Monthly Archives: November 2020

Strange Monolith Discovered In Utah Desert Was Reportedly Removed by Locals

Update (11/30/20) - The seemingly mysterious disappearance of the Utah Desert monolith is the work of locals, according to someone who claims to have seen the removal happen.

Photographer Ross Bernards explained in an Instagram post made today that he was taking photos of the monolith on Friday before a group of four tore it down, as reported by BoingBoing. He said that at around 8:40 p.m. that night, two men gave the monolith a couple of pushes and then told Bernards, "you better have got your pictures." One of the men then gave the monolith a big push and it began to fall over, leaning on one side.

"He yelled back to his other friends that they didn't need the tools," Bernards said in his Instagram post. "The other guy with him at the monolith then said, 'this is why you don't leave trash in the desert.'"

At this point, all four of the men in the group pushed the monolith almost to the ground before pushing it back the other direction. The monolith popped out and landed on the ground with a loud bang, according to Bernards, and the group of men then broke it apart. They used a wheelbarrow to carry the pieces away.

Bernards' post comes just one day after Utah's Bureau of Land Management said it had not removed the monolith, despite rumors saying it did.

[poilib element="accentDivider"] Update (11/29/20) - Utah's Bureau of Land Management has released an official statement on Facebook confirming that the strange "monolith" has been removed from Bureau of Land Management (BLM) public lands by an unknown party. "Here is our official statement on the rumors surrounding the "#Monolith:" We have received credible reports that the illegally installed structure, referred to as the “monolith” has been removed from Bureau of Land Management (BLM) public lands by an unknown party. The BLM did not remove the structure which is considered private property. We do not investigate crimes involving private property which are handled by the local sheriff’s office. The structure has received international and national attention and we received reports that a person or group removed it on the evening of Nov. 27.” Original story follows. [poilib element="accentDivider"] A research team surveying bighorn sheep in the Utah Desert discovered a large, metal monolith that could seemingly be the work of aliens, but is likely an art installation. This team was counting bighorn sheep from a helicopter while flying over Utah's Red Rock Country when it discovered this monolith, as reported by The New York Times. Standing 10 to 12 feet tall, the sheer size of the structure caught the team's attention and, upon closer inspection, the team determined the monolith to be made of metal. "We fly pretty low for these surveys so we can identify the gender of the sheep, and while we were doing this, we found this strange metallic monolith out in the middle of the desert," Utah Division of Wildlife Resources spokesman, Aaron Bott said. The Utah Department of Public Safety was informed of the monolith and revealed it to the world by way of Instagram, which you can see above. According to the bighorn sheep research team, there was no indication of who or what might have put the monolith in that location. We've watched enough movies and TV shows like 2001: A Space Odyssey, Agents of Shield, and Raised by Wolves to know where this came from. Oddly enough, the monolith is pointed at the only Red Rock crack in sight, according to the research team, which seems like a very alien thing to do. We're onto you. [ignvideo url="https://www.ign.com/videos/2015/11/16/2001-a-space-odyssey-trailer"] The monolith isn't extraterrestrial, though, according to some local organizations, and is believed to be the work of an artist. The Art Newspaper pointed out that it resembles the "free-standing plank sculptures" of the late artist, John McCracken. The David Zwirner Gallery represents McCracken's work and Zwirner himself believes it to be the work of the late artist, although he notes that the gallery is divided on this. Local public safety authorities said "it's somebody's art installation, or an attempt on that," and that it's made of stainless steel held together with "human-made rivets."  It's also embedded into the rocky ground. "Somebody took the time to use some type of concrete-cutting tool or something to really dig down, almost in the exact shape of the object, and embed it really well," Utah Department of Public Safety lieutenant, Nick Street, said. "It's odd. There are roads close by, but to haul the materials to cut into the rock, and haul the metal, which is taller than 12 feet in sections — to do all that in that remote spot is definitely interesting." [widget path="global/article/imagegallery" parameters="albumSlug=the-25-best-sci-fi-movies&captions=true"] As for what the future holds for this monolith, authorities are still investigating. It could be removed, especially if it's harmful to local wildlife. It's also important to note that its existence in that spot is illegal as it's been installed on federally-managed land, and, "it is illegal to install structures or art without authorization on federally managed public lands, no matter what planet you're from." Read about other significant monoliths by checking out our Raised by Wolves review. Then read our Marvel's Agents of SHIELD 4,722 Hours episode review, which features a monolith, to find out why nobody should touch this Utah structure. Check out why we think 2001: A Space Odyssey is the best sci-fi movie ever made after that. For more science, read about possible signs of life detected on Venus, and how there's a 50-50 chance we are all living in a simulation. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. Monolith-installing aliens, if you're reading this, please know that I haven't touched it. You can follow Wesley on Twitter @LeBlancWes

Strange Monolith Discovered In Utah Desert Has Disappeared

Update (11/30/20) - The seemingly mysterious disappearance of the Utah Desert monolith is the work of locals, according to someone who claims to have seen the removal happen.

Photographer Ross Bernards explained in an Instagram post made today that he was taking photos of the monolith on Friday before a group of four tore it down, as reported by BoingBoing. He said that around 8:40 p.m. that night, two men gave the monolith a couple of pushes and then told Bernards, "you better have got your pictures." One of the men then gave the monolith a big push and it began to fall over, leaning on one side.

"He yelled back to his other friends that they didn't need the tools," Bernards said in his Instagram post. "The other guy with him at the monolith then said, 'this is why you don't leave trash in the desert.'"

At this point, all four of the men in the group pushed the monolith almost to the ground before pushing it back the other direction. The monolith popped out and landed on the ground with a loud bang, according to Bernards, and the group of men then broke it apart. They used a wheelbarrow to carry the pieces away.

Bernards' post comes just one day after Utah's Bureau of Land Management said it had not removed the monolith, despite rumors saying it did.

[poilib element="accentDivider"] Update (11/29/20) - Utah's Bureau of Land Management has released an official statement on Facebook confirming that the strange "monolith" has been removed from Bureau of Land Management (BLM) public lands by an unknown party. "Here is our official statement on the rumors surrounding the "#Monolith:" We have received credible reports that the illegally installed structure, referred to as the “monolith” has been removed from Bureau of Land Management (BLM) public lands by an unknown party. The BLM did not remove the structure which is considered private property. We do not investigate crimes involving private property which are handled by the local sheriff’s office. The structure has received international and national attention and we received reports that a person or group removed it on the evening of Nov. 27.” Original story follows. [poilib element="accentDivider"] A research team surveying bighorn sheep in the Utah Desert discovered a large, metal monolith that could seemingly be the work of aliens, but is likely an art installation. This team was counting bighorn sheep from a helicopter while flying over Utah's Red Rock Country when it discovered this monolith, as reported by The New York Times. Standing 10 to 12 feet tall, the sheer size of the structure caught the team's attention and, upon closer inspection, the team determined the monolith to be made of metal. "We fly pretty low for these surveys so we can identify the gender of the sheep, and while we were doing this, we found this strange metallic monolith out in the middle of the desert," Utah Division of Wildlife Resources spokesman, Aaron Bott said. The Utah Department of Public Safety was informed of the monolith and revealed it to the world by way of Instagram, which you can see above. According to the bighorn sheep research team, there was no indication of who or what might have put the monolith in that location. We've watched enough movies and TV shows like 2001: A Space Odyssey, Agents of Shield, and Raised by Wolves to know where this came from. Oddly enough, the monolith is pointed at the only Red Rock crack in sight, according to the research team, which seems like a very alien thing to do. We're onto you. [ignvideo url="https://www.ign.com/videos/2015/11/16/2001-a-space-odyssey-trailer"] The monolith isn't extraterrestrial, though, according to some local organizations, and is believed to be the work of an artist. The Art Newspaper pointed out that it resembles the "free-standing plank sculptures" of the late artist, John McCracken. The David Zwirner Gallery represents McCracken's work and Zwirner himself believes it to be the work of the late artist, although he notes that the gallery is divided on this. Local public safety authorities said "it's somebody's art installation, or an attempt on that," and that it's made of stainless steel held together with "human-made rivets."  It's also embedded into the rocky ground. "Somebody took the time to use some type of concrete-cutting tool or something to really dig down, almost in the exact shape of the object, and embed it really well," Utah Department of Public Safety lieutenant, Nick Street, said. "It's odd. There are roads close by, but to haul the materials to cut into the rock, and haul the metal, which is taller than 12 feet in sections — to do all that in that remote spot is definitely interesting." [widget path="global/article/imagegallery" parameters="albumSlug=the-25-best-sci-fi-movies&captions=true"] As for what the future holds for this monolith, authorities are still investigating. It could be removed, especially if it's harmful to local wildlife. It's also important to note that its existence in that spot is illegal as it's been installed on federally-managed land, and, "it is illegal to install structures or art without authorization on federally managed public lands, no matter what planet you're from." Read about other significant monoliths by checking out our Raised by Wolves review. Then read our Marvel's Agents of SHIELD 4,722 Hours episode review, which features a monolith, to find out why nobody should touch this Utah structure. Check out why we think 2001: A Space Odyssey is the best sci-fi movie ever made after that. For more science, read about possible signs of life detected on Venus, and how there's a 50-50 chance we are all living in a simulation. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. Monolith-installing aliens, if you're reading this, please know that I haven't touched it. You can follow Wesley on Twitter @LeBlancWes

Fantastic Beasts 3: Mads Mikkelsen Officially Announced as the New Grindelwald

UPDATE 2: Warner Bros. officially announced Wednesday that Mads Mikkelsen has been cast as Gellert Grindelwald in Fantastic Beasts 3. Mikkelsen replaces Johnny Depp, who resigned from the role earlier this month (see the details below). Mikkelsen (Rogue One, Hannibal, Doctor Strange) joins a cast that includes Eddie Redmayne, Katherine Waterston, Dan Fogler, Alison Sudol, Ezra Miller, Callum Turner, William Nadylam, Poppy Corby-Tuech, Jessica Williams, Victoria Yeates, and Jude Law. Directed by David Yates, Fantastic Beasts 3 opens July 15, 2022. UPDATE: IGN spoke to actor Mads Mikkelsen on Monday to promote our exclusive Chaos Walking trailer debut -- which you can see on IGN tomorrow, Thursday, November 19 at 6am PT/9am ET -- during which time we asked the Rogue One and Hannibal star about the news that he's poised to replace Johnny Depp as Gellert Grindelwald in the Fantastic Beasts franchise. Depp resigned from the role earlier this month (see the original report below), with the trades pegging Mikkelsen as director David Yates' top choice to replace him in the role of the sinister wizard. Except Mikkelsen says it's all just a "rumor" ... for now. "Oh, that is on the rumor basis as we speak," Mikkelsen told IGN over the phone. "So I know as much as you do from the newspapers. So I'm waiting for that phone call." Maybe Mikkelsen is simply playing coy until the deal is sealed or perhaps word of the studio's desire to cast him leaked before they were ready to make him an offer. In any event, as soon as Depp's replacement is official then we'll let you know! [poilib element="accentDivider"] Shortly after being asked to resign from the upcoming Fantastic Beasts 3, Johnny Depp's replacement may already have been found. Mads Mikkelsen is allegedly in early talks to play Grindlewald in the upcoming sequel. According to a report by Deadline Mikkelsen is apparently director David Yates' top choice to replace Johnny Depp, who was let go from the project recently due to ongoing abuse allegations. Although Depp only filmed one scene for the film so far, he will still retain his multi-million dollar salary due to the type of contract he originally signed which guaranteed his pay even if his role was recast. [widget path="global/article/imagegallery" parameters="albumSlug=actors-who-were-replaced-during-production&captions=true"] Mikkelsen is known for portraying Dr. Hannibal Lecter in the TV series Hannibal and Galen Erso in Rogue One. The Danish actor also played a pivotal role as Clifford Unger in Hideo Kojima's Death Stranding, contributing both motion capture and vocals for the performance. Filming for Fantastic Beasts 3 was stopped earlier this year due to the ongoing coronavirus (COVID-19) pandemic, and with Depp's departure, WB confirmed Fantastic Beasts 3 would be released in summer 2022 instead of its past November 2021 release date. [ignvideo width=610 height=374 url=https://www.ign.com/videos/2018/11/24/best-25-harry-potter-characters] It was previously announced that Fantastic Beasts is also now going to be a 5-part series of films after it was extended from its original three-film run. For more, check out some other actors who were replaced during movie production and what director Yates has said about the film's upcoming battles. [poilib element="accentDivider"] Editor's Note: This story previously incorrectly stated that Fantastic Beasts 3's release date had not shifted. The article has been updated to reflect the accurate change to its release. Matthew Adler is a Features, News, Previews, Reviews, and Wikis writer for IGN. You can follow him on Twitter @MatthewAdler and watch him stream on Twitch.

Cuphead DLC ‘The Delicious Last Course’ Delayed Again

Studio MDHR has announced that the Delicious Last Course DLC for Cuphead has been delayed until sometime next year. In a statement published on Studio MDHR’s Twitter account,t hed developer shared that they aren’t “content for this final chapter to be anything less than our best work.” As such, the studio has made the difficult decision to delay the content. The studio cites the global pandemic as having an impact on the development of the final Cuphead DLC. “Rather than compromise on our vision in response to COVID,” the team ultimately decided on pushing it back. The Delicious Last Course is slated to be a conclusion to the story that began with Cuphead. The DLC was announced in 2018 and was originally scheduled for a 2019 release before getting delayed into 2020. Now it has been delayed once more, though the external factor of the pandemic played a part in the most recent delay. [ignvideo url="https://www.ign.com/videos/2019/07/02/cuphead-the-delicious-last-course-new-gameplay-trailer"] There’s no release date for the Delicious Last Course, though the studio says it’s aiming for 2021. In the meantime, check out IGN’s Cuphead review. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.

Cuphead DLC ‘The Delicious Last Course’ Delayed Again

Studio MDHR has announced that the Delicious Last Course DLC for Cuphead has been delayed until sometime next year. In a statement published on Studio MDHR’s Twitter account,t hed developer shared that they aren’t “content for this final chapter to be anything less than our best work.” As such, the studio has made the difficult decision to delay the content. The studio cites the global pandemic as having an impact on the development of the final Cuphead DLC. “Rather than compromise on our vision in response to COVID,” the team ultimately decided on pushing it back. The Delicious Last Course is slated to be a conclusion to the story that began with Cuphead. The DLC was announced in 2018 and was originally scheduled for a 2019 release before getting delayed into 2020. Now it has been delayed once more, though the external factor of the pandemic played a part in the most recent delay. [ignvideo url="https://www.ign.com/videos/2019/07/02/cuphead-the-delicious-last-course-new-gameplay-trailer"] There’s no release date for the Delicious Last Course, though the studio says it’s aiming for 2021. In the meantime, check out IGN’s Cuphead review. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.

Giancarlo Esposito Explains Why Moff Gideon’s Armor Is Similar to Darth Vader’s

This article contains spoilers for The Mandalorian Season 2. To remind yourself where we left off, here's our Mandalorian Season 2, episode 4 review. [poilib element="accentDivider"] At the end of The Mandalorian Chapter 12, Imperial officer Moff Gideon (portrayed by the venerable Giancarlo Esposito) observes a group of black-armored troopers. These ominous-looking soldiers are known as Dark Troopers, which were first seen in the 1994 PC Game Star Wars: Dark Forces. For a full rundown of these new foes, be sure to check out our Dark Troopers explainer. But as menacing as these Dark Troopers appear, Moff Gideon also wears some intimidating armor of his own that looks very Vader-esque. IGN spoke to Episito about why his character dresses differently from the other Moffs we've seen before. "I think it's a throwback to this guy," Esposito told IGN. "I mean, it really relates in a way to me, I like to think or imagine in my brain, that he has the kind of power that Darth Vader had. And so, seeing him in his armor and his cape and armed up tells me he's a warrior. That tells me he is a soldier and has the skills to back that up and hopefully, you'll see it soon in our [upcoming] episodes." [ignvideo url="https://www.ign.com/videos/2020/11/21/the-mandalorian-season-2-the-truth-behind-the-empires-secret-plan-star-wars-canon-fodder"] Over the past few years, Esposito has become synonymous with playing iconic villains like Gus Fring in Breaking Bad and Better Call Saul and his upcoming portrayal of Anton in Far Cry 6. The Emmy-nominated actor explained how Moff Gideon differs from the previous villains he's played before. "Gustavo Fring had his silence. Moff Gideon is not that guy," Esposito informed IGN. "He's going to speak out, say what he needs to say. He's going to inflame people. That makes me think, 'Oh, he already knows things that he is going to do that you might think, as an audience, are impossible, but he already is prepared for certain outcomes.' And that's what I love about Moff. He's a thinker and he's come so close to getting this child. What does he want them for? And that's the question. What does he really want? Does he want to empower other people or take all the power for himself? Or does he want to rebuild the galaxy or create the world's most formidable army?" [widget path="global/article/imagegallery" parameters="albumSlug=the-mandalorian-season-2&captions=true"] Esposito wouldn't go into any specifics about what we might see from him in upcoming episodes, but thankfully, Season 2 of The Mandalorian isn't taking a break for the Thanksgiving holiday here in the US, so stay tuned to see what Moff Gideon has in store for Mando and The Child in Chapter 13! [poilib element="accentDivider"] David Griffin still watches DuckTales in his pajamas with a cereal bowl in hand. He's also the TV Editor for IGN. Say hi on Twitter.

Giancarlo Esposito Explains Why Moff Gideon’s Armor Is Similar to Darth Vader’s

This article contains spoilers for The Mandalorian Season 2. To remind yourself where we left off, here's our Mandalorian Season 2, episode 4 review. [poilib element="accentDivider"] At the end of The Mandalorian Chapter 12, Imperial officer Moff Gideon (portrayed by the venerable Giancarlo Esposito) observes a group of black-armored troopers. These ominous-looking soldiers are known as Dark Troopers, which were first seen in the 1994 PC Game Star Wars: Dark Forces. For a full rundown of these new foes, be sure to check out our Dark Troopers explainer right here. But as menacing as these Dark Troopers appear, Moff Gideon also wears some intimidating armor of his own that looks very Vader-esque. IGN spoke to Episito about why his character dresses differently from the other Moff's we've seen before. "I think it's a throwback to this guy," Esposito told IGN. "I mean, it really relates in a way to me, I like to think or imagine in my brain, that he has the kind of power that Darth Vader had. And so, seeing him in his armor and his cape and armed up tells me he's a warrior. That tells me he is a soldier and has the skills to back that up and hopefully, you'll see it soon in our [upcoming] episode." [ignvideo url="https://www.ign.com/videos/2020/11/21/the-mandalorian-season-2-the-truth-behind-the-empires-secret-plan-star-wars-canon-fodder"] Over the past few years, Esposito has become synonymous with playing iconic villains like Gustavo Fring in Breaking Bad and Better Call Saul and his upcoming portrayal of Anton in Far Cry 6. The Emmy-nominated actor explained how Moff Gideon differs from the previous villains he's played before. "Gustavo Fring had his silence. Moff Gideon is not that guy," Esposito informed IGN. "He's going to speak out, say what he needs to say. He's going to inflame people. That makes me think, 'Oh, he already knows things that he is going to do that you might think as an audience are impossible, but he already is prepared for certain outcomes.' And that's what I love about Moff. He's a thinker and he's come so close to getting this child. What does he want them for? And that's the question. What does he really want? Does he want to empower other people or take all the power for himself? Or does he want to rebuild the galaxy or create the world's most formidable army?" [widget path="global/article/imagegallery" parameters="albumSlug=the-mandalorian-season-2&captions=true"] Esposito wouldn't go into any specifics about what we might see from him in upcoming episodes, but thankfully, Season 2 of The Mandalorian isn't taking a break for the Thanksgiving holiday here in the US, so stay tuned to see what Moff Gideon has in store for Mando and The Child in Chapter 15! [poilib element="accentDivider"] David Griffin still watches DuckTales in his pajamas with a cereal bowl in hand. He's also the TV Editor for IGN. Say hi on Twitter.

Watch Dogs: Legion Online Mode Delayed to Fix Single-Player Bugs

Ubisoft has announced that Watch Dogs: Legion's Online mode has been delayed to early 2021 to allow the team to focus on fixing the technical issues players have been experiencing since launch. Ubisoft shared the news in a patch update for Watch Dogs: Legion, and promised that "the dev team is committed to fixing these issues and will not stop until everyone can experience the game as intended." [ignvideo url="https://www.ign.com/videos/2020/10/28/watch-dogs-legion-review"] Later this week, Ubisoft will be releasing Update 2.20 to PC, PlayStation, Xbox, and Stadia, and it will bring a manual Save Game button to PC, as well as "further stability improvements for Xbox One, Xbox Series X | S, and PlayStation 4." You can read the full patch notes here. As for the delay on Watch Dogs: Legion's Online mode, this decision was made to ensure the team's top priority was fixing the issues in single player, while also giving them more time to "test the Online experience to help ensure a smooth launch of the mode." Ubisoft also has many more improvements and quality of life features planned for Watch Dogs: Legion in the future, including "more stability improvements and further graphics optimizations for PC to reach our goal of consistent 60FPS for higher end GPUs." [ignvideo url="https://www.ign.com/videos/2020/10/26/watch-dogs-legion-12-things-to-do-first"] Even though the PC version is getting the manual saving button in this new update, we are still waiting to hear when in December the Xbox Series X/S will get it, as a widespread issue has caused autosaving to simply stop, causing players to sometimes lose hours of progress. For more on Watch Dogs: Legion, check out our review, the best recruits you can add to your team, and how the source code for Watch Dogs: Legion was seemingly hacked in one of the more ironic stories of 2020. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Watch Dogs: Legion Online Mode Delayed to Fix Single-Player Bugs

Ubisoft has announced that Watch Dogs: Legion's Online mode has been delayed to early 2021 to allow the team to focus on fixing the technical issues players have been experiencing since launch. Ubisoft shared the news in a patch update for Watch Dogs: Legion, and promised that "the dev team is committed to fixing these issues and will not stop until everyone can experience the game as intended." [ignvideo url="https://www.ign.com/videos/2020/10/28/watch-dogs-legion-review"] Later this week, Ubisoft will be releasing Update 2.20 to PC, PlayStation, Xbox, and Stadia, and it will bring a manual Save Game button to PC, as well as "further stability improvements for Xbox One, Xbox Series X | S, and PlayStation 4." You can read the full patch notes here. As for the delay on Watch Dogs: Legion's Online mode, this decision was made to ensure the team's top priority was fixing the issues in single player, while also giving them more time to "test the Online experience to help ensure a smooth launch of the mode." Ubisoft also has many more improvements and quality of life features planned for Watch Dogs: Legion in the future, including "more stability improvements and further graphics optimizations for PC to reach our goal of consistent 60FPS for higher end GPUs." [ignvideo url="https://www.ign.com/videos/2020/10/26/watch-dogs-legion-12-things-to-do-first"] Even though the PC version is getting the manual saving button in this new update, we are still waiting to hear when in December the Xbox Series X/S will get it, as a widespread issue has caused autosaving to simply stop, causing players to sometimes lose hours of progress. For more on Watch Dogs: Legion, check out our review, the best recruits you can add to your team, and how the source code for Watch Dogs: Legion was seemingly hacked in one of the more ironic stories of 2020. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

PlayStation Plus Games for December 2020 Announced

Sony has revealed that the PlayStation Plus games for December 2020 are Worms Rumble, Just Cause 4, and Rocket Arena. Announced by PlayStation.Blog, all of these games will be part of PlayStation Plus from December 1 through January 4, and are playable on both PS4 and PS5. Worms Rumble is the latest entry in the long running series that offers "intense, real-time, arena-based 32 player cross-platform combat." Featuring both Deathmatch and Battle Royale game modes, seasonal events, daily challenges, and community collaborations, there is something for everyone here. [ignvideo url="https://www.ign.com/videos/2020/11/06/worms-rumble-battle-royale-and-new-arena-reveal-trailer"] Just Cause 4 puts you in the shoes of Rico Rodriguez in South America. 1,024 square kilometers of an exotic playground are just waiting to be explored with a wingsuit, grappling hook, and more. In our review of Just Cause 4, we said it "has everything you expect from a Just Cause game, almost to a fault. Relative to Just Cause 3 the improvements are widespread across its beautiful open world, but generally minor. So while blowing up yet another dictator’s army is the same kind of mindless explosive fun and physics-based comedy the series is built on, it doesn’t do much to incorporate the new weather systems or grapple mods into combat." [ignvideo url="https://www.ign.com/videos/2018/12/04/just-cause-4-review"] Rocket Arena is an explosive online 3v3 shooter filled with fantastic heroes and distinctive rockets. Time dodges, lead your targets, and utilize unique items like the Rocket Magnet, Trip Mine, and Speed Boost in this game that we said feels a bit like Super Smash Bros. [ignvideo url="https://www.ign.com/videos/2020/06/18/rocket-arena-preview-its-back-and-more-smash-bros-y-than-ever"] Lastly, there is still time to claim November 2020's PlayStation Plus games, which include Bugsnax, Middle-earth: Shadow of War, and Hollow Knight: Voidheart Edition. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.