallery below: [widget path="global/article/imagegallery" parameters="albumSlug=death-stranding-cyberpunk-2077-crossover-screenshots&captions=true"] This content is PC exclusive, and no indication has been given that it will arrive in the PS4 version of the game. It follows the Half-Life: Alyx crossover that came alongside the Death Stranding PC release earlier this year. The crossover is perhaps not a huge surprise, given that Cyberpunk studio CD Projekt Red scanned Hideo Kojima as an in-game model earlier this year - having him sir on the very bike design the legendary developer has now added to his own game, no less. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.Overwatch 2 Update Announced for BlizzCon Online In February
Everything Coming to Disney+ in January 2021
Friday, January 1
- 700 Sharks
- Dr. Seuss’ Horton Hears a Who!
- Great Shark Chow Down
- Mega Hammerhead
- Mr. Popper’s Penguins
- Wolverine, The (2013)
- Earth to Ned (All 10 episodes)
- Extras - Beyond the Clouds: A Firm Handshake
Friday, January 8
- Disney Fam Jam
- Ferdinand
- Star Wars Forces of Destiny: Volume 1
- Star Wars Forces of Destiny: Volume 2
- Star Wars Forces of Destiny: Volume 3
- Star Wars Forces of Destiny: Volume 4
- Toy Story That Time Forgot
- Extras - Beyond the Clouds: The Anatomy of Emotion
- Marvel Studios: Legends
Friday, January 15
- Disney Elena of Avalor (s3)
- Doctor Doolittle 3
- Isle of Dogs
- Mary Poppins Returns
- WandaVision, Episode 1
- Extras - Beyond the Clouds: The Concert of a Lifetime
Friday, January 22
- Wild Uganda
- Pixar Popcorn
- WandaVision, Episode 2
- Extras - Beyond the Clouds: The Finishing Touches
Friday, January 29
- Dinosaurs (season 1)
- Dinosaurs (season 2)
- Dinosaurs (season 3)
- Dinosaurs (season 4)
- Epic
- The Incredible Dr. Pol
- Ramona and Beezus
- Texas Storm Squad
- WandaVision, Episode 3
- Extras - Beyond the Clouds: A Promise Kept
PS5’s 2021 Lineup Has Us Excited
- Direct Download
-
YouTube
HBO Max Is Coming to Roku Devices as Early as Tomorrow
Myst Oculus Quest Review
If you've enjoyed having your brain teased by a video game in the last 20 years, or enjoyed the layered mechanical riddles of an IRL escape room, you have Myst to thank. Wildly popular when it launched in 1993, the narrative adventure was a pivotal moment for puzzle-solving in games. Now, 27 years later, the classic is reborn in virtual reality--rebuilt, but almost completely unchanged. Myst is and will always be a treasure. Even after all these years, its puzzles will still test, and maybe even stump, you. For returning fans, seeing it in VR for the first time is a powerful nostalgia trip. Being inside a world you’ve only seen through a screen before feels like diving into your own memory. When you get over that initial sense of wonder--or if you don't have the nostalgia that conjures it--Myst can’t hide its age, and its VR makeover exacerbates its blemishes.
Myst is a small uninhabited island dotted with odd buildings and unintuitive, free-standing switches. When you arrive, you have no idea why you're there or what you should be doing. As you poke around--opening every door, pressing all the switches, reading the books and notes you find--your situation starts to take shape. Trapped on Myst, you will need to unravel its puzzles to uncover its secrets and escape.
The content of Myst's places and puzzles do not follow any kind of unifying aesthetic--they are united in service of creating perplexing challenges that require you to be mindful of your surroundings and think creatively. At a glance, each puzzle seems completely obtuse, a hodge-podge of interactive puzzle pieces that don't easily fit together. More often than not, you'll need to take a good long look at your surroundings and figure out how the puzzle works before you can solve it.
Continue Reading at GameSpotMyst Oculus Quest Review
If you've enjoyed having your brain teased by a video game in the last 20 years, or enjoyed the layered mechanical riddles of an IRL escape room, you have Myst to thank. Wildly popular when it launched in 1993, the narrative adventure was a pivotal moment for puzzle-solving in games. Now, 27 years later, the classic is reborn in virtual reality--rebuilt, but almost completely unchanged. Myst is and will always be a treasure. Even after all these years, its puzzles will still test, and maybe even stump, you. For returning fans, seeing it in VR for the first time is a powerful nostalgia trip. Being inside a world you’ve only seen through a screen before feels like diving into your own memory. When you get over that initial sense of wonder--or if you don't have the nostalgia that conjures it--Myst can’t hide its age, and its VR makeover exacerbates its blemishes.
Myst is a small uninhabited island dotted with odd buildings and unintuitive, free-standing switches. When you arrive, you have no idea why you're there or what you should be doing. As you poke around--opening every door, pressing all the switches, reading the books and notes you find--your situation starts to take shape. Trapped on Myst, you will need to unravel its puzzles to uncover its secrets and escape.
The content of Myst's places and puzzles do not follow any kind of unifying aesthetic--they are united in service of creating perplexing challenges that require you to be mindful of your surroundings and think creatively. At a glance, each puzzle seems completely obtuse, a hodge-podge of interactive puzzle pieces that don't easily fit together. More often than not, you'll need to take a good long look at your surroundings and figure out how the puzzle works before you can solve it.
Continue Reading at GameSpot